git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@52634 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
		
			
				
	
	
		
			651 lines
		
	
	
		
			20 KiB
		
	
	
	
		
			Objective-C
		
	
	
	
	
	
			
		
		
	
	
			651 lines
		
	
	
		
			20 KiB
		
	
	
	
		
			Objective-C
		
	
	
	
	
	
/////////////////////////////////////////////////////////////////////////////
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// Name:        dcsvg.h
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// Purpose:     interface of wxSVGFileDC
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// Author:      wxWidgets team
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// RCS-ID:      $Id$
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// Licence:     wxWindows license
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/////////////////////////////////////////////////////////////////////////////
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/**
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    @class wxSVGFileDC
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    @wxheader{dcsvg.h}
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    A wxSVGFileDC is a @e device context onto which graphics and text can be drawn,
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    and the output
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    produced as a vector file, in the SVG format
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    (see W3C specifications).
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    This format can be read by a range of programs, including a Netscape plugin
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    (Adobe), full details
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    in the SVG Implementation and Resource Directory.
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    Vector formats may often be smaller than raster formats.
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    The intention behind wxSVGFileDC is that it can be used to produce a file
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    corresponding
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    to the screen display context, wxSVGFileDC, by passing the wxSVGFileDC as a
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    parameter instead of a wxSVGFileDC. Thus the wxSVGFileDC is a write-only class.
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    As the wxSVGFileDC is a vector format, raster operations like GetPixel are
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    unlikely to be supported.
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    However, the SVG specification allows for PNG format raster files to be
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    embedded in the SVG, and so
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    bitmaps, icons and blit operations into the wxSVGFileDC are supported.
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    A more substantial SVG library (for reading and writing) is available at the
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    wxArt2D website.
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    @library{wxcore}
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    @category{FIXME}
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    @see @b Members
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*/
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class wxSVGFileDC : public wxDC
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{
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public:
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    //@{
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    /**
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        Constructors:
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        a filename @a f with default size 340x240 at 72.0 dots per inch (a frequent
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        screen resolution).
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        a filename @a f with size @a Width by @a Height at 72.0 dots per inch
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        a filename @a f with size @a Width by @a Height at @a dpi resolution.
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    */
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    wxSVGFileDC(wxString f);
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    wxSVGFileDC(wxString f, int Width, int Height);
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    wxSVGFileDC(wxString f, int Width, int Height, float dpi);
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    //@}
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    /**
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        Destructor.
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    */
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    ~wxSVGFileDC();
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    /**
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        Does nothing
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    */
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    /**
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        As wxDC: Copy from a source DC to this DC, specifying the destination
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        coordinates, size of area to copy, source DC, source coordinates,
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        logical function, whether to use a bitmap mask, and mask source position.
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    */
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    bool Blit(wxCoord xdest, wxCoord ydest, wxCoord width,
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              wxCoord height, wxSVGFileDC* source,
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              wxCoord xsrc, wxCoord ysrc,
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              int logicalFunc = wxCOPY,
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              bool useMask = FALSE,
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              wxCoord xsrcMask = -1,
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              wxCoord ysrcMask = -1);
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    /**
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        Adds the specified point to the bounding box which can be retrieved with
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        wxDC::MinX, wxDC::MaxX and
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        wxDC::MinY, wxDC::MaxY functions.
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    */
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    void CalcBoundingBox(wxCoord x, wxCoord y);
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    /**
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        This makes no sense in wxSVGFileDC and does nothing
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    */
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    void Clear();
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    /**
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        Not Implemented
