git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@35650 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
		
			
				
	
	
		
			70 lines
		
	
	
		
			2.2 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			70 lines
		
	
	
		
			2.2 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
///////////////////////////////////////////////////////////////////////////////
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// Name:        wx/iconbndl.h
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// Purpose:     wxIconBundle
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// Author:      Mattia barbon
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// Modified by:
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// Created:     23.03.02
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// RCS-ID:      $Id$
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// Copyright:   (c) Mattia Barbon
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// Licence:     wxWindows licence
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///////////////////////////////////////////////////////////////////////////////
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#ifndef _WX_ICONBNDL_H_
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#define _WX_ICONBNDL_H_
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#include "wx/dynarray.h"
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// for wxSize
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#include "wx/gdicmn.h"
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class WXDLLIMPEXP_CORE wxIcon;
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class WXDLLIMPEXP_BASE wxString;
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WX_DECLARE_EXPORTED_OBJARRAY( wxIcon, wxIconArray );
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// this class can't load bitmaps of type wxBITMAP_TYPE_ICO_RESOURCE,
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// if you need them, you have to load them manually and call
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// wxIconCollection::AddIcon
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class WXDLLEXPORT wxIconBundle
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{
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public:
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    // default constructor
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    wxIconBundle() : m_icons() {}
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    // initializes the bundle with the icon(s) found in the file
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    wxIconBundle( const wxString& file, long type ) : m_icons()
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        { AddIcon( file, type ); }
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    // initializes the bundle with a single icon
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    wxIconBundle( const wxIcon& icon ) : m_icons()
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        { AddIcon( icon ); }
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    const wxIconBundle& operator =( const wxIconBundle& ic );
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    wxIconBundle( const wxIconBundle& ic ) : m_icons()
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        { *this = ic; }
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    ~wxIconBundle() { DeleteIcons(); }
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    // adds all the icons contained in the file to the collection,
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    // if the collection already contains icons with the same
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    // width and height, they are replaced
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    void AddIcon( const wxString& file, long type );
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    // adds the icon to the collection, if the collection already
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    // contains an icon with the same width and height, it is
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    // replaced
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    void AddIcon( const wxIcon& icon );
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    // returns the icon with the given size; if no such icon exists,
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    // returns the icon with size wxSYS_ICON_[XY]; if no such icon exists,
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    // returns the first icon in the bundle
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    const wxIcon& GetIcon( const wxSize& size ) const;
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    // equivalent to GetIcon( wxSize( size, size ) )
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    const wxIcon& GetIcon( wxCoord size = wxDefaultCoord ) const
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        { return GetIcon( wxSize( size, size ) ); }
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private:
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    // delete all icons
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    void DeleteIcons();
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public:
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    wxIconArray m_icons;
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};
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#endif
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    // _WX_ICONBNDL_H_
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