git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@54024 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
		
			
				
	
	
		
			214 lines
		
	
	
		
			7.5 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			214 lines
		
	
	
		
			7.5 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
/////////////////////////////////////////////////////////////////////////////
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// Name:        dc.h
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// Purpose:     wxDC class
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// Author:      Vaclav Slavik
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// Created:     2001/03/09
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// RCS-ID:      $Id$
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// Copyright:   (c) 2001-2002 SciTech Software, Inc. (www.scitechsoft.com)
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// Licence:     wxWindows licence
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/////////////////////////////////////////////////////////////////////////////
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#ifndef _WX_DC_H_
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#define _WX_DC_H_
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#include "wx/defs.h"
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#include "wx/region.h"
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//-----------------------------------------------------------------------------
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// classes
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//-----------------------------------------------------------------------------
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class WXDLLIMPEXP_FWD_CORE wxDC;
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//-----------------------------------------------------------------------------
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// constants
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//-----------------------------------------------------------------------------
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#ifndef MM_TEXT
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#define MM_TEXT         0
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#define MM_ISOTROPIC    1
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#define MM_ANISOTROPIC  2
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#define MM_LOMETRIC     3
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#define MM_HIMETRIC     4
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#define MM_TWIPS        5
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#define MM_POINTS       6
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#define MM_METRIC       7
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#endif
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//-----------------------------------------------------------------------------
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// wxDC
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//-----------------------------------------------------------------------------
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// MGL fwd declarations:
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class MGLDevCtx;
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class MGLRegion;
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struct font_t;
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class WXDLLIMPEXP_CORE wxDC : public wxDCBase
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{
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    DECLARE_DYNAMIC_CLASS(wxDC)
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public:
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    wxDC();
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    virtual ~wxDC();
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    // implement base class pure virtuals
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    // ----------------------------------
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    virtual void Clear();
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    virtual bool StartDoc(const wxString& message);
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    virtual void EndDoc();
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    virtual void StartPage();
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    virtual void EndPage();
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    virtual void SetFont(const wxFont& font);
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    virtual void SetPen(const wxPen& pen);
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    virtual void SetBrush(const wxBrush& brush);
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    virtual void SetBackground(const wxBrush& brush);
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    virtual void SetBackgroundMode(int mode);
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    virtual void SetPalette(const wxPalette& palette);
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    virtual void DestroyClippingRegion();
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    virtual wxCoord GetCharHeight() const;
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    virtual wxCoord GetCharWidth() const;
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    virtual void DoGetTextExtent(const wxString& string,
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                                 wxCoord *x, wxCoord *y,
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                                 wxCoord *descent = NULL,
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                                 wxCoord *externalLeading = NULL,
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                                 const wxFont *theFont = NULL) const;
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    virtual bool CanDrawBitmap() const;
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    virtual bool CanGetTextExtent() const;
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    virtual int GetDepth() const;
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    virtual wxSize GetPPI() const;
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    virtual void SetLogicalFunction(int function);
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    // implementation from now on
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    // --------------------------
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    virtual void ComputeScaleAndOrigin();
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    wxCoord XDEV2LOG(wxCoord x) const       { return DeviceToLogicalX(x); }
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    wxCoord XDEV2LOGREL(wxCoord x) const    { return DeviceToLogicalXRel(x); }
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    wxCoord YDEV2LOG(wxCoord y) const       { return DeviceToLogicalY(y); }
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    wxCoord YDEV2LOGREL(wxCoord y) const    { return DeviceToLogicalYRel(y); }
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    wxCoord XLOG2DEV(wxCoord x) const       { return LogicalToDeviceX(x); }
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    wxCoord XLOG2DEVREL(wxCoord x) const    { return LogicalToDeviceXRel(x); }
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    wxCoord YLOG2DEV(wxCoord y) const       { return LogicalToDeviceY(y); }
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    wxCoord YLOG2DEVREL(wxCoord y) const    { return LogicalToDeviceYRel(y); }
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    MGLDevCtx *GetMGLDC() const { return m_MGLDC; }
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    void SetMGLDC(MGLDevCtx *mgldc, bool OwnsMGLDC = false);
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protected:
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    virtual bool DoFloodFill(wxCoord x, wxCoord y, const wxColour& col,