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    */
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    void CrossHair(wxCoord x, wxCoord y);
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    /**
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        Not Implemented
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    */
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    void DestroyClippingRegion();
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    /**
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        Convert device X coordinate to logical coordinate, using the current
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        mapping mode.
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    */
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    wxCoord DeviceToLogicalX(wxCoord x);
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    /**
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        Convert device X coordinate to relative logical coordinate, using the current
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        mapping mode but ignoring the x axis orientation.
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        Use this function for converting a width, for example.
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    */
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    wxCoord DeviceToLogicalXRel(wxCoord x);
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    /**
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        Converts device Y coordinate to logical coordinate, using the current
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        mapping mode.
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    */
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    wxCoord DeviceToLogicalY(wxCoord y);
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    /**
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        Convert device Y coordinate to relative logical coordinate, using the current
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        mapping mode but ignoring the y axis orientation.
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        Use this function for converting a height, for example.
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    */
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    wxCoord DeviceToLogicalYRel(wxCoord y);
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    /**
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        Draws an arc of a circle, centred on (@e xc, yc), with starting point (@e x1,
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        y1)
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        and ending at (@e x2, y2).   The current pen is used for the outline
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        and the current brush for filling the shape.
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        The arc is drawn in an anticlockwise direction from the start point to the end
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        point.
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    */
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    void DrawArc(wxCoord x1, wxCoord y1, wxCoord x2, wxCoord y2,
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                 wxCoord xc, wxCoord yc);
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    /**
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        Draw a bitmap on the device context at the specified point. If @a transparent
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        is @true and the bitmap has
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        a transparency mask, the bitmap will be drawn transparently.
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        When drawing a mono-bitmap, the current text foreground colour will be used to
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        draw the foreground
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        of the bitmap (all bits set to 1), and the current text background colour to
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        draw the background
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        (all bits set to 0). See also wxDC::SetTextForeground,
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        wxDC::SetTextBackground and wxMemoryDC.
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    */
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    void DrawBitmap(const wxBitmap& bitmap, wxCoord x, wxCoord y,
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                    bool transparent);
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    //@{
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    /**
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        Draws a check mark inside the given rectangle.
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    */
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    void DrawCheckMark(wxCoord x, wxCoord y, wxCoord width,
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                       wxCoord height);
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    void DrawCheckMark(const wxRect& rect);
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    //@}
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    //@{
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    /**
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        Draws a circle with the given centre and radius.
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        @see wxDC::DrawEllipse
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    */
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    void DrawCircle(wxCoord x, wxCoord y, wxCoord radius);
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    void DrawCircle(const wxPoint& pt, wxCoord radius);
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    //@}
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    //@{
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    /**
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        Draws an ellipse contained in the rectangle specified either with the given top
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        left corner and the given size or directly. The current pen is used for the
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        outline and the current brush for filling the shape.
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        @see wxDC::DrawCircle
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    */
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    void DrawEllipse(wxCoord x, wxCoord y, wxCoord width,
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                     wxCoord height);
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    void DrawEllipse(const wxPoint& pt, const wxSize& size);
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    void DrawEllipse(const wxRect& rect);
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    //@}
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    /**
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        Draws an arc of an ellipse. The current pen is used for drawing the arc and
