Files
wxWidgets/src/generic/laywin.cpp
Vadim Zeitlin 3f66f6a5b3 Remove all lines containing cvs/svn "$Id$" keyword.
This keyword is not expanded by Git which means it's not replaced with the
correct revision value in the releases made using git-based scripts and it's
confusing to have lines with unexpanded "$Id$" in the released files. As
expanding them with Git is not that simple (it could be done with git archive
and export-subst attribute) and there are not many benefits in having them in
the first place, just remove all these lines.

If nothing else, this will make an eventual transition to Git simpler.

Closes #14487.

git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@74602 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
2013-07-26 16:02:46 +00:00

347 lines
11 KiB
C++

/////////////////////////////////////////////////////////////////////////////
// Name: src/generic/laywin.cpp
// Purpose: Implements a simple layout algorithm, plus
// wxSashLayoutWindow which is an example of a window with
// layout-awareness (via event handlers). This is suited to
// IDE-style window layout.
// Author: Julian Smart
// Modified by:
// Created: 04/01/98
// Copyright: (c) Julian Smart
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
// For compilers that support precompilation, includes "wx/wx.h".
#include "wx/wxprec.h"
#ifdef __BORLANDC__
#pragma hdrstop
#endif
#ifndef WX_PRECOMP
#include "wx/frame.h"
#endif
#include "wx/laywin.h"
#include "wx/mdi.h"
IMPLEMENT_DYNAMIC_CLASS(wxQueryLayoutInfoEvent, wxEvent)
IMPLEMENT_DYNAMIC_CLASS(wxCalculateLayoutEvent, wxEvent)
wxDEFINE_EVENT( wxEVT_QUERY_LAYOUT_INFO, wxQueryLayoutInfoEvent );
wxDEFINE_EVENT( wxEVT_CALCULATE_LAYOUT, wxCalculateLayoutEvent );
// ----------------------------------------------------------------------------
// wxSashLayoutWindow
// ----------------------------------------------------------------------------
#if wxUSE_SASH
IMPLEMENT_CLASS(wxSashLayoutWindow, wxSashWindow)
BEGIN_EVENT_TABLE(wxSashLayoutWindow, wxSashWindow)
EVT_CALCULATE_LAYOUT(wxSashLayoutWindow::OnCalculateLayout)
EVT_QUERY_LAYOUT_INFO(wxSashLayoutWindow::OnQueryLayoutInfo)
END_EVENT_TABLE()
bool wxSashLayoutWindow::Create(wxWindow *parent, wxWindowID id, const wxPoint& pos,
const wxSize& size, long style, const wxString& name)
{
return wxSashWindow::Create(parent, id, pos, size, style, name);
}
void wxSashLayoutWindow::Init()
{
m_orientation = wxLAYOUT_HORIZONTAL;
m_alignment = wxLAYOUT_TOP;
#ifdef __WXMAC__
MacSetClipChildren( true ) ;
#endif
}
// This is the function that wxLayoutAlgorithm calls to ascertain the window
// dimensions.
void wxSashLayoutWindow::OnQueryLayoutInfo(wxQueryLayoutInfoEvent& event)
{
// int flags = event.GetFlags();
int requestedLength = event.GetRequestedLength();
event.SetOrientation(m_orientation);
event.SetAlignment(m_alignment);
if (m_orientation == wxLAYOUT_HORIZONTAL)
event.SetSize(wxSize(requestedLength, m_defaultSize.y));
else
event.SetSize(wxSize(m_defaultSize.x, requestedLength));
}
// Called by parent to allow window to take a bit out of the
// client rectangle, and size itself if not in wxLAYOUT_QUERY mode.
void wxSashLayoutWindow::OnCalculateLayout(wxCalculateLayoutEvent& event)
{
wxRect clientSize(event.GetRect());
int flags = event.GetFlags();
if (!IsShown())
return;
// Let's assume that all windows stretch the full extent of the window in
// the direction of that window orientation. This will work for non-docking toolbars,
