Change {DECLARE,IMPLEMENT}_*CLASS and {DECLARE,BEGIN,END}_EVENT_TABLE
occurrences to use the wx-prefixed version of the macros.
		
	
		
			
				
	
	
		
			1078 lines
		
	
	
		
			30 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			1078 lines
		
	
	
		
			30 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| /////////////////////////////////////////////////////////////////////////////
 | |
| // Name:        thread.cpp
 | |
| // Purpose:     wxWidgets thread sample
 | |
| // Author:      Guilhem Lavaux, Vadim Zeitlin
 | |
| // Modified by:
 | |
| // Created:     06/16/98
 | |
| // Copyright:   (c) 1998-2009 wxWidgets team
 | |
| // Licence:     wxWindows licence
 | |
| /////////////////////////////////////////////////////////////////////////////
 | |
| 
 | |
| // ============================================================================
 | |
| // declarations
 | |
| // ============================================================================
 | |
| 
 | |
| // ----------------------------------------------------------------------------
 | |
| // headers
 | |
| // ----------------------------------------------------------------------------
 | |
| 
 | |
| // For compilers that support precompilation, includes "wx/wx.h".
 | |
| #include "wx/wxprec.h"
 | |
| 
 | |
| #ifdef __BORLANDC__
 | |
|     #pragma hdrstop
 | |
| #endif
 | |
| 
 | |
| #ifndef WX_PRECOMP
 | |
|     #include "wx/wx.h"
 | |
| #endif
 | |
| 
 | |
| #if !wxUSE_THREADS
 | |
|     #error "This sample requires thread support!"
 | |
| #endif // wxUSE_THREADS
 | |
| 
 | |
| #include "wx/thread.h"
 | |
| #include "wx/dynarray.h"
 | |
| #include "wx/numdlg.h"
 | |
| #include "wx/progdlg.h"
 | |
| 
 | |
| // ----------------------------------------------------------------------------
 | |
| // resources
 | |
| // ----------------------------------------------------------------------------
 | |
| 
 | |
| #include "../sample.xpm"
 | |
| 
 | |
| // ----------------------------------------------------------------------------
 | |
| // private classes
 | |
| // ----------------------------------------------------------------------------
 | |
| 
 | |
| // define this to use wxExecute in the exec tests, otherwise just use system
 | |
| #define USE_EXECUTE
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| 
 | |
| #ifdef USE_EXECUTE
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|     #define EXEC(cmd) wxExecute((cmd), wxEXEC_SYNC)
 | |
| #else
 | |
|     #define EXEC(cmd) system(cmd)
 | |
| #endif
 | |
| 
 | |
| class MyThread;
 | |
| WX_DEFINE_ARRAY_PTR(wxThread *, wxArrayThread);
 | |
| 
 | |
| // ----------------------------------------------------------------------------
 | |
| // the application object
 | |
| // ----------------------------------------------------------------------------
 | |
| 
 | |
| class MyApp : public wxApp
 | |
| {
 | |
| public:
 | |
|     MyApp();
 | |
|     virtual ~MyApp(){};
 | |
| 
 | |
|     virtual bool OnInit() wxOVERRIDE;
 | |
| 
 | |
|     // critical section protects access to all of the fields below
 | |
|     wxCriticalSection m_critsect;
 | |
| 
 | |
|     // all the threads currently alive - as soon as the thread terminates, it's
 | |
|     // removed from the array
 | |
|     wxArrayThread m_threads;
 | |
| 
 | |
|     // semaphore used to wait for the threads to exit, see MyFrame::OnQuit()
 | |
|     wxSemaphore m_semAllDone;
 | |
| 
 | |
|     // indicates that we're shutting down and all threads should exit
 | |
|     bool m_shuttingDown;
 | |
| };
 | |
| 
 | |
| // ----------------------------------------------------------------------------
 | |
| // the main application frame
 | |
| // ----------------------------------------------------------------------------
 | |
| 
 | |
| class MyFrame : public wxFrame,
 | |
|                 private wxLog
 | |
| {
 | |
| public:
 | |
|     // ctor
 | |
|     MyFrame(const wxString& title);
 | |
|     virtual ~MyFrame();
 | |
| 
 | |
|     // accessors for MyWorkerThread (called in its context!)
 | |
|     bool Cancelled();
 | |
| 
 | |
| protected:
 | |
|     virtual void DoLogRecord(wxLogLevel level,
 | |
|                              const wxString& msg,
 | |
|                              const wxLogRecordInfo& info) wxOVERRIDE;
 | |
| 
 | |
| private:
 | |
|     // event handlers
 | |
|     // --------------
 | |
| 
 | |
|     void OnQuit(wxCommandEvent& event);
 | |
|     void OnClear(wxCommandEvent& event);
 | |
| 
 | |
|     void OnStartThread(wxCommandEvent& event);
 | |
|     void OnStartThreads(wxCommandEvent& event);
 | |
|     void OnStopThread(wxCommandEvent& event);
 | |
|     void OnPauseThread(wxCommandEvent& event);
 | |
|     void OnResumeThread(wxCommandEvent& event);
 | |
| 
 | |
|     void OnStartWorker(wxCommandEvent& event);
 | |
|     void OnExecMain(wxCommandEvent& event);
 | |
|     void OnStartGUIThread(wxCommandEvent& event);
 | |
| 
 | |
|     void OnShowCPUs(wxCommandEvent& event);
 | |
|     void OnAbout(wxCommandEvent& event);
 | |
| 
 | |
|     void OnIdle(wxIdleEvent &event);
 | |
|     void OnWorkerEvent(wxThreadEvent& event);
 | |
|     void OnUpdateWorker(wxUpdateUIEvent& event);
 | |
| 
 | |
| 
 | |
|     // logging helper
 | |
|     void DoLogLine(wxTextCtrl *text,
 | |
|                    const wxString& timestr,
 | |
|                    const wxString& threadstr,
 | |
|                    const wxString& msg);
 | |
| 
 | |
| 
 | |
|     // thread helper functions
 | |
|     // -----------------------
 | |
| 
 | |
|     // helper function - creates a new thread (but doesn't run it)
 | |
|     MyThread *CreateThread();
 | |
| 
 | |
|     // update display in our status bar: called during idle handling
 | |
|     void UpdateThreadStatus();
 | |
| 
 | |
| 
 | |
|     // internal variables
 | |
|     // ------------------
 | |
| 
 | |
|     // just some place to put our messages in
 | |
|     wxTextCtrl *m_txtctrl;
 | |
| 
 | |
|     // old log target, we replace it with one using m_txtctrl during this
 | |
|     // frame life time
 | |
|     wxLog *m_oldLogger;
 | |
| 
 | |
|     // the array of pending messages to be displayed and the critical section
 | |
|     // protecting it
 | |
|     wxArrayString m_messages;
 | |
|     wxCriticalSection m_csMessages;
 | |
| 
 | |
|     // remember the number of running threads and total number of threads
 | |
|     size_t m_nRunning,
 | |
|            m_nCount;
 | |
| 
 | |
|     // the progress dialog which we show while worker thread is running
 | |
|     wxProgressDialog *m_dlgProgress;
 | |
| 
 | |
|     // was the worker thread cancelled by user?
