git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@72871 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
		
			
				
	
	
		
			190 lines
		
	
	
		
			5.4 KiB
		
	
	
	
		
			Objective-C
		
	
	
	
	
	
			
		
		
	
	
			190 lines
		
	
	
		
			5.4 KiB
		
	
	
	
		
			Objective-C
		
	
	
	
	
	
/////////////////////////////////////////////////////////////////////////////
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// Name:        spinbutt.h
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// Purpose:     interface of wxSpinEvent, wxSpinButton
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// Author:      wxWidgets team
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// RCS-ID:      $Id$
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// Licence:     wxWindows licence
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/////////////////////////////////////////////////////////////////////////////
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/**
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    @class wxSpinEvent
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    This event class is used for the events generated by wxSpinButton and wxSpinCtrl.
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    @beginEventTable{wxSpinEvent}
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    @event{EVT_SPIN(id, func)}
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        Generated whenever an arrow is pressed.
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    @event{EVT_SPIN_UP(id, func)}
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        Generated when left/up arrow is pressed.
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    @event{EVT_SPIN_DOWN(id, func)}
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        Generated when right/down arrow is pressed.
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    @endEventTable
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    Note that if you handle both SPIN and UP or DOWN events, you will be notified
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    about each of them twice: first the UP/DOWN event will be received and then,
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    if it wasn't vetoed, the SPIN event will be sent.
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    @library{wxcore}
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    @category{events}
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    @see wxSpinButton and wxSpinCtrl
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*/
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class wxSpinEvent : public wxNotifyEvent
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{
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public:
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    /**
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        The constructor is not normally used by the user code.
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    */
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    wxSpinEvent(wxEventType commandType = wxEVT_NULL, int id = 0);
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    /**
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        Retrieve the current spin button or control value.
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    */
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    int GetPosition() const;
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    /**
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        Set the value associated with the event.
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    */
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    void SetPosition(int pos);
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};
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/**
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    @class wxSpinButton
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    A wxSpinButton has two small up and down (or left and right) arrow buttons.
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    It is often used next to a text control for increment and decrementing a value.
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    Portable programs should try to use wxSpinCtrl instead as wxSpinButton is not
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    implemented for all platforms but wxSpinCtrl is as it degenerates to a simple
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    wxTextCtrl on such platforms.
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    @note the range supported by this control (and wxSpinCtrl) depends on the
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          platform but is at least @c -0x8000 to @c 0x7fff. Under GTK and
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          Win32 with sufficiently new version of @c comctrl32.dll (at least 4.71
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          is required, 5.80 is recommended) the full 32 bit range is supported.
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    @beginStyleTable
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    @style{wxSP_HORIZONTAL}
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           Specifies a horizontal spin button (note that this style is not
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           supported in wxGTK).
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    @style{wxSP_VERTICAL}
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           Specifies a vertical spin button.
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    @style{wxSP_ARROW_KEYS}
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           The user can use arrow keys to change the value.
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    @style{wxSP_WRAP}
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           The value wraps at the minimum and maximum.
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    @endStyleTable
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    @beginEventEmissionTable{wxSpinEvent}
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    @event{EVT_SPIN(id, func)}
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        Generated whenever an arrow is pressed.
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    @event{EVT_SPIN_UP(id, func)}
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        Generated when left/up arrow is pressed.
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    @event{EVT_SPIN_DOWN(id, func)}
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        Generated when right/down arrow is pressed.
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    @endEventTable
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    Note that if you handle both SPIN and UP or DOWN events, you will be notified
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    about each of them twice: first the UP/DOWN event will be received and then,
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    if it wasn't vetoed, the SPIN event will be sent.
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    @library{wxcore}
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    @category{ctrl}
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    @appearance{spinbutton}
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    @see wxSpinCtrl
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*/
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class wxSpinButton : public wxControl
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{
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public:
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    /**
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        Default constructor.
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    */
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    wxSpinButton();
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    /**
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        Constructor, creating and showing a spin button.
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        @param parent
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            Parent window. Must not be @NULL.
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        @param id
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            Window identifier. The value wxID_ANY indicates a default value.
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        @param pos
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            Window position.
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            If ::wxDefaultPosition is specified then a default position is chosen.
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        @param size
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            Window size.
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            If ::wxDefaultSize is specified then a default size is chosen.
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        @param style
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            Window style. See wxSpinButton class description.
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        @param name
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            Window name.
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        @see Create()
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    */
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    wxSpinButton(wxWindow* parent, wxWindowID id = -1,
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                 const wxPoint& pos = wxDefaultPosition,
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                 const wxSize& size = wxDefaultSize,
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                 long style = wxSP_VERTICAL,
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                 const wxString& name = "spinButton");
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    /**
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        Destructor, destroys the spin button control.
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    */
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    virtual ~wxSpinButton();
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    /**
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        Scrollbar creation function called by the spin button constructor.
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        See wxSpinButton() for details.
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    */
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    bool Create(wxWindow* parent, wxWindowID id = -1,
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                const wxPoint& pos = wxDefaultPosition,
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                const wxSize& size = wxDefaultSize,
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                long style = wxSP_VERTICAL,
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                const wxString& name = "wxSpinButton");
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    /**
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        Returns the maximum permissible value.
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        @see SetRange()
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    */
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    virtual int GetMax() const;
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    /**
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        Returns the minimum permissible value.
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        @see SetRange()
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    */
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    virtual int GetMin() const;
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    /**
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        Returns the current spin button value.
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        @see SetValue()
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    */
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    virtual int GetValue() const;
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    /**
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        Sets the range of the spin button.
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        @param min
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            The minimum value for the spin button.
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        @param max
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            The maximum value for the spin button.
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        @see GetMin(), GetMax()
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    */
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    virtual void SetRange(int min, int max);
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    /**
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        Sets the value of the spin button.
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        @param value
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            The value for the spin button.
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    */
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    virtual void SetValue(int value);
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};
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