Files
wxWidgets/src/mgl/app.cpp
Julian Smart 0b30bb0bda Added wxFrameBase::OnMenuOpen, and wxUSE_IDLEMENUUPDATES in platform.h
Experimental wxUpdateUIEvent::SetUpdateInterval() function to limit
UI update frequency


git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@21746 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
2003-07-07 16:21:44 +00:00

433 lines
9.4 KiB
C++

/////////////////////////////////////////////////////////////////////////////
// Name: app.cpp
// Author: Vaclav Slavik
// based on GTK and MSW implementations
// Id: $Id$
// Copyright: (c) 2001-2002 SciTech Software, Inc. (www.scitechsoft.com)
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
#ifdef __GNUG__
#pragma implementation "app.h"
#endif
// For compilers that support precompilation, includes "wx.h".
#include "wx/wxprec.h"
#ifdef __BORLANDC__
#pragma hdrstop
#endif
#ifndef WX_PRECOMP
#include "wx/settings.h"
#include "wx/module.h"
#include "wx/evtloop.h"
#include "wx/frame.h"
#include "wx/dialog.h"
#include "wx/log.h"
#include "wx/intl.h"
#endif
#include "wx/app.h"
#include "wx/fontutil.h"
#include "wx/univ/theme.h"
#include "wx/univ/renderer.h"
#include "wx/univ/colschem.h"
#include "wx/sysopt.h"
#include "wx/mgl/private.h"
//-----------------------------------------------------------------------------
// wxApp::Exit()
//-----------------------------------------------------------------------------
void wxApp::Exit()
{
MGL_exit();
exit(0);
}
//-----------------------------------------------------------------------------
// wxYield
//-----------------------------------------------------------------------------
static bool gs_inYield = FALSE;
bool wxApp::Yield(bool onlyIfNeeded)
{
if ( gs_inYield )
{
if ( !onlyIfNeeded )
{
wxFAIL_MSG( wxT("wxYield called recursively" ) );
}
return FALSE;
}
#if wxUSE_THREADS
if ( !wxThread::IsMain() )
{
// can't process events from other threads, MGL is thread-unsafe
return TRUE;
}
#endif // wxUSE_THREADS
gs_inYield = TRUE;
wxLog::Suspend();
if ( wxEventLoop::GetActive() )
{
while (wxEventLoop::GetActive()->Pending())
wxEventLoop::GetActive()->Dispatch();
}
/* it's necessary to call ProcessIdle() to update the frames sizes which
might have been changed (it also will update other things set from
OnUpdateUI() which is a nice (and desired) side effect) */
while (wxTheApp->ProcessIdle()) { }
wxLog::Resume();
gs_inYield = FALSE;
return TRUE;
}
//-----------------------------------------------------------------------------
// wxWakeUpIdle
//-----------------------------------------------------------------------------
void wxApp::WakeUpIdle()
{
#if wxUSE_THREADS
if (!wxThread::IsMain())
wxMutexGuiEnter();
#endif
while (wxTheApp->ProcessIdle())
;
#if wxUSE_THREADS
if (!wxThread::IsMain())
wxMutexGuiLeave();
#endif
}
//-----------------------------------------------------------------------------
// Root window
//-----------------------------------------------------------------------------
class wxRootWindow : public wxWindow
{
public:
wxRootWindow() : wxWindow(NULL, -1)
{
SetMGLwindow_t(MGL_wmGetRootWindow(g_winMng));
SetBackgroundColour(wxTHEME_COLOUR(DESKTOP));
}
~wxRootWindow()
{
// we don't want to delete MGL_WM's rootWnd
m_wnd = NULL;
}
virtual bool AcceptsFocus() const { return FALSE; }
DECLARE_DYNAMIC_CLASS(wxRootWindow)
};
IMPLEMENT_DYNAMIC_CLASS(wxRootWindow, wxWindow)
static wxRootWindow *gs_rootWindow = NULL;
//-----------------------------------------------------------------------------
// MGL initialization
//-----------------------------------------------------------------------------
static bool wxCreateMGL_WM(const wxDisplayModeInfo& displayMode)
{
int mode;
int refresh = MGL_DEFAULT_REFRESH;
#if wxUSE_SYSTEM_OPTIONS
if ( wxSystemOptions::HasOption(wxT("mgl.screen-refresh")) )
refresh = wxSystemOptions::GetOptionInt(wxT("mgl.screen-refresh"));
#endif
mode = MGL_findMode(displayMode.GetWidth(),
displayMode.GetHeight(),
displayMode.GetDepth());
if ( mode == -1 )
{
wxLogError(_("Mode %ix%i-%i not available."),
displayMode.GetWidth(),
displayMode.GetHeight(),
displayMode.GetDepth());
return FALSE;
}
g_displayDC = new MGLDisplayDC(mode, 1, refresh);
if ( !g_displayDC->isValid() )
{
delete g_displayDC;
g_displayDC = NULL;
return FALSE;
}
g_winMng = MGL_wmCreate(g_displayDC->getDC());
if (!g_winMng)
return FALSE;