// and the status bar. Note that the windows have to have been created in a certain
// order to work, else you might get a left-aligned window going to the bottom
// of the window, and the status bar appearing to the right of it. The
// status bar would have to be created after or before the toolbar(s).
wxRect thisRect;
// Try to stretch
int length = (GetOrientation() == wxLAYOUT_HORIZONTAL) ? clientSize.width : clientSize.height;
wxLayoutOrientation orient = GetOrientation();
// We assume that a window that says it's horizontal, wants to be stretched in that
// direction. Is this distinction too fine? Do we assume that any horizontal
// window needs to be stretched in that direction? Possibly.
int whichDimension = (GetOrientation() == wxLAYOUT_HORIZONTAL) ? wxLAYOUT_LENGTH_X : wxLAYOUT_LENGTH_Y;
wxQueryLayoutInfoEvent infoEvent(GetId());
infoEvent.SetEventObject(this);
infoEvent.SetRequestedLength(length);
infoEvent.SetFlags(orient | whichDimension);
if (!GetEventHandler()->ProcessEvent(infoEvent))
return;
wxSize sz = infoEvent.GetSize();
if (sz.x == 0 && sz.y == 0) // Assume it's invisible
return;
// Now we know the size it wants to be. We wish to decide where to place it, i.e.
// how it's aligned.
switch (GetAlignment())
{
case wxLAYOUT_TOP:
{
thisRect.x = clientSize.x; thisRect.y = clientSize.y;
thisRect.width = sz.x; thisRect.height = sz.y;
clientSize.y += thisRect.height;
clientSize.height -= thisRect.height;
break;
}
case wxLAYOUT_LEFT:
{
thisRect.x = clientSize.x; thisRect.y = clientSize.y;
thisRect.width = sz.x; thisRect.height = sz.y;
clientSize.x += thisRect.width;
clientSize.width -= thisRect.width;
break;
}
case wxLAYOUT_RIGHT:
{
thisRect.x = clientSize.x + (clientSize.width - sz.x); thisRect.y = clientSize.y;
thisRect.width = sz.x; thisRect.height = sz.y;
clientSize.width -= thisRect.width;
break;
}
case wxLAYOUT_BOTTOM:
{
thisRect.x = clientSize.x; thisRect.y = clientSize.y + (clientSize.height - sz.y);
thisRect.width = sz.x; thisRect.height = sz.y;
clientSize.height -= thisRect.height;
break;
}
case wxLAYOUT_NONE:
{
break;
}
}
if ((flags & wxLAYOUT_QUERY) == 0)
{
// If not in query mode, resize the window.
// TODO: add wxRect& form to wxWindow::SetSize
wxSize sz2 = GetSize();
wxPoint pos = GetPosition();
SetSize(thisRect.x, thisRect.y, thisRect.width, thisRect.height);
// Make sure the sash is erased when the window is resized
if ((pos.x != thisRect.x || pos.y != thisRect.y || sz2.x != thisRect.width || sz2.y != thisRect.height) &&
(GetSashVisible(wxSASH_TOP) || GetSashVisible(wxSASH_RIGHT) || GetSashVisible(wxSASH_BOTTOM) || GetSashVisible(wxSASH_LEFT)))
Refresh(true);
}
event.SetRect(clientSize);
}
#endif // wxUSE_SASH
// ----------------------------------------------------------------------------
// wxLayoutAlgorithm
// ----------------------------------------------------------------------------
#if wxUSE_MDI_ARCHITECTURE
// Lays out windows for an MDI frame. The MDI client area gets what's left
// over.
bool wxLayoutAlgorithm::LayoutMDIFrame(wxMDIParentFrame* frame, wxRect* r)
{
int cw, ch;
frame->GetClientSize(& cw, & ch);
wxRect rect(0, 0, cw, ch);
if (r)
rect = * r;
wxCalculateLayoutEvent event;
event.SetRect(rect);
wxWindowList::compatibility_iterator node = frame->GetChildren().GetFirst();
while (node)
{
wxWindow* win = node->GetData();
event.SetId(win->GetId());
event.SetEventObject(win);
event.SetFlags(0); // ??
win->GetEventHandler()->ProcessEvent(event);
node = node->GetNext();
