Files
wxWidgets/src/os2/dcclient.cpp
David Webster 3d3cbc05f6 Changes to DC
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/branches/WX_2_2_BRANCH@7332 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
2000-05-01 19:36:32 +00:00

265 lines
7.4 KiB
C++

/////////////////////////////////////////////////////////////////////////////
// Name: dcclient.cpp
// Purpose: wxClientDC class
// Author: David Webster
// Modified by:
// Created: 09/21/99
// RCS-ID: $Id$
// Copyright: (c) David Webster
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
// ===========================================================================
// declarations
// ===========================================================================
// ----------------------------------------------------------------------------
// headers
// ----------------------------------------------------------------------------
// For compilers that support precompilation, includes "wx.h".
#include "wx/wxprec.h"
#include "wx/string.h"
#include "wx/log.h"
#include "wx/window.h"
#include "wx/os2/private.h"
#include "wx/dcclient.h"
// ----------------------------------------------------------------------------
// array/list types
// ----------------------------------------------------------------------------
struct WXDLLEXPORT wxPaintDCInfo
{
wxPaintDCInfo(wxWindow *win, wxDC *dc)
{
hwnd = win->GetHWND();
hdc = dc->GetHDC();
count = 1;
}
WXHWND hwnd; // window for this DC
WXHDC hdc; // the DC handle
size_t count; // usage count
};
#include "wx/arrimpl.cpp"
WX_DEFINE_OBJARRAY(wxArrayDCInfo);
// ----------------------------------------------------------------------------
// macros
// ----------------------------------------------------------------------------
IMPLEMENT_DYNAMIC_CLASS(wxWindowDC, wxDC)
IMPLEMENT_DYNAMIC_CLASS(wxClientDC, wxWindowDC)
IMPLEMENT_DYNAMIC_CLASS(wxPaintDC, wxWindowDC)
// ----------------------------------------------------------------------------
// global variables
// ----------------------------------------------------------------------------
static RECT g_paintStruct;
#ifdef __WXDEBUG__
// a global variable which we check to verify that wxPaintDC are only
// created in resopnse to WM_PAINT message - doing this from elsewhere is a
// common programming error among wxWindows programmers and might lead to
// very subtle and difficult to debug refresh/repaint bugs.
int g_isPainting = 0;
#endif // __WXDEBUG__
// ===========================================================================
// implementation
// ===========================================================================
// ----------------------------------------------------------------------------
// wxWindowDC
// ----------------------------------------------------------------------------
wxWindowDC::wxWindowDC()
{
m_pCanvas = NULL;
}
wxWindowDC::wxWindowDC(wxWindow *the_canvas)
{
m_pCanvas = the_canvas;
m_hDC = (WXHDC) ::WinOpenWindowDC(GetWinHwnd(the_canvas) );
m_nDCCount++;
//
// default under PM is that Window and Client DC's are the same
// so we offer a separate Presentation Space to use for the
// entire window. Otherwise, calling BeginPaint will just create
// chached-micro client presentation space
//
m_hPS = GpiCreatePS( m_hab
,m_hDC
,&m_PageSize
,PU_PELS | GPIF_LONG | GPIA_ASSOC
);
::GpiAssociate(m_hPS, NULLHANDLE);
::GpiAssociate(m_hPS, m_hDC);
SetBackground(wxBrush(m_pCanvas->GetBackgroundColour(), wxSOLID));
}
wxWindowDC::~wxWindowDC()
{
if (m_pCanvas && m_hDC)
{
SelectOldObjects(m_hDC);
//
