git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@40109 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
		
			
				
	
	
		
			352 lines
		
	
	
		
			13 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			352 lines
		
	
	
		
			13 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
///////////////////////////////////////////////////////////////////////////////
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// Name:        confbase.h
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// Purpose:     declaration of the base class of all config implementations
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//              (see also: fileconf.h and msw/regconf.h and iniconf.h)
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// Author:      Karsten Ballüder & Vadim Zeitlin
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// Modified by:
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// Created:     07.04.98 (adapted from appconf.h)
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// RCS-ID:      $Id$
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// Copyright:   (c) 1997 Karsten Ballüder   Ballueder@usa.net
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//                       Vadim Zeitlin      <zeitlin@dptmaths.ens-cachan.fr>
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// Licence:     wxWindows licence
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///////////////////////////////////////////////////////////////////////////////
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#ifndef   _WX_CONFBASE_H_
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#define   _WX_CONFBASE_H_
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#include "wx/defs.h"
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#include "wx/string.h"
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class WXDLLIMPEXP_BASE wxArrayString;
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// ----------------------------------------------------------------------------
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// constants
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// ----------------------------------------------------------------------------
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/// shall we be case sensitive in parsing variable names?
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#ifndef wxCONFIG_CASE_SENSITIVE
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  #define  wxCONFIG_CASE_SENSITIVE       0
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#endif
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/// separates group and entry names (probably shouldn't be changed)
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#ifndef wxCONFIG_PATH_SEPARATOR
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  #define   wxCONFIG_PATH_SEPARATOR     _T('/')
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#endif
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/// introduces immutable entries
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// (i.e. the ones which can't be changed from the local config file)
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#ifndef wxCONFIG_IMMUTABLE_PREFIX
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  #define   wxCONFIG_IMMUTABLE_PREFIX   _T('!')
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#endif
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#if wxUSE_CONFIG
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#include "wx/string.h"
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/// should we use registry instead of configuration files under Windows?
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// (i.e. whether wxConfigBase::Create() will create a wxFileConfig (if it's
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//  false) or wxRegConfig (if it's true and we're under Win32))
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#ifndef   wxUSE_CONFIG_NATIVE
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  #define wxUSE_CONFIG_NATIVE 1
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#endif
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// Style flags for constructor style parameter
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enum
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{
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    wxCONFIG_USE_LOCAL_FILE = 1,
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    wxCONFIG_USE_GLOBAL_FILE = 2,
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    wxCONFIG_USE_RELATIVE_PATH = 4,
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    wxCONFIG_USE_NO_ESCAPE_CHARACTERS = 8
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};
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// ----------------------------------------------------------------------------
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// abstract base class wxConfigBase which defines the interface for derived
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// classes
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//
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// wxConfig organizes the items in a tree-like structure (modeled after the
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// Unix/Dos filesystem). There are groups (directories) and keys (files).
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// There is always one current group given by the current path.
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//
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// Keys are pairs "key_name = value" where value may be of string or integer
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// (long) type (TODO doubles and other types such as wxDate coming soon).
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// ----------------------------------------------------------------------------
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class WXDLLIMPEXP_BASE wxConfigBase
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{
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public:
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  // constants
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    // the type of an entry
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  enum EntryType
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  {
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    Type_Unknown,
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    Type_String,
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    Type_Boolean,
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    Type_Integer,    // use Read(long *)
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    Type_Float       // use Read(double *)
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  };
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  // static functions
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    // sets the config object, returns the previous pointer
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  static wxConfigBase *Set(wxConfigBase *pConfig);
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    // get the config object, creates it on demand unless DontCreateOnDemand
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    // was called
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  static wxConfigBase *Get(bool createOnDemand = true)
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       { if ( createOnDemand && (!ms_pConfig) ) Create(); return ms_pConfig; }
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    // create a new config object: this function will create the "best"
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    // implementation of wxConfig available for the current platform, see
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    // comments near definition wxUSE_CONFIG_NATIVE for details. It returns
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    // the created object and also sets it as ms_pConfig.
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  static wxConfigBase *Create();
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    // should Get() try to create a new log object if the current one is NULL?
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  static void DontCreateOnDemand() { ms_bAutoCreate = false; }
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  // ctor & virtual dtor
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      // ctor (can be used as default ctor too)
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      //
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      // Not all args will always be used by derived classes, but including
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      // them all in each class ensures compatibility. If appName is empty,
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      // uses wxApp name
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  wxConfigBase(const wxString& appName = wxEmptyString,
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               const wxString& vendorName = wxEmptyString,
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               const wxString& localFilename = wxEmptyString,
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               const wxString& globalFilename = wxEmptyString,
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               long style = 0);
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    // empty but ensures that dtor of all derived classes is virtual
