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wxWidgets/src/common/appbase.cpp
Václav Slavík 0accd1cfe8 1. make debugging macros compatible with ANSI build even in Unicode build (i.e., no need to use _T() in message strings)
2. save space in binary by using ANSI literals for filenames and expression strings in debug macros


git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@46145 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
2007-05-21 18:02:57 +00:00

1007 lines
25 KiB
C++

///////////////////////////////////////////////////////////////////////////////
// Name: src/common/appbase.cpp
// Purpose: implements wxAppConsole class
// Author: Vadim Zeitlin
// Modified by:
// Created: 19.06.2003 (extracted from common/appcmn.cpp)
// RCS-ID: $Id$
// Copyright: (c) 2003 Vadim Zeitlin <vadim@wxwindows.org>
// License: wxWindows license
///////////////////////////////////////////////////////////////////////////////
// ============================================================================
// declarations
// ============================================================================
// ----------------------------------------------------------------------------
// headers
// ----------------------------------------------------------------------------
// for compilers that support precompilation, includes "wx.h".
#include "wx/wxprec.h"
#ifdef __BORLANDC__
#pragma hdrstop
#endif
#ifndef WX_PRECOMP
#ifdef __WXMSW__
#include "wx/msw/wrapwin.h" // includes windows.h for MessageBox()
#endif
#include "wx/list.h"
#include "wx/app.h"
#include "wx/intl.h"
#include "wx/log.h"
#include "wx/utils.h"
#include "wx/wxcrtvararg.h"
#endif //WX_PRECOMP
#include "wx/apptrait.h"
#include "wx/cmdline.h"
#include "wx/confbase.h"
#include "wx/evtloop.h"
#include "wx/filename.h"
#include "wx/msgout.h"
#include "wx/ptr_scpd.h"
#include "wx/tokenzr.h"
#if !defined(__WXMSW__) || defined(__WXMICROWIN__)
#include <signal.h> // for SIGTRAP used by wxTrap()
#endif //Win/Unix
#include <locale.h>
#if wxUSE_FONTMAP
#include "wx/fontmap.h"
#endif // wxUSE_FONTMAP
#if defined(__DARWIN__) && defined(_MSL_USING_MW_C_HEADERS) && _MSL_USING_MW_C_HEADERS
// For MacTypes.h for Debugger function
#include <CoreFoundation/CFBase.h>
#endif
#if defined(__WXMAC__)
#ifdef __DARWIN__
#include <CoreServices/CoreServices.h>
#else
#include "wx/mac/private.h" // includes mac headers
#endif
#endif // __WXMAC__
#ifdef __WXDEBUG__
#if wxUSE_STACKWALKER
#include "wx/stackwalk.h"
#ifdef __WXMSW__
#include "wx/msw/debughlp.h"
#endif
#endif // wxUSE_STACKWALKER
#endif // __WXDEBUG__
// wxABI_VERSION can be defined when compiling applications but it should be
// left undefined when compiling the library itself, it is then set to its
// default value in version.h
#if wxABI_VERSION != wxMAJOR_VERSION * 10000 + wxMINOR_VERSION * 100 + 99
#error "wxABI_VERSION should not be defined when compiling the library"
#endif
// ----------------------------------------------------------------------------
// private functions prototypes
// ----------------------------------------------------------------------------
#ifdef __WXDEBUG__
// really just show the assert dialog
static bool DoShowAssertDialog(const wxString& msg);
// prepare for showing the assert dialog, use the given traits or
// DoShowAssertDialog() as last fallback to really show it
static
void ShowAssertDialog(const wxString& szFile,
int nLine,
const wxString& szFunc,
const wxString& szCond,
const wxString& szMsg,
wxAppTraits *traits = NULL);
// turn on the trace masks specified in the env variable WXTRACE
static void LINKAGEMODE SetTraceMasks();
#endif // __WXDEBUG__
// ----------------------------------------------------------------------------
// global vars
// ----------------------------------------------------------------------------
wxAppConsole *wxAppConsole::ms_appInstance = NULL;
wxAppInitializerFunction wxAppConsole::ms_appInitFn = NULL;
// ----------------------------------------------------------------------------
// wxEventLoopPtr
// ----------------------------------------------------------------------------
// this defines wxEventLoopPtr
wxDEFINE_TIED_SCOPED_PTR_TYPE(wxEventLoop)
// ============================================================================
// wxAppConsole implementation
// ============================================================================
// ----------------------------------------------------------------------------
// ctor/dtor
// ----------------------------------------------------------------------------
wxAppConsole::wxAppConsole()
{
m_traits = NULL;
m_mainLoop = NULL;
ms_appInstance = this;
#ifdef __WXDEBUG__
SetTraceMasks();
#if wxUSE_UNICODE
// In unicode mode the SetTraceMasks call can cause an apptraits to be
// created, but since we are still in the constructor the wrong kind will
// be created for GUI apps. Destroy it so it can be created again later.