// In PM one does not explicitly close or release an open WindowDC
// They automatically close with the window, unless explicitly detached
// but we need to destroy our PS
//
::GpiAssociate(m_hPS, NULLHANDLE);
::GpiDestroyPS(m_hPS);
m_hPS = NULLHANDLE;
m_hDC = NULLHANDLE;
}
m_nDCCount--;
}
// ----------------------------------------------------------------------------
// wxClientDC
// ----------------------------------------------------------------------------
wxClientDC::wxClientDC()
{
m_pCanvas = NULL;
}
wxClientDC::wxClientDC(wxWindow *the_canvas)
{
m_pCanvas = the_canvas;
//
// default under PM is that Window and Client DC's are the same
//
m_hDC = (WXHDC) ::WinOpenWindowDC(GetWinHwnd(the_canvas));
//
// Default mode is BM_LEAVEALONE so we make no call Set the mix
//
SetBackground(wxBrush(m_pCanvas->GetBackgroundColour(), wxSOLID));
}
wxClientDC::~wxClientDC()
{
if ( m_pCanvas && GetHdc() )
{
SelectOldObjects(m_hDC);
// We don't explicitly release Device contexts in PM and
// the cached micro PS is already gone
m_hDC = 0;
}
}
// ----------------------------------------------------------------------------
// wxPaintDC
// ----------------------------------------------------------------------------
// VZ: initial implementation (by JACS) only remembered the last wxPaintDC
// created and tried to reuse - this was supposed to take care of a
// situation when a derived class OnPaint() calls base class OnPaint()
// because in this case ::BeginPaint() shouldn't be called second time.
//
// I'm not sure how useful this is, however we must remember the HWND
// associated with the last HDC as well - otherwise we may (and will!) try
// to reuse the HDC for another HWND which is a nice recipe for disaster.
//
// So we store a list of windows for which we already have the DC and not
// just one single hDC. This seems to work, but I'm really not sure about
// the usefullness of the whole idea - IMHO it's much better to not call
// base class OnPaint() at all, or, if we really want to allow it, add a
// "wxPaintDC *" parameter to wxPaintEvent which should be used if it's
// !NULL instead of creating a new DC.
wxArrayDCInfo wxPaintDC::ms_cache;
wxPaintDC::wxPaintDC()
{
m_pCanvas = NULL;
m_hDC = 0;
}
wxPaintDC::wxPaintDC(wxWindow *canvas)
{
wxCHECK_RET( canvas, wxT("NULL canvas in wxPaintDC ctor") );
#ifdef __WXDEBUG__
if ( g_isPainting <= 0 )
{
wxFAIL_MSG( wxT("wxPaintDC may be created only in EVT_PAINT handler!") );
return;
}
#endif // __WXDEBUG__
m_pCanvas = canvas;
// do we have a DC for this window in the cache?
wxPaintDCInfo *info = FindInCache();
if ( info )
{
m_hDC = info->hdc;
info->count++;
}
else // not in cache, create a new one
{
m_hDC = (WXHDC)::WinBeginPaint(GetWinHwnd(m_pCanvas), NULLHANDLE, &g_paintStruct);
ms_cache.Add(new wxPaintDCInfo(m_pCanvas, this));
}
SetBackground(wxBrush(m_pCanvas->GetBackgroundColour(), wxSOLID));
}
wxPaintDC::~wxPaintDC()
{
if ( m_hDC )
{
SelectOldObjects(m_hDC);
size_t index;
wxPaintDCInfo *info = FindInCache(&index);
wxCHECK_RET( info, wxT("existing DC should have a cache entry") );
if ( !--info->count )
{
::WinEndPaint(m_hPS);
ms_cache.Remove(index);
}
//else: cached DC entry is still in use
// prevent the base class dtor from ReleaseDC()ing it again
m_hDC = 0;
}
}
wxPaintDCInfo *wxPaintDC::FindInCache(size_t *index) const
{
wxPaintDCInfo *info = NULL;
size_t nCache = ms_cache.GetCount();
for ( size_t n = 0; n < nCache; n++ )
{
info = &ms_cache[n];
if ( info->hwnd == m_pCanvas->GetHWND() )
{
if ( index )
*index = n;
break;
}
}
return info;
}