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  virtual ~wxConfigBase();
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  // path management
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    // set current path: if the first character is '/', it's the absolute path,
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    // otherwise it's a relative path. '..' is supported. If the strPath
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    // doesn't exist it is created.
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  virtual void SetPath(const wxString& strPath) = 0;
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    // retrieve the current path (always as absolute path)
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  virtual const wxString& GetPath() const = 0;
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  // enumeration: all functions here return false when there are no more items.
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  // you must pass the same lIndex to GetNext and GetFirst (don't modify it)
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    // enumerate subgroups
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  virtual bool GetFirstGroup(wxString& str, long& lIndex) const = 0;
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  virtual bool GetNextGroup (wxString& str, long& lIndex) const = 0;
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    // enumerate entries
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  virtual bool GetFirstEntry(wxString& str, long& lIndex) const = 0;
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  virtual bool GetNextEntry (wxString& str, long& lIndex) const = 0;
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    // get number of entries/subgroups in the current group, with or without
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    // it's subgroups
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  virtual size_t GetNumberOfEntries(bool bRecursive = false) const = 0;
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  virtual size_t GetNumberOfGroups(bool bRecursive = false) const = 0;
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  // tests of existence
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    // returns true if the group by this name exists
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  virtual bool HasGroup(const wxString& strName) const = 0;
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    // same as above, but for an entry
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  virtual bool HasEntry(const wxString& strName) const = 0;
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    // returns true if either a group or an entry with a given name exist
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  bool Exists(const wxString& strName) const
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    { return HasGroup(strName) || HasEntry(strName); }
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    // get the entry type
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  virtual EntryType GetEntryType(const wxString& name) const
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  {
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    // by default all entries are strings
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    return HasEntry(name) ? Type_String : Type_Unknown;
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  }
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  // key access: returns true if value was really read, false if default used
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  // (and if the key is not found the default value is returned.)
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    // read a string from the key
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  bool Read(const wxString& key, wxString *pStr) const;
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  bool Read(const wxString& key, wxString *pStr, const wxString& defVal) const;
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    // read a number (long)
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  bool Read(const wxString& key, long *pl) const;
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  bool Read(const wxString& key, long *pl, long defVal) const;
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    // read an int
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  bool Read(const wxString& key, int *pi) const;
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  bool Read(const wxString& key, int *pi, int defVal) const;
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    // read a double
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  bool Read(const wxString& key, double* val) const;
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  bool Read(const wxString& key, double* val, double defVal) const;
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    // read a bool
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  bool Read(const wxString& key, bool* val) const;
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  bool Read(const wxString& key, bool* val, bool defVal) const;
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  // convenience functions returning directly the value (we don't have them for
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  // int/double/bool as there would be ambiguities with the long one then)
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  wxString Read(const wxString& key,
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                const wxString& defVal = wxEmptyString) const
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    { wxString s; (void)Read(key, &s, defVal); return s; }
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  long Read(const wxString& key, long defVal) const
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    { long l; (void)Read(key, &l, defVal); return l; }
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    // write the value (return true on success)
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  bool Write(const wxString& key, const wxString& value)
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    { return DoWriteString(key, value); }
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  bool Write(const wxString& key, long value)
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    { return DoWriteLong(key, value); }
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  bool Write(const wxString& key, int value)
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    { return DoWriteInt(key, value); }
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  bool Write(const wxString& key, double value)
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    { return DoWriteDouble(key, value); }
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  bool Write(const wxString& key, bool value)
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    { return DoWriteBool(key, value); }
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  // we have to provide a separate version for C strings as otherwise they
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  // would be converted to bool and not to wxString as expected!
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  bool Write(const wxString& key, const wxChar *value)
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    { return Write(key, wxString(value)); }
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  // permanently writes all changes
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  virtual bool Flush(bool bCurrentOnly = false) = 0;
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  // renaming, all functions return false on failure (probably because the new
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  // name is already taken by an existing entry)
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    // rename an entry
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  virtual bool RenameEntry(const wxString& oldName,
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                           const wxString& newName) = 0;
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    // rename a group
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  virtual bool RenameGroup(const wxString& oldName,
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                           const wxString& newName) = 0;
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  // delete entries/groups
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    // deletes the specified entry and the group it belongs to if
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    // it was the last key in it and the second parameter is true
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  virtual bool DeleteEntry(const wxString& key,
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                           bool bDeleteGroupIfEmpty = true) = 0;
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    // delete the group (with all subgroups)
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  virtual bool DeleteGroup(const wxString& key) = 0;
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    // delete the whole underlying object (disk file, registry key, ...)
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    // primarly for use by desinstallation routine.
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  virtual bool DeleteAll() = 0;
