git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@29455 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
		
			
				
	
	
		
			160 lines
		
	
	
		
			4.7 KiB
		
	
	
	
		
			TeX
		
	
	
	
	
	
			
		
		
	
	
			160 lines
		
	
	
		
			4.7 KiB
		
	
	
	
		
			TeX
		
	
	
	
	
	
\section{\class{wxMutex}}\label{wxmutex}
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A mutex object is a synchronization object whose state is set to signaled when
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it is not owned by any thread, and nonsignaled when it is owned. Its name comes
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from its usefulness in coordinating mutually-exclusive access to a shared
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resource as only one thread at a time can own a mutex object.
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Mutexes may be recursive in the sense that a thread can lock a mutex which it
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had already locked before (instead of dead locking the entire process in this
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situation by starting to wait on a mutex which will never be released while the
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thread is waiting) but using them is not recommended and they are {\bf not}
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recursive by default. The reason for this is that recursive mutexes are not
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supported by all Unix flavours and, worse, they cannot be used with 
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\helpref{wxCondition}{wxcondition}.
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For example, when several thread use the data stored in the linked list,
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modifications to the list should be only allowed to one thread at a time
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because during a new node addition the list integrity is temporarily broken
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(this is also called {\it program invariant}).
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\wxheading{Example}
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{\small%
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\begin{verbatim}
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    // this variable has an "s_" prefix because it is static: seeing an "s_" in
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    // a multithreaded program is in general a good sign that you should use a
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    // mutex (or a critical section)
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    static wxMutex *s_mutexProtectingTheGlobalData;
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    // we store some numbers in this global array which is presumably used by
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    // several threads simultaneously
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    wxArrayInt s_data;
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    void MyThread::AddNewNode(int num)
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    {
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        // ensure that no other thread accesses the list
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        s_mutexProtectingTheGlobalList->Lock();
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        s_data.Add(num);
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        s_mutexProtectingTheGlobalList->Unlock();
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    }
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    // return true the given number is greater than all array elements
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    bool MyThread::IsGreater(int num)
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    {
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        // before using the list we must acquire the mutex
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        wxMutexLocker lock(s_mutexProtectingTheGlobalData);
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        size_t count = s_data.Count();
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        for ( size_t n = 0; n < count; n++ )
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        {
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            if ( s_data[n] > num )
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                return false;
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        }
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        return true;
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    }
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\end{verbatim}
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}
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Notice how wxMutexLocker was used in the second function to ensure that the
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mutex is unlocked in any case: whether the function returns true or false
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(because the destructor of the local object {\it lock} is always called). Using
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this class instead of directly using wxMutex is, in general safer and is even
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more so if your program uses C++ exceptions.
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\wxheading{Constants}
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\begin{verbatim}
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enum wxMutexType
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{
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    // normal mutex: try to always use this one
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    wxMUTEX_DEFAULT,
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    // recursive mutex: don't use these ones with wxCondition
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    wxMUTEX_RECURSIVE
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};
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\end{verbatim}
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\wxheading{Derived from}
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None.
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\wxheading{Include files}
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<wx/thread.h>
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\wxheading{See also}
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\helpref{wxThread}{wxthread}, \helpref{wxCondition}{wxcondition}, 
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\helpref{wxMutexLocker}{wxmutexlocker}, \helpref{wxCriticalSection}{wxcriticalsection}
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\latexignore{\rtfignore{\wxheading{Members}}}
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\membersection{wxMutex::wxMutex}\label{wxmutexctor}
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\func{}{wxMutex}{\param{wxMutexType }{type = {\tt wxMUTEX\_DEFAULT}}}
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Default constructor.
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\membersection{wxMutex::\destruct{wxMutex}}\label{wxmutexdtor}
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\func{}{\destruct{wxMutex}}{\void}
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Destroys the wxMutex object.
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\membersection{wxMutex::Lock}\label{wxmutexlock}
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\func{wxMutexError}{Lock}{\void}
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Locks the mutex object.
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\wxheading{Return value}
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One of:
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\twocolwidtha{7cm}
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\begin{twocollist}\itemsep=0pt
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\twocolitem{{\bf wxMUTEX\_NO\_ERROR}}{There was no error.}
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\twocolitem{{\bf wxMUTEX\_DEAD\_LOCK}}{A deadlock situation was detected.}
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\twocolitem{{\bf wxMUTEX\_BUSY}}{The mutex is already locked by another thread.}
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\end{twocollist}
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\membersection{wxMutex::TryLock}\label{wxmutextrylock}
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\func{wxMutexError}{TryLock}{\void}
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Tries to lock the mutex object. If it can't, returns immediately with an error.
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\wxheading{Return value}
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One of:
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\twocolwidtha{7cm}
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\begin{twocollist}\itemsep=0pt
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\twocolitem{{\bf wxMUTEX\_NO\_ERROR}}{There was no error.}
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\twocolitem{{\bf wxMUTEX\_DEAD\_LOCK}}{A deadlock situation was detected.}
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\twocolitem{{\bf wxMUTEX\_BUSY}}{The mutex is already locked by another thread.}
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\end{twocollist}
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\membersection{wxMutex::Unlock}\label{wxmutexunlock}
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\func{wxMutexError}{Unlock}{\void}
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Unlocks the mutex object.
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\wxheading{Return value}
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One of:
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\twocolwidtha{7cm}
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\begin{twocollist}\itemsep=0pt
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\twocolitem{{\bf wxMUTEX\_NO\_ERROR}}{There was no error.}
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\twocolitem{{\bf wxMUTEX\_DEAD\_LOCK}}{A deadlock situation was detected.}
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\twocolitem{{\bf wxMUTEX\_BUSY}}{The mutex is already locked by another thread.}
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\twocolitem{{\bf wxMUTEX\_UNLOCKED}}{The calling thread tries to unlock an unlocked mutex.}
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\end{twocollist}
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