git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@43738 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
		
			
				
	
	
		
			457 lines
		
	
	
		
			17 KiB
		
	
	
	
		
			TeX
		
	
	
	
	
	
			
		
		
	
	
			457 lines
		
	
	
		
			17 KiB
		
	
	
	
		
			TeX
		
	
	
	
	
	
\section{\class{wxLocale}}\label{wxlocale}
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wxLocale class encapsulates all language-dependent settings and is a
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generalization of the C locale concept.
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In wxWidgets this class manages message catalogs which contain the translations
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of the strings used to the current language.
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\perlnote{In wxPerl you can't use the '\_' function name, so
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the {\tt Wx::Locale} module can export the {\tt gettext} and 
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{\tt gettext\_noop} under any given name. 
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\begin{verbatim}
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  # this imports gettext ( equivalent to Wx::GetTranslation
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  # and gettext_noop ( a noop )
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  # into your module
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  use Wx::Locale qw(:default);
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  # ....
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  # use the functions
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  print gettext( ``Panic!'' ); 
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  button = Wx::Button->new( window, -1, gettext( ``Label'' ) );
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\end{verbatim}
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If you need to translate a lot of strings, then adding gettext( ) around
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each one is a long task ( that is why \_( ) was introduced ), so just choose
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a shorter name for gettext:
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\begin{verbatim}
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  #
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  use Wx::Locale 'gettext' => 't',
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                 'gettext_noop' => 'gettext_noop';
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  # ...
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  # use the functions
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  print t( ``Panic!!'' );
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  # ...
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\end{verbatim}
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}%
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\wxheading{Derived from}
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No base class
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\wxheading{See also}
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\helpref{Internationalization overview}{internationalization},\\
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\helpref{Internat sample}{sampleinternat}
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\wxheading{Include files}
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<wx/intl.h>
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\latexignore{\rtfignore{\wxheading{Members}}}
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\membersection{Supported languages}\label{wxlanguage}
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See \helpref{list of recognized language constants}{languagecodes}.
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These constants may be used to specify the language
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in \helpref{Init}{wxlocaleinit} and are returned by 
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\helpref{GetSystemLanguage}{wxlocalegetsystemlanguage}:
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\membersection{wxLocale::wxLocale}\label{wxlocaledefctor}
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\func{}{wxLocale}{\void}
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This is the default constructor and it does nothing to initialize the object: 
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\helpref{Init()}{wxlocaleinit} must be used to do that.
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\func{}{wxLocale}{\param{int }{language}, \param{int }{flags =
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                          wxLOCALE\_LOAD\_DEFAULT | wxLOCALE\_CONV\_ENCODING}}
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See \helpref{Init()}{wxlocaleinit} for parameters description.
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\func{}{wxLocale}{\param{const char }{*szName}, \param{const char }{*szShort = NULL}, \param{const char }{*szLocale = NULL}, \param{bool }{bLoadDefault = true}, \param{bool }{bConvertEncoding = false}}
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See \helpref{Init()}{wxlocaleinit} for parameters description.
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The call of this function has several global side effects which you should
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understand: first of all, the application locale is changed - note that this
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will affect many of standard C library functions such as printf() or strftime().
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Second, this wxLocale object becomes the new current global locale for the
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application and so all subsequent calls to wxGetTranslation() will try to
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translate the messages using the message catalogs for this locale.
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\membersection{wxLocale::\destruct{wxLocale}}\label{wxlocaledtor}
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\func{}{\destruct{wxLocale}}{\void}
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The destructor, like the constructor, also has global side effects: the previously
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set locale is restored and so the changes described in 
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\helpref{Init}{wxlocaleinit} documentation are rolled back.
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\membersection{wxLocale::AddCatalog}\label{wxlocaleaddcatalog}
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\func{bool}{AddCatalog}{\param{const char }{*szDomain}}
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\func{bool}{AddCatalog}{\param{const char }{*szDomain}, \param{wxLanguage}{msgIdLanguage}, \param{const char }{*msgIdCharset}}
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Add a catalog for use with the current locale: it is searched for in standard
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places (current directory first, then the system one), but you may also prepend
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additional directories to the search path with 
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\helpref{AddCatalogLookupPathPrefix()}{wxlocaleaddcataloglookuppathprefix}.
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All loaded catalogs will be used for message lookup by
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\helpref{GetString()}{wxlocalegetstring} for the current locale.
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Returns true if catalog was successfully loaded, false otherwise (which might
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mean that the catalog is not found or that it isn't in the correct format).
