Fixed commented names (path, filename, and extension) of files in include/ and src/. Prepended the names in src/ with "src/" everywhere, while starting those in include/wx/ with "wx/". git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@67254 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
		
			
				
	
	
		
			117 lines
		
	
	
		
			4.1 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			117 lines
		
	
	
		
			4.1 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
/////////////////////////////////////////////////////////////////////////////
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// Name:        wx/msw/wrapwin.h
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// Purpose:     Wrapper around <windows.h>, to be included instead of it
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// Author:      Vaclav Slavik
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// Created:     2003/07/22
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// RCS-ID:      $Id$
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// Copyright:   (c) 2003 Vaclav Slavik
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// Licence:     wxWindows licence
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/////////////////////////////////////////////////////////////////////////////
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#ifndef _WX_WRAPWIN_H_
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#define _WX_WRAPWIN_H_
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#include "wx/platform.h"
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// strict type checking to detect conversion from HFOO to HBAR at compile-time
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#ifndef STRICT
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    #define STRICT 1
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#endif
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// this macro tells windows.h to not define min() and max() as macros: we need
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// this as otherwise they conflict with standard C++ functions
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#ifndef NOMINMAX
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    #define NOMINMAX
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#endif // NOMINMAX
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// before including windows.h, define version macros at (currently) maximal
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// values because we do all our checks at run-time anyhow
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#ifndef WINVER
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    // the only exception to the above is MSVC 6 which has a time bomb in its
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    // headers: they warn against using them with WINVER >= 0x0500 as they
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    // contain only part of the declarations and they're not always correct, so
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    // don't define WINVER for it at all as this allows everything to work as
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    // expected both with standard VC6 headers (which define WINVER as 0x0400
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    // by default) and headers from a newer SDK (which may define it as 0x0500)
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    #if !defined(__VISUALC__) || (__VISUALC__ >= 1300)
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        #define WINVER 0x0600
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    #endif
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#endif
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// define _WIN32_WINNT and _WIN32_IE to the highest possible values because we
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// always check for the version of installed DLLs at runtime anyway (see
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// wxGetWinVersion() and wxApp::GetComCtl32Version()) unless the user really
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// doesn't want to use APIs only available on later OS versions and had defined
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// them to (presumably lower) values
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#ifndef _WIN32_WINNT
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    #define _WIN32_WINNT 0x0600
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#endif
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#ifndef _WIN32_IE
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    #define _WIN32_IE 0x0700
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#endif
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/* Deal with clash with __WINDOWS__ include guard */
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#if defined(__WXWINCE__) && defined(__WINDOWS__)
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#undef __WINDOWS__
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#endif
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// For IPv6 support, we must include winsock2.h before winsock.h, and
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// windows.h include winsock.h so do it before including it
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#if wxUSE_IPV6
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    #include <winsock2.h>
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#endif
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#include <windows.h>
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#if defined(__WXWINCE__) && !defined(__WINDOWS__)
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#define __WINDOWS__
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#endif
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// #undef the macros defined in winsows.h which conflict with code elsewhere
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#include "wx/msw/winundef.h"
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// Types DWORD_PTR, ULONG_PTR and so on are used for 64-bit compatability
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// in the WINAPI SDK (they are an integral type that is the size of a
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// pointer) on MSVC 7 and later. However, they are not available in older
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// Platform SDKs, and since they are typedefs and not #defines we simply
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// overwrite them if there is a chance that they're not defined
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#if (!defined(_MSC_VER) || (_MSC_VER < 1300)) && !defined(__WIN64__)
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    #define UINT_PTR unsigned int
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    #define INT_PTR int
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    #define LONG_PTR long
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    #define ULONG_PTR unsigned long
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    #define DWORD_PTR unsigned long
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#endif // !defined(_MSC_VER) || _MSC_VER < 1300
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// ----------------------------------------------------------------------------
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// Fix the functions wrongly implemented in unicows.dll
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// ----------------------------------------------------------------------------
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#if wxUSE_UNICODE_MSLU
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#if wxUSE_GUI
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WXDLLIMPEXP_CORE int wxMSLU_DrawStateW(WXHDC dc, WXHBRUSH br, WXFARPROC outputFunc,
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                                  WXLPARAM lData, WXWPARAM wData,
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                                  int x, int y, int cx, int cy,
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                                  unsigned int flags);
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#define DrawStateW(dc, br, func, ld, wd, x, y, cx, cy, flags) \
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    wxMSLU_DrawStateW((WXHDC)dc,(WXHBRUSH)br,(WXFARPROC)func, \
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                      ld, wd, x, y, cx, cy, flags)
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WXDLLIMPEXP_CORE int wxMSLU_GetOpenFileNameW(void *ofn);
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#define GetOpenFileNameW(ofn) wxMSLU_GetOpenFileNameW((void*)ofn)
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WXDLLIMPEXP_CORE int wxMSLU_GetSaveFileNameW(void *ofn);
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#define GetSaveFileNameW(ofn) wxMSLU_GetSaveFileNameW((void*)ofn)
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#endif // wxUSE_GUI
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#endif // wxUSE_UNICODE_MSLU
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#endif // _WX_WRAPWIN_H_
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