setup/configure changes for setting wxUSE_GRAPHICS_CONTEXT. git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@41619 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
		
			
				
	
	
		
			357 lines
		
	
	
		
			12 KiB
		
	
	
	
		
			C++
		
	
	
		
			Executable File
		
	
	
	
	
			
		
		
	
	
			357 lines
		
	
	
		
			12 KiB
		
	
	
	
		
			C++
		
	
	
		
			Executable File
		
	
	
	
	
/////////////////////////////////////////////////////////////////////////////
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// Name:        wx/graphics.h
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// Purpose:     graphics context header
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// Author:      Stefan Csomor
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// Modified by:
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// Created:
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// Copyright:   (c) Stefan Csomor
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// RCS-ID:      $Id$
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// Licence:     wxWindows licence
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/////////////////////////////////////////////////////////////////////////////
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#ifndef _WX_GRAPHICS_H_
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#define _WX_GRAPHICS_H_
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#if wxUSE_GRAPHICS_CONTEXT
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// ---------------------------------------------------------------------------
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// macros
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// ---------------------------------------------------------------------------
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#include "wx/geometry.h"
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#include "wx/dcclient.h"
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#include "wx/dynarray.h"
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/*
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 * notes about the graphics context apis
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 *
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 * angles : are measured in radians, 0.0 being in direction of positiv x axis, PI/2 being 
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 * in direction of positive y axis.
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 */
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class WXDLLEXPORT wxGraphicsPath
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{
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public :
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    wxGraphicsPath() {}
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    virtual ~wxGraphicsPath() {}
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    //
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    // These are the path primitives from which everything else can be constructed
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    //
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    // begins a new subpath at (x,y)
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    virtual void MoveToPoint( wxDouble x, wxDouble y ) = 0;
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    // adds a straight line from the current point to (x,y) 
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    virtual void AddLineToPoint( wxDouble x, wxDouble y ) = 0;
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    // adds a cubic Bezier curve from the current point, using two control points and an end point
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    virtual void AddCurveToPoint( wxDouble cx1, wxDouble cy1, wxDouble cx2, wxDouble cy2, wxDouble x, wxDouble y ) = 0;
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    // closes the current sub-path
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    virtual void CloseSubpath() = 0;
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    // gets the last point of the current path, (0,0) if not yet set
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    virtual void GetCurrentPoint( wxDouble& x, wxDouble&y) = 0;
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    // adds an arc of a circle centering at (x,y) with radius (r) from startAngle to endAngle
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    virtual void AddArc( wxDouble x, wxDouble y, wxDouble r, wxDouble startAngle, wxDouble endAngle, bool clockwise ) = 0;
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    //
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    // These are convenience functions which - if not available natively will be assembled 
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    // using the primitives from above
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    //
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    // adds a quadratic Bezier curve from the current point, using a control point and an end point
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    virtual void AddQuadCurveToPoint( wxDouble cx, wxDouble cy, wxDouble x, wxDouble y );
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    // appends a rectangle as a new closed subpath 
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    virtual void AddRectangle( wxDouble x, wxDouble y, wxDouble w, wxDouble h );
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    // appends an ellipsis as a new closed subpath fitting the passed rectangle
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    virtual void AddCircle( wxDouble x, wxDouble y, wxDouble r );
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    // draws a an arc to two tangents connecting (current) to (x1,y1) and (x1,y1) to (x2,y2), also a straight line from (current) to (x1,y1)
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    virtual void AddArcToPoint( wxDouble x1, wxDouble y1 , wxDouble x2, wxDouble y2, wxDouble r ) ;
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    // wrappers using wxPoint2DDoubles
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    wxPoint2DDouble GetCurrentPoint();
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    void MoveToPoint( const wxPoint2DDouble& p);
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    void AddLineToPoint( const wxPoint2DDouble& p);
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    void AddCurveToPoint( const wxPoint2DDouble& c1, const wxPoint2DDouble& c2, const wxPoint2DDouble& e);
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    void AddArc( const wxPoint2DDouble& c, wxDouble r, wxDouble startAngle, wxDouble endAngle, bool clockwise);
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    DECLARE_NO_COPY_CLASS(wxGraphicsPath)
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};
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class WXDLLEXPORT wxGraphicsContext
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{
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public:
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    wxGraphicsContext() {}
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    virtual ~wxGraphicsContext() {}
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    static wxGraphicsContext* Create( const wxWindowDC& dc) ;
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    // creates a path instance that corresponds to the type of graphics context, ie GDIPlus, cairo, CoreGraphics ...
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    virtual wxGraphicsPath * CreatePath() = 0;
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    // push the current state of the context, ie the transformation matrix on a stack
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    virtual void PushState() = 0;
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    // pops a stored state from the stack
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    virtual void PopState() = 0;
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    // clips drawings to the region
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    virtual void Clip( const wxRegion ®ion ) = 0;
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    //
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    // transformation
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    //