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The second form of this method takes two additional arguments,
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\arg{msgIdLanguage} and \arg{msgIdCharset}.
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\arg{msgIdLanguage} specifies the language of "msgid" strings in source code
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(i.e. arguments to \helpref{GetString}{wxlocalegetstring},
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\helpref{wxGetTranslation}{wxgettranslation} and the 
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\helpref{\_()}{underscore} macro). It is used if AddCatalog cannot find any
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catalog for current language: if the language is same as source code language,
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then strings from source code are used instead. 
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\arg{msgIdCharset} lets you specify the charset used for msgids in sources
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in case they use 8-bit characters (e.g. German or French strings).  This
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argument has no effect in Unicode build, because literals in sources are
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Unicode strings; you have to use compiler-specific method of setting the right
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charset when compiling with Unicode.
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By default (i.e. when you use the first form), msgid strings are assumed
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to be in English and written only using 7-bit ASCII characters.
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If you have to deal with non-English strings or 8-bit characters in the source
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code, see the instructions in 
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\helpref{Writing non-English applications}{nonenglishoverview}.
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\membersection{wxLocale::AddCatalogLookupPathPrefix}\label{wxlocaleaddcataloglookuppathprefix}
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\func{void}{AddCatalogLookupPathPrefix}{\param{const wxString\& }{prefix}}
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Add a prefix to the catalog lookup path: the message catalog files will be
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looked up under prefix/<lang>/LC\_MESSAGES, prefix/<lang> and prefix
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(in this order).
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This only applies to subsequent invocations of AddCatalog().
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\membersection{wxLocale::AddLanguage}\label{wxlocaleaddlanguage}
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\func{static void}{AddLanguage}{\param{const wxLanguageInfo\& }{info}}
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Adds custom, user-defined language to the database of known languages. This
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database is used in conjunction with the first form of 
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\helpref{Init}{wxlocaleinit}. 
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wxLanguageInfo is defined as follows:
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\begin{verbatim}
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struct WXDLLEXPORT wxLanguageInfo
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{
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    int Language;                   // wxLanguage id
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    wxString CanonicalName;         // Canonical name, e.g. fr_FR
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#ifdef __WIN32__
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    wxUint32 WinLang, WinSublang;   // Win32 language identifiers
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                                    // (LANG_xxxx, SUBLANG_xxxx)
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#endif
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    wxString Description;           // human-readable name of the language
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};
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\end{verbatim}
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{\it Language} should be greater than wxLANGUAGE\_USER\_DEFINED.
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\perlnote{In wxPerl Wx::LanguageInfo has only one method:\par
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Wx::LanguageInfo->new( language, canonicalName, WinLang, WinSubLang, Description )}
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\membersection{wxLocale::FindLanguageInfo}\label{wxlocalefindlanguageinfo}
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\func{static wxLanguageInfo *}{FindLanguageInfo}{\param{const wxString\& }{locale}}
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This function may be used to find the language description structure for the
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given locale, specified either as a two letter ISO language code (for example,
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"pt"), a language code followed by the country code ("pt\_BR") or a full, human
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readable, language description ("Portuguese-Brazil").
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Returns the information for the given language or {\tt NULL} if this language
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is unknown. Note that even if the returned pointer is valid, the caller should
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{\it not} delete it.
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\wxheading{See also}
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\helpref{GetLanguageInfo}{wxlocalegetlanguageinfo}
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\membersection{wxLocale::GetCanonicalName}\label{wxlocalegetcanonicalname}
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\constfunc{wxString}{GetCanonicalName}{\void}
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Returns the canonical form of current locale name. Canonical form is the
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one that is used on UNIX systems: it is a two- or five-letter string in xx or
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xx\_YY format, where xx is ISO 639 code of language and YY is ISO 3166 code of
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the country. Examples are "en", "en\_GB", "en\_US" or "fr\_FR".
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This form is internally used when looking up message catalogs.
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Compare \helpref{GetSysName}{wxlocalegetsysname}.
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\membersection{wxLocale::GetLanguage}\label{wxlocalegetlanguage}
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\constfunc{int}{GetLanguage}{\void}
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Returns \helpref{wxLanguage}{wxlanguage} constant of current language.
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Note that you can call this function only if you used the form of
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\helpref{Init}{wxlocaleinit} that takes wxLanguage argument.
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\membersection{wxLocale::GetLanguageInfo}\label{wxlocalegetlanguageinfo}
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\constfunc{static wxLanguageInfo *}{GetLanguageInfo}{\param{int }{lang}}
