git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@31194 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
		
			
				
	
	
		
			108 lines
		
	
	
		
			3.7 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			108 lines
		
	
	
		
			3.7 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
/////////////////////////////////////////////////////////////////////////////
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// Name:        wx/cocoa/dialog.h
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// Purpose:     wxDialog class
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// Author:      David Elliott
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// Modified by:
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// Created:     2002/12/15
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// RCS-ID:      $Id:
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// Copyright:   David Elliott
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// Licence:     wxWindows licence
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/////////////////////////////////////////////////////////////////////////////
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#ifndef _WX_COCOA_DIALOG_H_
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#define _WX_COCOA_DIALOG_H_
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#include "wx/defs.h"
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// NOTE: we don't need panel.h, but other things expect it to be included
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#include "wx/panel.h"
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#include "wx/cocoa/NSPanel.h"
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WXDLLEXPORT_DATA(extern const wxChar*) wxDialogNameStr;
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// ========================================================================
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// wxDialog
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// ========================================================================
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class WXDLLEXPORT wxDialog : public wxDialogBase, protected wxCocoaNSPanel
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{
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    DECLARE_DYNAMIC_CLASS(wxDialog)
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    DECLARE_EVENT_TABLE()
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    WX_DECLARE_COCOA_OWNER(NSPanel,NSWindow,NSWindow)
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// ------------------------------------------------------------------------
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// initialization
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// ------------------------------------------------------------------------
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public:
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    wxDialog() { Init(); }
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    // Constructor with a modal flag, but no window id - the old convention
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    wxDialog(wxWindow *parent,
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            const wxString& title, bool modal,
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            int x = -1, int y= -1, int width = 500, int height = 500,
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            long style = wxDEFAULT_DIALOG_STYLE,
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            const wxString& name = wxDialogNameStr)
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    {
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        Init();
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        long modalStyle = modal ? wxDIALOG_MODAL : wxDIALOG_MODELESS ;
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        Create(parent, -1, title, wxPoint(x, y), wxSize(width, height),
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               style | modalStyle, name);
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    }
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    // Constructor with no modal flag - the new convention.
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    wxDialog(wxWindow *parent, wxWindowID winid,
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             const wxString& title,
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             const wxPoint& pos = wxDefaultPosition,
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             const wxSize& size = wxDefaultSize,
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             long style = wxDEFAULT_DIALOG_STYLE,
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             const wxString& name = wxDialogNameStr)
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    {
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        Init();
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        Create(parent, winid, title, pos, size, style, name);
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    }
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    bool Create(wxWindow *parent, wxWindowID winid,
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                const wxString& title,
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                const wxPoint& pos = wxDefaultPosition,
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                const wxSize& size = wxDefaultSize,
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                long style = wxDEFAULT_DIALOG_STYLE,
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                const wxString& name = wxDialogNameStr);
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    ~wxDialog();
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protected:
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    void Init();
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// ------------------------------------------------------------------------
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// Cocoa specifics
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// ------------------------------------------------------------------------
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protected:
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    virtual void CocoaDelegate_windowWillClose(void);
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    virtual bool Cocoa_canBecomeMainWindow(bool &canBecome)
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    {   canBecome = true; return true; }
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// ------------------------------------------------------------------------
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// Implementation
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// ------------------------------------------------------------------------
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public:
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    virtual bool Show(bool show = true);
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    void SetModal(bool flag);
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    virtual bool IsModal() const { return m_isModal; }
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    bool m_isModal;
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    // For now, same as Show(TRUE) but returns return code
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    virtual int ShowModal();
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    // may be called to terminate the dialog with the given return code
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    virtual void EndModal(int retCode);
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// ------------------------------------------------------------------------
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// Event handlers
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// ------------------------------------------------------------------------
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protected:
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    void OnCloseWindow(wxCloseEvent& event);
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    // Standard buttons
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    void OnOK(wxCommandEvent& event);
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    void OnApply(wxCommandEvent& event);
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    void OnCancel(wxCommandEvent& event);
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};
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#endif // _WX_COCOA_DIALOG_H_
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