delete m_traits;
m_traits = NULL;
#endif
#endif
}
wxAppConsole::~wxAppConsole()
{
delete m_traits;
}
// ----------------------------------------------------------------------------
// initilization/cleanup
// ----------------------------------------------------------------------------
bool wxAppConsole::Initialize(int& argcOrig, wxChar **argvOrig)
{
#if wxUSE_INTL
GetTraits()->SetLocale();
#endif // wxUSE_INTL
// remember the command line arguments
argc = argcOrig;
argv = argvOrig;
#if wxUSE_THREADS
wxPendingEventsLocker = new wxCriticalSection;
#endif
// create port-specific main loop
m_mainLoop = CreateMainLoop();
#ifndef __WXPALMOS__
if ( m_appName.empty() && argv )
{
// the application name is, by default, the name of its executable file
wxFileName::SplitPath(argv[0], NULL, &m_appName, NULL);
}
#endif // !__WXPALMOS__
return true;
}
wxEventLoop *wxAppConsole::CreateMainLoop()
{
return GetTraits()->CreateEventLoop();
}
void wxAppConsole::CleanUp()
{
delete m_mainLoop;
m_mainLoop = NULL;
delete wxPendingEvents;
wxPendingEvents = NULL;
#if wxUSE_THREADS
delete wxPendingEventsLocker;
wxPendingEventsLocker = NULL;
#endif // wxUSE_THREADS
}
// ----------------------------------------------------------------------------
// OnXXX() callbacks
// ----------------------------------------------------------------------------
bool wxAppConsole::OnInit()
{
#if wxUSE_CMDLINE_PARSER
wxCmdLineParser parser(argc, argv);
OnInitCmdLine(parser);
bool cont;
switch ( parser.Parse(false /* don't show usage */) )
{
case -1:
cont = OnCmdLineHelp(parser);
break;
case 0:
cont = OnCmdLineParsed(parser);
break;
default:
cont = OnCmdLineError(parser);
break;
}
if ( !cont )
return false;
#endif // wxUSE_CMDLINE_PARSER
return true;
}
int wxAppConsole::OnRun()
{
return MainLoop();
}
int wxAppConsole::OnExit()
{
#if wxUSE_CONFIG
// delete the config object if any (don't use Get() here, but Set()
// because Get() could create a new config object)
delete wxConfigBase::Set((wxConfigBase *) NULL);
#endif // wxUSE_CONFIG
return 0;
}
void wxAppConsole::Exit()
{
if (m_mainLoop != NULL)
ExitMainLoop();
else
exit(-1);
}
// ----------------------------------------------------------------------------
// traits stuff
// ----------------------------------------------------------------------------
wxAppTraits *wxAppConsole::CreateTraits()
{
return new wxConsoleAppTraits;
}
wxAppTraits *wxAppConsole::GetTraits()
{
// FIXME-MT: protect this with a CS?