 | |
|     bool m_cancelled;
 | |
|     wxCriticalSection m_csCancelled;        // protects m_cancelled
 | |
| 
 | |
|     wxDECLARE_EVENT_TABLE();
 | |
| };
 | |
| 
 | |
| // ----------------------------------------------------------------------------
 | |
| // constants
 | |
| // ----------------------------------------------------------------------------
 | |
| 
 | |
| // ID for the menu commands
 | |
| enum
 | |
| {
 | |
|     THREAD_QUIT  = wxID_EXIT,
 | |
|     THREAD_ABOUT = wxID_ABOUT,
 | |
|     THREAD_TEXT          = 101,
 | |
|     THREAD_CLEAR,
 | |
|     THREAD_START_THREAD  = 201,
 | |
|     THREAD_START_THREADS,
 | |
|     THREAD_STOP_THREAD,
 | |
|     THREAD_PAUSE_THREAD,
 | |
|     THREAD_RESUME_THREAD,
 | |
| 
 | |
|     THREAD_START_WORKER,
 | |
|     THREAD_EXEC_MAIN,
 | |
|     THREAD_START_GUI_THREAD,
 | |
| 
 | |
|     THREAD_SHOWCPUS,
 | |
| 
 | |
|     WORKER_EVENT = wxID_HIGHEST+1,   // this one gets sent from MyWorkerThread
 | |
|     GUITHREAD_EVENT                  // this one gets sent from MyGUIThread
 | |
| };
 | |
| 
 | |
| // ----------------------------------------------------------------------------
 | |
| // a simple thread
 | |
| // ----------------------------------------------------------------------------
 | |
| 
 | |
| class MyThread : public wxThread
 | |
| {
 | |
| public:
 | |
|     MyThread();
 | |
|     virtual ~MyThread();
 | |
| 
 | |
|     // thread execution starts here
 | |
|     virtual void *Entry() wxOVERRIDE;
 | |
| 
 | |
| public:
 | |
|     unsigned m_count;
 | |
| };
 | |
| 
 | |
| // ----------------------------------------------------------------------------
 | |
| // a worker thread
 | |
| // ----------------------------------------------------------------------------
 | |
| 
 | |
| class MyWorkerThread : public wxThread
 | |
| {
 | |
| public:
 | |
|     MyWorkerThread(MyFrame *frame);
 | |
| 
 | |
|     // thread execution starts here
 | |
|     virtual void *Entry() wxOVERRIDE;
 | |
| 
 | |
|     // called when the thread exits - whether it terminates normally or is
 | |
|     // stopped with Delete() (but not when it is Kill()ed!)
 | |
|     virtual void OnExit() wxOVERRIDE;
 | |
| 
 | |
| public:
 | |
|     MyFrame *m_frame;
 | |
|     unsigned m_count;
 | |
| };
 | |
| 
 | |
| // ----------------------------------------------------------------------------
 | |
| // a thread which executes GUI calls using wxMutexGuiEnter/Leave
 | |
| // ----------------------------------------------------------------------------
 | |
| 
 | |
| #define GUITHREAD_BMP_SIZE          300
 | |
| #define GUITHREAD_NUM_UPDATES       50
 | |
| class MyImageDialog;
 | |
| 
 | |
| class MyGUIThread : public wxThread
 | |
| {
 | |
| public:
 | |
|     MyGUIThread(MyImageDialog *dlg) : wxThread(wxTHREAD_JOINABLE)
 | |
|     {
 | |
|         m_dlg = dlg;
 | |
|     }
 | |
| 
 | |
|     virtual ExitCode Entry() wxOVERRIDE;
 | |
| 
 | |
| private:
 | |
|     MyImageDialog *m_dlg;
 | |
| };
 | |
| 
 | |
| // ----------------------------------------------------------------------------
 | |
| // an helper dialog used by MyFrame::OnStartGUIThread
 | |
| // ----------------------------------------------------------------------------
 | |
| 
 | |
| class MyImageDialog: public wxDialog
 | |
| {
 | |
| public:
 | |
|     // ctor
 | |
|     MyImageDialog(wxFrame *frame);
 | |
|     ~MyImageDialog();
 | |
| 
 | |
|     // stuff used by MyGUIThread:
 | |
|     wxBitmap m_bmp;    // the bitmap drawn by MyGUIThread
 | |
|     wxCriticalSection m_csBmp;        // protects m_bmp
 | |
| 
 | |
| private:
 | |
|     void OnGUIThreadEvent(wxThreadEvent& event);
 | |
|     void OnPaint(wxPaintEvent&);
 | |
| 
 | |
|     MyGUIThread m_thread;
 | |
|     int m_nCurrentProgress;
 | |
| 
 | |
|     wxDECLARE_EVENT_TABLE();
 | |
| };
 | |
| 
 | |
| // ============================================================================
 | |
| // implementation
 | |
| // ============================================================================
 | |
| 
 | |
| // ----------------------------------------------------------------------------
 | |
| // the application class
 | |
| // ----------------------------------------------------------------------------
 | |
| 
 | |
| // Create a new application object
 | |
| wxIMPLEMENT_APP(MyApp);
 | |
| 
 | |
| MyApp::MyApp()
 | |
| {
 | |
|     m_shuttingDown = false;
 | |
| }
 | |
| 
 | |
| // `Main program' equivalent, creating windows and returning main app frame
 | |
| bool MyApp::OnInit()
 | |
| {
 | |
|     if ( !wxApp::OnInit() )
 | |
|         return false;
 | |
| 
 | |
|     // uncomment this to get some debugging messages from the trace code
 | |
