git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@20888 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
460 lines
14 KiB
C++
460 lines
14 KiB
C++
///////////////////////////////////////////////////////////////////////////////
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// Name: msw/ownerdrw.cpp
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// Purpose: implementation of wxOwnerDrawn class
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// Author: Vadim Zeitlin
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// Modified by:
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// Created: 13.11.97
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// RCS-ID: $Id$
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// Copyright: (c) 1998 Vadim Zeitlin <zeitlin@dptmaths.ens-cachan.fr>
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// Licence: wxWindows licence
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///////////////////////////////////////////////////////////////////////////////
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#ifdef __GNUG__
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#pragma implementation
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#endif
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// For compilers that support precompilation, includes "wx.h".
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#include "wx/wxprec.h"
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#include "wx/msw/private.h"
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#ifdef __BORLANDC__
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#pragma hdrstop
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#endif
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#ifndef WX_PRECOMP
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#include "wx/window.h"
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#include "wx/msw/private.h"
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#include "wx/font.h"
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#include "wx/bitmap.h"
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#include "wx/dcmemory.h"
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#include "wx/menu.h"
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#include "wx/utils.h"
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#endif
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#include "wx/settings.h"
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#include "wx/ownerdrw.h"
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#include "wx/menuitem.h"
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#include "wx/fontutil.h"
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#include "wx/module.h"
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#if wxUSE_OWNER_DRAWN
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class wxMSWSystemMenuFontModule : public wxModule
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{
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public:
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virtual bool OnInit()
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{
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ms_systemMenuFont = new wxFont;
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#if defined(__WXMSW__) && defined(__WIN32__) && defined(SM_CXMENUCHECK)
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NONCLIENTMETRICS nm;
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nm.cbSize = sizeof(NONCLIENTMETRICS);
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SystemParametersInfo(SPI_GETNONCLIENTMETRICS,0,&nm,0);
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ms_systemMenuButtonWidth = nm.iMenuHeight;
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ms_systemMenuHeight = nm.iMenuHeight;
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// create menu font
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wxNativeFontInfo info;
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memcpy(&info.lf, &nm.lfMenuFont, sizeof(LOGFONT));
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ms_systemMenuFont->Create(info);
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#endif
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return true;
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}
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virtual void OnExit()
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{
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delete ms_systemMenuFont;
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ms_systemMenuFont = NULL;
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}
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static wxFont* ms_systemMenuFont;
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static int ms_systemMenuButtonWidth; // windows clean install default
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static int ms_systemMenuHeight; // windows clean install default
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private:
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DECLARE_DYNAMIC_CLASS(wxMSWSystemMenuFontModule)
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};
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// these static variables are by the wxMSWSystemMenuFontModule object
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// and reflect the system settings returned by the Win32 API's
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// SystemParametersInfo() call.
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wxFont* wxMSWSystemMenuFontModule::ms_systemMenuFont = NULL;
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int wxMSWSystemMenuFontModule::ms_systemMenuButtonWidth = 18; // windows clean install default
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int wxMSWSystemMenuFontModule::ms_systemMenuHeight = 18; // windows clean install default
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IMPLEMENT_DYNAMIC_CLASS(wxMSWSystemMenuFontModule, wxModule)
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// ============================================================================
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// implementation of wxOwnerDrawn class
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// ============================================================================
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// ctor
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// ----
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wxOwnerDrawn::wxOwnerDrawn(const wxString& str,
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bool bCheckable, bool bMenuItem)
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: m_strName(str)
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{
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// get the default menu height and font from the system
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NONCLIENTMETRICS nm;
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nm.cbSize = sizeof (NONCLIENTMETRICS);
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SystemParametersInfo (SPI_GETNONCLIENTMETRICS,0,&nm,0);
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m_nMinHeight = nm.iMenuHeight;
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// nm.iMenuWidth is the system default for the width of
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// menu icons and checkmarks
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if (ms_nDefaultMarginWidth == 0)
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{
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ms_nDefaultMarginWidth = wxMSWSystemMenuFontModule::ms_systemMenuButtonWidth;
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ms_nLastMarginWidth = wxMSWSystemMenuFontModule::ms_systemMenuButtonWidth;
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}
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if (wxMSWSystemMenuFontModule::ms_systemMenuFont->Ok() && bMenuItem)
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{
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m_font = *wxMSWSystemMenuFontModule::ms_systemMenuFont;
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}
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else
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{
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m_font = *wxNORMAL_FONT;
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}
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m_bCheckable = bCheckable;
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m_bOwnerDrawn = FALSE;
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m_nHeight = 0;
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m_nMarginWidth = ms_nLastMarginWidth;
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m_nMinHeight = wxMSWSystemMenuFontModule::ms_systemMenuHeight;
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}
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// these items will be set during the first invocation of the c'tor,
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// because the values will be determined by checking the system settings,
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// which is a chunk of code
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size_t wxOwnerDrawn::ms_nDefaultMarginWidth = 0;
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size_t wxOwnerDrawn::ms_nLastMarginWidth = 0;
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// drawing
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// -------
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// get size of the item
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// The item size includes the menu string, the accel string,
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// the bitmap and size for a submenu expansion arrow...