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                             int style = wxFLOOD_SURFACE);
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    virtual bool DoGetPixel(wxCoord x, wxCoord y, wxColour *col) const;
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    virtual void DoDrawPoint(wxCoord x, wxCoord y);
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    virtual void DoDrawLine(wxCoord x1, wxCoord y1, wxCoord x2, wxCoord y2);
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    virtual void DoDrawArc(wxCoord x1, wxCoord y1,
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                           wxCoord x2, wxCoord y2,
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                           wxCoord xc, wxCoord yc);
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    virtual void DoDrawEllipticArc(wxCoord x, wxCoord y, wxCoord w, wxCoord h,
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                                   double sa, double ea);
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    virtual void DoDrawRectangle(wxCoord x, wxCoord y, wxCoord width, wxCoord height);
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    virtual void DoDrawRoundedRectangle(wxCoord x, wxCoord y,
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                                        wxCoord width, wxCoord height,
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                                        double radius);
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    virtual void DoDrawEllipse(wxCoord x, wxCoord y, wxCoord width, wxCoord height);
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    virtual void DoCrossHair(wxCoord x, wxCoord y);
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    virtual void DoDrawIcon(const wxIcon& icon, wxCoord x, wxCoord y);
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    virtual void DoDrawBitmap(const wxBitmap &bmp, wxCoord x, wxCoord y,
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                              bool useMask = false);
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    virtual void DoDrawText(const wxString& text, wxCoord x, wxCoord y);
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    virtual void DoDrawRotatedText(const wxString& text, wxCoord x, wxCoord y,
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                                   double angle);
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    virtual bool DoBlit(wxCoord xdest, wxCoord ydest, wxCoord width, wxCoord height,
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                        wxDC *source, wxCoord xsrc, wxCoord ysrc,
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                        int rop = wxCOPY, bool useMask = false, wxCoord xsrcMask = -1, wxCoord ysrcMask = -1);
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    virtual void DoSetClippingRegion(wxCoord x, wxCoord y,
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                                     wxCoord width, wxCoord height);
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    virtual void DoSetDeviceClippingRegion(const wxRegion& region);
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    virtual void DoGetSize(int *width, int *height) const;
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    virtual void DoGetSizeMM(int* width, int* height) const;
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    virtual void DoDrawLines(int n, wxPoint points[],
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                             wxCoord xoffset, wxCoord yoffset);
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    virtual void DoDrawPolygon(int n, wxPoint points[],
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                               wxCoord xoffset, wxCoord yoffset,
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                               int fillStyle = wxODDEVEN_RULE);
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    // implementation from now on:
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protected:
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    // setup newly attached MGLDevCtx for wxDC's use
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    // (does things like setting RGB blending mode for antialiased texts):
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    void InitializeMGLDC();
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    // common part of DoDrawText() and DoDrawRotatedText()
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    void DrawAnyText(const wxString& text, wxCoord x, wxCoord y);
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    // MGL uses pens as both wxPens and wxBrushes, so we have to
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    // switch them as needed:
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    void SelectPen();
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    void SelectBrush();
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    void SelectMGLStipplePen(int style);
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    void SelectMGLFatPen(int style, int flag);
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    // Select m_font into m_MGLDC:
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    bool SelectMGLFont();
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    // Convert wxWin logical function to MGL rop:
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    int LogicalFunctionToMGLRop(int logFunc) const;
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    // Unified implementation of DrawIcon, DrawBitmap and Blit:
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    void DoDrawSubBitmap(const wxBitmap &bmp,
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                         wxCoord x, wxCoord y, wxCoord w, wxCoord h,
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                         wxCoord destx, wxCoord desty, int rop, bool useMask);
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    // MGL DC class we use:
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    MGLDevCtx        *m_MGLDC;
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    bool              m_OwnsMGLDC:1;
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    // helper variables for SelectXXXX():
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    bool              m_penSelected;
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    bool              m_brushSelected;
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    bool              m_downloadedPatterns[2];
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    // MGL does not render lines with width>1 with endings centered
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    // at given coords but with top left corner of the pen at them,
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    // these offsets are used to correct it. They are computed by
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    // SelectPen.
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    int               m_penOfsX, m_penOfsY;
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    double            m_mm_to_pix_x, m_mm_to_pix_y;
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    wxPalette         m_oldPalette;
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    wxRegion          m_currentClippingRegion;
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    wxRegion          m_globalClippingRegion;
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    // wxDC::Blit handles memoryDCs as special cases :(
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    bool              m_isMemDC;
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    font_t            *m_mglFont;
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};
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#endif
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    // _WX_DC_H_
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