|     // on the console (or just set WXTRACE env variable to include "thread")
 | |
|     wxLog::AddTraceMask("thread");
 | |
| 
 | |
|     // Create the main frame window
 | |
|     new MyFrame("wxWidgets threads sample");
 | |
| 
 | |
|     return true;
 | |
| }
 | |
| 
 | |
| // ----------------------------------------------------------------------------
 | |
| // MyFrame
 | |
| // ----------------------------------------------------------------------------
 | |
| 
 | |
| wxBEGIN_EVENT_TABLE(MyFrame, wxFrame)
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|     EVT_MENU(THREAD_QUIT, MyFrame::OnQuit)
 | |
|     EVT_MENU(THREAD_CLEAR, MyFrame::OnClear)
 | |
|     EVT_MENU(THREAD_START_THREAD, MyFrame::OnStartThread)
 | |
|     EVT_MENU(THREAD_START_THREADS, MyFrame::OnStartThreads)
 | |
|     EVT_MENU(THREAD_STOP_THREAD, MyFrame::OnStopThread)
 | |
|     EVT_MENU(THREAD_PAUSE_THREAD, MyFrame::OnPauseThread)
 | |
|     EVT_MENU(THREAD_RESUME_THREAD, MyFrame::OnResumeThread)
 | |
| 
 | |
|     EVT_MENU(THREAD_START_WORKER, MyFrame::OnStartWorker)
 | |
|     EVT_MENU(THREAD_EXEC_MAIN, MyFrame::OnExecMain)
 | |
|     EVT_MENU(THREAD_START_GUI_THREAD, MyFrame::OnStartGUIThread)
 | |
| 
 | |
|     EVT_MENU(THREAD_SHOWCPUS, MyFrame::OnShowCPUs)
 | |
|     EVT_MENU(THREAD_ABOUT, MyFrame::OnAbout)
 | |
| 
 | |
|     EVT_UPDATE_UI(THREAD_START_WORKER, MyFrame::OnUpdateWorker)
 | |
|     EVT_THREAD(WORKER_EVENT, MyFrame::OnWorkerEvent)
 | |
|     EVT_IDLE(MyFrame::OnIdle)
 | |
| wxEND_EVENT_TABLE()
 | |
| 
 | |
| // My frame constructor
 | |
| MyFrame::MyFrame(const wxString& title)
 | |
|        : wxFrame(NULL, wxID_ANY, title)
 | |
| {
 | |
|     m_oldLogger = wxLog::GetActiveTarget();
 | |
| 
 | |
|     SetIcon(wxICON(sample));
 | |
| 
 | |
|     // Make a menubar
 | |
|     wxMenuBar *menuBar = new wxMenuBar;
 | |
| 
 | |
|     wxMenu *menuFile = new wxMenu;
 | |
|     menuFile->Append(THREAD_CLEAR, wxT("&Clear log\tCtrl-L"));
 | |
|     menuFile->AppendSeparator();
 | |
|     menuFile->Append(THREAD_QUIT, wxT("E&xit\tAlt-X"));
 | |
|     menuBar->Append(menuFile, wxT("&File"));
 | |
| 
 | |
|     wxMenu *menuThread = new wxMenu;
 | |
|     menuThread->Append(THREAD_START_THREAD, wxT("&Start a new thread\tCtrl-N"));
 | |
|     menuThread->Append(THREAD_START_THREADS, wxT("Start &many threads at once"));
 | |
|     menuThread->Append(THREAD_STOP_THREAD, wxT("S&top the last spawned thread\tCtrl-S"));
 | |
|     menuThread->AppendSeparator();
 | |
|     menuThread->Append(THREAD_PAUSE_THREAD, wxT("&Pause the last spawned running thread\tCtrl-P"));
 | |
|     menuThread->Append(THREAD_RESUME_THREAD, wxT("&Resume the first suspended thread\tCtrl-R"));
 | |
|     menuThread->AppendSeparator();
 | |
|     menuThread->Append(THREAD_START_WORKER, wxT("Start a &worker thread\tCtrl-W"));
 | |
|     menuThread->Append(THREAD_EXEC_MAIN, wxT("&Launch a program from main thread\tF5"));
 | |
|     menuThread->Append(THREAD_START_GUI_THREAD, wxT("Launch a &GUI thread\tF6"));
 | |
|     menuBar->Append(menuThread, wxT("&Thread"));
 | |
| 
 | |
|     wxMenu *menuHelp = new wxMenu;
 | |
|     menuHelp->Append(THREAD_SHOWCPUS, wxT("&Show CPU count"));
 | |
|     menuHelp->AppendSeparator();
 | |
|     menuHelp->Append(THREAD_ABOUT, wxT("&About"));
 | |
|     menuBar->Append(menuHelp, wxT("&Help"));
 | |
| 
 | |
|     SetMenuBar(menuBar);
 | |
| 
 | |
|     m_nRunning = m_nCount = 0;
 | |
| 
 | |
|     m_dlgProgress = NULL;
 | |
| 
 | |
| #if wxUSE_STATUSBAR
 | |
|     CreateStatusBar(2);
 | |
| #endif // wxUSE_STATUSBAR
 | |
| 
 | |
|     // create the logging text control and a header showing the meaning of the
 | |
|     // different columns
 | |
|     wxTextCtrl *header = new wxTextCtrl(this, wxID_ANY, "",
 | |
|                                         wxDefaultPosition, wxDefaultSize,
 | |
|                                         wxTE_READONLY);
 | |
|     DoLogLine(header, "  Time", " Thread", "Message");
 | |
|     m_txtctrl = new wxTextCtrl(this, wxID_ANY, "",
 | |
|                                wxDefaultPosition, wxDefaultSize,
 | |
|                                wxTE_MULTILINE | wxTE_READONLY);
 | |
|     wxLog::SetActiveTarget(this);
 | |
| 
 | |
|     // use fixed width font to align output in nice columns
 | |
|     wxFont font(wxNORMAL_FONT->GetPointSize(), wxFONTFAMILY_TELETYPE,
 | |
|                 wxFONTSTYLE_NORMAL, wxFONTWEIGHT_NORMAL);
 | |
|     header->SetFont(font);
 | |
|     m_txtctrl->SetFont(font);
 | |
| 
 | |
|     m_txtctrl->SetFocus();
 | |
| 
 | |
|     // layout and show the frame
 | |
|     wxBoxSizer *sizer = new wxBoxSizer(wxVERTICAL);
 | |
|     sizer->Add(header, wxSizerFlags().Expand());
