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wxWidgets/src/common/containr.cpp

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///////////////////////////////////////////////////////////////////////////////
// Name: src/common/containr.cpp
// Purpose: implementation of wxControlContainer
// Author: Vadim Zeitlin
// Modified by:
// Created: 06.08.01
// Copyright: (c) 2001 Vadim Zeitlin <zeitlin@dptmaths.ens-cachan.fr>
// Licence: wxWindows licence
///////////////////////////////////////////////////////////////////////////////
// ============================================================================
// declarations
// ============================================================================
// ----------------------------------------------------------------------------
// headers
// ----------------------------------------------------------------------------
// For compilers that support precompilation, includes "wx.h".
#include "wx/wxprec.h"
#ifndef WX_PRECOMP
#include "wx/containr.h"
#endif
#ifndef WX_PRECOMP
#include "wx/log.h"
#include "wx/event.h"
#include "wx/window.h"
#include "wx/scrolbar.h"
#include "wx/radiobut.h"
#endif //WX_PRECOMP
// trace mask for focus messages
#define TRACE_FOCUS wxT("focus")
#if (defined(__WXMSW__) || defined(__WXMAC__)) && wxUSE_RADIOBTN
#define USE_RADIOBTN_NAV
#endif
// ============================================================================
// implementation
// ============================================================================
// ----------------------------------------------------------------------------
// wxControlContainerBase
// ----------------------------------------------------------------------------
void wxControlContainerBase::UpdateParentCanFocus(bool acceptsFocusChildren)
{
// In the ports where it does something non trivial, the parent window
// should only be focusable if it doesn't have any focusable children
// (e.g. native focus handling in wxGTK totally breaks down otherwise).
m_winParent->SetCanFocus(m_acceptsFocusSelf && !acceptsFocusChildren);
}
bool wxControlContainerBase::UpdateCanFocusChildren()
{
const bool acceptsFocusChildren = HasAnyFocusableChildren();
UpdateParentCanFocus(acceptsFocusChildren);
return acceptsFocusChildren;
}
bool wxControlContainerBase::HasAnyFocusableChildren() const
{
const wxWindowList& children = m_winParent->GetChildren();
for ( wxWindowList::const_iterator i = children.begin(),
end = children.end();
i != end;
++i )
{
const wxWindow * const child = *i;
if ( !m_winParent->IsClientAreaChild(child) )
continue;
// Here we check whether the child can accept the focus at all, as we
// want to try focusing it later even if it can't accept it right now.
if ( child->AcceptsFocusRecursively() )
return true;
}
return false;
}
bool wxControlContainerBase::HasAnyChildrenAcceptingFocus() const
{
const wxWindowList& children = m_winParent->GetChildren();
for ( wxWindowList::const_iterator i = children.begin(),
end = children.end();
i != end;
++i )
{
const wxWindow * const child = *i;
if ( !m_winParent->IsClientAreaChild(child) )
continue;
// Here we check if the child accepts focus right now as we need to
// know if we can give the focus to it or not.
if ( child->CanAcceptFocus() )
return true;
}
return false;
}
bool wxControlContainerBase::DoSetFocus()
{
wxLogTrace(TRACE_FOCUS, wxT("SetFocus on wxPanel 0x%p."),
m_winParent->GetHandle());
if (m_inSetFocus)
return true;
// when the panel gets the focus we move the focus to either the last
// window that had the focus or the first one that can get it unless the
// focus had been already set to some other child
wxWindow *win = wxWindow::FindFocus();
while ( win )
{
if ( win == m_winParent )
{
// our child already has focus, don't take it away from it
return true;
}
if ( win->IsTopLevel() )
{
// don't look beyond the first top level parent - useless and
// unnecessary
break;
}
win = win->GetParent();
}
// protect against infinite recursion:
m_inSetFocus = true;
bool ret = SetFocusToChild();
m_inSetFocus = false;
return ret;
}
bool wxControlContainerBase::AcceptsFocus() const
{
return m_acceptsFocusSelf && m_winParent->CanBeFocused();
}
bool wxControlContainerBase::SetFocusToChild()
{
return wxSetFocusToChild(m_winParent, &m_winLastFocused);
}
#ifdef __WXMSW__
bool wxControlContainerBase::HasTransparentBackground() const
{
for ( wxWindow *win = m_winParent->GetParent(); win; win = win->GetParent() )
{
if ( win->MSWHasInheritableBackground() )
return true;
if ( win->IsTopLevel() )
break;
}
return false;
}
#endif // __WXMSW__
#ifndef wxHAS_NATIVE_TAB_TRAVERSAL
// ----------------------------------------------------------------------------
// generic wxControlContainer
// ----------------------------------------------------------------------------
wxControlContainer::wxControlContainer()
{
m_winLastFocused = NULL;
}
void wxControlContainer::SetLastFocus(wxWindow *win)
{
// the panel itself should never get the focus at all but if it does happen
// temporarily (as it seems to do under wxGTK), at the very least don't
// forget our previous m_winLastFocused
if ( win != m_winParent )
{
// if we're setting the focus
if ( win )
{
// find the last _immediate_ child which got focus
wxWindow *winParent = win;
while ( winParent != m_winParent )
{
win = winParent;
winParent = win->GetParent();
// Yes, this can happen, though in a totally pathological case.
