Make the results look somewhat better by using wxIMAGE_QUALITY_NEAREST which preserves sharp horizontal and vertical edges in the images which are common in the icons, with which this function is often used, instead of blurring them as wxIMAGE_QUALITY_HIGH does. This is also much (factor of ~40) faster, which shouldn't hurt neither.
324 lines
8.4 KiB
C++
324 lines
8.4 KiB
C++
/////////////////////////////////////////////////////////////////////////////
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// Name: src/common/bmpbase.cpp
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// Purpose: wxBitmapBase
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// Author: VaclavSlavik
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// Created: 2001/04/11
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// Copyright: (c) 2001, Vaclav Slavik
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// Licence: wxWindows licence
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/////////////////////////////////////////////////////////////////////////////
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// For compilers that support precompilation, includes "wx.h".
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#include "wx/wxprec.h"
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#include "wx/bitmap.h"
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#ifndef WX_PRECOMP
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#include "wx/colour.h"
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#include "wx/icon.h"
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#include "wx/image.h"
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#endif // WX_PRECOMP
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#if wxUSE_IMAGE && wxUSE_LIBPNG && wxUSE_STREAMS
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#define wxHAS_PNG_LOAD
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#include "wx/mstream.h"
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#endif
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// ----------------------------------------------------------------------------
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// wxVariant support
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// ----------------------------------------------------------------------------
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#if wxUSE_VARIANT
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IMPLEMENT_VARIANT_OBJECT_EXPORTED_SHALLOWCMP(wxBitmap,WXDLLEXPORT)
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IMPLEMENT_VARIANT_OBJECT_EXPORTED_SHALLOWCMP(wxIcon,WXDLLEXPORT)
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#endif
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#if wxUSE_EXTENDED_RTTI
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//WX_IMPLEMENT_ANY_VALUE_TYPE(wxAnyValueTypeImpl<wxBitmap>)
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//WX_IMPLEMENT_ANY_VALUE_TYPE(wxAnyValueTypeImpl<wxIcon>)
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#endif
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// ----------------------------------------------------------------------------
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// wxBitmapHelpers
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// ----------------------------------------------------------------------------
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// wxOSX has a native version and doesn't use this one.
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#ifndef __WXOSX__
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/* static */
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wxBitmap wxBitmapHelpers::NewFromPNGData(const void* data, size_t size)
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{
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wxBitmap bitmap;
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#ifdef wxHAS_PNG_LOAD
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wxMemoryInputStream is(data, size);
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wxImage image(is, wxBITMAP_TYPE_PNG);
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if ( image.IsOk() )
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bitmap = wxBitmap(image);
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#endif // wxHAS_PNG_LOAD
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return bitmap;
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}
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#endif // !__WXOSX__
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/* static */
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void wxBitmapHelpers::Rescale(wxBitmap& bmp, const wxSize& sizeNeeded)
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{
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wxCHECK_RET( sizeNeeded.IsFullySpecified(), wxS("New size must be given") );
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#if wxUSE_IMAGE
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// Note that we use "nearest" rescale mode here to preserve sharp edges in
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// the icons for which this function is often used. It's also consistent
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// with what wxDC::DrawBitmap() does, i.e. the fallback method below.
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wxImage img = bmp.ConvertToImage();
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img.Rescale(sizeNeeded.x, sizeNeeded.y, wxIMAGE_QUALITY_NEAREST);
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bmp = wxBitmap(img);
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#else // !wxUSE_IMAGE
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// Fallback method of scaling the bitmap
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wxBitmap newBmp(sizeNeeded, bmp.GetDepth());
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#if defined(__WXMSW__) || defined(__WXOSX__)
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// wxBitmap::UseAlpha() is used only on wxMSW and wxOSX.
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newBmp.UseAlpha(bmp.HasAlpha());
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#endif // __WXMSW__ || __WXOSX__
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{
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wxMemoryDC dc(newBmp);
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double scX = (double)sizeNeeded.GetWidth() / bmp.GetWidth();
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double scY = (double)sizeNeeded.GetHeight() / bmp.GetHeight();
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dc.SetUserScale(scX, scY);
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dc.DrawBitmap(bmp, 0, 0);
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}
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bmp = newBmp;
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#endif // wxUSE_IMAGE/!wxUSE_IMAGE
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}
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// ----------------------------------------------------------------------------
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// wxBitmapBase
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// ----------------------------------------------------------------------------
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#if wxUSE_BITMAP_BASE
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#ifndef WX_PRECOMP
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#include "wx/log.h"
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#include "wx/utils.h"
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#include "wx/palette.h"
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#include "wx/module.h"
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#endif // WX_PRECOMP
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wxIMPLEMENT_ABSTRACT_CLASS(wxBitmapBase, wxGDIObject);
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wxIMPLEMENT_ABSTRACT_CLASS(wxBitmapHandler, wxObject);
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wxList wxBitmapBase::sm_handlers;
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void wxBitmapBase::AddHandler(wxBitmapHandler *handler)
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{
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sm_handlers.Append(handler);
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}
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void wxBitmapBase::InsertHandler(wxBitmapHandler *handler)
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{
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sm_handlers.Insert(handler);
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}
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bool wxBitmapBase::RemoveHandler(const wxString& name)
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{
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wxBitmapHandler *handler = FindHandler(name);
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if ( handler )
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{
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sm_handlers.DeleteObject(handler);
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return true;
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}
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else
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return false;
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}
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wxBitmapHandler *wxBitmapBase::FindHandler(const wxString& name)
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{
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wxList::compatibility_iterator node = sm_handlers.GetFirst();
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while ( node )
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{
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wxBitmapHandler *handler = (wxBitmapHandler *)node->GetData();
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if ( handler->GetName() == name )
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return handler;
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node = node->GetNext();
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}
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return NULL;
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}
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wxBitmapHandler *wxBitmapBase::FindHandler(const wxString& extension, wxBitmapType bitmapType)
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{
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wxList::compatibility_iterator node = sm_handlers.GetFirst();
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while ( node )