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bool wxOwnerDrawn::OnMeasureItem(size_t *pwidth, size_t *pheight)
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{
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wxMemoryDC dc;
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wxString str = wxStripMenuCodes(m_strName);
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// if we have a valid accel string, then pad out
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// the menu string so the menu and accel string are not
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// placed ontop of eachother.
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if ( !m_strAccel.empty() )
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{
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str.Pad(str.Length()%8);
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str += m_strAccel;
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}
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if (m_font.Ok())
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dc.SetFont(GetFont());
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dc.GetTextExtent(str, (long *)pwidth, (long *)pheight);
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if (!m_strAccel.IsEmpty())
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{
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// measure the accelerator string, and add it's width to
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// the total item width, plus 16 (Accelerators are right justified,
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// with the right edge of the text rectangle 16 pixels left of
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// the right edge of the menu)
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int accel_width, accel_height;
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dc.GetTextExtent(m_strAccel, &accel_width, &accel_height);
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*pwidth += accel_width;
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}
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// add space at the end of the menu for the submenu expansion arrow
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// this will also allow offsetting the accel string from the right edge
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*pwidth += (size_t) (GetDefaultMarginWidth() * 1.5);
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// JACS: items still look too tightly packed, so adding 5 pixels.
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(*pheight) = (*pheight) + 5;
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// Ray Gilbert's changes - Corrects the problem of a BMP
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// being placed next to text in a menu item, and the BMP does
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// not match the size expected by the system. This will
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// resize the space so the BMP will fit. Without this, BMPs
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// must be no larger or smaller than 16x16.
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if (m_bmpChecked.Ok())
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{
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// Is BMP height larger then text height?
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size_t adjustedHeight = m_bmpChecked.GetHeight() +
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wxSystemSettings::GetMetric(wxSYS_EDGE_Y);
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if (*pheight < adjustedHeight)
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*pheight = adjustedHeight;
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// Does BMP encroach on default check menu position?
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size_t adjustedWidth = m_bmpChecked.GetWidth() +
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(wxSystemSettings::GetMetric(wxSYS_EDGE_X) * 2);
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// if (ms_nDefaultMarginWidth < adjustedWidth)
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// *pwidth += adjustedWidth - ms_nDefaultMarginWidth;
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// Do we need to widen margin to fit BMP?
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if ((size_t)GetMarginWidth() != adjustedWidth)
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SetMarginWidth(adjustedWidth);
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// add the size of the bitmap to our total size...
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*pwidth += GetMarginWidth();
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}
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// add the size of the bitmap to our total size - even if we don't have
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// a bitmap we leave room for one...