// like when detaching a menubar from a frame with a child
// which has pushed itself as an event handler for the menubar.
// (under wxGTK)
wxASSERT_MSG( winParent,
wxT("Setting last focus for a window that is not our child?") );
}
}
m_winLastFocused = win;
if ( win )
{
wxLogTrace(TRACE_FOCUS, wxT("Set last focus to %s(%s)"),
win->GetClassInfo()->GetClassName(),
win->GetLabel().c_str());
}
else
{
wxLogTrace(TRACE_FOCUS, wxT("No more last focus"));
}
}
}
// --------------------------------------------------------------------
// The following functions is used by wxSetFocusToChild()
// --------------------------------------------------------------------
#if defined(USE_RADIOBTN_NAV)
namespace
{
wxRadioButton* wxGetSelectedButtonInGroup(const wxRadioButton *btn)
{
// Find currently selected button
if (btn->GetValue())
return const_cast<wxRadioButton*>(btn);
if (btn->HasFlag(wxRB_SINGLE))
return NULL;
wxRadioButton *selBtn;
// First check all previous buttons
for (selBtn = btn->GetPreviousInGroup(); selBtn; selBtn = selBtn->GetPreviousInGroup())
if (selBtn->GetValue())
return selBtn;
// Now all following buttons
for (selBtn = btn->GetNextInGroup(); selBtn; selBtn = selBtn->GetNextInGroup())
if (selBtn->GetValue())
return selBtn;
return NULL;
}
} // anonymous namespace
#endif // USE_RADIOBTN_NAV
// ----------------------------------------------------------------------------
// Keyboard handling - this is the place where the TAB traversal logic is
// implemented. As this code is common to all ports, this ensures consistent
// behaviour even if we don't specify how exactly the wxNavigationKeyEvent are
// generated and this is done in platform specific code which also ensures that
// we can follow the given platform standards.
// ----------------------------------------------------------------------------
void wxControlContainer::HandleOnNavigationKey( wxNavigationKeyEvent& event )
{
// for a TLW we shouldn't involve the parent window, it has nothing to do
// with keyboard navigation inside this TLW
wxWindow *parent = m_winParent->IsTopLevel() ? NULL
: m_winParent->GetParent();
// the event is propagated downwards if the event emitter was our parent
bool goingDown = event.GetEventObject() == parent;
const wxWindowList& children = m_winParent->GetChildren();
// if we have exactly one notebook-like child window (actually it could be
// any window that returns true from its HasMultiplePages()), then
// [Shift-]Ctrl-Tab and Ctrl-PageUp/Down keys should iterate over its pages
// even if the focus is outside of the control because this is how the
// standard MSW properties dialogs behave and we do it under other platforms
// as well because it seems like a good idea -- but we can always put this
// block inside "#ifdef __WXMSW__" if it's not suitable there
if ( event.IsWindowChange() && !goingDown )
{
// check if we have a unique notebook-like child
wxWindow *bookctrl = NULL;
for ( wxWindowList::const_iterator i = children.begin(),
end = children.end();
i != end;
++i )
{
wxWindow * const window = *i;
if ( window->HasMultiplePages() )
{
if ( bookctrl )
{
// this is the second book-like control already so don't do
// anything as we don't know which one should have its page
// changed
bookctrl = NULL;
break;
}
bookctrl = window;
}
}
if ( bookctrl )
{
// make sure that we don't bubble up the event again from the book
// control resulting in infinite recursion
wxNavigationKeyEvent eventCopy(event);
eventCopy.SetEventObject(m_winParent);
if ( bookctrl->GetEventHandler()->ProcessEvent(eventCopy) )
return;
}
}
// there is not much to do if we don't have children and we're not
// interested in "notebook page change" events here
if ( !children.GetCount() || event.IsWindowChange() )
{
// let the parent process it unless it already comes from our parent
// of we don't have any
if ( goingDown ||
!parent || !parent->GetEventHandler()->ProcessEvent(event) )
{
event.Skip();
}
return;
}
// where are we going?