 | |
|     sizer->Add(m_txtctrl, wxSizerFlags(1).Expand());
 | |
|     SetSizer(sizer);
 | |
| 
 | |
|     SetSize(600, 350);
 | |
|     Show();
 | |
| }
 | |
| 
 | |
| MyFrame::~MyFrame()
 | |
| {
 | |
|     wxLog::SetActiveTarget(m_oldLogger);
 | |
| 
 | |
|     // NB: although the OS will terminate all the threads anyhow when the main
 | |
|     //     one exits, it's good practice to do it ourselves -- even if it's not
 | |
|     //     completely trivial in this example
 | |
| 
 | |
|     // tell all the threads to terminate: note that they can't terminate while
 | |
|     // we're deleting them because they will block in their OnExit() -- this is
 | |
|     // important as otherwise we might access invalid array elements
 | |
| 
 | |
|     {
 | |
|         wxCriticalSectionLocker locker(wxGetApp().m_critsect);
 | |
| 
 | |
|         // check if we have any threads running first
 | |
|         const wxArrayThread& threads = wxGetApp().m_threads;
 | |
|         size_t count = threads.GetCount();
 | |
| 
 | |
|         if ( !count )
 | |
|             return;
 | |
| 
 | |
|         // set the flag indicating that all threads should exit
 | |
|         wxGetApp().m_shuttingDown = true;
 | |
|     }
 | |
| 
 | |
|     // now wait for them to really terminate
 | |
|     wxGetApp().m_semAllDone.Wait();
 | |
| }
 | |
| 
 | |
| void
 | |
| MyFrame::DoLogLine(wxTextCtrl *text,
 | |
|                    const wxString& timestr,
 | |
|                    const wxString& threadstr,
 | |
|                    const wxString& msg)
 | |
| {
 | |
|     text->AppendText(wxString::Format("%9s %10s %s", timestr, threadstr, msg));
 | |
| }
 | |
| 
 | |
| void
 | |
| MyFrame::DoLogRecord(wxLogLevel level,
 | |
|                      const wxString& msg,
 | |
|                      const wxLogRecordInfo& info)
 | |
| {
 | |
|     // let the default GUI logger treat warnings and errors as they should be
 | |
|     // more noticeable than just another line in the log window and also trace
 | |
|     // messages as there may be too many of them
 | |
|     if ( level <= wxLOG_Warning || level == wxLOG_Trace )
 | |
|     {
 | |
|         m_oldLogger->LogRecord(level, msg, info);
 | |
|         return;
 | |
|     }
 | |
| 
 | |
|     DoLogLine
 | |
|     (
 | |
|         m_txtctrl,
 | |
|         wxDateTime(info.timestamp).FormatISOTime(),
 | |
|         info.threadId == wxThread::GetMainId()
 | |
|             ? wxString("main")
 | |
|             : wxString::Format("%lx", info.threadId),
 | |
|         msg + "\n"
 | |
|     );
 | |
| }
 | |
| 
 | |
| MyThread *MyFrame::CreateThread()
 | |
| {
 | |
|     MyThread *thread = new MyThread;
 | |
| 
 | |
|     if ( thread->Create() != wxTHREAD_NO_ERROR )
 | |
|     {
 | |
|         wxLogError(wxT("Can't create thread!"));
 | |
|     }
 | |
| 
 | |
|     wxCriticalSectionLocker enter(wxGetApp().m_critsect);
 | |
|     wxGetApp().m_threads.Add(thread);
 | |
| 
 | |
|     return thread;
 | |
| }
 | |
| 
 | |
| void MyFrame::UpdateThreadStatus()
 | |
| {
 | |
|     wxCriticalSectionLocker enter(wxGetApp().m_critsect);
 | |
| 
 | |
|     // update the counts of running/total threads
 | |
|     size_t nRunning = 0,
 | |
|            nCount = wxGetApp().m_threads.Count();
 | |
|     for ( size_t n = 0; n < nCount; n++ )
 | |
|     {
 | |
|         if ( wxGetApp().m_threads[n]->IsRunning() )
 | |
|             nRunning++;
 | |
|     }
 | |
| 
 | |
|     if ( nCount != m_nCount || nRunning != m_nRunning )
 | |
|     {
 | |
|         m_nRunning = nRunning;
 | |
|         m_nCount = nCount;
 | |
| 
 | |
|         wxLogStatus(this, wxT("%u threads total, %u running."), unsigned(nCount), unsigned(nRunning));
 | |
|     }
 | |
|     //else: avoid flicker - don't print anything
 | |
| }
 | |
| 
 | |
| bool MyFrame::Cancelled()
 | |
| {
 | |
|     wxCriticalSectionLocker lock(m_csCancelled);
 | |
| 
 | |
|     return m_cancelled;
 | |
| }
 | |
| 
 | |
| // ----------------------------------------------------------------------------
 | |
| // MyFrame - event handlers
 | |
| // ----------------------------------------------------------------------------
 | |
| 
 | |
| void MyFrame::OnStartThreads(wxCommandEvent& WXUNUSED(event) )
 | |
| {
 | |
|     static long s_num;
 | |
| 
 | |
|     s_num = wxGetNumberFromUser(wxT("How many threads to start: "), wxT(""),
 | |
|                                 wxT("wxThread sample"), s_num, 1, 10000, this);
 | |
|     if ( s_num == -1 )
 | |
|     {
 | |
|         s_num = 10;
 | |
| 
 | |
|         return;
 | |
|     }
 | |
| 
 | |
|     unsigned count = unsigned(s_num), n;
 | |
| 
 | |
|     wxArrayThread threads;
 | |
| 
 | |
|     // first create them all...
