git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@19174 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
		
			
				
	
	
		
			269 lines
		
	
	
		
			7.5 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			269 lines
		
	
	
		
			7.5 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
/////////////////////////////////////////////////////////////////////////////
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// Name:        internat.cpp
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// Purpose:     Demonstrates internationalisation (i18n) support
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// Author:      Vadim Zeitlin/Julian Smart
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// Modified by:
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// Created:     04/01/98
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// RCS-ID:      $Id$
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// Copyright:   (c) Julian Smart and Markus Holzem
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// Licence:     wxWindows license
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/////////////////////////////////////////////////////////////////////////////
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// ============================================================================
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// declarations
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// ============================================================================
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// ----------------------------------------------------------------------------
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// headers
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// ----------------------------------------------------------------------------
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// For compilers that support precompilation, includes "wx/wx.h".
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#include "wx/wxprec.h"
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#ifdef __BORLANDC__
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#pragma hdrstop
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#endif
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#ifndef WX_PRECOMP
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#include "wx/wx.h"
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#endif
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#include "wx/intl.h"
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#include "wx/file.h"
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#include "wx/log.h"
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#if defined(__WXGTK__) || defined(__WXX11__) || defined(__WXMOTIF__) || defined(__WXMAC__) || defined(__WXMGL__)
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#include "mondrian.xpm"
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#endif
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// ----------------------------------------------------------------------------
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// private classes
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// ----------------------------------------------------------------------------
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// Define a new application type
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class MyApp: public wxApp
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{
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public:
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    virtual bool OnInit();
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protected:
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    wxLocale m_locale; // locale we'll be using
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};
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// Define a new frame type
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class MyFrame: public wxFrame
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{
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public:
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    MyFrame(wxLocale& m_locale);
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public:
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    void OnQuit(wxCommandEvent& event);
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    void OnAbout(wxCommandEvent& event);
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    void OnPlay(wxCommandEvent& event);
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    void OnOpen(wxCommandEvent& event);
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    DECLARE_EVENT_TABLE()
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    wxLocale& m_locale;
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};
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// ----------------------------------------------------------------------------
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// constants
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// ----------------------------------------------------------------------------
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// ID for the menu commands
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enum
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{
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    INTERNAT_QUIT = 1,
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    INTERNAT_TEXT,
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    INTERNAT_TEST,
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    INTERNAT_OPEN
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};
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// ----------------------------------------------------------------------------
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// wxWindows macros
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// ----------------------------------------------------------------------------
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BEGIN_EVENT_TABLE(MyFrame, wxFrame)
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    EVT_MENU(INTERNAT_QUIT, MyFrame::OnQuit)
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    EVT_MENU(wxID_ABOUT, MyFrame::OnAbout)
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    EVT_MENU(INTERNAT_TEST, MyFrame::OnPlay)
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    EVT_MENU(INTERNAT_OPEN, MyFrame::OnOpen)
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END_EVENT_TABLE()
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IMPLEMENT_APP(MyApp)
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// ============================================================================
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// implementation
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// ============================================================================
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// ----------------------------------------------------------------------------
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// MyApp
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// ----------------------------------------------------------------------------
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// `Main program' equivalent, creating windows and returning main app frame
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bool MyApp::OnInit()
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{
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    long lng = -1;
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    if ( argc == 2 )
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    {
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        // the parameter must be the lang index
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        wxString tmp(argv[1]);
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        tmp.ToLong(&lng);
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    }
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    static const wxLanguage langIds[] =
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    {
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        wxLANGUAGE_DEFAULT,
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        wxLANGUAGE_FRENCH,
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        wxLANGUAGE_GERMAN,
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        wxLANGUAGE_RUSSIAN,
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        wxLANGUAGE_JAPANESE,
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        wxLANGUAGE_ENGLISH,
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        wxLANGUAGE_ENGLISH_US,
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    };
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    if ( lng == -1 )
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    {
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        // note that it makes no sense to translate these strings, they are
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        // shown before we set the locale anyhow
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        const wxString langNames[] =
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        {
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            _T("System default"),
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            _T("French"),
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            _T("German"),
