Change {DECLARE,IMPLEMENT}_*CLASS and {DECLARE,BEGIN,END}_EVENT_TABLE
occurrences to use the wx-prefixed version of the macros.
		
	
		
			
				
	
	
		
			240 lines
		
	
	
		
			7.7 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			240 lines
		
	
	
		
			7.7 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
/////////////////////////////////////////////////////////////////////////////
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// Name:        oleauto.cpp
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// Purpose:     OLE Automation wxWidgets sample
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// Author:      Julian Smart
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// Modified by:
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// Created:     08/12/98
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// Copyright:   (c) Julian Smart
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// Licence:     wxWindows licence
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/////////////////////////////////////////////////////////////////////////////
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// ============================================================================
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// declarations
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// ============================================================================
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// ----------------------------------------------------------------------------
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// headers
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// ----------------------------------------------------------------------------
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// For compilers that support precompilation, includes "wx/wx.h".
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#include "wx/wxprec.h"
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#ifdef __BORLANDC__
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    #pragma hdrstop
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#endif
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// for all others, include the necessary headers (this file is usually all you
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// need because it includes almost all "standard" wxWidgets headers
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#ifndef WX_PRECOMP
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    #include "wx/wx.h"
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#endif
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#include "wx/msw/ole/automtn.h"
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#ifndef __WINDOWS__
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#error "Sorry, this sample works under Windows only."
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#endif
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// ----------------------------------------------------------------------------
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// ressources
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// ----------------------------------------------------------------------------
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// the application icon
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#ifndef wxHAS_IMAGES_IN_RESOURCES
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    #include "../sample.xpm"
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#endif
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// ----------------------------------------------------------------------------
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// private classes
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// ----------------------------------------------------------------------------
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// Define a new application type, each program should derive a class from wxApp
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class MyApp : public wxApp
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{
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public:
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    // override base class virtuals
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    // ----------------------------
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    // this one is called on application startup and is a good place for the app
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    // initialization (doing it here and not in the ctor allows to have an error
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    // return: if OnInit() returns false, the application terminates)
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    virtual bool OnInit();
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};
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// Define a new frame type: this is going to be our main frame
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class MyFrame : public wxFrame
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{
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public:
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    // ctor(s)
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    MyFrame(const wxString& title, const wxPoint& pos, const wxSize& size);
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    // event handlers (these functions should _not_ be virtual)
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    void OnQuit(wxCommandEvent& event);
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    void OnAbout(wxCommandEvent& event);
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    void OnTest(wxCommandEvent& event);
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private:
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    // any class wishing to process wxWidgets events must use this macro
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    wxDECLARE_EVENT_TABLE();
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};
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// ----------------------------------------------------------------------------
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// constants
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// ----------------------------------------------------------------------------
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// IDs for the controls and the menu commands
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enum
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{
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    // menu items
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    OleAuto_Quit = 1,
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    OleAuto_About,
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    OleAuto_Test,
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    // controls start here (the numbers are, of course, arbitrary)
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    OleAuto_Text = 1000
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};
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// ----------------------------------------------------------------------------
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// event tables and other macros for wxWidgets
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// ----------------------------------------------------------------------------
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// the event tables connect the wxWidgets events with the functions (event
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// handlers) which process them. It can be also done at run-time, but for the
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// simple menu events like this the static method is much simpler.
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wxBEGIN_EVENT_TABLE(MyFrame, wxFrame)
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    EVT_MENU(OleAuto_Quit,  MyFrame::OnQuit)
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    EVT_MENU(OleAuto_About, MyFrame::OnAbout)
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    EVT_MENU(OleAuto_Test, MyFrame::OnTest)
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wxEND_EVENT_TABLE()
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// Create a new application object: this macro will allow wxWidgets to create
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// the application object during program execution (it's better than using a
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// static object for many reasons) and also declares the accessor function
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// wxGetApp() which will return the reference of the right type (i.e. MyApp and
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// not wxApp)
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wxIMPLEMENT_APP(MyApp);
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// ============================================================================
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// implementation
