git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@24723 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
		
			
				
	
	
		
			126 lines
		
	
	
		
			3.7 KiB
		
	
	
	
		
			Python
		
	
	
		
			Executable File
		
	
	
	
	
			
		
		
	
	
			126 lines
		
	
	
		
			3.7 KiB
		
	
	
	
		
			Python
		
	
	
		
			Executable File
		
	
	
	
	
#!/usr/bin/env python
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#---------------------------------------------------------------------------
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# 11/9/2003 - Jeff Grimmett (grimmtooth@softhome.net
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#
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# o Updated for V2.5
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# o Mainloop is freezing up app.
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#
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"""
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This demo attempts to override the C++ MainLoop and implement it
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in Python.  This is not part of the demo framework.
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                THIS FEATURE IS STILL EXPERIMENTAL...
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"""
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import time
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import wx                  
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#---------------------------------------------------------------------------
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class MyFrame(wx.Frame):
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    def __init__(self, parent, id, title):
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        wx.Frame.__init__(self, parent, id, title,
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                         (100, 100), (160, 150))
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        self.Bind(wx.EVT_SIZE, self.OnSize)
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        self.Bind(wx.EVT_MOVE, self.OnMove)
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        self.Bind(wx.EVT_CLOSE, self.OnCloseWindow)
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        self.Bind(wx.EVT_IDLE, self.OnIdle)
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        self.count = 0
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        panel = wx.Panel(self, -1)
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        wx.StaticText(panel, -1, "Size:",
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                     wx.DLG_PNT(panel, (4, 4)),  wx.DefaultSize)
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        wx.StaticText(panel, -1, "Pos:",
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                     wx.DLG_PNT(panel, (4, 16)), wx.DefaultSize)
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        wx.StaticText(panel, -1, "Idle:",
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                     wx.DLG_PNT(panel, (4, 28)), wx.DefaultSize)
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        self.sizeCtrl = wx.TextCtrl(panel, -1, "",
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                                   wx.DLG_PNT(panel, (24, 4)),
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                                   wx.DLG_SZE(panel, (36, -1)),
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                                   wx.TE_READONLY)
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        self.posCtrl = wx.TextCtrl(panel, -1, "",
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                                  wx.DLG_PNT(panel, (24, 16)),
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                                  wx.DLG_SZE(panel, (36, -1)),
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                                  wx.TE_READONLY)
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        self.idleCtrl = wx.TextCtrl(panel, -1, "",
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                                   wx.DLG_PNT(panel, (24, 28)),
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                                   wx.DLG_SZE(panel, (36, -1)),
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                                   wx.TE_READONLY)
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    def OnCloseWindow(self, event):
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        app.keepGoing = False
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        self.Destroy()
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    def OnIdle(self, event):
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        self.idleCtrl.SetValue(str(self.count))
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        self.count = self.count + 1
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    def OnSize(self, event):
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        size = event.GetSize()
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        self.sizeCtrl.SetValue("%s, %s" % (size.width, size.height))
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        event.Skip()
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    def OnMove(self, event):
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        pos = event.GetPosition()
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        self.posCtrl.SetValue("%s, %s" % (pos.x, pos.y))
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#---------------------------------------------------------------------------
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class MyApp(wx.App):
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    def MainLoop(self):
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        # This outer loop determines when to exit the application,  for
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        # this example we let the main frame reset this flag when it
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        # closes.
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        while self.keepGoing:
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            # At this point in the outer loop you could do whatever you
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            # implemented your own MainLoop for.  It should be quick and
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            # non-blocking, otherwise your GUI will freeze.  For example,
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            # call Fnorb's reactor.do_one_event(0), etc.
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            # call_your_code_here()
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            # This inner loop will process any GUI events until there
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            # are no more waiting.
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            while self.Pending():
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                self.Dispatch()
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            # Send idle events to idle handlers.  You may want to throttle
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            # this back a bit so there is not too much CPU time spent in
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            # the idle handlers.  For this example, I'll just snooze a
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            # little...
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            time.sleep(0.25)
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            self.ProcessIdle()
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    def OnInit(self):
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        frame = MyFrame(None, -1, "This is a test")
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        frame.Show(True)
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        self.SetTopWindow(frame)
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        self.keepGoing = True
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        return True
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app = MyApp(False)
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app.MainLoop()
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