1174 lines
		
	
	
		
			43 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			1174 lines
		
	
	
		
			43 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
/////////////////////////////////////////////////////////////////////////////
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// Name:        wx/propgrid/propgridiface.h
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// Purpose:     wxPropertyGridInterface class
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// Author:      Jaakko Salli
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// Modified by:
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// Created:     2008-08-24
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// Copyright:   (c) Jaakko Salli
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// Licence:     wxWindows licence
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/////////////////////////////////////////////////////////////////////////////
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#ifndef __WX_PROPGRID_PROPGRIDIFACE_H__
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#define __WX_PROPGRID_PROPGRIDIFACE_H__
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#include "wx/defs.h"
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#if wxUSE_PROPGRID
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#include "wx/propgrid/property.h"
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#include "wx/propgrid/propgridpagestate.h"
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// -----------------------------------------------------------------------
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// Most property grid functions have this type as their argument, as it can
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// convey a property by either a pointer or name.
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class WXDLLIMPEXP_PROPGRID wxPGPropArgCls
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{
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public:
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    wxPGPropArgCls( const wxPGProperty* property )
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    {
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        m_ptr.property = (wxPGProperty*) property;
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        m_flags = IsProperty;
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    }
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    wxPGPropArgCls( const wxString& str )
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    {
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        m_ptr.stringName = &str;
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        m_flags = IsWxString;
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    }
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    wxPGPropArgCls( const wxPGPropArgCls& id )
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    {
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        m_ptr = id.m_ptr;
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        m_flags = id.m_flags;
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    }
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    // This is only needed for wxPython bindings.
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    wxPGPropArgCls( wxString* str, bool WXUNUSED(deallocPtr) )
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    {
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        m_ptr.stringName = str;
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        m_flags = IsWxString | OwnsWxString;
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    }
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    ~wxPGPropArgCls()
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    {
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        if ( m_flags & OwnsWxString )
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            delete m_ptr.stringName;
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    }
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    wxPGProperty* GetPtr() const
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    {
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        wxCHECK( m_flags == IsProperty, NULL );
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        return m_ptr.property;
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    }
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    wxPGPropArgCls( const char* str )
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    {
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        m_ptr.charName = str;
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        m_flags = IsCharPtr;
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    }
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    wxPGPropArgCls( const wchar_t* str )
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    {
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        m_ptr.wcharName = str;
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        m_flags = IsWCharPtr;
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    }
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    // This constructor is required for NULL.
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    wxPGPropArgCls( int )
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    {
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        m_ptr.property = NULL;
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        m_flags = IsProperty;
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    }
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    wxPGProperty* GetPtr( wxPropertyGridInterface* iface ) const;
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    wxPGProperty* GetPtr( const wxPropertyGridInterface* iface ) const
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    {
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        return GetPtr((wxPropertyGridInterface*)iface);
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    }
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    wxPGProperty* GetPtr0() const { return m_ptr.property; }
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    bool HasName() const { return (m_flags != IsProperty); }
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    const wxString& GetName() const { return *m_ptr.stringName; }
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private:
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    enum
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    {
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        IsProperty      = 0x00,
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        IsWxString      = 0x01,
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        IsCharPtr       = 0x02,
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        IsWCharPtr      = 0x04,
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        OwnsWxString    = 0x10
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    };
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    union
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    {
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        wxPGProperty* property;
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        const char* charName;
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        const wchar_t* wcharName;
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        const wxString* stringName;
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    } m_ptr;
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    unsigned char m_flags;
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};
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typedef const wxPGPropArgCls& wxPGPropArg;
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// -----------------------------------------------------------------------
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WXDLLIMPEXP_PROPGRID
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void wxPGTypeOperationFailed( const wxPGProperty* p,
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                              const wxString& typestr,
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                              const wxString& op );
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WXDLLIMPEXP_PROPGRID
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void wxPGGetFailed( const wxPGProperty* p, const wxString& typestr );
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// -----------------------------------------------------------------------
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// Helper macro that does necessary preparations when calling
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// some wxPGProperty's member function.
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#define wxPG_PROP_ARG_CALL_PROLOG_0(PROPERTY) \
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    PROPERTY *p = (PROPERTY*)id.GetPtr(this); \
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    if ( !p ) return;
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#define wxPG_PROP_ARG_CALL_PROLOG_RETVAL_0(PROPERTY, RETVAL) \
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    PROPERTY *p = (PROPERTY*)id.GetPtr(this); \
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    if ( !p ) return RETVAL;
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#define wxPG_PROP_ARG_CALL_PROLOG() \
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    wxPG_PROP_ARG_CALL_PROLOG_0(wxPGProperty)
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#define wxPG_PROP_ARG_CALL_PROLOG_RETVAL(RVAL) \
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    wxPG_PROP_ARG_CALL_PROLOG_RETVAL_0(wxPGProperty, RVAL)
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#define wxPG_PROP_ID_CONST_CALL_PROLOG() \
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    wxPG_PROP_ARG_CALL_PROLOG_0(const wxPGProperty)
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#define wxPG_PROP_ID_CONST_CALL_PROLOG_RETVAL(RVAL) \
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    wxPG_PROP_ARG_CALL_PROLOG_RETVAL_0(const wxPGProperty, RVAL)
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// -----------------------------------------------------------------------
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// Most of the shared property manipulation interface shared by wxPropertyGrid,
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// wxPropertyGridPage, and wxPropertyGridManager is defined in this class.
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// In separate wxPropertyGrid component this class was known as
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// wxPropertyContainerMethods.
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// wxPropertyGridInterface's property operation member functions all accept
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// a special wxPGPropArg id argument, using which you can refer to properties