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    // translate
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    virtual void Translate( wxDouble dx , wxDouble dy ) = 0;
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    // scale
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    virtual void Scale( wxDouble xScale , wxDouble yScale ) = 0;
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    // rotate (radians)
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    virtual void Rotate( wxDouble angle ) = 0;
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    //
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    // setting the paint
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    //
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    // sets the pan
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    virtual void SetPen( const wxPen &pen ) = 0;
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    // sets the brush for filling
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    virtual void SetBrush( const wxBrush &brush ) = 0;
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    // sets the brush to a linear gradient, starting at (x1,y1) with color c1 to (x2,y2) with color c2
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    virtual void SetLinearGradientBrush( wxDouble x1, wxDouble y1, wxDouble x2, wxDouble y2, 
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        const wxColour&c1, const wxColour&c2) = 0;
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    // sets the brush to a radial gradient originating at (xo,yc) with color oColor and ends on a circle around (xc,yc) 
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    // with radius r and color cColor
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    virtual void SetRadialGradientBrush( wxDouble xo, wxDouble yo, wxDouble xc, wxDouble yc, wxDouble radius,
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        const wxColour &oColor, const wxColour &cColor) = 0;
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    // sets the font
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    virtual void SetFont( const wxFont &font ) = 0;
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    // sets the text color
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    virtual void SetTextColor( const wxColour &col ) = 0;
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    // strokes along a path with the current pen
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    virtual void StrokePath( const wxGraphicsPath *path ) = 0;
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    // fills a path with the current brush
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    virtual void FillPath( const wxGraphicsPath *path, int fillStyle = wxWINDING_RULE ) = 0;
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    // draws a path by first filling and then stroking
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    virtual void DrawPath( const wxGraphicsPath *path, int fillStyle = wxWINDING_RULE );
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    //
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    // text
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    //
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    virtual void DrawText( const wxString &str, wxDouble x, wxDouble y ) = 0;
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    virtual void DrawText( const wxString &str, wxDouble x, wxDouble y, wxDouble angle );
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    virtual void GetTextExtent( const wxString &text, wxDouble *width, wxDouble *height,
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        wxDouble *descent, wxDouble *externalLeading ) const  = 0;
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    virtual void GetPartialTextExtents(const wxString& text, wxArrayDouble& widths) const = 0;
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    //
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    // image support
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    //
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    virtual void DrawBitmap( const wxBitmap &bmp, wxDouble x, wxDouble y, wxDouble w, wxDouble h ) = 0;
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    virtual void DrawIcon( const wxIcon &icon, wxDouble x, wxDouble y, wxDouble w, wxDouble h ) = 0;
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    //
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    // convenience methods
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    //
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    // strokes a single line
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    virtual void StrokeLine( wxDouble x1, wxDouble y1, wxDouble x2, wxDouble y2);
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    // stroke lines connecting each of the points
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    virtual void StrokeLines( size_t n, const wxPoint2DDouble *points);
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    // stroke disconnected lines from begin to end points
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    virtual void StrokeLines( size_t n, const wxPoint2DDouble *beginPoints, const wxPoint2DDouble *endPoints);
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    // draws a polygon
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    virtual void DrawLines( size_t n, const wxPoint2DDouble *points, int fillStyle = wxWINDING_RULE );
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    // draws a polygon
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    virtual void DrawRectangle( wxDouble x, wxDouble y, wxDouble w, wxDouble h);
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    // draws an ellipse
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    virtual void DrawEllipse( wxDouble x, wxDouble y, wxDouble w, wxDouble h);
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    // draws a rounded rectangle
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    virtual void DrawRoundedRectangle( wxDouble x, wxDouble y, wxDouble w, wxDouble h, wxDouble radius);
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     // wrappers using wxPoint2DDouble TODO
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    DECLARE_NO_COPY_CLASS(wxGraphicsContext)
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};
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class WXDLLEXPORT wxGCDC: public wxDC
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{
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    DECLARE_DYNAMIC_CLASS(wxGCDC)
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    DECLARE_NO_COPY_CLASS(wxGCDC)
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public:
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    wxGCDC(const wxWindowDC& dc);
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    wxGCDC();
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    virtual ~wxGCDC();
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    void Init();
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    // implement base class pure virtuals
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    // ----------------------------------
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    virtual void Clear();
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    virtual bool StartDoc( const wxString& WXUNUSED(message) ) { return true; }
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    virtual void EndDoc(void) {}
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    virtual void StartPage(void) {}
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    virtual void EndPage(void) {}
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    virtual void SetFont(const wxFont& font);
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    virtual void SetPen(const wxPen& pen);
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    virtual void SetBrush(const wxBrush& brush);
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    virtual void SetBackground(const wxBrush& brush);
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    virtual void SetBackgroundMode(int mode);
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    virtual void SetPalette(const wxPalette& palette);