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        the current brush is used for drawing the pie.
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        @a x and @a y specify the x and y coordinates of the upper-left corner of the
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        rectangle that contains
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        the ellipse.
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        @a width and @a height specify the width and height of the rectangle that
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        contains
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        the ellipse.
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        @a start and @a end specify the start and end of the arc relative to the
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        three-o'clock
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        position from the center of the rectangle. Angles are specified
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        in degrees (360 is a complete circle). Positive values mean
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        counter-clockwise motion. If @a start is equal to @e end, a
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        complete ellipse will be drawn.
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    */
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    void DrawEllipticArc(wxCoord x, wxCoord y, wxCoord width,
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                         wxCoord height,
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                         double start,
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                         double end);
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    /**
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        Draw an icon on the display (does nothing if the device context is PostScript).
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        This can be the simplest way of drawing bitmaps on a window.
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    */
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    void DrawIcon(const wxIcon& icon, wxCoord x, wxCoord y);
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    /**
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        Draws a line from the first point to the second. The current pen is used
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        for drawing the line.
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    */
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    void DrawLine(wxCoord x1, wxCoord y1, wxCoord x2, wxCoord y2);
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    //@{
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    /**
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        Draws lines using an array of @a points of size @e n, or list of
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        pointers to points, adding the optional offset coordinate. The current
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        pen is used for drawing the lines.  The programmer is responsible for
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        deleting the list of points.
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    */
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    void DrawLines(int n, wxPoint points[], wxCoord xoffset = 0,
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                   wxCoord yoffset = 0);
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    void DrawLines(wxList* points, wxCoord xoffset = 0,
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                   wxCoord yoffset = 0);
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    //@}
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    /**
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        Draws a point using the current pen.
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    */
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    void DrawPoint(wxCoord x, wxCoord y);
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    //@{
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    /**
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        Draws a filled polygon using an array of @a points of size @e n,
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        or list of pointers to points, adding the optional offset coordinate.
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        The last argument specifies the fill rule: @b wxODDEVEN_RULE (the
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        default) or @b wxWINDING_RULE.
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        The current pen is used for drawing the outline, and the current brush
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        for filling the shape.  Using a transparent brush suppresses filling.
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        The programmer is responsible for deleting the list of points.
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        Note that wxWindows automatically closes the first and last points.
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    */
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    void DrawPolygon(int n, wxPoint points[], wxCoord xoffset = 0,
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                     wxCoord yoffset = 0,
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                     int fill_style = wxODDEVEN_RULE);
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    void DrawPolygon(wxList* points, wxCoord xoffset = 0,
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                     wxCoord yoffset = 0,
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                     int fill_style = wxODDEVEN_RULE);
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    //@}
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    /**
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        Draws a rectangle with the given top left corner, and with the given
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        size.  The current pen is used for the outline and the current brush
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        for filling the shape.
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    */
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    void DrawRectangle(wxCoord x, wxCoord y, wxCoord width,
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                       wxCoord height);
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    /**
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        Draws the text rotated by @a angle degrees.
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        The wxMSW wxDC and wxSVGFileDC rotate the text around slightly different
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        points, depending on the size of the font
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    */
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    void DrawRotatedText(const wxString& text, wxCoord x, wxCoord y,
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                         double angle);
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    /**