}
wxWindow* clientWindow = frame->GetClientWindow();
rect = event.GetRect();
clientWindow->SetSize(rect.x, rect.y, rect.width, rect.height);
return true;
}
#endif // wxUSE_MDI_ARCHITECTURE
bool wxLayoutAlgorithm::LayoutFrame(wxFrame* frame, wxWindow* mainWindow)
{
return LayoutWindow(frame, mainWindow);
}
// Layout algorithm for any window. mainWindow gets what's left over.
bool wxLayoutAlgorithm::LayoutWindow(wxWindow* parent, wxWindow* mainWindow)
{
// Test if the parent is a sash window, and if so,
// reduce the available space to allow space for any active edges.
int leftMargin = 0, rightMargin = 0, topMargin = 0, bottomMargin = 0;
#if wxUSE_SASH
if (wxDynamicCast(parent, wxSashWindow))
{
wxSashWindow* sashWindow = (wxSashWindow*) parent;
leftMargin = sashWindow->GetExtraBorderSize();
rightMargin = sashWindow->GetExtraBorderSize();
topMargin = sashWindow->GetExtraBorderSize();
bottomMargin = sashWindow->GetExtraBorderSize();
if (sashWindow->GetSashVisible(wxSASH_LEFT))
leftMargin += sashWindow->GetDefaultBorderSize();
if (sashWindow->GetSashVisible(wxSASH_RIGHT))
rightMargin += sashWindow->GetDefaultBorderSize();
if (sashWindow->GetSashVisible(wxSASH_TOP))
topMargin += sashWindow->GetDefaultBorderSize();
if (sashWindow->GetSashVisible(wxSASH_BOTTOM))
bottomMargin += sashWindow->GetDefaultBorderSize();
}
#endif // wxUSE_SASH
int cw, ch;
parent->GetClientSize(& cw, & ch);
wxRect rect(leftMargin, topMargin, cw - leftMargin - rightMargin, ch - topMargin - bottomMargin);
wxCalculateLayoutEvent event;
event.SetRect(rect);
// Find the last layout-aware window, so we can make it fill all remaining
// space.
wxWindow *lastAwareWindow = NULL;
wxWindowList::compatibility_iterator node = parent->GetChildren().GetFirst();
while (node)
{
wxWindow* win = node->GetData();
if (win->IsShown())
{
wxCalculateLayoutEvent tempEvent(win->GetId());
tempEvent.SetEventObject(win);
tempEvent.SetFlags(wxLAYOUT_QUERY);
tempEvent.SetRect(event.GetRect());
if (win->GetEventHandler()->ProcessEvent(tempEvent))
lastAwareWindow = win;
}
node = node->GetNext();
}
// Now do a dummy run to see if we have any space left for the final window (fail if not)
node = parent->GetChildren().GetFirst();
while (node)
{
wxWindow* win = node->GetData();
// If mainWindow is NULL and we're at the last window,
// skip this, because we'll simply make it fit the remaining space.
if (win->IsShown() && (win != mainWindow) && (mainWindow != NULL || win != lastAwareWindow))
{
event.SetId(win->GetId());
event.SetEventObject(win);
event.SetFlags(wxLAYOUT_QUERY);
win->GetEventHandler()->ProcessEvent(event);
}
node = node->GetNext();
}
if (event.GetRect().GetWidth() < 0 || event.GetRect().GetHeight() < 0)
return false;
event.SetRect(rect);
node = parent->GetChildren().GetFirst();
while (node)
{
wxWindow* win = node->GetData();
// If mainWindow is NULL and we're at the last window,
// skip this, because we'll simply make it fit the remaining space.
if (win->IsShown() && (win != mainWindow) && (mainWindow != NULL || win != lastAwareWindow))
{
event.SetId(win->GetId());
event.SetEventObject(win);
event.SetFlags(0); // ??
win->GetEventHandler()->ProcessEvent(event);
}
node = node->GetNext();
}
rect = event.GetRect();
if (mainWindow)
mainWindow->SetSize(rect.x, rect.y, wxMax(0, rect.width), wxMax(0, rect.height));
else if (lastAwareWindow)
{
// Fit the remaining space
lastAwareWindow->SetSize(rect.x, rect.y, wxMax(0, rect.width), wxMax(0, rect.height));
}
return true;
}