Files
wxWidgets/wxPython/demo/DialogUnits.py
Robin Dunn 64dfb023eb Switched to using True/False in the wxPython lib and demo instead of
true/false or TRUE/FALSE to prepare for the new boolean type and
constants being added to Python.  Added code to wx.py to test for the
existence of the new constants and to create suitable values if not
present.


git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/branches/WX_2_4_BRANCH@19335 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
2003-02-26 18:38:37 +00:00

128 lines
4.0 KiB
Python

#!/usr/bin/env python
#----------------------------------------------------------------------------
# Name: DialogUnits.py
# Purpose: A minimal wxPython program that is a bit smarter than test1.
#
# Author: Robin Dunn
#
# Created: A long time ago, in a galaxy far, far away...
# RCS-ID: $Id$
# Copyright: (c) 1998 by Total Control Software
# Licence: wxWindows license
#----------------------------------------------------------------------------
## import all of the wxPython GUI package
from wxPython.wx import *
#---------------------------------------------------------------------------
## Create a new frame class, derived from the wxPython Frame.
class MyFrame(wxFrame):
def __init__(self, parent, id, title):
# First, call the base class' __init__ method to create the frame
wxFrame.__init__(self, parent, id, title,
wxPoint(100, 100), wxSize(160, 100))
# Associate some events with methods of this class
EVT_SIZE(self, self.OnSize)
EVT_MOVE(self, self.OnMove)
EVT_CLOSE(self, self.OnCloseWindow)
# Add a panel and some controls to display the size and position
panel = wxPanel(self, -1)
wxStaticText(panel, -1, "Size:",
wxDLG_PNT(panel, wxPoint(4, 4)), wxDefaultSize)
wxStaticText(panel, -1, "Pos:",
wxDLG_PNT(panel, wxPoint(4, 16)), wxDefaultSize)
self.sizeCtrl = wxTextCtrl(panel, -1, "",
wxDLG_PNT(panel, wxPoint(24, 4)),
wxDLG_SZE(panel, wxSize(36, -1)),
wxTE_READONLY)
self.posCtrl = wxTextCtrl(panel, -1, "",
wxDLG_PNT(panel, wxPoint(24, 16)),
wxDLG_SZE(panel, wxSize(36, -1)),
wxTE_READONLY)
#print wxDLG_PNT(panel, wxPoint(24, 4)), wxDLG_SZE(panel, wxSize(36, -1))
#print wxDLG_PNT(panel, wxPoint(24, 16)),wxDLG_SZE(panel, wxSize(36, -1))
# This method is called automatically when the CLOSE event is
# sent to this window
def OnCloseWindow(self, event):
# tell the window to kill itself
self.Destroy()
# This method is called by the System when the window is resized,
# because of the association above.
def OnSize(self, event):
size = event.GetSize()
self.sizeCtrl.SetValue("%s, %s" % (size.width, size.height))
# tell the event system to continue looking for an event handler,
# so the default handler will get called.
event.Skip()
# This method is called by the System when the window is moved,
# because of the association above.
def OnMove(self, event):
pos = event.GetPosition()
self.posCtrl.SetValue("%s, %s" % (pos.x, pos.y))
#---------------------------------------------------------------------------
# if running standalone
if __name__ == "__main__":
# Every wxWindows application must have a class derived from wxApp
class MyApp(wxApp):
# wxWindows calls this method to initialize the application
def OnInit(self):
# Create an instance of our customized Frame class
frame = MyFrame(None, -1, "This is a test")
frame.Show(True)
# Tell wxWindows that this is our main window
self.SetTopWindow(frame)
# Return a success flag
return True
app = MyApp(0) # Create an instance of the application class
app.MainLoop() # Tell it to start processing events
#---------------------------------------------------------------------------
# if running as part of the Demo Framework...
def runTest(frame, nb, log):
win = MyFrame(frame, -1, "This is a test")
frame.otherWin = win
win.Show(True)
overview = """\
A simple example that shows how to use Dialog Units.
"""
#----------------------------------------------------------------------------
#