 | |
|     for ( n = 0; n < count; n++ )
 | |
|     {
 | |
|         wxThread *thr = CreateThread();
 | |
| 
 | |
|         // we want to show the effect of SetPriority(): the first thread will
 | |
|         // have the lowest priority, the second - the highest, all the rest
 | |
|         // the normal one
 | |
|         if ( n == 0 )
 | |
|             thr->SetPriority(wxPRIORITY_MIN);
 | |
|         else if ( n == 1 )
 | |
|             thr->SetPriority(wxPRIORITY_MAX);
 | |
|         else
 | |
|             thr->SetPriority(wxPRIORITY_DEFAULT);
 | |
| 
 | |
|         threads.Add(thr);
 | |
|     }
 | |
| 
 | |
| #if wxUSE_STATUSBAR
 | |
|     wxString msg;
 | |
|     msg.Printf(wxT("%d new threads created."), count);
 | |
|     SetStatusText(msg, 1);
 | |
| #endif // wxUSE_STATUSBAR
 | |
| 
 | |
|     // ...and then start them
 | |
|     for ( n = 0; n < count; n++ )
 | |
|     {
 | |
|         threads[n]->Run();
 | |
|     }
 | |
| }
 | |
| 
 | |
| void MyFrame::OnStartThread(wxCommandEvent& WXUNUSED(event) )
 | |
| {
 | |
|     MyThread *thread = CreateThread();
 | |
| 
 | |
|     if ( thread->Run() != wxTHREAD_NO_ERROR )
 | |
|     {
 | |
|         wxLogError(wxT("Can't start thread!"));
 | |
|     }
 | |
| 
 | |
| #if wxUSE_STATUSBAR
 | |
|     SetStatusText(wxT("New thread started."), 1);
 | |
| #endif // wxUSE_STATUSBAR
 | |
| }
 | |
| 
 | |
| void MyFrame::OnStopThread(wxCommandEvent& WXUNUSED(event) )
 | |
| {
 | |
|     wxThread* toDelete = NULL;
 | |
|     {
 | |
|     wxCriticalSectionLocker enter(wxGetApp().m_critsect);
 | |
| 
 | |
|     // stop the last thread
 | |
|     if ( wxGetApp().m_threads.IsEmpty() )
 | |
|     {
 | |
|         wxLogError(wxT("No thread to stop!"));
 | |
|     }
 | |
|     else
 | |
|     {
 | |
|         toDelete = wxGetApp().m_threads.Last();
 | |
|     }
 | |
|     }
 | |
| 
 | |
|     if ( toDelete )
 | |
|     {
 | |
|         // This can still crash if the thread gets to delete itself
 | |
|         // in the mean time.
 | |
|         toDelete->Delete();
 | |
| 
 | |
| #if wxUSE_STATUSBAR
 | |
|         SetStatusText(wxT("Last thread stopped."), 1);
 | |
| #endif // wxUSE_STATUSBAR
 | |
|     }
 | |
| }
 | |
| 
 | |
| void MyFrame::OnResumeThread(wxCommandEvent& WXUNUSED(event) )
 | |
| {
 | |
|     wxCriticalSectionLocker enter(wxGetApp().m_critsect);
 | |
| 
 | |
|     // resume first suspended thread
 | |
|     size_t n = 0, count = wxGetApp().m_threads.Count();
 | |
|     while ( n < count && !wxGetApp().m_threads[n]->IsPaused() )
 | |
|         n++;
 | |
| 
 | |
|     if ( n == count )
 | |
|     {
 | |
|         wxLogError(wxT("No thread to resume!"));
 | |
|     }
 | |
|     else
 | |
|     {
 | |
|         wxGetApp().m_threads[n]->Resume();
 | |
| 
 | |
| #if wxUSE_STATUSBAR
 | |
|         SetStatusText(wxT("Thread resumed."), 1);
 | |
| #endif // wxUSE_STATUSBAR
 | |
|     }
 | |
| }
 | |
| 
 | |
| void MyFrame::OnPauseThread(wxCommandEvent& WXUNUSED(event) )
 | |
| {
 | |
|     wxCriticalSectionLocker enter(wxGetApp().m_critsect);
 | |
| 
 | |
|     // pause last running thread
 | |
|     int n = wxGetApp().m_threads.Count() - 1;
 | |
|     while ( n >= 0 && !wxGetApp().m_threads[n]->IsRunning() )
 | |
|         n--;
 | |
| 
 | |
|     if ( n < 0 )
 | |
|     {
 | |
|         wxLogError(wxT("No thread to pause!"));
 | |
|     }
 | |
|     else
 | |
|     {
 | |
|         wxGetApp().m_threads[n]->Pause();
 | |
| 
 | |
| #if wxUSE_STATUSBAR
 | |
|         SetStatusText(wxT("Thread paused."), 1);
 | |
| #endif // wxUSE_STATUSBAR
 | |
|     }
 | |
| }
 | |
| 
 | |
| void MyFrame::OnIdle(wxIdleEvent& event)
 | |
| {
 | |
|     UpdateThreadStatus();
 | |
| 
 | |
|     event.Skip();
 | |
| }
 | |
| 
 | |
| void MyFrame::OnQuit(wxCommandEvent& WXUNUSED(event) )
 | |
| {
 | |
|     Close(true);
 | |
| }
 | |
| 
 | |
| void MyFrame::OnExecMain(wxCommandEvent& WXUNUSED(event))
 | |
| {
 | |
|     wxString cmd = wxGetTextFromUser("Please enter the command to execute",
 | |
|                                      "Enter command",
 | |
| #ifdef __WXMSW__
 | |
|                                      "notepad",
 | |
| #else
 | |
|                                      "/bin/echo \"Message from another process\"",
 | |
| #endif
 | |
|                                      this);
 | |
|     if (cmd.IsEmpty())