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*pwidth += GetMarginWidth();
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// make sure that this item is at least as
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// tall as the user's system settings specify
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if (*pheight < m_nMinHeight)
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*pheight = m_nMinHeight;
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m_nHeight = *pheight; // remember height for use in OnDrawItem
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return TRUE;
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}
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// searching for this macro you'll find all the code where I'm using the native
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// Win32 GDI functions and not wxWindows ones. Might help to whoever decides to
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// port this code to X. (VZ)
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#if defined(__WIN32__) && !defined(__SYMANTEC__)
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#define O_DRAW_NATIVE_API // comments below explain why I use it
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#endif
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// draw the item
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bool wxOwnerDrawn::OnDrawItem(wxDC& dc,
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const wxRect& rc,
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wxODAction act,
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wxODStatus st)
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{
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// we do nothing on focus change
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if ( act == wxODFocusChanged )
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return TRUE;
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// wxColor <-> RGB
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#define ToRGB(col) PALETTERGB(col.Red(), col.Green(), col.Blue())
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#define UnRGB(col) GetRValue(col), GetGValue(col), GetBValue(col)
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// this flag determines whether or not an edge will
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// be drawn around the bitmap. In most "windows classic"
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// applications, a 1-pixel highlight edge is drawn around
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// the bitmap of an item when it is selected. However,
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// with the new "luna" theme, no edge is drawn around
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// the bitmap because the background is white (this applies
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// only to "non-XP style" menus w/ bitmaps --
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// see IE 6 menus for an example)
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bool draw_bitmap_edge = true;
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// set the colors
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// --------------
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DWORD colBack, colText;
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if ( st & wxODSelected ) {
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colBack = GetSysColor(COLOR_HIGHLIGHT);
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if (!(st & wxODDisabled))
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{
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colText = GetSysColor(COLOR_HIGHLIGHTTEXT);
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}
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else
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{
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colText = GetSysColor(COLOR_GRAYTEXT);
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}
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}
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else {
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// fall back to default colors if none explicitly specified
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colBack = m_colBack.Ok() ? ToRGB(m_colBack) : GetSysColor(COLOR_WINDOW);
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colText = m_colText.Ok() ? ToRGB(m_colText) : GetSysColor(COLOR_WINDOWTEXT);
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}
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// if background is white, don't draw an edge around the bitmap
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DWORD menu_bg_color = GetSysColor(COLOR_MENU);
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if (GetRValue(menu_bg_color) >= 0xf0 &&
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GetGValue(menu_bg_color) >= 0xf0 &&
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GetBValue(menu_bg_color) >= 0xf0)
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{
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draw_bitmap_edge = false;
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}
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#ifdef O_DRAW_NATIVE_API
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#define hdc (HDC)dc.GetHDC()
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COLORREF colOldText = ::SetTextColor(hdc, colText),
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colOldBack = ::SetBkColor(hdc, colBack);
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#else
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dc.SetTextForeground(wxColor(UnRGB(colText)));
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dc.SetTextBackground(wxColor(UnRGB(colBack)));
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#endif
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// select the font and draw the text
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// ---------------------------------
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// determine where to draw and leave space for a check-mark.
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// Add 3 pixel padding so text appears well within highlight rectangle
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int x = rc.x + GetMarginWidth() + 3;
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// using native API because it reckognizes '&'
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#ifdef O_DRAW_NATIVE_API
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int nPrevMode = SetBkMode(hdc, TRANSPARENT);
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HBRUSH hbr = CreateSolidBrush(colBack),
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hPrevBrush = (HBRUSH)SelectObject(hdc, hbr);
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RECT rectFill = { rc.GetLeft(), rc.GetTop(), rc.GetRight()+1, rc.GetBottom() };
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if ( st & wxODSelected && m_bmpChecked.Ok() && draw_bitmap_edge) {
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// only draw the highlight under the text, not under
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// the bitmap or checkmark; leave a 1-pixel gap.
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rectFill.left = GetMarginWidth() + 1;
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}
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FillRect(hdc, &rectFill, hbr);
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// use default font if no font set
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HFONT hfont;
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if ( m_font.Ok() ) {
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m_font.RealizeResource();
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hfont = (HFONT)m_font.GetResourceHandle();
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}
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else {
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hfont = (HFONT)::GetStockObject(SYSTEM_FONT);
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}
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HFONT hPrevFont = (HFONT) ::SelectObject(hdc, hfont);
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wxString strMenuText = m_strName.BeforeFirst('\t');
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SIZE sizeRect;
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GetTextExtentPoint32(hdc,strMenuText.c_str(), strMenuText.Length(),&sizeRect);