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{
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wxBitmapHandler *handler = (wxBitmapHandler *)node->GetData();
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if ( handler->GetExtension() == extension &&
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(bitmapType == wxBITMAP_TYPE_ANY || handler->GetType() == bitmapType) )
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return handler;
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node = node->GetNext();
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}
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return NULL;
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}
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wxBitmapHandler *wxBitmapBase::FindHandler(wxBitmapType bitmapType)
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{
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wxList::compatibility_iterator node = sm_handlers.GetFirst();
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while ( node )
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{
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wxBitmapHandler *handler = (wxBitmapHandler *)node->GetData();
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if (handler->GetType() == bitmapType)
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return handler;
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node = node->GetNext();
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}
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return NULL;
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}
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void wxBitmapBase::CleanUpHandlers()
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{
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wxList::compatibility_iterator node = sm_handlers.GetFirst();
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while ( node )
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{
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wxBitmapHandler *handler = (wxBitmapHandler *)node->GetData();
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wxList::compatibility_iterator next = node->GetNext();
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delete handler;
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sm_handlers.Erase(node);
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node = next;
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}
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}
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class wxBitmapBaseModule: public wxModule
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{
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wxDECLARE_DYNAMIC_CLASS(wxBitmapBaseModule);
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public:
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wxBitmapBaseModule() {}
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bool OnInit() wxOVERRIDE { wxBitmap::InitStandardHandlers(); return true; }
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void OnExit() wxOVERRIDE { wxBitmap::CleanUpHandlers(); }
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};
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wxIMPLEMENT_DYNAMIC_CLASS(wxBitmapBaseModule, wxModule);
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bool wxBitmapBase::CopyFromIcon(const wxIcon& icon)
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{
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*this = icon;
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return IsOk();
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}
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// ----------------------------------------------------------------------------
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// Trivial implementations of scale-factor related functions
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// ----------------------------------------------------------------------------
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bool wxBitmapBase::DoCreate(const wxSize& sz, double scale, int depth)
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{
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return Create(sz*scale, depth);
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}
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void wxBitmapBase::SetScaleFactor(double WXUNUSED(scale))
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{
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}
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double wxBitmapBase::GetScaleFactor() const
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{
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return 1.0;
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}
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wxSize wxBitmapBase::GetDIPSize() const
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{
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return GetSize() / GetScaleFactor();
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}
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#ifdef wxHAS_DPI_INDEPENDENT_PIXELS
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double wxBitmapBase::GetLogicalWidth() const
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{
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return GetWidth() / GetScaleFactor();
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}
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double wxBitmapBase::GetLogicalHeight() const
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{
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return GetHeight() / GetScaleFactor();
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}
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wxSize wxBitmapBase::GetLogicalSize() const
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{
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return wxSize(wxRound(GetLogicalWidth()), wxRound(GetLogicalHeight()));
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}
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#else // !wxHAS_DPI_INDEPENDENT_PIXELS
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double wxBitmapBase::GetLogicalWidth() const
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{
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return GetWidth();
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}
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double wxBitmapBase::GetLogicalHeight() const
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{
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return GetHeight();
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}
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wxSize wxBitmapBase::GetLogicalSize() const
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{
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return GetSize();
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}
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#endif // wxHAS_DPI_INDEPENDENT_PIXELS/!wxHAS_DPI_INDEPENDENT_PIXELS
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#endif // wxUSE_BITMAP_BASE
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// ----------------------------------------------------------------------------
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// wxBitmap common
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// ----------------------------------------------------------------------------
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#if !(defined(__WXGTK__) || defined(__WXMOTIF__) || defined(__WXX11__) || defined(__WXQT__))
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wxBitmap::wxBitmap(const char* const* bits)
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{
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wxCHECK2_MSG(bits != NULL, return, wxT("invalid bitmap data"));
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#if wxUSE_IMAGE && wxUSE_XPM
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wxImage image(bits);
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wxCHECK2_MSG(image.IsOk(), return, wxT("invalid bitmap data"));
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*this = wxBitmap(image);
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#else
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wxFAIL_MSG(wxT("creating bitmaps from XPMs not supported"));
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#endif // wxUSE_IMAGE && wxUSE_XPM
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}
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#endif // !(defined(__WXGTK__) || defined(__WXMOTIF__) || defined(__WXX11__))
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// ----------------------------------------------------------------------------
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// wxMaskBase
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// ----------------------------------------------------------------------------
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bool wxMaskBase::Create(const wxBitmap& bitmap, const wxColour& colour)
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{
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FreeData();
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return InitFromColour(bitmap, colour);
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}
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#if wxUSE_PALETTE
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bool wxMaskBase::Create(const wxBitmap& bitmap, int paletteIndex)
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{
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wxPalette *pal = bitmap.GetPalette();
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wxCHECK_MSG( pal, false,
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wxT("Cannot create mask from palette index of a bitmap without palette") );
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unsigned char r,g,b;
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pal->GetRGB(paletteIndex, &r, &g, &b);
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return Create(bitmap, wxColour(r, g, b));
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}
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#endif // wxUSE_PALETTE
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bool wxMaskBase::Create(const wxBitmap& bitmap)
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{
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FreeData();
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return InitFromMonoBitmap(bitmap);
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}
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