 | |
|         return;     // user clicked cancel
 | |
| 
 | |
|     wxLogMessage(wxT("The exit code from the main program is %ld"),
 | |
|                  EXEC(cmd));
 | |
| }
 | |
| 
 | |
| void MyFrame::OnShowCPUs(wxCommandEvent& WXUNUSED(event))
 | |
| {
 | |
|     wxString msg;
 | |
| 
 | |
|     int nCPUs = wxThread::GetCPUCount();
 | |
|     switch ( nCPUs )
 | |
|     {
 | |
|         case -1:
 | |
|             msg = wxT("Unknown number of CPUs");
 | |
|             break;
 | |
| 
 | |
|         case 0:
 | |
|             msg = wxT("WARNING: you're running without any CPUs!");
 | |
|             break;
 | |
| 
 | |
|         case 1:
 | |
|             msg = wxT("This system only has one CPU.");
 | |
|             break;
 | |
| 
 | |
|         default:
 | |
|             msg.Printf(wxT("This system has %d CPUs"), nCPUs);
 | |
|     }
 | |
| 
 | |
|     wxLogMessage(msg);
 | |
| }
 | |
| 
 | |
| void MyFrame::OnAbout(wxCommandEvent& WXUNUSED(event) )
 | |
| {
 | |
|     wxMessageDialog dialog(this,
 | |
|                            wxT("wxWidgets multithreaded application sample\n")
 | |
|                            wxT("(c) 1998 Julian Smart, Guilhem Lavaux\n")
 | |
|                            wxT("(c) 2000 Robert Roebling\n")
 | |
|                            wxT("(c) 1999,2009 Vadim Zeitlin"),
 | |
|                            wxT("About wxThread sample"),
 | |
|                            wxOK | wxICON_INFORMATION);
 | |
| 
 | |
|     dialog.ShowModal();
 | |
| }
 | |
| 
 | |
| void MyFrame::OnClear(wxCommandEvent& WXUNUSED(event))
 | |
| {
 | |
|     m_txtctrl->Clear();
 | |
| }
 | |
| 
 | |
| void MyFrame::OnUpdateWorker(wxUpdateUIEvent& event)
 | |
| {
 | |
|     event.Enable( m_dlgProgress == NULL );
 | |
| }
 | |
| 
 | |
| void MyFrame::OnStartWorker(wxCommandEvent& WXUNUSED(event))
 | |
| {
 | |
|     MyWorkerThread *thread = new MyWorkerThread(this);
 | |
| 
 | |
|     if ( thread->Create() != wxTHREAD_NO_ERROR )
 | |
|     {
 | |
|         wxLogError(wxT("Can't create thread!"));
 | |
|         return;
 | |
|     }
 | |
| 
 | |
|     m_dlgProgress = new wxProgressDialog
 | |
|                         (
 | |
|                          wxT("Progress dialog"),
 | |
|                          wxT("Wait until the thread terminates or press [Cancel]"),
 | |
|                          100,
 | |
|                          this,
 | |
|                          wxPD_CAN_ABORT |
 | |
|                          wxPD_APP_MODAL |
 | |
|                          wxPD_ELAPSED_TIME |
 | |
|                          wxPD_ESTIMATED_TIME |
 | |
|                          wxPD_REMAINING_TIME
 | |
|                         );
 | |
| 
 | |
|     // thread is not running yet, no need for crit sect
 | |
|     m_cancelled = false;
 | |
| 
 | |
|     thread->Run();
 | |
| }
 | |
| 
 | |
| void MyFrame::OnWorkerEvent(wxThreadEvent& event)
 | |
| {
 | |
|     int n = event.GetInt();
 | |
|     if ( n == -1 )
 | |
|     {
 | |
|         m_dlgProgress->Destroy();
 | |
|         m_dlgProgress = (wxProgressDialog *)NULL;
 | |
| 
 | |
|         // the dialog is aborted because the event came from another thread, so
 | |
|         // we may need to wake up the main event loop for the dialog to be
 | |
|         // really closed
 | |
|         wxWakeUpIdle();
 | |
|     }
 | |
|     else
 | |
|     {
 | |
|         if ( !m_dlgProgress->Update(n) )
 | |
|         {
 | |
|             wxCriticalSectionLocker lock(m_csCancelled);
 | |
| 
 | |
|             m_cancelled = true;
 | |
|         }
 | |
|     }
 | |
| }
 | |
| 
 | |
| void MyFrame::OnStartGUIThread(wxCommandEvent& WXUNUSED(event))
 | |
| {
 | |
|     // we use this to check that disabling logging only affects the main thread
 | |
|     // but the messages from the worker thread will still be logged
 | |
|     wxLogNull noLog;
 | |
|     wxLogMessage("You shouldn't see this message because of wxLogNull");
 | |
| 
 | |
|     MyImageDialog dlg(this);
 | |
| 
 | |
|     dlg.ShowModal();
 | |
| }
 | |
| 
 | |
| 
 | |
| // ----------------------------------------------------------------------------
 | |
| // MyImageDialog
 | |
| // ----------------------------------------------------------------------------
 | |
| 
 | |
| wxBEGIN_EVENT_TABLE(MyImageDialog, wxDialog)
 | |