if ( !m_traits )
{
m_traits = CreateTraits();
wxASSERT_MSG( m_traits, _T("wxApp::CreateTraits() failed?") );
}
return m_traits;
}
// ----------------------------------------------------------------------------
// event processing
// ----------------------------------------------------------------------------
int wxAppConsole::MainLoop()
{
wxEventLoopTiedPtr mainLoop(&m_mainLoop, CreateMainLoop());
return m_mainLoop ? m_mainLoop->Run() : -1;
}
void wxAppConsole::ExitMainLoop()
{
// we should exit from the main event loop, not just any currently active
// (e.g. modal dialog) event loop
if ( m_mainLoop && m_mainLoop->IsRunning() )
{
m_mainLoop->Exit(0);
}
}
bool wxAppConsole::Pending()
{
// use the currently active message loop here, not m_mainLoop, because if
// we're showing a modal dialog (with its own event loop) currently the
// main event loop is not running anyhow
wxEventLoop * const loop = wxEventLoopBase::GetActive();
return loop && loop->Pending();
}
bool wxAppConsole::Dispatch()
{
// see comment in Pending()
wxEventLoop * const loop = wxEventLoopBase::GetActive();
return loop && loop->Dispatch();
}
bool wxAppConsole::HasPendingEvents() const
{
// ensure that we're the only thread to modify the pending events list
wxENTER_CRIT_SECT( *wxPendingEventsLocker );
if ( !wxPendingEvents )
{
wxLEAVE_CRIT_SECT( *wxPendingEventsLocker );
return false;
}
wxLEAVE_CRIT_SECT( *wxPendingEventsLocker );
return true;
}
void wxAppConsole::ProcessPendingEvents()
{
#if wxUSE_THREADS
if ( !wxPendingEventsLocker )
return;
#endif
if ( !HasPendingEvents() )
return;
wxENTER_CRIT_SECT( *wxPendingEventsLocker );
// iterate until the list becomes empty
wxList::compatibility_iterator node = wxPendingEvents->GetFirst();
while (node)
{
wxEvtHandler *handler = (wxEvtHandler *)node->GetData();
wxPendingEvents->Erase(node);
// In ProcessPendingEvents(), new handlers might be add
// and we can safely leave the critical section here.
wxLEAVE_CRIT_SECT( *wxPendingEventsLocker );
handler->ProcessPendingEvents();
wxENTER_CRIT_SECT( *wxPendingEventsLocker );
node = wxPendingEvents->GetFirst();
}
wxLEAVE_CRIT_SECT( *wxPendingEventsLocker );
}
void wxAppConsole::WakeUpIdle()
{
if ( m_mainLoop )
m_mainLoop->WakeUp();
}
bool wxAppConsole::ProcessIdle()
{
wxIdleEvent event;
event.SetEventObject(this);
ProcessEvent(event);
return event.MoreRequested();
}
int wxAppConsole::FilterEvent(wxEvent& WXUNUSED(event))
{
// process the events normally by default
return -1;
}
// ----------------------------------------------------------------------------
// exception handling
// ----------------------------------------------------------------------------
#if wxUSE_EXCEPTIONS
void
wxAppConsole::HandleEvent(wxEvtHandler *handler,
wxEventFunction func,
wxEvent& event) const
{
// by default, simply call the handler
(handler->*func)(event);
}
// ----------------------------------------------------------------------------
// exceptions support
// ----------------------------------------------------------------------------
#if wxUSE_EXCEPTIONS
bool wxAppConsole::OnExceptionInMainLoop()
{
throw;
// some compilers are too stupid to know that we never return after throw
#if defined(__DMC__) || (defined(_MSC_VER) && _MSC_VER < 1200)
return false;
#endif
}
#endif // wxUSE_EXCEPTIONS
#endif // wxUSE_EXCEPTIONS
// ----------------------------------------------------------------------------
// cmd line parsing
// ----------------------------------------------------------------------------
#if wxUSE_CMDLINE_PARSER
#define OPTION_VERBOSE _T("verbose")
void wxAppConsole::OnInitCmdLine(wxCmdLineParser& parser)
{
// the standard command line options
static const wxCmdLineEntryDesc cmdLineDesc[] =
{
{
wxCMD_LINE_SWITCH,
_T("h"),
_T("help"),
gettext_noop("show this help message"),
