Files
wxWidgets/include/wx/msw/private/keyboard.h
Vadim Zeitlin 0c03f52d02 Rename wxCharCode{MSWToWX,WXToMSW}() and move them to a separate header.
These functions were confusingly named as they work with MSW (virtual) key
codes and not character codes, rename them to better indicate what they do.
They also don't need to be in wx/msw/window.h included by all wx code when
they are only really needed in a couple of files, so move them to a private
header.

No changes in behaviour.

git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@65523 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
2010-09-11 10:18:53 +00:00

38 lines
1.5 KiB
C++

///////////////////////////////////////////////////////////////////////////////
// Name: wx/msw/private/keyboard.h
// Purpose: Helper keyboard-related functions.
// Author: Vadim Zeitlin
// Created: 2010-09-09
// RCS-ID: $Id: wxhead.h,v 1.12 2010-04-22 12:44:51 zeitlin Exp $
// Copyright: (c) 2010 Vadim Zeitlin <vadim@wxwidgets.org>
// Licence: wxWindows licence
///////////////////////////////////////////////////////////////////////////////
#ifndef _WX_MSW_PRIVATE_KEYBOARD_H_
#define _WX_MSW_PRIVATE_KEYBOARD_H_
#include "wx/defs.h"
namespace wxMSWKeyboard
{
// ----------------------------------------------------------------------------
// Functions for translating between MSW virtual keys codes and wx key codes
//
// These functions are currently implemented in src/msw/window.cpp.
// ----------------------------------------------------------------------------
// Translate MSW virtual key code to wx key code. lParam is used to distinguish
// between numpad and extended version of the keys, extended is assumed by
// default if lParam == 0.
WXDLLIMPEXP_CORE int VKToWX(WXWORD vk, WXLPARAM lParam = 0);
// Translate wxKeyCode enum element (passed as int for compatibility reasons)
// to MSW virtual key code. isExtended is set to true if the key corresponds to
// a non-numpad version of a key that exists both on numpad and outside it.
WXDLLIMPEXP_CORE WXWORD WXToVK(int id, bool *isExtended = NULL);
} // namespace wxMSWKeyboard
#endif // _WX_MSW_PRIVATE_KEYBOARD_H_