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        Draws a rectangle with the given top left corner, and with the given
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        size.  The corners are quarter-circles using the given radius. The
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        current pen is used for the outline and the current brush for filling
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        the shape.
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        If @a radius is positive, the value is assumed to be the
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        radius of the rounded corner. If @a radius is negative,
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        the absolute value is assumed to be the @e proportion of the smallest
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        dimension of the rectangle. This means that the corner can be
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        a sensible size relative to the size of the rectangle, and also avoids
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        the strange effects X produces when the corners are too big for
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        the rectangle.
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    */
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    void DrawRoundedRectangle(wxCoord x, wxCoord y, wxCoord width,
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                              wxCoord height,
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                              double radius = 20);
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    //@{
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    /**
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        Draws a three-point spline using the current pen.
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    */
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    void DrawSpline(wxList* points);
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    void DrawSpline(wxCoord x1, wxCoord y1, wxCoord x2,
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                    wxCoord y2,
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                    wxCoord x3,
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                    wxCoord y3);
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    //@}
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    /**
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        Draws a text string at the specified point, using the current text font,
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        and the current text foreground and background colours.
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        The coordinates refer to the top-left corner of the rectangle bounding
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        the string. See GetTextExtent() for how
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        to get the dimensions of a text string, which can be used to position the
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        text more precisely.
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    */
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    void DrawText(const wxString& text, wxCoord x, wxCoord y);
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    /**
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        Does nothing
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    */
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    void EndDoc();
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    /**
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        Does nothing
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    */
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    void EndDrawing();
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    /**
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        Does nothing
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    */
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    void EndPage();
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    /**
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        Not implemented
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    */
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    void FloodFill(wxCoord x, wxCoord y, const wxColour& colour,
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                   int style = wxFLOOD_SURFACE);
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    //@{
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    /**
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        Gets the brush used for painting the background (see
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        wxSVGFileDC::SetBackground).
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    */
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    wxBrush GetBackground() const;
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    const wxBrush GetBackground() const;
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    //@}
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    /**
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        Returns the current background mode: @c wxSOLID or @c wxTRANSPARENT.
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        @see wxDC::SetBackgroundMode
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    */
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    int GetBackgroundMode() const;
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    //@{
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    /**
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        Gets the current brush (see wxSVGFileDC::SetBrush).
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    */
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    wxBrush GetBrush() const;
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    const wxBrush GetBrush() const;
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    //@}
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    /**
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        Gets the character height of the currently set font.
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    */
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    wxCoord GetCharHeight();
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    /**
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        Gets the average character width of the currently set font.
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    */
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    wxCoord GetCharWidth();
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    /**
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        Not implemented
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    */
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    void GetClippingBox(wxCoord x, wxCoord y, wxCoord width,
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                        wxCoord height);
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    //@{
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    /**