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    virtual void DestroyClippingRegion();
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    virtual wxCoord GetCharHeight() const;
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    virtual wxCoord GetCharWidth() const;
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    virtual bool CanDrawBitmap() const;
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    virtual bool CanGetTextExtent() const;
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    virtual int GetDepth() const;
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    virtual wxSize GetPPI() const;
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    virtual void SetMapMode(int mode);
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    virtual void SetUserScale(double x, double y);
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    virtual void SetLogicalScale(double x, double y);
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    virtual void SetLogicalOrigin(wxCoord x, wxCoord y);
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    virtual void SetDeviceOrigin(wxCoord x, wxCoord y);
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    virtual void SetAxisOrientation(bool xLeftRight, bool yBottomUp);
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    virtual void SetLogicalFunction(int function);
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    virtual void SetTextForeground(const wxColour& colour);
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    virtual void SetTextBackground(const wxColour& colour);
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    virtual void ComputeScaleAndOrigin();
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    wxGraphicsContext* GetGraphicContext() { return m_graphicContext; }
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protected:
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    // the true implementations
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    virtual bool DoFloodFill(wxCoord x, wxCoord y, const wxColour& col,
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        int style = wxFLOOD_SURFACE);
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    virtual void DoGradientFillLinear(const wxRect& rect,
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        const wxColour& initialColour,
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        const wxColour& destColour,
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        wxDirection nDirection = wxEAST);
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    virtual void DoGradientFillConcentric(const wxRect& rect,
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        const wxColour& initialColour,
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        const wxColour& destColour,
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        const wxPoint& circleCenter);
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    virtual bool DoGetPixel(wxCoord x, wxCoord y, wxColour *col) const;
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    virtual void DoDrawPoint(wxCoord x, wxCoord y);
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#if wxUSE_SPLINES
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    virtual void DoDrawSpline(wxList *points);
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#endif
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    virtual void DoDrawLine(wxCoord x1, wxCoord y1, wxCoord x2, wxCoord y2);
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    virtual void DoDrawArc(wxCoord x1, wxCoord y1,
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        wxCoord x2, wxCoord y2,
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        wxCoord xc, wxCoord yc);
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    virtual void DoDrawCheckMark(wxCoord x, wxCoord y,
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        wxCoord width, wxCoord height);
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    virtual void DoDrawEllipticArc(wxCoord x, wxCoord y, wxCoord w, wxCoord h,
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        double sa, double ea);
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    virtual void DoDrawRectangle(wxCoord x, wxCoord y, wxCoord width, wxCoord height);
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    virtual void DoDrawRoundedRectangle(wxCoord x, wxCoord y,
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        wxCoord width, wxCoord height,
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        double radius);
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    virtual void DoDrawEllipse(wxCoord x, wxCoord y, wxCoord width, wxCoord height);
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    virtual void DoCrossHair(wxCoord x, wxCoord y);
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    virtual void DoDrawIcon(const wxIcon& icon, wxCoord x, wxCoord y);
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    virtual void DoDrawBitmap(const wxBitmap &bmp, wxCoord x, wxCoord y,
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        bool useMask = false);
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    virtual void DoDrawText(const wxString& text, wxCoord x, wxCoord y);
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    virtual void DoDrawRotatedText(const wxString& text, wxCoord x, wxCoord y,
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        double angle);
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    virtual bool DoBlit(wxCoord xdest, wxCoord ydest, wxCoord width, wxCoord height,
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        wxDC *source, wxCoord xsrc, wxCoord ysrc,
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        int rop = wxCOPY, bool useMask = false, wxCoord xsrcMask = -1, wxCoord ysrcMask = -1);
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    virtual void DoGetSize(int *,int *) const;
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    virtual void DoGetSizeMM(int* width, int* height) const;
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    virtual void DoDrawLines(int n, wxPoint points[],
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        wxCoord xoffset, wxCoord yoffset);
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    virtual void DoDrawPolygon(int n, wxPoint points[],
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        wxCoord xoffset, wxCoord yoffset,
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        int fillStyle = wxODDEVEN_RULE);
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    virtual void DoDrawPolyPolygon(int n, int count[], wxPoint points[],
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        wxCoord xoffset, wxCoord yoffset,
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        int fillStyle);
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    virtual void DoSetClippingRegionAsRegion(const wxRegion& region);
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    virtual void DoSetClippingRegion(wxCoord x, wxCoord y,
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        wxCoord width, wxCoord height);
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    virtual void DoGetTextExtent(const wxString& string,
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        wxCoord *x, wxCoord *y,
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        wxCoord *descent = NULL,
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        wxCoord *externalLeading = NULL,
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        wxFont *theFont = NULL) const;
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    virtual bool DoGetPartialTextExtents(const wxString& text, wxArrayInt& widths) const;
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protected:
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    // scaling variables
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    double       m_mm_to_pix_x, m_mm_to_pix_y;
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    wxGraphicsContext* m_graphicContext;
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};
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#endif
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#endif
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    // _WX_GRID_H_BASE_
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