wxCMD_LINE_VAL_NONE,
wxCMD_LINE_OPTION_HELP
},
#if wxUSE_LOG
{
wxCMD_LINE_SWITCH,
wxEmptyString,
OPTION_VERBOSE,
gettext_noop("generate verbose log messages"),
wxCMD_LINE_VAL_NONE,
0x0
},
#endif // wxUSE_LOG
// terminator
{
wxCMD_LINE_NONE,
wxEmptyString,
wxEmptyString,
wxEmptyString,
wxCMD_LINE_VAL_NONE,
0x0
}
};
parser.SetDesc(cmdLineDesc);
}
bool wxAppConsole::OnCmdLineParsed(wxCmdLineParser& parser)
{
#if wxUSE_LOG
if ( parser.Found(OPTION_VERBOSE) )
{
wxLog::SetVerbose(true);
}
#else
wxUnusedVar(parser);
#endif // wxUSE_LOG
return true;
}
bool wxAppConsole::OnCmdLineHelp(wxCmdLineParser& parser)
{
parser.Usage();
return false;
}
bool wxAppConsole::OnCmdLineError(wxCmdLineParser& parser)
{
parser.Usage();
return false;
}
#endif // wxUSE_CMDLINE_PARSER
// ----------------------------------------------------------------------------
// debugging support
// ----------------------------------------------------------------------------
/* static */
bool wxAppConsole::CheckBuildOptions(const char *optionsSignature,
const char *componentName)
{
#if 0 // can't use wxLogTrace, not up and running yet
printf("checking build options object '%s' (ptr %p) in '%s'\n",
optionsSignature, optionsSignature, componentName);
#endif
if ( strcmp(optionsSignature, WX_BUILD_OPTIONS_SIGNATURE) != 0 )
{
wxString lib = wxString::FromAscii(WX_BUILD_OPTIONS_SIGNATURE);
wxString prog = wxString::FromAscii(optionsSignature);
wxString progName = wxString::FromAscii(componentName);
wxString msg;
msg.Printf(_T("Mismatch between the program and library build versions detected.\nThe library used %s,\nand %s used %s."),
lib.c_str(), progName.c_str(), prog.c_str());
wxLogFatalError(msg.c_str());
// normally wxLogFatalError doesn't return
return false;
}
#undef wxCMP
return true;
}
#ifdef __WXDEBUG__
void wxAppConsole::OnAssertFailure(const wxChar *file,
int line,
const wxChar *func,
const wxChar *cond,
const wxChar *msg)
{
ShowAssertDialog(file, line, func, cond, msg, GetTraits());
}
void wxAppConsole::OnAssert(const wxChar *file,
int line,
const wxChar *cond,
const wxChar *msg)
{
OnAssertFailure(file, line, NULL, cond, msg);
}
#endif // __WXDEBUG__
// ============================================================================
// other classes implementations
// ============================================================================
// ----------------------------------------------------------------------------
// wxConsoleAppTraitsBase
// ----------------------------------------------------------------------------
#if wxUSE_LOG
wxLog *wxConsoleAppTraitsBase::CreateLogTarget()
{
return new wxLogStderr;
}
#endif // wxUSE_LOG
wxMessageOutput *wxConsoleAppTraitsBase::CreateMessageOutput()
{
return new wxMessageOutputStderr;
}
#if wxUSE_FONTMAP
wxFontMapper *wxConsoleAppTraitsBase::CreateFontMapper()
{
return (wxFontMapper *)new wxFontMapperBase;
}
#endif // wxUSE_FONTMAP
wxRendererNative *wxConsoleAppTraitsBase::CreateRenderer()
{
// console applications don't use renderers
return NULL;
}
#ifdef __WXDEBUG__
bool wxConsoleAppTraitsBase::ShowAssertDialog(const wxString& msg)
{
return wxAppTraitsBase::ShowAssertDialog(msg);
}
#endif
bool wxConsoleAppTraitsBase::HasStderr()
{
// console applications always have stderr, even under Mac/Windows
return true;
}
void wxConsoleAppTraitsBase::ScheduleForDestroy(wxObject *object)
{
delete object;
}
void wxConsoleAppTraitsBase::RemoveFromPendingDelete(wxObject * WXUNUSED(object))
{
// nothing to do
}
#if wxUSE_SOCKETS
GSocketGUIFunctionsTable* wxConsoleAppTraitsBase::GetSocketGUIFunctionsTable()
{
return NULL;
}
#endif
// ----------------------------------------------------------------------------
// wxAppTraits
// ----------------------------------------------------------------------------