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        Gets the current font (see wxSVGFileDC::SetFont).
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    */
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    wxFont GetFont() const;
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    const wxFont GetFont() const;
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    //@}
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    /**
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        Gets the current logical function (see wxSVGFileDC::SetLogicalFunction).
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    */
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    int GetLogicalFunction();
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    /**
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        Gets the @e mapping mode for the device context (see wxSVGFileDC::SetMapMode).
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    */
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    int GetMapMode();
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    //@{
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    /**
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        Gets the current pen (see wxSVGFileDC::SetPen).
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    */
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    wxPen GetPen() const;
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    const wxPen GetPen() const;
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    //@}
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    /**
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        Not implemented
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    */
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    bool GetPixel(wxCoord x, wxCoord y, wxColour* colour);
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    /**
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        For a Windows printer device context, this gets the horizontal and vertical
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        resolution.
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    */
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    void GetSize(wxCoord* width, wxCoord* height);
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    //@{
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    /**
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        Gets the current text background colour (see wxSVGFileDC::SetTextBackground).
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    */
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    wxColour GetTextBackground() const;
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    const wxColour GetTextBackground() const;
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    //@}
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    /**
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        Gets the dimensions of the string using the currently selected font.
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        @a string is the text string to measure, @a w and @a h are
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        the total width and height respectively, @a descent is the
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        dimension from the baseline of the font to the bottom of the
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        descender, and @a externalLeading is any extra vertical space added
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        to the font by the font designer (usually is zero).
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        The optional parameter @a font specifies an alternative
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        to the currently selected font: but note that this does not
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        yet work under Windows, so you need to set a font for
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        the device context first.
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        See also wxFont, SetFont().
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    */
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    void GetTextExtent(const wxString& string, wxCoord* w,
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                       wxCoord* h,
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                       wxCoord* descent = NULL,
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                       wxCoord* externalLeading = NULL,
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                       wxFont* font = NULL);
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    //@{
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    /**
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        Gets the current text foreground colour (see wxSVGFileDC::SetTextForeground).
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    */
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    wxColour GetTextForeground() const;
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    const wxColour GetTextForeground() const;
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    //@}
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 | 
						|
    /**
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        Gets the current user scale factor (set by wxDC::SetUserScale).
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						|
    */
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    void GetUserScale(double x, double y);
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 | 
						|
    /**
 | 
						|
        Converts logical X coordinate to device coordinate, using the current
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        mapping mode.
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						|
    */
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    wxCoord LogicalToDeviceX(wxCoord x);
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						|
 | 
						|
    /**
 | 
						|
        Converts logical X coordinate to relative device coordinate, using the current
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						|
        mapping mode but ignoring the x axis orientation.
 | 
						|
        Use this for converting a width, for example.
 | 
						|
    */
 | 
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    wxCoord LogicalToDeviceXRel(wxCoord x);
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						|
 | 
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    /**
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						|
        Converts logical Y coordinate to device coordinate, using the current
 | 
						|
        mapping mode.
 | 
						|
    */
 | 
						|
    wxCoord LogicalToDeviceY(wxCoord y);
 | 
						|
 | 
						|
    /**
 | 
						|
        Converts logical Y coordinate to relative device coordinate, using the current
 | 
						|
        mapping mode but ignoring the y axis orientation.
 | 
						|
        Use this for converting a height, for example.
 | 
						|
    */
 | 
						|
    wxCoord LogicalToDeviceYRel(wxCoord y);
 | 
						|
 | 
						|
    /**
 | 
						|
        Gets the maximum horizontal extent used in drawing commands so far.
