Added gobs of stuff, see wxPython/README.txt for details git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@2310 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
		
			
				
	
	
		
			124 lines
		
	
	
		
			3.8 KiB
		
	
	
	
		
			Python
		
	
	
	
	
	
			
		
		
	
	
			124 lines
		
	
	
		
			3.8 KiB
		
	
	
	
		
			Python
		
	
	
	
	
	
#!/bin/env python
 | 
						|
#----------------------------------------------------------------------------
 | 
						|
# Name:         DialogUnits.py
 | 
						|
# Purpose:      A minimal wxPython program that is a bit smarter than test1.
 | 
						|
#
 | 
						|
# Author:       Robin Dunn
 | 
						|
#
 | 
						|
# Created:      A long time ago, in a galaxy far, far away...
 | 
						|
# RCS-ID:       $Id$
 | 
						|
# Copyright:    (c) 1998 by Total Control Software
 | 
						|
# Licence:      wxWindows license
 | 
						|
#----------------------------------------------------------------------------
 | 
						|
 | 
						|
 | 
						|
## import all of the wxPython GUI package
 | 
						|
from wxPython.wx import *
 | 
						|
 | 
						|
 | 
						|
#---------------------------------------------------------------------------
 | 
						|
 | 
						|
## Create a new frame class, derived from the wxPython Frame.
 | 
						|
class MyFrame(wxFrame):
 | 
						|
 | 
						|
    def __init__(self, parent, id, title):
 | 
						|
        # First, call the base class' __init__ method to create the frame
 | 
						|
        wxFrame.__init__(self, parent, id, title,
 | 
						|
                         wxPoint(100, 100), wxSize(160, 100))
 | 
						|
 | 
						|
        # Associate some events with methods of this class
 | 
						|
        EVT_SIZE(self, self.OnSize)
 | 
						|
        EVT_MOVE(self, self.OnMove)
 | 
						|
 | 
						|
        # Add a panel and some controls to display the size and position
 | 
						|
        panel = wxPanel(self, -1)
 | 
						|
        wxStaticText(panel, -1, "Size:",
 | 
						|
                     wxDLG_PNT(panel, wxPoint(4, 4)),  wxDefaultSize)
 | 
						|
        wxStaticText(panel, -1, "Pos:",
 | 
						|
                     wxDLG_PNT(panel, wxPoint(4, 14)), wxDefaultSize)
 | 
						|
        self.sizeCtrl = wxTextCtrl(panel, -1, "",
 | 
						|
                                   wxDLG_PNT(panel, wxPoint(24, 4)),
 | 
						|
                                   wxDLG_SZE(panel, wxSize(36, -1)),
 | 
						|
                                   wxTE_READONLY)
 | 
						|
 | 
						|
        self.posCtrl = wxTextCtrl(panel, -1, "",
 | 
						|
                                  wxDLG_PNT(panel, wxPoint(24, 14)),
 | 
						|
                                  wxDLG_SZE(panel, wxSize(36, -1)),
 | 
						|
                                  wxTE_READONLY)
 | 
						|
 | 
						|
 | 
						|
    # This method is called automatically when the CLOSE event is
 | 
						|
    # sent to this window
 | 
						|
    def OnCloseWindow(self, event):
 | 
						|
        # tell the window to kill itself
 | 
						|
        self.Destroy()
 | 
						|
 | 
						|
 | 
						|
    # This method is called by the System when the window is resized,
 | 
						|
    # because of the association above.
 | 
						|
    def OnSize(self, event):
 | 
						|
        size = event.GetSize()
 | 
						|
        self.sizeCtrl.SetValue("%s, %s" % (size.width, size.height))
 | 
						|
 | 
						|
        # tell the event system to continue looking for an event handler,
 | 
						|
        # so the default handler will get called.
 | 
						|
        event.Skip()
 | 
						|
 | 
						|
    # This method is called by the System when the window is moved,
 | 
						|
    # because of the association above.
 | 
						|
    def OnMove(self, event):
 | 
						|
        pos = event.GetPosition()
 | 
						|
        self.posCtrl.SetValue("%s, %s" % (pos.x, pos.y))
 | 
						|
 | 
						|
 | 
						|
 | 
						|
#---------------------------------------------------------------------------
 | 
						|
# if running standalone
 | 
						|
 | 
						|
if __name__ == "__main__":
 | 
						|
    # Every wxWindows application must have a class derived from wxApp
 | 
						|
    class MyApp(wxApp):
 | 
						|
 | 
						|
        # wxWindows calls this method to initialize the application
 | 
						|
        def OnInit(self):
 | 
						|
 | 
						|
            # Create an instance of our customized Frame class
 | 
						|
            frame = MyFrame(NULL, -1, "This is a test")
 | 
						|
            frame.Show(true)
 | 
						|
 | 
						|
            # Tell wxWindows that this is our main window
 | 
						|
            self.SetTopWindow(frame)
 | 
						|
 | 
						|
            # Return a success flag
 | 
						|
            return true
 | 
						|
 | 
						|
 | 
						|
    app = MyApp(0)     # Create an instance of the application class
 | 
						|
    app.MainLoop()     # Tell it to start processing events
 | 
						|
 | 
						|
 | 
						|
#---------------------------------------------------------------------------
 | 
						|
# if running as part of the Demo Framework...
 | 
						|
 | 
						|
def runTest(frame, nb, log):
 | 
						|
    win = MyFrame(frame, -1, "This is a test")
 | 
						|
    frame.otherWin = win
 | 
						|
    win.Show(true)
 | 
						|
 | 
						|
 | 
						|
overview = """\
 | 
						|
A simple example that shows how to use Dialog Units.
 | 
						|
"""
 | 
						|
 | 
						|
#----------------------------------------------------------------------------
 | 
						|
#
 | 
						|
 | 
						|
 | 
						|
 | 
						|
 | 
						|
 | 
						|
 | 
						|
 | 
						|
 | 
						|
 |