git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@26770 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
153 lines
4.5 KiB
OpenEdge ABL
153 lines
4.5 KiB
OpenEdge ABL
/////////////////////////////////////////////////////////////////////////////
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// Name: _colour.i
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// Purpose: SWIG interface for wxColour
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//
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// Author: Robin Dunn
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//
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// Created: 7-July-1997
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// RCS-ID: $Id$
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// Copyright: (c) 2003 by Total Control Software
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// Licence: wxWindows license
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/////////////////////////////////////////////////////////////////////////////
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// Not a %module
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//---------------------------------------------------------------------------
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%newgroup;
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DocStr(wxColour,
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"A colour is an object representing a combination of Red, Green, and Blue (RGB)
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intensity values, and is used to determine drawing colours, window colours,
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etc. Valid RGB values are in the range 0 to 255.
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In wxPython there are typemaps that will automatically convert from a colour
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name, or from a '#RRGGBB' colour hex value string to a wx.Colour object when
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calling C++ methods that expect a wxColour. This means that the following are
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all equivallent:
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win.SetBackgroundColour(wxColour(0,0,255))
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win.SetBackgroundColour('BLUE')
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win.SetBackgroundColour('#0000FF')
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You can retrieve the various current system colour settings with
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wx.SystemSettings.GetColour.");
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class wxColour : public wxObject {
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public:
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DocCtorStr(
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wxColour(unsigned char red=0, unsigned char green=0, unsigned char blue=0),
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"Constructs a colour from red, green and blue values.");
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DocCtorStrName(
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wxColour( const wxString& colorName),
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"Constructs a colour object using a colour name listed in wx.TheColourDatabase.",
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NamedColour);
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DocCtorStrName(
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wxColour( unsigned long colRGB ),
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"Constructs a colour from a packed RGB value.",
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ColourRGB);
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~wxColour();
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DocDeclStr(
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unsigned char , Red(),
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"Returns the red intensity.");
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DocDeclStr(
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unsigned char , Green(),
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"Returns the green intensity.");
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DocDeclStr(
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unsigned char , Blue(),
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"Returns the blue intensity.");
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DocDeclStr(
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bool , Ok(),
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"Returns True if the colour object is valid (the colour has been\n"
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"initialised with RGB values).");
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DocDeclStr(
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void , Set(unsigned char red, unsigned char green, unsigned char blue),
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"Sets the RGB intensity values.");
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DocDeclStrName(
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void , Set(unsigned long colRGB),
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"Sets the RGB intensity values from a packed RGB value.",
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SetRGB);
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DocDeclStrName(
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void , InitFromName(const wxString& colourName),
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"Sets the RGB intensity values using a colour name listed in wx.TheColourDatabase.",
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SetFromName);
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DocDeclStr(
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long , GetPixel() const,
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"Returns a pixel value which is platform-dependent. On Windows, a\n"
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"COLORREF is returned. On X, an allocated pixel value is returned.\n"
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"-1 is returned if the pixel is invalid (on X, unallocated).");
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DocDeclStr(
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bool , operator==(const wxColour& colour) const,
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"Compare colours for equality");
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DocDeclStr(
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bool , operator!=(const wxColour& colour) const,
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"Compare colours for inequality");
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%extend {
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DocAStr(Get,
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"Get() -> (r, g, b)",
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"Returns the RGB intensity values as a tuple.");
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PyObject* Get() {
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PyObject* rv = PyTuple_New(3);
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int red = -1;
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int green = -1;
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int blue = -1;
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if (self->Ok()) {
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red = self->Red();
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green = self->Green();
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blue = self->Blue();
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}
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PyTuple_SetItem(rv, 0, PyInt_FromLong(red));
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PyTuple_SetItem(rv, 1, PyInt_FromLong(green));
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PyTuple_SetItem(rv, 2, PyInt_FromLong(blue));
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return rv;
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}
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DocStr(GetRGB,
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"Return the colour as a packed RGB value");
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unsigned long GetRGB() {
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return self->Red() | (self->Green() << 8) | (self->Blue() << 16);
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}
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}
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%pythoncode {
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asTuple = Get
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def __str__(self): return str(self.asTuple())
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def __repr__(self): return 'wx.Colour' + str(self.asTuple())
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def __nonzero__(self): return self.Ok()
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__safe_for_unpickling__ = True
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def __reduce__(self): return (Colour, self.Get())
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}
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};
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%pythoncode {
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Color = Colour
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NamedColor = NamedColour
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ColorRGB = ColourRGB
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}
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//---------------------------------------------------------------------------
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