 | 
						|
    */
 | 
						|
    wxCoord MaxX();
 | 
						|
 | 
						|
    /**
 | 
						|
        Gets the maximum vertical extent used in drawing commands so far.
 | 
						|
    */
 | 
						|
    wxCoord MaxY();
 | 
						|
 | 
						|
    /**
 | 
						|
        Gets the minimum horizontal extent used in drawing commands so far.
 | 
						|
    */
 | 
						|
    wxCoord MinX();
 | 
						|
 | 
						|
    /**
 | 
						|
        Gets the minimum vertical extent used in drawing commands so far.
 | 
						|
    */
 | 
						|
    wxCoord MinY();
 | 
						|
 | 
						|
    /**
 | 
						|
        Returns @true if the DC is ok to use; False values arise from being unable to
 | 
						|
        write the file
 | 
						|
    */
 | 
						|
    bool Ok();
 | 
						|
 | 
						|
    /**
 | 
						|
        Resets the bounding box: after a call to this function, the bounding box
 | 
						|
        doesn't contain anything.
 | 
						|
 | 
						|
        @see wxDC::CalcBoundingBox
 | 
						|
    */
 | 
						|
    void ResetBoundingBox();
 | 
						|
 | 
						|
    /**
 | 
						|
        Sets the x and y axis orientation (i.e., the direction from lowest to
 | 
						|
        highest values on the axis). The default orientation is the natural
 | 
						|
        orientation, e.g. x axis from left to right and y axis from bottom up.
 | 
						|
 | 
						|
        @param xLeftRight
 | 
						|
            True to set the x axis orientation to the natural
 | 
						|
            left to right orientation, @false to invert it.
 | 
						|
        @param yBottomUp
 | 
						|
            True to set the y axis orientation to the natural
 | 
						|
            bottom up orientation, @false to invert it.
 | 
						|
    */
 | 
						|
    void SetAxisOrientation(bool xLeftRight, bool yBottomUp);
 | 
						|
 | 
						|
    /**
 | 
						|
        Sets the current background brush for the DC.
 | 
						|
    */
 | 
						|
    void SetBackground(const wxBrush& brush);
 | 
						|
 | 
						|
    /**
 | 
						|
        @a mode may be one of wxSOLID and wxTRANSPARENT. This setting determines
 | 
						|
        whether text will be drawn with a background colour or not.
 | 
						|
    */
 | 
						|
    void SetBackgroundMode(int mode);
 | 
						|
 | 
						|
    /**
 | 
						|
        Sets the current brush for the DC.
 | 
						|
        If the argument is wxNullBrush, the current brush is selected out of the device
 | 
						|
        context, and the original brush restored, allowing the current brush to
 | 
						|
        be destroyed safely.
 | 
						|
        See also wxBrush.
 | 
						|
        See also wxMemoryDC for the interpretation of colours
 | 
						|
        when drawing into a monochrome bitmap.
 | 
						|
    */
 | 
						|
    void SetBrush(const wxBrush& brush);
 | 
						|
 | 
						|
    //@{
 | 
						|
    /**
 | 
						|
        Not implemented
 | 
						|
    */
 | 
						|
    void SetClippingRegion(wxCoord x, wxCoord y, wxCoord width,
 | 
						|
                           wxCoord height);
 | 
						|
    void SetClippingRegion(const wxPoint& pt, const wxSize& sz);
 | 
						|
    void SetClippingRegion(const wxRect& rect);
 | 
						|
    void SetClippingRegion(const wxRegion& region);
 | 
						|
    //@}
 | 
						|
 | 
						|
    /**
 | 
						|
        Sets the device origin (i.e., the origin in pixels after scaling has been
 | 
						|
        applied).
 | 
						|
        This function may be useful in Windows printing
 | 
						|
        operations for placing a graphic on a page.
 | 
						|
    */
 | 
						|
    void SetDeviceOrigin(wxCoord x, wxCoord y);
 | 
						|
 | 
						|
    /**
 | 
						|
        Sets the current font for the DC. It must be a valid font, in particular you
 | 
						|
        should not pass @c wxNullFont to this method.
 | 
						|
        See also wxFont.
 | 
						|
    */
 | 
						|
    void SetFont(const wxFont& font);
 | 
						|
 | 
						|
    /**
 | 
						|
        Only wxCOPY is avalaible; trying to set one of the othe values will fail
 | 
						|
    */
 | 
						|
    void SetLogicalFunction(int function);
 | 
						|
 | 
						|
    /**
 | 
						|
        The @e mapping mode of the device context defines the unit of
 | 
						|
        measurement used to convert logical units to device units. Note that
 | 
						|
        in X, text drawing isn't handled consistently with the mapping mode; a
 | 
						|
        font is always specified in point size. However, setting the @e user scale (see
 | 
						|
        wxSVGFileDC::SetUserScale) scales the text appropriately. In
 | 
						|
        Windows, scaleable TrueType fonts are always used; in X, results depend
 | 
						|
        on availability of fonts, but usually a reasonable match is found.
 | 
						|
        Note that the coordinate origin should ideally be selectable, but for
 | 
						|
        now is always at the top left of the screen/printer.
 | 
						|
        Drawing to a Windows printer device context under UNIX
 | 
						|
        uses the current mapping mode, but mapping mode is currently ignored for
 | 
						|
        PostScript output.
 | 
						|
        The mapping mode can be one of the following:
 | 
						|
 | 
						|
        wxMM_TWIPS
 | 
						|
 | 
						|
        Each logical unit is 1/20 of a point, or 1/1440 of
 | 
						|
          an inch.
 | 
						|
 | 
						|
        wxMM_POINTS
 | 
						|
 | 
						|
        Each logical unit is a point, or 1/72 of an inch.
 | 
						|
 | 
						|
        wxMM_METRIC
 | 
						|
 | 
						|
        Each logical unit is 1 mm.
 | 
						|
 | 
						|
        wxMM_LOMETRIC
 | 
						|
 | 
						|
        Each logical unit is 1/10 of a mm.
 | 
						|
 | 
						|
        wxMM_TEXT
 | 
						|
 | 
						|
        Each logical unit is 1 pixel.
 | 
						|
    */
 | 
						|
    void SetMapMode(int int);
 | 
						|
 | 
						|
    /**
 | 
						|
        Not implemented
 | 
						|
    */
 | 
						|
    void SetPalette(const wxPalette& palette);
 | 
						|
 | 
						|
    /**
 | 
						|
        Sets the current pen for the DC.
 | 
						|
        If the argument is wxNullPen, the current pen is selected out of the device
 | 
						|
        context, and the original pen restored.
 | 
						|
        See also wxMemoryDC for the interpretation of colours
 | 
						|
        when drawing into a monochrome bitmap.
 | 
						|
    */
 | 
						|
    void SetPen(const wxPen& pen);
 | 
						|
 | 
						|
    /**
 | 
						|
        Sets the current text background colour for the DC.
 | 
						|
    */
 | 
						|
    void SetTextBackground(const wxColour& colour);
 | 
						|
 | 
						|
    /**
 | 
						|
        Sets the current text foreground colour for the DC.
 | 
						|
        See also wxMemoryDC for the interpretation of colours
 | 
						|
        when drawing into a monochrome bitmap.
 | 
						|
    */
 | 
						|
    void SetTextForeground(const wxColour& colour);
 | 
						|
 | 
						|
    /**
 | 
						|
        Sets the user scaling factor, useful for applications which require
 | 
						|
        'zooming'.
 | 
						|
    */
 | 
						|
    void SetUserScale(double xScale, double yScale);
 | 
						|
 | 
						|
    /**
 | 
						|
        Does nothing
 | 
						|
    */
 | 
						|
    bool StartDoc(const wxString& message);
 | 
						|
};
 | 
						|
 |