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// ============================================================================
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// ----------------------------------------------------------------------------
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// the application class
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// ----------------------------------------------------------------------------
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// `Main program' equivalent: the program execution "starts" here
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bool MyApp::OnInit()
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{
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    if ( !wxApp::OnInit() )
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        return false;
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    // Create the main application window
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    MyFrame *frame = new MyFrame(wxT("OleAuto wxWidgets App"),
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                                 wxPoint(50, 50), wxSize(450, 340));
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    // Show it
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    frame->Show(true);
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    // success: wxApp::OnRun() will be called which will enter the main message
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    // loop and the application will run. If we returned false here, the
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    // application would exit immediately.
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    return true;
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}
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// ----------------------------------------------------------------------------
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// main frame
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// ----------------------------------------------------------------------------
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// frame constructor
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MyFrame::MyFrame(const wxString& title, const wxPoint& pos, const wxSize& size)
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       : wxFrame((wxFrame *)NULL, wxID_ANY, title, pos, size)
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{
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    // set the frame icon
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    SetIcon(wxICON(sample));
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    // create a menu bar
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    wxMenu *menuFile = new wxMenu;
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    menuFile->Append(OleAuto_Test, wxT("&Test Excel Automation..."));
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    menuFile->Append(OleAuto_About, wxT("&About"));
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    menuFile->AppendSeparator();
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    menuFile->Append(OleAuto_Quit, wxT("E&xit"));
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    // now append the freshly created menu to the menu bar...
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    wxMenuBar *menuBar = new wxMenuBar;
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    menuBar->Append(menuFile, wxT("&File"));
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    // ... and attach this menu bar to the frame
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    SetMenuBar(menuBar);
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#if wxUSE_STATUSBAR
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    // create a status bar just for fun (by default with 1 pane only)
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    CreateStatusBar(2);
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    SetStatusText(wxT("Welcome to wxWidgets!"));
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#endif // wxUSE_STATUSBAR
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}
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// event handlers
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void MyFrame::OnQuit(wxCommandEvent& WXUNUSED(event))
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{
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    // true is to force the frame to close
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    Close(true);
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}
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void MyFrame::OnAbout(wxCommandEvent& WXUNUSED(event))
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{
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    wxMessageBox(wxT("This is an OLE Automation sample"),
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                 wxT("About OleAuto"), wxOK | wxICON_INFORMATION, this);
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}
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/* Tests OLE automation by making the active Excel cell bold,
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 * and changing the text.
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 */
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void MyFrame::OnTest(wxCommandEvent& WXUNUSED(event))
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{
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    wxMessageBox(wxT("Excel will be started if it is not running after you have pressed OK button.")
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        wxT("\nThe active cell should then say 'wxWidgets automation test!' in bold."),
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        wxT("Excel start"));
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    wxAutomationObject excelObject;
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    if ( !excelObject.GetInstance(wxT("Excel.Application")) )
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    {
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        wxLogError(wxT("Could not create Excel object."));
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        return;
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    }
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    // Ensure that Excel is visible
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    if (!excelObject.PutProperty(wxT("Visible"), true))
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    {
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        wxLogError(wxT("Could not make Excel object visible"));
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    }
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    const wxVariant workbooksCountVariant = excelObject.GetProperty(wxT("Workbooks.Count"));
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    if (workbooksCountVariant.IsNull())
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    {
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        wxLogError(wxT("Could not get workbooks count"));
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        return;
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    }
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    const long workbooksCount = workbooksCountVariant;
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    if (workbooksCount == 0)
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    {
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        const wxVariant workbook = excelObject.CallMethod(wxT("Workbooks.Add"));
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        if (workbook.IsNull())
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        {
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            wxLogError(wxT("Could not create new Workbook"));
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            return;
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        }
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    }
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    if (!excelObject.PutProperty(wxT("ActiveCell.Value"), wxT("wxWidgets automation test!")))
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    {
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        wxLogError(wxT("Could not set active cell value."));
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        return;
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    }
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    if (!excelObject.PutProperty(wxT("ActiveCell.Font.Bold"), wxVariant(true)) )
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    {
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        wxLogError(wxT("Could not put Bold property to active cell."));
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        return;
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    }
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}
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