const bool forward = event.GetDirection();
// the node of the children list from which we should start looking for the
// next acceptable child
wxWindowList::compatibility_iterator node, start_node;
// we should start from the first/last control and not from the one which
// had focus the last time if we're propagating the event downwards because
// for our parent we look like a single control
if ( goingDown )
{
// just to be sure it's not used (normally this is not necessary, but
// doesn't hurt neither)
m_winLastFocused = NULL;
// start from first or last depending on where we're going
node = forward ? children.GetFirst() : children.GetLast();
}
else // going up
{
// try to find the child which has the focus currently
// the event emitter might have done this for us
wxWindow *winFocus = event.GetCurrentFocus();
// but if not, we might know where the focus was ourselves
if (!winFocus)
winFocus = m_winLastFocused;
// if still no luck, do it the hard way
if (!winFocus)
winFocus = wxWindow::FindFocus();
if ( winFocus )
{
#if defined(USE_RADIOBTN_NAV)
// If we are in a radio button group, start from the first item in the
// group
if ( event.IsFromTab() && wxIsKindOf(winFocus, wxRadioButton ) )
winFocus = static_cast<wxRadioButton*>(winFocus)->GetFirstInGroup();
#endif // USE_RADIOBTN_NAV
// ok, we found the focus - now is it our child?
start_node = children.Find( winFocus );
}
if ( !start_node && m_winLastFocused )
{
// window which has focus isn't our child, fall back to the one
// which had the focus the last time
start_node = children.Find( m_winLastFocused );
}
// if we still didn't find anything, we should start with the first one
if ( !start_node )
{
start_node = children.GetFirst();
}
// and the first child which we can try setting focus to is the next or
// the previous one
node = forward ? start_node->GetNext() : start_node->GetPrevious();
}
// we want to cycle over all elements passing by NULL
for ( ;; )
{
// don't go into infinite loop
if ( start_node && node && node == start_node )
break;
// Have we come to the last or first item on the panel?
if ( !node )
{
if ( !start_node )
{
// exit now as otherwise we'd loop forever
break;
}
if ( !goingDown )
{
// Check if our (maybe grand) parent is another panel: if this
// is the case, they will know what to do with this navigation
// key and so give them the chance to process it instead of
// looping inside this panel (normally, the focus will go to
// the next/previous item after this panel in the parent
// panel).
wxWindow *focusedParent = m_winParent;
while ( parent )
{
// We don't want to tab into a different dialog or frame or
// even an MDI child frame, so test for this explicitly
// (and in particular don't just use IsTopLevel() which
// would return false in the latter case).
if ( focusedParent->IsTopNavigationDomain(wxWindow::Navigation_Tab) )
break;
event.SetCurrentFocus( focusedParent );
if ( parent->GetEventHandler()->ProcessEvent( event ) )
return;
focusedParent = parent;
parent = parent->GetParent();
}
}
//else: as the focus came from our parent, we definitely don't want
// to send it back to it!
// no, we are not inside another panel so process this ourself
node = forward ? children.GetFirst() : children.GetLast();
continue;
}
wxWindow *child = node->GetData();
// don't TAB to another TLW
if ( child->IsTopLevel() )
{
node = forward ? node->GetNext() : node->GetPrevious();
continue;
}
#if defined(USE_RADIOBTN_NAV)
if ( event.IsFromTab() )
{
if ( wxIsKindOf(child, wxRadioButton) )
{
// only radio buttons with either wxRB_GROUP or wxRB_SINGLE
// can be tabbed to
if ( child->HasFlag(wxRB_GROUP) )
{
// need to tab into the active button within a group
wxRadioButton *rb = wxGetSelectedButtonInGroup((wxRadioButton*)child);
if ( rb )
child = rb;
}
else if ( !child->HasFlag(wxRB_SINGLE) )
{
node = forward ? node->GetNext() : node->GetPrevious();
continue;
}
}
}
else if ( m_winLastFocused &&
wxIsKindOf(m_winLastFocused, wxRadioButton) &&
!m_winLastFocused->HasFlag(wxRB_SINGLE) )
{
wxRadioButton * const
lastBtn = static_cast<wxRadioButton *>(m_winLastFocused);
// cursor keys don't navigate out of a radio button group so
// find the correct radio button to focus
if ( forward )
{
child = lastBtn->GetNextInGroup();
if ( !child )
{
// no next button in group, set it to the first button
child = lastBtn->GetFirstInGroup();
}
}
else
{
child = lastBtn->GetPreviousInGroup();
if ( !child )
{
// no previous button in group, set it to the last button
child = lastBtn->GetLastInGroup();
}
}
if ( child == m_winLastFocused )
{
// must be a group consisting of only one button therefore
// no need to send a navigation event
event.Skip(false);
return;
}
}
#endif // USE_RADIOBTN_NAV
if ( child->CanAcceptFocusFromKeyboard() )
{
// if we're setting the focus to a child panel we should prevent it
// from giving it to the child which had the focus the last time
// and instead give it to the first/last child depending from which
// direction we're coming
event.SetEventObject(m_winParent);
// disable propagation for this call as otherwise the event might
// bounce back to us.