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            _T("Russian"),
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            _T("Japanese"),
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            _T("English"),
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            _T("English (U.S.)")
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        };
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        // the arrays should be in sync
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        wxCOMPILE_TIME_ASSERT( WXSIZEOF(langNames) == WXSIZEOF(langIds),
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                               LangArraysMismatch );
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        lng = wxGetSingleChoiceIndex
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              (
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                _T("Please choose language:"),
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                _T("Language"), 
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                WXSIZEOF(langNames),
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                langNames
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              );
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    }
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    if ( lng != -1 )
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        m_locale.Init(langIds[lng]);
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    // Initialize the catalogs we'll be using
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    m_locale.AddCatalog(wxT("internat"));
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    // this catalog is installed in standard location on Linux systems and
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    // shows that you may make use of the standard message catalogs as well
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    //
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    // if it's not installed on your system, it is just silently ignored
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#ifdef __LINUX__
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    {
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        wxLogNull noLog;
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        m_locale.AddCatalog(_T("fileutils"));
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    }
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#endif
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    // Create the main frame window
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    MyFrame *frame = new MyFrame(m_locale);
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    // Give it an icon
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    frame->SetIcon(wxICON(mondrian));
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    // Make a menubar
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    wxMenu *file_menu = new wxMenu;
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    file_menu->Append(wxID_ABOUT, _("&About..."));
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    file_menu->AppendSeparator();
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    file_menu->Append(INTERNAT_QUIT, _("E&xit"));
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    wxMenu *test_menu = new wxMenu;
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    test_menu->Append(INTERNAT_OPEN, _("&Open bogus file"));
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    test_menu->Append(INTERNAT_TEST, _("&Play a game"));
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    wxMenuBar *menu_bar = new wxMenuBar;
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    menu_bar->Append(file_menu, _("&File"));
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    menu_bar->Append(test_menu, _("&Test"));
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    frame->SetMenuBar(menu_bar);
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    // Show the frame
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    frame->Show(TRUE);
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    SetTopWindow(frame);
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    return TRUE;
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}
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// ----------------------------------------------------------------------------
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// MyFrame
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// ----------------------------------------------------------------------------
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// main frame constructor
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MyFrame::MyFrame(wxLocale& locale)
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       : wxFrame(NULL,
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                 -1,
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                 _("International wxWindows App"),
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                 wxPoint(50, 50),
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                 wxSize(350, 60)),
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         m_locale(locale)
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{
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    // Empty
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}
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void MyFrame::OnQuit(wxCommandEvent& WXUNUSED(event) )
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{
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    Close(TRUE);
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}
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void MyFrame::OnAbout(wxCommandEvent& WXUNUSED(event))
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{
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    wxString localeInfo;
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    wxString locale = m_locale.GetLocale();
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    wxString sysname = m_locale.GetSysName();
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    wxString canname = m_locale.GetCanonicalName();
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    localeInfo.Printf( _("Language: %s\nSystem locale name: %s\nCanonical locale name: %s\n"),
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        locale.c_str(), sysname.c_str(), canname.c_str() );
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    wxMessageDialog(this, wxString(_("I18n sample\n(c) 1998, 1999 Vadim Zeitlin and Julian Smart"))
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        + wxT("\n\n") + localeInfo,
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        _("About Internat"), wxOK | wxICON_INFORMATION).ShowModal();
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}
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void MyFrame::OnPlay(wxCommandEvent& WXUNUSED(event))
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{
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    wxString str = wxGetTextFromUser(_("Enter your number:"),
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        _("Try to guess my number!"), wxEmptyString, this);
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    if ( str.IsEmpty() ) return;
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    int num;
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    wxSscanf(str, wxT("%d"), &num);
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    if ( num == 0 )
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        str = _("You've probably entered an invalid number.");
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    else if ( num == 9 )  // this message is not translated (not in catalog)
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        str = _T("You've found a bug in this program!");
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    else if ( num != 17 ) // a more implicit way to write _()
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        str = wxGetTranslation(wxT("Bad luck! try again..."));
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    else
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    {
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        str.Empty();
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        // string must be split in two -- otherwise the translation won't be found
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        str << _("Congratulations! you've won. Here is the magic phrase:")
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            << _("cannot create fifo `%s'");
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    }
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    wxMessageBox(str, _("Result"), wxOK | wxICON_INFORMATION);
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}
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void MyFrame::OnOpen(wxCommandEvent&)
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{
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    // open a bogus file -- the error message should be also translated if you've
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    // got wxstd.mo somewhere in the search path
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    wxFile file(wxT("NOTEXIST.ING"));
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}
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