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Returns a pointer to wxLanguageInfo structure containing information about the
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given language or {\tt NULL} if this language is unknown. Note that even if the
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returned pointer is valid, the caller should {\it not} delete it.
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See \helpref{AddLanguage}{wxlocaleaddlanguage} for the wxLanguageInfo
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description.
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As with \helpref{Init}{wxlocaleinit}, \texttt{wxLANGUAGE\_DEFAULT} has the
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special meaning if passed as an argument to this function and in this case the
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result of \helpref{GetSystemLanguage()}{wxlocalegetsystemlanguage} is used.
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\membersection{wxLocale::GetLanguageName}\label{wxlocalegetlanguagename}
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\constfunc{static wxString}{GetLanguageName}{\param{int }{lang}}
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Returns English name of the given language or empty string if this
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language is unknown.
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See \helpref{GetLanguageInfo}{wxlocalegetlanguageinfo} for a remark about
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special meaning of \texttt{wxLANGUAGE\_DEFAULT}.
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\membersection{wxLocale::GetLocale}\label{wxlocalegetlocale}
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\constfunc{const char*}{GetLocale}{\void}
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Returns the locale name as passed to the constructor or 
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\helpref{Init()}{wxlocaleinit}. This is full, human-readable name,
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e.g. "English" or "French".
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\membersection{wxLocale::GetName}\label{wxlocalegetname}
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\constfunc{const wxString\&}{GetName}{\void}
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Returns the current short name for the locale (as given to the constructor or
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the Init() function).
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\membersection{wxLocale::GetString}\label{wxlocalegetstring}
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\constfunc{const char*}{GetString}{\param{const char }{*szOrigString}, \param{const char }{*szDomain = NULL}}
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\constfunc{const char*}{GetString}{\param{const char }{*szOrigString}, \param{const char }{*szOrigString2}, \param{size\_t }{n}, \param{const char }{*szDomain = NULL}}
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Retrieves the translation for a string in all loaded domains unless the szDomain
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parameter is specified (and then only this catalog/domain is searched).
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Returns original string if translation is not available
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(in this case an error message is generated the first time
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a string is not found; use \helpref{wxLogNull}{wxlogoverview} to suppress it).
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The second form is used when retrieving translation of string that has
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different singular and plural form in English or different plural forms in some
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other language. It takes two extra arguments: \arg{szOrigString}
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parameter must contain the singular form of the string to be converted.
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It is also used as the key for the search in the catalog.
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The \arg{szOrigString2} parameter is the plural form (in English).
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The parameter \arg{n} is used to determine the plural form.  If no
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message catalog is found \arg{szOrigString} is returned if `n == 1',
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otherwise \arg{szOrigString2}.
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See \urlref{GNU gettext manual}{http://www.gnu.org/manual/gettext/html\_chapter/gettext\_10.html\#SEC150} for additional information on plural forms handling.
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This method is called by the \helpref{wxGetTranslation}{wxgettranslation}
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function and \helpref{\_()}{underscore} macro.
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\wxheading{Remarks}
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Domains are searched in the last to first order, i.e. catalogs
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added later override those added before.
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\membersection{wxLocale::GetHeaderValue}\label{wxlocalegetheadervalue}
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\constfunc{wxString}{GetHeaderValue}{\param{const char }{*szHeader}, \param{const char }{*szDomain = NULL}}
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Returns the header value for header \arg{szHeader}. The search for \arg{szHeader} is case sensitive. If an \arg{szDomain}
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is passed, this domain is searched. Else all domains will be searched until a header has been found.
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The return value is the value of the header if found. Else this will be empty.
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\membersection{wxLocale::GetSysName}\label{wxlocalegetsysname}
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\constfunc{wxString}{GetSysName}{\void}
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Returns current platform-specific locale name as passed to setlocale().
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Compare \helpref{GetCanonicalName}{wxlocalegetcanonicalname}.
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\membersection{wxLocale::GetSystemEncoding}\label{wxlocalegetsystemencoding}
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\constfunc{static wxFontEncoding}{GetSystemEncoding}{\void}
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Tries to detect the user's default font encoding.
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Returns \helpref{wxFontEncoding}{wxfont} value or 
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{\bf wxFONTENCODING\_SYSTEM} if it couldn't be determined.
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\membersection{wxLocale::GetSystemEncodingName}\label{wxlocalegetsystemencodingname}
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\constfunc{static wxString}{GetSystemEncodingName}{\void}
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Tries to detect the name of the user's default font encoding. This string isn't
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particularly useful for the application as its form is platform-dependent and
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so you should probably use 
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\helpref{GetSystemEncoding}{wxlocalegetsystemencoding} instead.
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Returns a user-readable string value or an empty string if it couldn't be
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determined.
