problems for wxMSW, wxGTK, wxMotif, wxX11 and wxMac in default configuration. Non-default configurations will probably need some more fixes. git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@19172 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
		
			
				
	
	
		
			81 lines
		
	
	
		
			2.3 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			81 lines
		
	
	
		
			2.3 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
/////////////////////////////////////////////////////////////////////////////
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// Name:        brush.h
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// Purpose:     wxBrush class
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// Author:      Julian Smart
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// Modified by:
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// Created:     17/09/98
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// RCS-ID:      $Id$
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// Copyright:   (c) Julian Smart
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// Licence:   	wxWindows licence
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/////////////////////////////////////////////////////////////////////////////
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#ifndef _WX_BRUSH_H_
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#define _WX_BRUSH_H_
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#ifdef __GNUG__
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#pragma interface "brush.h"
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#endif
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#include "wx/gdicmn.h"
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#include "wx/gdiobj.h"
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#include "wx/bitmap.h"
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#include "wx/colour.h"
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class WXDLLEXPORT wxBrush;
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class WXDLLEXPORT wxBrushRefData: public wxGDIRefData
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{
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    friend class WXDLLEXPORT wxBrush;
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public:
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    wxBrushRefData();
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    wxBrushRefData(const wxBrushRefData& data);
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    ~wxBrushRefData();
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protected:
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    int           m_style;
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    wxBitmap      m_stipple ;
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    wxColour      m_colour;
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};
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#define M_BRUSHDATA ((wxBrushRefData *)m_refData)
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// Brush
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class WXDLLEXPORT wxBrush: public wxGDIObject
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{
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    DECLARE_DYNAMIC_CLASS(wxBrush)
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public:
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    wxBrush();
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    wxBrush(const wxColour& col, int style);
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    wxBrush(const wxBitmap& stipple);
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    inline wxBrush(const wxBrush& brush) { Ref(brush); }
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    ~wxBrush();
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    virtual void SetColour(const wxColour& col)  ;
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    virtual void SetColour(unsigned char r, unsigned char g, unsigned char b)  ;
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    virtual void SetStyle(int style)  ;
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    virtual void SetStipple(const wxBitmap& stipple)  ;
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    inline wxBrush& operator = (const wxBrush& brush) { if (*this == brush) return (*this); Ref(brush); return *this; }
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    inline bool operator == (const wxBrush& brush) const { return m_refData == brush.m_refData; }
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    inline bool operator != (const wxBrush& brush) const { return m_refData != brush.m_refData; }
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    inline wxColour& GetColour() const { return (M_BRUSHDATA ? M_BRUSHDATA->m_colour : wxNullColour); };
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    inline int GetStyle() const { return (M_BRUSHDATA ? M_BRUSHDATA->m_style : 0); };
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    inline wxBitmap *GetStipple() const { return (M_BRUSHDATA ? & M_BRUSHDATA->m_stipple : 0); };
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    virtual bool Ok() const { return (m_refData != NULL) ; }
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    // Implementation
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    // Useful helper: create the brush resource
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    bool RealizeResource();
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    // When setting properties, we must make sure we're not changing
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    // another object
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    void Unshare();
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};
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#endif
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// _WX_BRUSH_H_
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