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wxWidgets/src/qt/brush.cpp

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/////////////////////////////////////////////////////////////////////////////
// Name: src/qt/brush.cpp
// Author: Peter Most, Javier Torres
// Copyright: (c) Peter Most, Javier Torres
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
// For compilers that support precompilation, includes "wx.h".
#include "wx/wxprec.h"
#include "wx/brush.h"
#include "wx/colour.h"
#include "wx/qt/private/utils.h"
#include "wx/bitmap.h"
#include <QtGui/QBrush>
wxIMPLEMENT_DYNAMIC_CLASS(wxBrush,wxGDIObject);
static Qt::BrushStyle ConvertBrushStyle(wxBrushStyle style)
{
switch (style)
{
case wxBRUSHSTYLE_INVALID:
case wxBRUSHSTYLE_SOLID:
return Qt::SolidPattern;
case wxBRUSHSTYLE_TRANSPARENT:
return Qt::NoBrush;
case wxBRUSHSTYLE_BDIAGONAL_HATCH:
return Qt::BDiagPattern;
case wxBRUSHSTYLE_CROSSDIAG_HATCH:
return Qt::DiagCrossPattern;
case wxBRUSHSTYLE_FDIAGONAL_HATCH:
return Qt::FDiagPattern;
case wxBRUSHSTYLE_CROSS_HATCH:
return Qt::CrossPattern;
case wxBRUSHSTYLE_HORIZONTAL_HATCH:
return Qt::HorPattern;
case wxBRUSHSTYLE_VERTICAL_HATCH:
return Qt::VerPattern;
case wxBRUSHSTYLE_STIPPLE:
case wxBRUSHSTYLE_STIPPLE_MASK_OPAQUE:
case wxBRUSHSTYLE_STIPPLE_MASK:
return Qt::TexturePattern;
break;
}
return Qt::SolidPattern;
}
//-----------------------------------------------------------------------------
// wxBrush
//-----------------------------------------------------------------------------
class wxBrushRefData: public wxGDIRefData
{
public:
wxBrushRefData() :
m_style(wxBRUSHSTYLE_INVALID)
{
}
wxBrushRefData( const wxBrushRefData& data )
: m_qtBrush(data.m_qtBrush)
{
m_style = data.m_style;
}
bool operator == (const wxBrushRefData& data) const
{
return m_qtBrush == data.m_qtBrush;
}
QBrush m_qtBrush;
// To keep if mask is stippled
wxBrushStyle m_style;
};
//-----------------------------------------------------------------------------
#define M_BRUSHDATA ((wxBrushRefData *)m_refData)->m_qtBrush
#define M_STYLEDATA ((wxBrushRefData *)m_refData)->m_style
wxBrush::wxBrush()
{
m_refData = new wxBrushRefData();
}
wxBrush::wxBrush(const wxColour& col, wxBrushStyle style )
{
m_refData = new wxBrushRefData();
M_BRUSHDATA.setColor(col.GetQColor());
M_BRUSHDATA.setStyle(ConvertBrushStyle(style));
M_STYLEDATA = style;
}
wxBrush::wxBrush(const wxColour& col, int style)
{
m_refData = new wxBrushRefData();
M_BRUSHDATA.setColor(col.GetQColor());
M_BRUSHDATA.setStyle(ConvertBrushStyle((wxBrushStyle)style));
M_STYLEDATA = (wxBrushStyle)style;
}
wxBrush::wxBrush(const wxBitmap& stipple)
{
m_refData = new wxBrushRefData();
M_BRUSHDATA.setTexture(*stipple.GetHandle());
if (stipple.GetMask() != NULL)
M_STYLEDATA = wxBRUSHSTYLE_STIPPLE_MASK_OPAQUE;
else
M_STYLEDATA = wxBRUSHSTYLE_STIPPLE;
}
void wxBrush::SetColour(const wxColour& col)
{
AllocExclusive();
M_BRUSHDATA.setColor(col.GetQColor());
}
void wxBrush::SetColour(unsigned char r, unsigned char g, unsigned char b)
{
AllocExclusive();
M_BRUSHDATA.setColor(QColor(r, g, b));
}
void wxBrush::SetStyle(wxBrushStyle style)
{
AllocExclusive();
M_BRUSHDATA.setStyle(ConvertBrushStyle((wxBrushStyle)style));
M_STYLEDATA = style;
}
void wxBrush::SetStipple(const wxBitmap& stipple)
{
AllocExclusive();
M_BRUSHDATA.setTexture(*stipple.GetHandle());
if (stipple.GetMask() != NULL)
M_STYLEDATA = wxBRUSHSTYLE_STIPPLE_MASK_OPAQUE;
else
M_STYLEDATA = wxBRUSHSTYLE_STIPPLE;
}
bool wxBrush::operator==(const wxBrush& brush) const
{
if (m_refData == brush.m_refData) return true;
if (!m_refData || !brush.m_refData) return false;
return ( *(wxBrushRefData*)m_refData == *(wxBrushRefData*)brush.m_refData );
}
wxColour wxBrush::GetColour() const
{
return wxColour(M_BRUSHDATA.color());
}
wxBrushStyle wxBrush::GetStyle() const
{
return M_STYLEDATA;
}
wxBitmap *wxBrush::GetStipple() const
{
QPixmap p = M_BRUSHDATA.texture();
if (p.isNull())
return new wxBitmap();
else
return new wxBitmap(p);
}
QBrush wxBrush::GetHandle() const
{
return M_BRUSHDATA;
}
wxGDIRefData *wxBrush::CreateGDIRefData() const
{
return new wxBrushRefData;
}
wxGDIRefData *wxBrush::CloneGDIRefData(const wxGDIRefData *data) const
{
return new wxBrushRefData(*(wxBrushRefData *)data);
}