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  // options
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    // we can automatically expand environment variables in the config entries
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    // (this option is on by default, you can turn it on/off at any time)
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  bool IsExpandingEnvVars() const { return m_bExpandEnvVars; }
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  void SetExpandEnvVars(bool bDoIt = true) { m_bExpandEnvVars = bDoIt; }
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    // recording of default values
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  void SetRecordDefaults(bool bDoIt = true) { m_bRecordDefaults = bDoIt; }
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  bool IsRecordingDefaults() const { return m_bRecordDefaults; }
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  // does expansion only if needed
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  wxString ExpandEnvVars(const wxString& str) const;
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    // misc accessors
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  wxString GetAppName() const { return m_appName; }
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  wxString GetVendorName() const { return m_vendorName; }
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  // Used wxIniConfig to set members in constructor
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  void SetAppName(const wxString& appName) { m_appName = appName; }
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  void SetVendorName(const wxString& vendorName) { m_vendorName = vendorName; }
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  void SetStyle(long style) { m_style = style; }
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  long GetStyle() const { return m_style; }
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protected:
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  static bool IsImmutable(const wxString& key)
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    { return !key.IsEmpty() && key[0] == wxCONFIG_IMMUTABLE_PREFIX; }
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  // do read/write the values of different types
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  virtual bool DoReadString(const wxString& key, wxString *pStr) const = 0;
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  virtual bool DoReadLong(const wxString& key, long *pl) const = 0;
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  virtual bool DoReadInt(const wxString& key, int *pi) const;
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  virtual bool DoReadDouble(const wxString& key, double* val) const;
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  virtual bool DoReadBool(const wxString& key, bool* val) const;
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  virtual bool DoWriteString(const wxString& key, const wxString& value) = 0;
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  virtual bool DoWriteLong(const wxString& key, long value) = 0;
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  virtual bool DoWriteInt(const wxString& key, int value);
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  virtual bool DoWriteDouble(const wxString& key, double value);
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  virtual bool DoWriteBool(const wxString& key, bool value);
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private:
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  // are we doing automatic environment variable expansion?
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  bool m_bExpandEnvVars;
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  // do we record default values?
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  bool m_bRecordDefaults;
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  // static variables
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  static wxConfigBase *ms_pConfig;
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  static bool          ms_bAutoCreate;
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  // Application name and organisation name
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  wxString          m_appName;
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  wxString          m_vendorName;
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  // Style flag
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  long              m_style;
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};
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// a handy little class which changes current path to the path of given entry
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// and restores it in dtor: so if you declare a local variable of this type,
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// you work in the entry directory and the path is automatically restored
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// when the function returns
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// Taken out of wxConfig since not all compilers can cope with nested classes.
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class WXDLLIMPEXP_BASE wxConfigPathChanger
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{
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public:
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  // ctor/dtor do path changing/restoring of the path
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  wxConfigPathChanger(const wxConfigBase *pContainer, const wxString& strEntry);
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 ~wxConfigPathChanger();
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  // get the key name
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  const wxString& Name() const { return m_strName; }
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  // this method must be called if the original path (i.e. the current path at
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  // the moment of creation of this object) could have been deleted to prevent
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  // us from restoring the not existing (any more) path
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  //
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  // if the original path doesn't exist any more, the path will be restored to
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  // the deepest still existing component of the old path
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  void UpdateIfDeleted();
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private:
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  wxConfigBase *m_pContainer;   // object we live in
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  wxString      m_strName,      // name of entry (i.e. name only)
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                m_strOldPath;   // saved path
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  bool          m_bChanged;     // was the path changed?
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  DECLARE_NO_COPY_CLASS(wxConfigPathChanger)
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};
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// ----------------------------------------------------------------------------
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// the native wxConfigBase implementation
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// ----------------------------------------------------------------------------
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// under Windows we prefer to use the native implementation
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// wxIniConfig isn't native anywhere after droping win16 in wxWidgets 2.6
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#if defined(__WXMSW__) && wxUSE_CONFIG_NATIVE
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    #define wxConfig  wxRegConfig
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#else // either we're under Unix or wish to use files even under Windows
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  #define wxConfig  wxFileConfig
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#endif
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#endif // wxUSE_CONFIG
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/*
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  Replace environment variables ($SOMETHING) with their values. The format is
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  $VARNAME or ${VARNAME} where VARNAME contains alphanumeric characters and
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  '_' only. '$' must be escaped ('\$') in order to be taken literally.
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*/
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WXDLLIMPEXP_BASE wxString wxExpandEnvVars(const wxString &sz);
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/*
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  Split path into parts removing '..' in progress
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 */
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WXDLLIMPEXP_BASE void wxSplitPath(wxArrayString& aParts, const wxChar *sz);
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#endif
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  // _WX_CONFIG_H_
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