git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@54125 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
		
			
				
	
	
		
			128 lines
		
	
	
		
			3.5 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			128 lines
		
	
	
		
			3.5 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
///////////////////////////////////////////////////////////////////////////////
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// Name:        wx/gauge.h
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// Purpose:     wxGauge interface
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// Author:      Vadim Zeitlin
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// Modified by:
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// Created:     20.02.01
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// RCS-ID:      $Id$
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// Copyright:   (c) 1996-2001 wxWidgets team
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// Licence:     wxWindows licence
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///////////////////////////////////////////////////////////////////////////////
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#ifndef _WX_GAUGE_H_BASE_
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#define _WX_GAUGE_H_BASE_
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#include "wx/defs.h"
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#if wxUSE_GAUGE
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#include "wx/control.h"
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// ----------------------------------------------------------------------------
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// wxGauge style flags
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// ----------------------------------------------------------------------------
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#define wxGA_HORIZONTAL      wxHORIZONTAL
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#define wxGA_VERTICAL        wxVERTICAL
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// Win32 only, is default (and only) on some other platforms
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#define wxGA_SMOOTH          0x0020
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#if WXWIN_COMPATIBILITY_2_6
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    // obsolete style
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    #define wxGA_PROGRESSBAR     0
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#endif // WXWIN_COMPATIBILITY_2_6
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// GTK and Mac always have native implementation of the indeterminate mode
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// wxMSW has native implementation only if comctl32.dll >= 6.00
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#if !defined(__WXGTK20__) && !defined(__WXMAC__) && !defined(__WXCOCOA__)
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    #define wxGAUGE_EMULATE_INDETERMINATE_MODE 1
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#else
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    #define wxGAUGE_EMULATE_INDETERMINATE_MODE 0
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#endif
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extern WXDLLIMPEXP_DATA_CORE(const char) wxGaugeNameStr[];
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// ----------------------------------------------------------------------------
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// wxGauge: a progress bar
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// ----------------------------------------------------------------------------
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class WXDLLIMPEXP_CORE wxGaugeBase : public wxControl
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{
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public:
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    wxGaugeBase() { m_rangeMax = m_gaugePos = 0; }
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    virtual ~wxGaugeBase();
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    bool Create(wxWindow *parent,
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                wxWindowID id,
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                int range,
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                const wxPoint& pos = wxDefaultPosition,
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                const wxSize& size = wxDefaultSize,
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                long style = wxGA_HORIZONTAL,
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                const wxValidator& validator = wxDefaultValidator,
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                const wxString& name = wxGaugeNameStr);
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    // determinate mode API
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    // set/get the control range
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    virtual void SetRange(int range);
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    virtual int GetRange() const;
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    virtual void SetValue(int pos);
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    virtual int GetValue() const;
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    // indeterminate mode API
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    virtual void Pulse();
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    // simple accessors
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    bool IsVertical() const { return HasFlag(wxGA_VERTICAL); }
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    // appearance params (not implemented for most ports)
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    virtual void SetShadowWidth(int w);
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    virtual int GetShadowWidth() const;
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    virtual void SetBezelFace(int w);
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    virtual int GetBezelFace() const;
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    // overriden base class virtuals
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    virtual bool AcceptsFocus() const { return false; }
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protected:
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    virtual wxBorder GetDefaultBorder() const { return wxBORDER_NONE; }
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    // the max position
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    int m_rangeMax;
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    // the current position
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    int m_gaugePos;
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#if wxGAUGE_EMULATE_INDETERMINATE_MODE
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    int m_nDirection;       // can be wxRIGHT or wxLEFT
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#endif
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    DECLARE_NO_COPY_CLASS(wxGaugeBase)
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};
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#if defined(__WXUNIVERSAL__)
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    #include "wx/univ/gauge.h"
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#elif defined(__WXMSW__)
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    #include "wx/msw/gauge.h"
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#elif defined(__WXMOTIF__)
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    #include "wx/motif/gauge.h"
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#elif defined(__WXGTK20__)
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    #include "wx/gtk/gauge.h"
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#elif defined(__WXGTK__)
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    #include "wx/gtk1/gauge.h"
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#elif defined(__WXMAC__)
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    #include "wx/osx/gauge.h"
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#elif defined(__WXCOCOA__)
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    #include "wx/cocoa/gauge.h"
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#elif defined(__WXPM__)
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    #include "wx/os2/gauge.h"
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#endif
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#endif // wxUSE_GAUGE
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#endif
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    // _WX_GAUGE_H_BASE_
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