wxPropagationDisabler disableProp(event);
if ( !child->GetEventHandler()->ProcessEvent(event) )
{
// set it first in case SetFocusFromKbd() results in focus
// change too
m_winLastFocused = child;
// everything is simple: just give focus to it
child->SetFocusFromKbd();
}
//else: the child manages its focus itself
event.Skip( false );
return;
}
node = forward ? node->GetNext() : node->GetPrevious();
}
// we cycled through all of our children and none of them wanted to accept
// focus
event.Skip();
}
void wxControlContainer::HandleOnWindowDestroy(wxWindowBase *child)
{
if ( child == m_winLastFocused )
m_winLastFocused = NULL;
}
// ----------------------------------------------------------------------------
// focus handling
// ----------------------------------------------------------------------------
void wxControlContainer::HandleOnFocus(wxFocusEvent& event)
{
wxLogTrace(TRACE_FOCUS, wxT("OnFocus on wxPanel 0x%p, name: %s"),
m_winParent->GetHandle(),
m_winParent->GetName().c_str() );
DoSetFocus();
event.Skip();
}
#else
// wxHAS_NATIVE_TAB_TRAVERSAL
bool wxControlContainer::SetFocusToChild()
{
return wxSetFocusToChild(m_winParent, NULL);
}
#endif // !wxHAS_NATIVE_TAB_TRAVERSAL
// ----------------------------------------------------------------------------
// SetFocusToChild(): this function is used by wxPanel but also by wxFrame in
// wxMSW, this is why it is outside of wxControlContainer class
// ----------------------------------------------------------------------------
bool wxSetFocusToChild(wxWindow *win, wxWindow **childLastFocused)
{
wxCHECK_MSG( win, false, wxT("wxSetFocusToChild(): invalid window") );
// wxCHECK_MSG( childLastFocused, false,
// wxT("wxSetFocusToChild(): NULL child poonter") );
if ( childLastFocused && *childLastFocused )
{
// It might happen that the window got reparented
if ( (*childLastFocused)->GetParent() == win )
{
// And it also could have become hidden in the meanwhile
// We want to focus on the deepest widget visible
wxWindow *deepestVisibleWindow = NULL;
while ( *childLastFocused )
{
if ( (*childLastFocused)->IsShown() )
{
if ( !deepestVisibleWindow )
deepestVisibleWindow = *childLastFocused;
}
else
deepestVisibleWindow = NULL;
// We shouldn't be looking for the child to focus beyond the
// TLW boundary. And we use IsTopNavigationDomain() here
// instead of IsTopLevel() because wxMDIChildFrame is also TLW
// from this point of view.
if ( (*childLastFocused)->
IsTopNavigationDomain(wxWindow::Navigation_Tab) )
{
break;
}
*childLastFocused = (*childLastFocused)->GetParent();
}
if ( deepestVisibleWindow )
{
*childLastFocused = deepestVisibleWindow;
wxLogTrace(TRACE_FOCUS,
wxT("SetFocusToChild() => last child (0x%p)."),
(*childLastFocused)->GetHandle());
// not SetFocusFromKbd(): we're restoring focus back to the old
// window and not setting it as the result of a kbd action
(*childLastFocused)->SetFocus();
return true;
}
}
else
{
// it doesn't count as such any more
*childLastFocused = NULL;
}
}
// set the focus to the first child who wants it
wxWindowList::compatibility_iterator node = win->GetChildren().GetFirst();
while ( node )
{
wxWindow *child = node->GetData();
node = node->GetNext();
// skip special windows:
if ( !win->IsClientAreaChild(child) )
continue;
if ( child->CanAcceptFocusFromKeyboard() && !child->IsTopLevel() )
{
#if defined(USE_RADIOBTN_NAV)
// If a radiobutton is the first focusable child, search for the
// selected radiobutton in the same group
wxRadioButton* btn = wxDynamicCast(child, wxRadioButton);
if (btn)
{
wxRadioButton* selected = wxGetSelectedButtonInGroup(btn);
if (selected)
child = selected;
}
#endif // USE_RADIOBTN_NAV
wxLogTrace(TRACE_FOCUS,
wxT("SetFocusToChild() => first child (0x%p)."),
child->GetHandle());
if (childLastFocused)
*childLastFocused = child;
child->SetFocusFromKbd();
return true;
}
}
return false;
}