#if wxUSE_INTL
void wxAppTraitsBase::SetLocale()
{
setlocale(LC_ALL, "");
wxUpdateLocaleIsUtf8();
}
#endif
#ifdef __WXDEBUG__
bool wxAppTraitsBase::ShowAssertDialog(const wxString& msgOriginal)
{
wxString msg = msgOriginal;
#if wxUSE_STACKWALKER
#if !defined(__WXMSW__)
// on Unix stack frame generation may take some time, depending on the
// size of the executable mainly... warn the user that we are working
wxFprintf(stderr, wxT("[Debug] Generating a stack trace... please wait"));
fflush(stderr);
#endif
const wxString stackTrace = GetAssertStackTrace();
if ( !stackTrace.empty() )
msg << _T("\n\nCall stack:\n") << stackTrace;
#endif // wxUSE_STACKWALKER
return DoShowAssertDialog(msg);
}
#if wxUSE_STACKWALKER
wxString wxAppTraitsBase::GetAssertStackTrace()
{
wxString stackTrace;
class StackDump : public wxStackWalker
{
public:
StackDump() { }
const wxString& GetStackTrace() const { return m_stackTrace; }
protected:
virtual void OnStackFrame(const wxStackFrame& frame)
{
m_stackTrace << wxString::Format
(
_T("[%02d] "),
wx_truncate_cast(int, frame.GetLevel())
);
wxString name = frame.GetName();
if ( !name.empty() )
{
m_stackTrace << wxString::Format(_T("%-40s"), name.c_str());
}
else
{
m_stackTrace << wxString::Format(_T("%p"), frame.GetAddress());
}
if ( frame.HasSourceLocation() )
{
m_stackTrace << _T('\t')
<< frame.GetFileName()
<< _T(':')
<< frame.GetLine();
}
m_stackTrace << _T('\n');
}
private:
wxString m_stackTrace;
};
// don't show more than maxLines or we could get a dialog too tall to be
// shown on screen: 20 should be ok everywhere as even with 15 pixel high
// characters it is still only 300 pixels...
static const int maxLines = 20;
StackDump dump;
dump.Walk(2, maxLines); // don't show OnAssert() call itself
stackTrace = dump.GetStackTrace();
const int count = stackTrace.Freq(wxT('\n'));
for ( int i = 0; i < count - maxLines; i++ )
stackTrace = stackTrace.BeforeLast(wxT('\n'));
return stackTrace;
}
#endif // wxUSE_STACKWALKER
#endif // __WXDEBUG__
// ============================================================================
// global functions implementation
// ============================================================================
void wxExit()
{
if ( wxTheApp )
{
wxTheApp->Exit();
}
else
{
// what else can we do?
exit(-1);
}
}
void wxWakeUpIdle()
{
if ( wxTheApp )
{
wxTheApp->WakeUpIdle();
}
//else: do nothing, what can we do?
}
#ifdef __WXDEBUG__
// wxASSERT() helper
bool wxAssertIsEqual(int x, int y)
{
return x == y;
}
// break into the debugger
void wxTrap()
{
#if defined(__WXMSW__) && !defined(__WXMICROWIN__)
DebugBreak();
#elif defined(__WXMAC__) && !defined(__DARWIN__)
#if __powerc
Debugger();
#else
SysBreak();
#endif
#elif defined(_MSL_USING_MW_C_HEADERS) && _MSL_USING_MW_C_HEADERS
Debugger();
#elif defined(__UNIX__)
raise(SIGTRAP);
#else
// TODO
#endif // Win/Unix
}
// this function is called when an assert fails
static void wxDoOnAssert(const wxString& szFile,
int nLine,
const wxString& szFunc,
const wxString& szCond,
const wxString& szMsg = wxEmptyString)
{
// FIXME MT-unsafe
static bool s_bInAssert = false;
if ( s_bInAssert )
{
// He-e-e-e-elp!! we're trapped in endless loop
wxTrap();
s_bInAssert = false;
return;
}
s_bInAssert = true;
if ( !wxTheApp )
{
// by default, show the assert dialog box -- we can't customize this
// behaviour
ShowAssertDialog(szFile, nLine, szFunc, szCond, szMsg);
}
else
{
// let the app process it as it wants
// FIXME-UTF8: use wc_str(), not c_str(), when ANSI build is removed
wxTheApp->OnAssertFailure(szFile.c_str(), nLine, szFunc.c_str(),
szCond.c_str(), szMsg.c_str());
}
s_bInAssert = false;
}
void wxOnAssert(const wxString& szFile,
int nLine,
const wxString& szFunc,
const wxString& szCond,
const wxString& szMsg)
{
wxDoOnAssert(szFile, nLine, szFunc, szCond, szMsg);