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\membersection{wxLocale::GetSystemLanguage}\label{wxlocalegetsystemlanguage}
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\constfunc{static int}{GetSystemLanguage}{\void}
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Tries to detect the user's default language setting.
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Returns \helpref{wxLanguage}{wxlanguage} value or 
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 {\bf wxLANGUAGE\_UNKNOWN} if the language-guessing algorithm failed.
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\membersection{wxLocale::Init}\label{wxlocaleinit}
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\func{bool}{Init}{\param{int }{language = wxLANGUAGE\_DEFAULT}, \param{int }{flags =
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                          wxLOCALE\_LOAD\_DEFAULT | wxLOCALE\_CONV\_ENCODING}}
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\func{bool}{Init}{\param{const char }{*szName}, \param{const char }{*szShort = NULL}, \param{const char }{*szLocale = NULL}, \param{bool }{bLoadDefault = true}, \param{bool }{bConvertEncoding = false}}
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The second form is deprecated, use the first one unless you know what you are
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doing. 
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\wxheading{Parameters}
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\docparam{language}{\helpref{wxLanguage}{wxlanguage} identifier of the locale. 
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wxLANGUAGE\_DEFAULT has special meaning -- wxLocale will use system's default 
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language (see \helpref{GetSystemLanguage}{wxlocalegetsystemlanguage}).}
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\docparam{flags}{Combination of the following:
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\begin{twocollist}\itemsep=0pt
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\twocolitem{\windowstyle{wxLOCALE\_LOAD\_DEFAULT}}{Load the message catalog
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for the given locale containing the translations of standard wxWidgets messages
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automatically.}
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\twocolitem{\windowstyle{wxLOCALE\_CONV\_ENCODING}}{Automatically convert message
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catalogs to platform's default encoding. Note that it will do only basic 
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conversion between well-known pair like iso8859-1 and windows-1252 or
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iso8859-2 and windows-1250. See \helpref{Writing non-English applications}{nonenglishoverview} for detailed
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description of this behaviour. Note that this flag is meaningless in Unicode build.}
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\end{twocollist}
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}
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\docparam{szName}{The name of the locale. Only used in diagnostic messages.}
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\docparam{szShort}{The standard 2 letter locale abbreviation; it is used as the
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directory prefix when looking for the message catalog files.}
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\docparam{szLocale}{The parameter for the call to setlocale(). Note that it is
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platform-specific.}
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\docparam{bLoadDefault}{May be set to false to prevent loading of the message catalog
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for the given locale containing the translations of standard wxWidgets messages.
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This parameter would be rarely used in normal circumstances.}
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\docparam{bConvertEncoding}{May be set to true to do automatic conversion of message
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catalogs to platform's native encoding. Note that it will do only basic 
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conversion between well-known pair like iso8859-1 and windows-1252 or
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iso8859-2 and windows-1250. 
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See \helpref{Writing non-English applications}{nonenglishoverview} for detailed
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description of this behaviour.}
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The call of this function has several global side effects which you should
 | 
						|
understand: first of all, the application locale is changed - note that this
 | 
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will affect many of standard C library functions such as printf() or strftime().
 | 
						|
Second, this wxLocale object becomes the new current global locale for the
 | 
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application and so all subsequent calls to
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\helpref{wxGetTranslation()}{wxgettranslation} will try to
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translate the messages using the message catalogs for this locale.
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Returns true on success or false if the given locale couldn't be set.
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\membersection{wxLocale::IsAvailable}\label{wxlocaleisavailable}
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\func{static bool}{IsAvailable}{\param{int }{lang}}
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Check whether the operating system and/or C run time environment supports
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this locale. For example in Windows 2000 and Windows XP, support for many
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locales is not installed by default. Returns \true if the locale is
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supported.
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The argument \arg{lang} is the wxLanguage identifier. To obtain this for a
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given a two letter ISO language code, use 
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\helpref{FindLanguageInfo}{wxlocalefindlanguageinfo} to obtain its
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wxLanguageInfo structure. See \helpref{AddLanguage}{wxlocaleaddlanguage} for
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the wxLanguageInfo description.
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\newsince{2.7.1}. 
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\membersection{wxLocale::IsLoaded}\label{wxlocaleisloaded}
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\constfunc{bool}{IsLoaded}{\param{const char* }{domain}}
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Check if the given catalog is loaded, and returns true if it is.
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According to GNU gettext tradition, each catalog
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normally corresponds to 'domain' which is more or less the application name.
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See also: \helpref{AddCatalog}{wxlocaleaddcatalog}
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\membersection{wxLocale::IsOk}\label{wxlocaleisok}
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\constfunc{bool}{IsOk}{\void}
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Returns true if the locale could be set successfully.
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