return TRUE;
}
static void wxDestroyMGL_WM()
{
if ( g_winMng )
{
MGL_wmDestroy(g_winMng);
g_winMng = NULL;
}
if ( g_displayDC )
{
delete g_displayDC;
g_displayDC = NULL;
}
}
//-----------------------------------------------------------------------------
// wxApp
//-----------------------------------------------------------------------------
IMPLEMENT_DYNAMIC_CLASS(wxApp,wxEvtHandler)
BEGIN_EVENT_TABLE(wxApp, wxEvtHandler)
EVT_IDLE(wxApp::OnIdle)
END_EVENT_TABLE()
wxApp::wxApp() : m_mainLoop(NULL)
{
}
wxApp::~wxApp()
{
}
wxDisplayModeInfo wxGetDefaultDisplayMode()
{
wxString mode;
unsigned w, h, bpp;
if ( !wxGetEnv(wxT("WXMODE"), &mode) ||
(wxSscanf(mode.c_str(), _T("%ux%u-%u"), &w, &h, &bpp) != 3) )
{
w = 640, h = 480, bpp = 16;
}
return wxDisplayModeInfo(w, h, bpp);
}
bool wxApp::SetDisplayMode(const wxDisplayModeInfo& mode)
{
if ( !mode.IsOk() )
{
return FALSE;
}
if ( g_displayDC != NULL )
{
// FIXME_MGL -- we currently don't allow to switch video mode
// more than once. This can hopefully be changed...
wxFAIL_MSG(wxT("Can't change display mode after intialization!"));
return FALSE;
}
if ( !wxCreateMGL_WM(mode) )
return FALSE;
gs_rootWindow = new wxRootWindow;
m_displayMode = mode;
return TRUE;
}
bool wxApp::OnInitGui()
{
if ( !wxAppBase::OnInitGui() )
return FALSE;
#ifdef __WXDEBUG__
// MGL redirects stdout and stderr to physical console, so lets redirect
// it to file. Do it only when WXDEBUG environment variable is set
wxString redirect;
if ( wxGetEnv(wxT("WXSTDERR"), &redirect) )
freopen(redirect.mb_str(), "wt", stderr);
#endif
wxLog *oldLog = wxLog::SetActiveTarget(new wxLogGui);
if ( oldLog ) delete oldLog;
return TRUE;
}
bool wxApp::ProcessIdle()
{
wxIdleEvent event;
event.SetEventObject(this);
ProcessEvent(event);
wxUpdateUIEvent::ResetUpdateTime();
return event.MoreRequested();
}
void wxApp::OnIdle(wxIdleEvent &event)
{
static bool s_inOnIdle = FALSE;
/* Avoid recursion (via ProcessEvent default case) */
if (s_inOnIdle)
return;
s_inOnIdle = TRUE;
/* Resend in the main thread events which have been prepared in other
threads */
ProcessPendingEvents();
// 'Garbage' collection of windows deleted with Close().
DeletePendingObjects();
#if wxUSE_LOG
// flush the logged messages if any
wxLog::FlushActive();
#endif // wxUSE_LOG
// Send OnIdle events to all windows
if ( SendIdleEvents() )
event.RequestMore(TRUE);
s_inOnIdle = FALSE;
}
bool wxApp::SendIdleEvents()
{
bool needMore = FALSE;
wxWindowList::Node* node = wxTopLevelWindows.GetFirst();
while (node)
{
wxWindow* win = node->GetData();
if ( SendIdleEvents(win) )
needMore = TRUE;
node = node->GetNext();
}
return needMore;
}
bool wxApp::SendIdleEvents(wxWindow* win)
{
bool needMore = FALSE;
wxIdleEvent event;
event.SetEventObject(win);
win->GetEventHandler()->ProcessEvent(event);
if ( event.MoreRequested() )
needMore = TRUE;
wxNode* node = win->GetChildren().First();
while (node)
{
wxWindow* win = (wxWindow*) node->Data();
if ( SendIdleEvents(win) )
needMore = TRUE;
node = node->Next();
}
return needMore;
}
int wxApp::MainLoop()
{
int rt;
m_mainLoop = new wxEventLoop;
rt = m_mainLoop->Run();
delete m_mainLoop;
m_mainLoop = NULL;
return rt;
}
void wxApp::ExitMainLoop()
{
if ( m_mainLoop )
m_mainLoop->Exit(0);
}
bool wxApp::Initialized()
{
return (wxTopLevelWindows.GetCount() != 0);
}
bool wxApp::Pending()
{
return wxEventLoop::GetActive()->Pending();
}
void wxApp::Dispatch()
{
wxEventLoop::GetActive()->Dispatch();
}
bool wxApp::Initialize(int& argc, wxChar **argv)
{
#ifdef __DJGPP__
// VS: disable long filenames under DJGPP as the very first thing,
// since SciTech MGL doesn't like them much...
wxSetEnv(wxT("LFN"), wxT("N"));
#endif
// must do it before calling wxAppBase::Initialize(), because fonts are
// needed by stock lists which are created there
wxTheFontsManager = new wxFontsManager;
if ( !wxAppBase::Initialize(argc, argv) )
return false;
if ( MGL_init(".", NULL) == 0 )
{
wxLogError(_("Cannot initialize SciTech MGL!"));
wxAppBase::CleanUp();
return false;
}
#if wxUSE_INTL
wxFont::SetDefaultEncoding(wxLocale::GetSystemEncoding());
#endif
return true;
}
void wxApp::CleanUp()
{
delete gs_rootWindow;
wxAppBase::CleanUp();
// must do this after calling base class CleanUp()
delete wxTheFontsManager;
wxTheFontsManager = (wxFontsManager*) NULL;
wxDestroyMGL_WM();
MGL_exit();
}