This patch allows FL to be build as a DLL with the VC project files, I was only able to at chief it with the VC projects because the make file for building libs doesn't have any rule to build DLLs (at least I didn't see how to do it). However the FL demo applications can be build using FL in DLL form with MSVC project files and VC make files (as mentioned before the FL DLL it self can only be build using VC projects). This patch includes 2 files; 1 to change current FL files to work in DLL form and 1 extra include file that needs to be added in the FL include directory. Small note: if you want to use FL as a DLL you need to use wxWin as a DLL. Thanks, Hans. git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/branches/WX_2_4_BRANCH@17618 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
55 lines
1.5 KiB
C++
55 lines
1.5 KiB
C++
/////////////////////////////////////////////////////////////////////////////
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// Name: cbcustom.h
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// Purpose: cbSimpleCustomizationPlugin class declaration
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// Author: Aleksandras Gluchovas
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// Modified by:
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// Created: 28/10/98
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// RCS-ID: $Id$
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// Copyright: (c) Aleksandras Gluchovas
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// Licence: wxWindows licence
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/////////////////////////////////////////////////////////////////////////////
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#ifndef __CBCUSTOM_G__
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#define __CBCUSTOM_G__
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#if defined(__GNUG__) && !defined(__APPLE__)
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#pragma interface "cbcustom.h"
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#endif
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#include "wx/fl/controlbar.h"
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/*
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This class enables customization of a bar, popping up a
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menu and handling basic customization such as floating
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and horizontal/vertical alignment of the bar.
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*/
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class WXFL_DECLSPEC cbSimpleCustomizationPlugin : public cbPluginBase
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{
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public:
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DECLARE_DYNAMIC_CLASS( cbSimpleCustomizationPlugin )
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int mCustMenuItemId;
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public:
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// Default constructor.
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cbSimpleCustomizationPlugin(void);
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// Constructor, taking parent pane and a pane mask flag.
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cbSimpleCustomizationPlugin( wxFrameLayout* pPanel, int paneMask = wxALL_PANES );
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// Plugin event handler for cbCustomizeBarEvent.
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void OnCustomizeBar( cbCustomizeBarEvent& event );
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// Plugin event handler for cbCustomizeLayoutEvent.
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void OnCustomizeLayout( cbCustomizeLayoutEvent& event );
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// Menu event handler.
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void OnMenuItemSelected( wxCommandEvent& event );
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DECLARE_EVENT_TABLE()
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};
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#endif /* __CBCUSTOM_G__ */
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