}
void wxOnAssert(const wxString& szFile,
int nLine,
const wxString& szFunc,
const wxString& szCond)
{
wxDoOnAssert(szFile, nLine, szFunc, szCond);
}
void wxOnAssert(const wxChar *szFile,
int nLine,
const char *szFunc,
const wxChar *szCond,
const wxChar *szMsg)
{
wxDoOnAssert(szFile, nLine, szFunc, szCond, szMsg);
}
#if wxUSE_UNICODE
void wxOnAssert(const char *szFile,
int nLine,
const char *szFunc,
const char *szCond)
{
wxDoOnAssert(szFile, nLine, szFunc, szCond);
}
void wxOnAssert(const char *szFile,
int nLine,
const char *szFunc,
const char *szCond,
const char *szMsg)
{
wxDoOnAssert(szFile, nLine, szFunc, szCond, szMsg);
}
void wxOnAssert(const char *szFile,
int nLine,
const char *szFunc,
const char *szCond,
const wxChar *szMsg)
{
wxDoOnAssert(szFile, nLine, szFunc, szCond, szMsg);
}
#endif // wxUSE_UNICODE
#endif // __WXDEBUG__
// ============================================================================
// private functions implementation
// ============================================================================
#ifdef __WXDEBUG__
static void LINKAGEMODE SetTraceMasks()
{
#if wxUSE_LOG
wxString mask;
if ( wxGetEnv(wxT("WXTRACE"), &mask) )
{
wxStringTokenizer tkn(mask, wxT(",;:"));
while ( tkn.HasMoreTokens() )
wxLog::AddTraceMask(tkn.GetNextToken());
}
#endif // wxUSE_LOG
}
bool DoShowAssertDialog(const wxString& msg)
{
// under MSW we can show the dialog even in the console mode
#if defined(__WXMSW__) && !defined(__WXMICROWIN__)
wxString msgDlg(msg);
// this message is intentionally not translated -- it is for
// developpers only
msgDlg += wxT("\nDo you want to stop the program?\n")
wxT("You can also choose [Cancel] to suppress ")
wxT("further warnings.");
switch ( ::MessageBox(NULL, msgDlg, _T("wxWidgets Debug Alert"),
MB_YESNOCANCEL | MB_ICONSTOP ) )
{
case IDYES:
wxTrap();
break;
case IDCANCEL:
// stop the asserts
return true;
//case IDNO: nothing to do
}
#else // !__WXMSW__
wxFprintf(stderr, wxT("%s\n"), msg.c_str());
fflush(stderr);
// TODO: ask the user to enter "Y" or "N" on the console?
wxTrap();
#endif // __WXMSW__/!__WXMSW__
// continue with the asserts
return false;
}
// show the assert modal dialog
static
void ShowAssertDialog(const wxString& szFile,
int nLine,
const wxString& szFunc,
const wxString& szCond,
const wxString& szMsg,
wxAppTraits *traits)
{
// this variable can be set to true to suppress "assert failure" messages
static bool s_bNoAsserts = false;
wxString msg;
msg.reserve(2048);
// make life easier for people using VC++ IDE by using this format: like
// this, clicking on the message will take us immediately to the place of
// the failed assert
msg.Printf(wxT("%s(%d): assert \"%s\" failed"), szFile, nLine, szCond);
// add the function name, if any
if ( !szFunc.empty() )
msg << _T(" in ") << szFunc << _T("()");
// and the message itself
if ( !szMsg.empty() )
{
msg << _T(": ") << szMsg;
}
else // no message given
{
msg << _T('.');
}
#if wxUSE_THREADS
// if we are not in the main thread, output the assert directly and trap
// since dialogs cannot be displayed
if ( !wxThread::IsMain() )
{
msg += wxT(" [in child thread]");
#if defined(__WXMSW__) && !defined(__WXMICROWIN__)
msg << wxT("\r\n");
OutputDebugString(msg );
#else
// send to stderr
wxFprintf(stderr, wxT("%s\n"), msg.c_str());
fflush(stderr);
#endif
// He-e-e-e-elp!! we're asserting in a child thread
wxTrap();
}
else
#endif // wxUSE_THREADS
if ( !s_bNoAsserts )
{
// send it to the normal log destination
wxLogDebug(_T("%s"), msg.c_str());
if ( traits )
{
// delegate showing assert dialog (if possible) to that class
s_bNoAsserts = traits->ShowAssertDialog(msg);
}
else // no traits object
{
// fall back to the function of last resort
s_bNoAsserts = DoShowAssertDialog(msg);
}
}
}
#endif // __WXDEBUG__