Files
wxWidgets/contrib/samples/fl/fl_demo2/makefile.vc
Julian Smart 9a713b1149 Applied patch [ 623736 ] Build and use FL as DLL
This patch allows FL to be build as a DLL with the VC
project files, I was only able to at chief it with the VC
projects because the make file for building libs doesn't
have any rule to build DLLs (at least I didn't see how to
do it).

However the FL demo applications can be build using FL
in DLL form with MSVC project files and VC make files
(as mentioned before the FL DLL it self can only be build
using VC projects).

This patch includes 2 files; 1 to change current FL files
to work in DLL form and 1 extra include file that needs to
be added in the FL include directory.

Small note: if you want to use FL as a DLL you need to
use wxWin as a DLL.

Thanks,
Hans.


git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/branches/WX_2_4_BRANCH@17618 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
2002-10-24 11:21:47 +00:00

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#
# File: Makefile
# Author: Hans Van Leemputten
# Created: 2001
# Updated:
# Copyright: (c) wxWorkshop team, 2001
#
# Makefile : Builds fl sample (VC++, WIN32)
# Use FINAL=1 argument to nmake to build final version with no debug info.
WXDIR = ..\..\..\..
TARGET = fl_demo2
EXTRAINC = -DBMP_DIR=\"../bitmaps/\"
!if "$(WXUSING_FL_DLL)" == "1"
# Define WXUSING_FL_DLL so the compiler knows it is set.
EXTRAINC = $(EXTRAINC) -DWXUSING_FL_DLL
# Set to use wxWin in DLL format...
WXUSINGDLL = 1
!if "$(FINAL)" == "1"
EXTRALIBS = $(WXDIR)\lib\fldll.lib
!else
EXTRALIBS = $(WXDIR)\lib\fldlld.lib
!endif
!else
!if "$(FINAL)" == "1"
EXTRALIBS = $(WXDIR)\lib\fl.lib
!else
EXTRALIBS = $(WXDIR)\lib\fld.lib
!endif
!endif
PROGRAM = $(TARGET)
OBJECTS = $(TARGET).obj
!include $(WXDIR)\src\makeprog.vc