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wxWidgets/contrib/src/stc/ScintillaWX.h

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C++

////////////////////////////////////////////////////////////////////////////
// Name: ScintillaWX.h
// Purpose: A wxWindows implementation of Scintilla. A class derived
// from ScintillaBase that uses the "wx platform" defined in
// PlatWX.cpp. This class is one end of a bridge between
// the wx world and the Scintilla world. It needs a peer
// object of type wxStyledTextCtrl to function.
//
// Author: Robin Dunn
//
// Created: 13-Jan-2000
// RCS-ID: $Id$
// Copyright: (c) 2000 by Total Control Software
// Licence: wxWindows license
/////////////////////////////////////////////////////////////////////////////
#ifndef __ScintillaWX_h__
#define __ScintillaWX_h__
//----------------------------------------------------------------------
#include <ctype.h>
#include <stdlib.h>
#include <stdio.h>
#include <string.h>
#include "Platform.h"
#include "Scintilla.h"
#ifdef SCI_LEXER
#include "SciLexer.h"
#include "PropSet.h"
#include "Accessor.h"
#include "KeyWords.h"
#endif
#include "ContractionState.h"
#include "SVector.h"
#include "CellBuffer.h"
#include "CallTip.h"
#include "KeyMap.h"
#include "Indicator.h"
#include "LineMarker.h"
#include "Style.h"
#include "ViewStyle.h"
#include "AutoComplete.h"
#include "Document.h"
#include "Editor.h"
#include "ScintillaBase.h"
#include <wx/wx.h>
#include <wx/dataobj.h>
#include <wx/clipbrd.h>
#include <wx/dnd.h>
//----------------------------------------------------------------------
class wxStyledTextCtrl; // forward
class ScintillaWX;
//----------------------------------------------------------------------
// Helper classes
#if wxUSE_DRAG_AND_DROP
class wxSTCDropTarget : public wxTextDropTarget {
public:
void SetScintilla(ScintillaWX* swx) {
this->swx = swx;
}
bool OnDropText(wxCoord x, wxCoord y, const wxString& data);
wxDragResult OnEnter(wxCoord x, wxCoord y, wxDragResult def);
wxDragResult OnDragOver(wxCoord x, wxCoord y, wxDragResult def);
void OnLeave();
private:
ScintillaWX* swx;
};
#endif
//----------------------------------------------------------------------
class ScintillaWX : public ScintillaBase {
public:
ScintillaWX(wxStyledTextCtrl* win);
~ScintillaWX();
// base class virtuals
virtual void Initialise();
virtual void Finalise();
virtual void StartDrag();
virtual void SetTicking(bool on);
virtual void SetMouseCapture(bool on);
virtual bool HaveMouseCapture();
virtual void ScrollText(int linesToMove);
virtual void SetVerticalScrollPos();
virtual void SetHorizontalScrollPos();
virtual bool ModifyScrollBars(int nMax, int nPage);
virtual void Copy();
virtual void Paste();
virtual void CreateCallTipWindow(PRectangle rc);
virtual void AddToPopUp(const char *label, int cmd = 0, bool enabled = true);
virtual void ClaimSelection();
virtual long DefWndProc(unsigned int iMessage,
unsigned long wParam,
long lParam);
virtual long WndProc(unsigned int iMessage,
unsigned long wParam,
long lParam);
virtual void NotifyChange();
virtual void NotifyParent(SCNotification scn);
// Event delegates
void DoPaint(wxDC* dc, wxRect rect);
void DoHScroll(int type, int pos);
void DoVScroll(int type, int pos);
void DoSize(int width, int height);
void DoLoseFocus();
void DoGainFocus();
void DoSysColourChange();
void DoLeftButtonDown(Point pt, unsigned int curTime, bool shift, bool ctrl, bool alt);
void DoLeftButtonUp(Point pt, unsigned int curTime, bool ctrl);
void DoLeftButtonMove(Point pt);
void DoMiddleButtonUp(Point pt);
void DoMouseWheel(int rotation, int delta, int linesPerAction, int ctrlDown, bool isPageScroll);
void DoAddChar(int key);
int DoKeyDown(int key, bool shift, bool ctrl, bool alt, bool* consumed);
void DoTick() { Tick(); }
#if wxUSE_DRAG_AND_DROP
bool DoDropText(long x, long y, const wxString& data);
wxDragResult DoDragEnter(wxCoord x, wxCoord y, wxDragResult def);
wxDragResult DoDragOver(wxCoord x, wxCoord y, wxDragResult def);
void DoDragLeave();
#endif
void DoCommand(int ID);
void DoContextMenu(Point pt);
void DoOnListBox();
// helpers
void FullPaint();
bool CanPaste();
bool GetHideSelection() { return hideSelection; }
void DoScrollToLine(int line);
void DoScrollToColumn(int column);
private:
bool capturedMouse;
wxStyledTextCtrl* stc;
#if wxUSE_DRAG_AND_DROP
wxSTCDropTarget* dropTarget;
wxDragResult dragResult;
#endif
int wheelRotation;
};
//----------------------------------------------------------------------
#endif