|     EVT_THREAD(GUITHREAD_EVENT, MyImageDialog::OnGUIThreadEvent)
 | |
|     EVT_PAINT(MyImageDialog::OnPaint)
 | |
| wxEND_EVENT_TABLE()
 | |
| 
 | |
| MyImageDialog::MyImageDialog(wxFrame *parent)
 | |
|     : wxDialog(parent, wxID_ANY, "Image created by a secondary thread",
 | |
|                wxDefaultPosition, wxSize(GUITHREAD_BMP_SIZE,GUITHREAD_BMP_SIZE)*1.5, wxDEFAULT_DIALOG_STYLE),
 | |
|       m_thread(this)
 | |
| {
 | |
|     m_nCurrentProgress = 0;
 | |
| 
 | |
|     CentreOnScreen();
 | |
| 
 | |
|     // NOTE: no need to lock m_csBmp until the thread isn't started:
 | |
| 
 | |
|     // create the bitmap
 | |
|     if (!m_bmp.Create(GUITHREAD_BMP_SIZE,GUITHREAD_BMP_SIZE) || !m_bmp.IsOk())
 | |
|     {
 | |
|         wxLogError("Couldn't create the bitmap!");
 | |
|         return;
 | |
|     }
 | |
| 
 | |
|     // clean it
 | |
|     wxMemoryDC dc(m_bmp);
 | |
|     dc.SetBackground(*wxBLACK_BRUSH);
 | |
|     dc.Clear();
 | |
| 
 | |
|     // draw the bitmap from a secondary thread
 | |
|     if ( m_thread.Create() != wxTHREAD_NO_ERROR ||
 | |
|          m_thread.Run() != wxTHREAD_NO_ERROR )
 | |
|     {
 | |
|         wxLogError(wxT("Can't create/run thread!"));
 | |
|         return;
 | |
|     }
 | |
| }
 | |
| 
 | |
| MyImageDialog::~MyImageDialog()
 | |
| {
 | |
|     // in case our thread is still running and for some reason we are destroyed,
 | |
|     // do wait for the thread to complete as it assumes that its MyImageDialog
 | |
|     // pointer is always valid
 | |
|     m_thread.Delete();
 | |
| }
 | |
| 
 | |
| void MyImageDialog::OnGUIThreadEvent(wxThreadEvent& event)
 | |
| {
 | |
|     m_nCurrentProgress = int(((float)event.GetInt()*100)/GUITHREAD_NUM_UPDATES);
 | |
| 
 | |
|     Refresh();
 | |
| }
 | |
| 
 | |
| void MyImageDialog::OnPaint(wxPaintEvent& WXUNUSED(evt))
 | |
| {
 | |
|     wxPaintDC dc(this);
 | |
| 
 | |
|     const wxSize& sz = dc.GetSize();
 | |
| 
 | |
|     {
 | |
|         // paint the bitmap
 | |
|         wxCriticalSectionLocker locker(m_csBmp);
 | |
|         dc.DrawBitmap(m_bmp, (sz.GetWidth()-GUITHREAD_BMP_SIZE)/2,
 | |
|                              (sz.GetHeight()-GUITHREAD_BMP_SIZE)/2);
 | |
|     }
 | |
| 
 | |
|     // paint a sort of progress bar with a 10px border:
 | |
|     dc.SetBrush(*wxRED_BRUSH);
 | |
|     dc.DrawRectangle(10,10, m_nCurrentProgress*(sz.GetWidth()-20)/100,30);
 | |
|     dc.SetTextForeground(*wxBLUE);
 | |
|     dc.DrawText(wxString::Format("%d%%", m_nCurrentProgress),
 | |
|                 (sz.GetWidth()-dc.GetCharWidth()*2)/2,
 | |
|                 25-dc.GetCharHeight()/2);
 | |
| }
 | |
| 
 | |
| // ----------------------------------------------------------------------------
 | |
| // MyThread
 | |
| // ----------------------------------------------------------------------------
 | |
| 
 | |
| MyThread::MyThread()
 | |
|         : wxThread()
 | |
| {
 | |
|     m_count = 0;
 | |
| }
 | |
| 
 | |
| MyThread::~MyThread()
 | |
| {
 | |
|     wxCriticalSectionLocker locker(wxGetApp().m_critsect);
 | |
| 
 | |
|     wxArrayThread& threads = wxGetApp().m_threads;
 | |
|     threads.Remove(this);
 | |
| 
 | |
|     if ( threads.IsEmpty() )
 | |
|     {
 | |
|         // signal the main thread that there are no more threads left if it is
 | |
|         // waiting for us
 | |
|         if ( wxGetApp().m_shuttingDown )
 | |
|         {
 | |
|             wxGetApp().m_shuttingDown = false;
 | |
| 
 | |
|             wxGetApp().m_semAllDone.Post();
 | |
|         }
 | |
|     }
 | |
| }
 | |
| 
 | |
| wxThread::ExitCode MyThread::Entry()
 | |
| {
 | |
|     wxLogMessage("Thread started (priority = %u).", GetPriority());
 | |
| 
 | |
|     for ( m_count = 0; m_count < 10; m_count++ )
 | |
|     {
 | |
|         // check if the application is shutting down: in this case all threads
 | |
|         // should stop a.s.a.p.
 | |
|         {
 | |
|             wxCriticalSectionLocker locker(wxGetApp().m_critsect);
 | |
|             if ( wxGetApp().m_shuttingDown )
 | |
|                 return NULL;
 | |
|         }
 | |
| 
 | |
|         // check if just this thread was asked to exit
 | |
|         if ( TestDestroy() )
 | |
|             break;
 | |
| 
 | |
|         wxLogMessage("Thread progress: %u", m_count);
 | |
| 
 | |
|         // wxSleep() can't be called from non-GUI thread!
