git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@52634 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
		
			
				
	
	
		
			105 lines
		
	
	
		
			2.9 KiB
		
	
	
	
		
			Objective-C
		
	
	
	
	
	
			
		
		
	
	
			105 lines
		
	
	
		
			2.9 KiB
		
	
	
	
		
			Objective-C
		
	
	
	
	
	
/////////////////////////////////////////////////////////////////////////////
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// Name:        statbmp.h
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// Purpose:     interface of wxStaticBitmap
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// Author:      wxWidgets team
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// RCS-ID:      $Id$
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// Licence:     wxWindows license
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/////////////////////////////////////////////////////////////////////////////
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/**
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    @class wxStaticBitmap
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    @wxheader{statbmp.h}
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    A static bitmap control displays a bitmap. It is meant for display of the
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    small icons in the dialog boxes and is not meant to be a general purpose image
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    display control. In particular, under Windows 9x the size of bitmap is limited
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    to 64*64 pixels and thus you should use your own control if you want to
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    display larger images portably.
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    @library{wxcore}
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    @category{ctrl}
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    @appearance{staticbitmap.png}
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    @see wxStaticBitmap, wxStaticBox
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*/
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class wxStaticBitmap : public wxControl
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{
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public:
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    //@{
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    /**
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        Constructor, creating and showing a static bitmap control.
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        @param parent
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            Parent window. Should not be @NULL.
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        @param id
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            Control identifier. A value of -1 denotes a default value.
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        @param label
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            Bitmap label.
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        @param pos
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            Window position.
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        @param size
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            Window size.
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        @param style
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            Window style. See wxStaticBitmap.
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        @param name
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            Window name.
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        @see Create()
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    */
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    wxStaticBitmap();
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    wxStaticBitmap(wxWindow* parent, wxWindowID id,
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                   const wxBitmap& label,
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                   const wxPoint& pos = wxDefaultPosition,
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                   const wxSize& size = wxDefaultSize,
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                   long style = 0,
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                   const wxString& name = "staticBitmap");
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    //@}
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    /**
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        Creation function, for two-step construction. For details see wxStaticBitmap().
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    */
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    bool Create(wxWindow* parent, wxWindowID id,
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                const wxBitmap& label,
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                const wxPoint& pos = wxDefaultPosition,
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                const wxSize& size = wxDefaultSize,
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                long style = 0,
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                const wxString& name = "staticBitmap");
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    /**
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        Returns the bitmap currently used in the control. Notice that this method can
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        be called even if SetIcon() had been used.
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        @see SetBitmap()
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    */
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    wxBitmap GetBitmap() const;
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    /**
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        Returns the icon currently used in the control. Notice that this method can
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        only be called if SetIcon() had been used: an icon
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        can't be retrieved from the control if a bitmap had been set (using
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        wxStaticBitmap::SetBitmap).
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        @see SetIcon()
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    */
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    wxIcon GetIcon() const;
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    /**
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        Sets the bitmap label.
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        @param label
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            The new bitmap.
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        @see GetBitmap()
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    */
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    virtual void SetBitmap(const wxBitmap& label);
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    /**
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        Sets the label to the given icon.
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        @param label
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            The new icon.
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    */
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    virtual void SetIcon(const wxIcon& label);
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};
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