Files
wxWidgets/contrib/include/wx/fl/antiflickpl.h
Julian Smart 9a713b1149 Applied patch [ 623736 ] Build and use FL as DLL
This patch allows FL to be build as a DLL with the VC
project files, I was only able to at chief it with the VC
projects because the make file for building libs doesn't
have any rule to build DLLs (at least I didn't see how to
do it).

However the FL demo applications can be build using FL
in DLL form with MSVC project files and VC make files
(as mentioned before the FL DLL it self can only be build
using VC projects).

This patch includes 2 files; 1 to change current FL files
to work in DLL form and 1 extra include file that needs to
be added in the FL include directory.

Small note: if you want to use FL as a DLL you need to
use wxWin as a DLL.

Thanks,
Hans.


git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/branches/WX_2_4_BRANCH@17618 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
2002-10-24 11:21:47 +00:00

87 lines
2.1 KiB
C++

/////////////////////////////////////////////////////////////////////////////
// Name: antiflickpl.h
// Purpose: Double-buffering plugin class for reducing flicker
// Author: Aleksandras Gluchovas (@Lithuania)
// Modified by:
// Created: 23/10/98
// RCS-ID: $Id$
// Copyright: (c) Aleksandras Gluchovas
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
#ifndef __ANTIFLICKPL_G__
#define __ANTIFLICKPL_G__
#if defined(__GNUG__) && !defined(__APPLE__)
#pragma interface "antiflickpl.h"
#endif
#include "wx/fl/controlbar.h"
/*
Implements double-buffering to reduce flicker.
Bitmap and memory DC buffers are shared 'resources' among all instances of
antiflicker plugins within the application.
Locking for multithreaded applications is not yet implemented.
*/
class WXFL_DECLSPEC cbAntiflickerPlugin : public cbPluginBase
{
DECLARE_DYNAMIC_CLASS( cbAntiflickerPlugin )
protected:
static wxBitmap* mpVertBuf;
static wxBitmap* mpHorizBuf;
static wxMemoryDC* mpVertBufDc;
static wxMemoryDC* mpHorizBufDc;
static int mRefCount;
wxDC* mpLRUBufDc; // last-recently-used buffer
wxRect mLRUArea; // last-recently-used area
protected:
// Finds a suitable buffer. Returns NULL if a suitable buffer is not present.
wxDC* FindSuitableBuffer( const wxRect& forArea );
// Allocates a suitable buffer.
wxDC* AllocNewBuffer( const wxRect& forArea );
// Gets the window device context.
wxDC& GetWindowDC();
// Gets the client device context.
wxDC& GetClientDC();
public:
// Default constructor.
cbAntiflickerPlugin(void);
// Constructor taking frame layout panel, and pane mask.
cbAntiflickerPlugin( wxFrameLayout* pPanel, int paneMask = wxALL_PANES );
// Destructor.
virtual ~cbAntiflickerPlugin();
// Handler for plugin event.
void OnStartDrawInArea ( cbStartDrawInAreaEvent& event );
// Handler for plugin event.
void OnFinishDrawInArea( cbFinishDrawInAreaEvent& event );
DECLARE_EVENT_TABLE()
};
#endif /* __ANTIFLICKPL_G__ */