Vadim Zeitlin 0d04792116 Show full text in single line MSW wxTextCtrl if possible
A single line MSW wxTextCtrl created with a value too long to fit into
it continued showing the value only partially even if its size was
subsequently increased to allow the entire value to be shown.

This apparently happens because changing the native EDIT control size
doesn't affect its (horizontal) scroll offset. Moreover, there doesn't
seem to be any way to explicitly tell the control to update it neither,
except for changing its text.

So do change its text every time its width changes, as long as it is not
visible (because visible jumps in the visible text position could be an
even worse problem than the one we're trying to solve here). This fixes
the originally reported bug at the cost of a bunch of extra calls to
DoWriteText() which should hopefully be not too expensive for single
line controls that don't typically contain that much text.

Closes #18268.
2021-01-30 20:43:14 +01:00
2021-01-22 02:19:06 +03:00
2021-01-17 18:19:47 +01:00
2021-01-27 17:55:42 +01:00
2021-01-17 18:19:47 +01:00
2021-01-17 18:19:47 +01:00
2021-01-17 18:19:47 +01:00
2020-12-13 16:34:47 +01:00

About

wxWidgets is a free and open source cross-platform C++ framework for writing advanced GUI applications using native controls.

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wxWidgets allows you to write native-looking GUI applications for all the major desktop platforms and also helps with abstracting the differences in the non-GUI aspects between them. It is free for the use in both open source and commercial applications, comes with the full, easy to read and modify, source and extensive documentation and a collection of more than a hundred examples. You can learn more about wxWidgets at https://www.wxwidgets.org/ and read its documentation online at https://docs.wxwidgets.org/

Platforms

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This version of wxWidgets supports the following primary platforms:

  • Windows XP, Vista, 7, 8 and 10 (32/64 bits).
  • Most Unix variants using the GTK+ toolkit (version 2.6 or newer or 3.x).
  • macOS (10.10 or newer) using Cocoa under both amd64 and ARM platforms.

Most popular C++ compilers are supported including but not limited to:

  • Microsoft Visual C++ 2003 or later (up to 2019).
  • g++ 4 or later, including MinGW/MinGW-64/TDM under Windows.
  • Clang under macOS and Linux.
  • Intel icc compiler.
  • Oracle (ex-Sun) CC.

Licence

wxWidgets licence is a modified version of LGPL explicitly allowing not distributing the sources of an application using the library even in the case of static linking.

Building

For building the library, please see platform-specific documentation under docs/<port> directory, e.g. here are the instructions for wxGTK, wxMSW and wxOSX.

If you're building the sources checked out from Git, and not from a released version, please see these additional Git-specific notes.

Further information

If you are looking for community support, you can get it from

Commercial support is also available.

Finally, keep in mind that wxWidgets is an open source project collaboratively developed by its users and your contributions to it are always welcome. Please check our guidelines if you'd like to do it.

Have fun!

The wxWidgets Team.

Description
Cross-Platform GUI Library - forked from https://github.com/wxWidgets/wxWidgets
Readme 350 MiB
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C++ 73.7%
Objective-C 11.5%
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