 | |
|         wxThread::Sleep(1000);
 | |
|     }
 | |
| 
 | |
|     wxLogMessage("Thread finished.");
 | |
| 
 | |
|     return NULL;
 | |
| }
 | |
| 
 | |
| 
 | |
| // ----------------------------------------------------------------------------
 | |
| // MyWorkerThread
 | |
| // ----------------------------------------------------------------------------
 | |
| 
 | |
| // define this symbol to 1 to test if the YieldFor() call in the wxProgressDialog::Update
 | |
| // function provokes a race condition in which the second wxThreadEvent posted by
 | |
| // MyWorkerThread::Entry is processed by the YieldFor() call of wxProgressDialog::Update
 | |
| // and results in the destruction of the progress dialog itself, resulting in a crash later.
 | |
| #define TEST_YIELD_RACE_CONDITION       0
 | |
| 
 | |
| MyWorkerThread::MyWorkerThread(MyFrame *frame)
 | |
|         : wxThread()
 | |
| {
 | |
|     m_frame = frame;
 | |
|     m_count = 0;
 | |
| }
 | |
| 
 | |
| void MyWorkerThread::OnExit()
 | |
| {
 | |
| }
 | |
| 
 | |
| wxThread::ExitCode MyWorkerThread::Entry()
 | |
| {
 | |
| #if TEST_YIELD_RACE_CONDITION
 | |
|     if ( TestDestroy() )
 | |
|         return NULL;
 | |
| 
 | |
|     wxThreadEvent event( wxEVT_THREAD, WORKER_EVENT );
 | |
| 
 | |
|     event.SetInt( 50 );
 | |
|     wxQueueEvent( m_frame, event.Clone() );
 | |
| 
 | |
|     event.SetInt(-1);
 | |
|     wxQueueEvent( m_frame, event.Clone() );
 | |
| #else
 | |
|     for ( m_count = 0; !m_frame->Cancelled() && (m_count < 100); m_count++ )
 | |
|     {
 | |
|         // check if we were asked to exit
 | |
|         if ( TestDestroy() )
 | |
|             break;
 | |
| 
 | |
|         // create any type of command event here
 | |
|         wxThreadEvent event( wxEVT_THREAD, WORKER_EVENT );
 | |
|         event.SetInt( m_count );
 | |
| 
 | |
|         // send in a thread-safe way
 | |
|         wxQueueEvent( m_frame, event.Clone() );
 | |
| 
 | |
|         wxMilliSleep(200);
 | |
|     }
 | |
| 
 | |
|     wxThreadEvent event( wxEVT_THREAD, WORKER_EVENT );
 | |
|     event.SetInt(-1); // that's all
 | |
|     wxQueueEvent( m_frame, event.Clone() );
 | |
| #endif
 | |
| 
 | |
|     return NULL;
 | |
| }
 | |
| 
 | |
| 
 | |
| // ----------------------------------------------------------------------------
 | |
| // MyGUIThread
 | |
| // ----------------------------------------------------------------------------
 | |
| 
 | |
| wxThread::ExitCode MyGUIThread::Entry()
 | |
| {
 | |
|     // uncomment this to check that disabling logging here does disable it for
 | |
|     // this thread -- but not the main one if you also comment out wxLogNull
 | |
|     // line in MyFrame::OnStartGUIThread()
 | |
|     //wxLogNull noLog;
 | |
| 
 | |
|     // this goes to the main window
 | |
|     wxLogMessage("GUI thread starting");
 | |
| 
 | |
|     // use a thread-specific log target for this thread to show that its
 | |
|     // messages don't appear in the main window while it runs
 | |
|     wxLogBuffer logBuf;
 | |
|     wxLog::SetThreadActiveTarget(&logBuf);
 | |
| 
 | |
|     for (int i=0; i<GUITHREAD_NUM_UPDATES && !TestDestroy(); i++)
 | |
|     {
 | |
|         // inform the GUI toolkit that we're going to use GUI functions
 | |
|         // from a secondary thread:
 | |
|         wxMutexGuiEnter();
 | |
| 
 | |
|         {
 | |
|             wxCriticalSectionLocker lock(m_dlg->m_csBmp);
 | |
| 
 | |
|             // draw some more stuff on the bitmap
 | |
|             wxMemoryDC dc(m_dlg->m_bmp);
 | |
|             dc.SetBrush((i%2)==0 ? *wxBLUE_BRUSH : *wxGREEN_BRUSH);
 | |
|             dc.DrawRectangle(rand()%GUITHREAD_BMP_SIZE, rand()%GUITHREAD_BMP_SIZE, 30, 30);
 | |
| 
 | |
|             // simulate long drawing time:
 | |
|             wxMilliSleep(200);
 | |
|         }
 | |
| 
 | |
|         // if we don't release the GUI mutex the MyImageDialog won't be able to refresh
 | |
|         wxMutexGuiLeave();
 | |
| 
 | |
|         // notify the dialog that another piece of our masterpiece is complete:
 | |
|         wxThreadEvent event( wxEVT_THREAD, GUITHREAD_EVENT );
 | |
|         event.SetInt(i+1);
 | |
|         wxQueueEvent( m_dlg, event.Clone() );
 | |
| 
 | |
|         if ( !((i + 1) % 10) )
 | |
|         {
 | |
|             // this message will go to the buffer
 | |
|             wxLogMessage("Step #%d.", i + 1);
 | |
|         }
 | |
| 
 | |
|         // give the main thread the time to refresh before we lock the GUI mutex again
 | |
|         // FIXME: find a better way to do this!
 | |
|         wxMilliSleep(100);
 | |
|     }
 | |
| 
 | |
|     // now remove the thread-specific thread target
 | |
|     wxLog::SetThreadActiveTarget(NULL);
 | |
| 
 | |
|     // so that this goes to the main window again
 | |
|     wxLogMessage("GUI thread finished.");
 | |
| 
 | |
|     return (ExitCode)0;
 | |
| }
 |