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::DrawState(hdc, NULL, NULL,
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(LPARAM)strMenuText.c_str(), strMenuText.length(),
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x, rc.y+( (int) ((rc.GetHeight()-sizeRect.cy)/2.0) )-1, // centre text vertically
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rc.GetWidth()-GetMarginWidth(), sizeRect.cy,
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DST_PREFIXTEXT |
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(((st & wxODDisabled) && !(st & wxODSelected)) ? DSS_DISABLED : 0));
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if ( !m_strAccel.empty() )
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{
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// right align accel string with right edge of menu ( offset by the margin width )
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::SetTextAlign(hdc, TA_RIGHT);
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::DrawState(hdc, NULL, NULL,
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(LPARAM)m_strAccel.c_str(), m_strAccel.length(),
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rc.GetWidth()-(GetMarginWidth()), rc.y+(int) ((rc.GetHeight()-sizeRect.cy)/2.0),
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rc.GetWidth()-GetMarginWidth(), sizeRect.cy,
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DST_TEXT |
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(((st & wxODDisabled) && !(st & wxODSelected)) ? DSS_DISABLED : 0));
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::SetTextAlign(hdc, TA_LEFT);
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}
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(void)SelectObject(hdc, hPrevBrush);
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(void)SelectObject(hdc, hPrevFont);
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(void)SetBkMode(hdc, nPrevMode);
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DeleteObject(hbr);
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#else
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dc.SetFont(GetFont());
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dc.DrawText(wxStripMenuCodes(m_strName), x, rc.y);
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#endif //O_DRAW_NATIVE_API
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// draw the bitmap
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// ---------------
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if ( IsCheckable() && !m_bmpChecked.Ok() ) {
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if ( st & wxODChecked ) {
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// using native APIs for performance and simplicity
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#ifdef O_DRAW_NATIVE_API
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// what goes on: DrawFrameControl creates a b/w mask,
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// then we copy it to screen to have right colors
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// first create a monochrome bitmap in a memory DC
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HDC hdcMem = CreateCompatibleDC(hdc);
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HBITMAP hbmpCheck = CreateBitmap(GetMarginWidth(), m_nHeight, 1, 1, 0);
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SelectObject(hdcMem, hbmpCheck);
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// then draw a check mark into it
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RECT rect = { 0, 0, GetMarginWidth(), m_nHeight };
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if ( m_nHeight > 0 )
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{
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::DrawFrameControl(hdcMem, &rect, DFC_MENU, DFCS_MENUCHECK);
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}
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// finally copy it to screen DC and clean up
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BitBlt(hdc, rc.x, rc.y, GetMarginWidth(), m_nHeight,
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hdcMem, 0, 0, SRCCOPY);
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DeleteDC(hdcMem);
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DeleteObject(hbmpCheck);
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#else
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// #### to do: perhaps using Marlett font (create equiv. font under X)
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// wxFAIL("not implemented");
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#endif //O_DRAW_NATIVE_API
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}
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}
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else {
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// for uncheckable item we use only the 'checked' bitmap
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wxBitmap bmp(GetBitmap(IsCheckable() ? ((st & wxODChecked) != 0) : TRUE));
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if ( bmp.Ok() ) {
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wxMemoryDC dcMem(&dc);
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dcMem.SelectObject(bmp);
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// center bitmap
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int nBmpWidth = bmp.GetWidth(),
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nBmpHeight = bmp.GetHeight();
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// there should be enough place!
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wxASSERT((nBmpWidth <= rc.GetWidth()) && (nBmpHeight <= rc.GetHeight()));
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int heightDiff = m_nHeight - nBmpHeight;
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dc.Blit(rc.x + (GetMarginWidth() - nBmpWidth) / 2,
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rc.y + heightDiff / 2,
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nBmpWidth, nBmpHeight,
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&dcMem, 0, 0, wxCOPY, TRUE /* use mask */);
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if ( st & wxODSelected && draw_bitmap_edge ) {
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#ifdef O_DRAW_NATIVE_API
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RECT rectBmp = { rc.GetLeft(), rc.GetTop(),
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rc.GetLeft() + GetMarginWidth(),
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rc.GetTop() + m_nHeight-1 };
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SetBkColor(hdc, colBack);
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DrawEdge(hdc, &rectBmp, BDR_RAISEDOUTER, BF_SOFT | BF_RECT);
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#else
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int x1, y1, x2, y2;
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x1 = rc.x;
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y1 = rc.y;
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x2 = x1 + GetMarginWidth() - 1;
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y2 = y1 + m_nHeight - 1;
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dc.SetPen(*wxWHITE_PEN);
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dc.DrawLine(x1, y1, x2, y1);
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dc.DrawLine(x1, y1, x1, y2);
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dc.SetPen(*wxGREY_PEN);
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dc.DrawLine(x1, y2-1, x2, y2-1);
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dc.DrawLine(x2, y1, x2, y2);
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#endif //O_DRAW_NATIVE_API
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}
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}
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}
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#ifdef O_DRAW_NATIVE_API
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::SetTextColor(hdc, colOldText);
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::SetBkColor(hdc, colOldBack);
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#undef hdc
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#endif //O_DRAW_NATIVE_API
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return TRUE;
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}
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#endif // wxUSE_OWNER_DRAWN
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