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// either by their pointer (for performance) or by their name (for conveniency).
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class WXDLLIMPEXP_PROPGRID wxPropertyGridInterface
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{
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public:
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    // Destructor.
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    virtual ~wxPropertyGridInterface() { }
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    // Appends property to the list.
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    // wxPropertyGrid assumes ownership of the object.
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    // Becomes child of most recently added category.
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    // wxPropertyGrid takes the ownership of the property pointer.
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    // If appending a category with name identical to a category already in
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    // the wxPropertyGrid, then newly created category is deleted, and most
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    // recently added category (under which properties are appended) is set
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    // to the one with same name. This allows easier adding of items to same
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    // categories in multiple passes.
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    // Does not automatically redraw the control, so you may need to call
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    // Refresh when calling this function after control has been shown for
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    // the first time.
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    // This functions deselects selected property, if any. Validation
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    // failure option wxPG_VFB_STAY_IN_PROPERTY is not respected, ie.
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    // selection is cleared even if editor had invalid value.
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    wxPGProperty* Append( wxPGProperty* property );
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    // Same as Append(), but appends under given parent property.
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    wxPGProperty* AppendIn( wxPGPropArg id, wxPGProperty* newproperty );
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    // In order to add new items into a property with fixed children (for
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    // instance, wxFlagsProperty), you need to call this method. After
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    // populating has been finished, you need to call EndAddChildren.
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    void BeginAddChildren( wxPGPropArg id );
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    // Deletes all properties.
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    virtual void Clear() = 0;
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    // Clears current selection, if any.
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    // validation - If set to false, deselecting the property will always work,
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    //   even if its editor had invalid value in it.
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    // Returns true if successful or if there was no selection. May
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    // fail if validation was enabled and active editor had invalid
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    // value.
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    // In wxPropertyGrid 1.4, this member function used to send
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    // wxPG_EVT_SELECTED. In wxWidgets 2.9 and later, it no longer
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    // does that.
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    bool ClearSelection( bool validation = false );
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    // Resets modified status of all properties.
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    void ClearModifiedStatus();
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    // Collapses given category or property with children.
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    // Returns true if actually collapses.
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    bool Collapse( wxPGPropArg id );
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    // Collapses all items that can be collapsed.
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    // Return false if failed (may fail if editor value cannot be validated).
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    bool CollapseAll() { return ExpandAll(false); }
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    // Changes value of a property, as if from an editor.
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    // Use this instead of SetPropertyValue() if you need the value to run
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    // through validation process, and also send the property change event.
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    // Returns true if value was successfully changed.
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    bool ChangePropertyValue( wxPGPropArg id, wxVariant newValue );
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    // Removes and deletes a property and any children.
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    // id - Pointer or name of a property.
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    // If you delete a property in a wxPropertyGrid event
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    // handler, the actual deletion is postponed until the next
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    // idle event.
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    // This functions deselects selected property, if any.
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    // Validation failure option wxPG_VFB_STAY_IN_PROPERTY is not
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    // respected, ie. selection is cleared even if editor had
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    // invalid value.
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    void DeleteProperty( wxPGPropArg id );
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    // Removes a property. Does not delete the property object, but
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    // instead returns it.
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    // id - Pointer or name of a property.
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    // Removed property cannot have any children.
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    // Also, if you remove property in a wxPropertyGrid event
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    // handler, the actual removal is postponed until the next
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    // idle event.
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    wxPGProperty* RemoveProperty( wxPGPropArg id );
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    // Disables a property.
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    bool DisableProperty( wxPGPropArg id ) { return EnableProperty(id,false); }
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    // Returns true if all property grid data changes have been committed.
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    // Usually only returns false if value in active editor has been
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    // invalidated by a wxValidator.
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    bool EditorValidate();
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    // Enables or disables property, depending on whether enable is true or
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    // false. Disabled property usually appears as having grey text.
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    // id - Name or pointer to a property.
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    // enable - If false, property is disabled instead.
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    bool EnableProperty( wxPGPropArg id, bool enable = true );
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    // Called after population of property with fixed children has finished.
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    void EndAddChildren( wxPGPropArg id );
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    // Expands given category or property with children.
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    // Returns true if actually expands.
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    bool Expand( wxPGPropArg id );
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    // Expands all items that can be expanded.
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    bool ExpandAll( bool expand = true );
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    // Returns id of first child of given property.
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    // Does not return sub-properties!
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    wxPGProperty* GetFirstChild( wxPGPropArg id )
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    {
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        wxPG_PROP_ARG_CALL_PROLOG_RETVAL(wxNullProperty)
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        if ( !p->GetChildCount() || p->HasFlag(wxPG_PROP_AGGREGATE) )
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            return wxNullProperty;
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        return p->Item(0);
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    }
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    // Returns iterator class instance.
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    // flags - See wxPG_ITERATOR_FLAGS. Value wxPG_ITERATE_DEFAULT causes
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    //   iteration over everything except private child properties.
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    // firstProp - Property to start iteration from. If NULL, then first
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    //   child of root is used.
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    wxPropertyGridIterator GetIterator( int flags = wxPG_ITERATE_DEFAULT,
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                                        wxPGProperty* firstProp = NULL )
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    {
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        return wxPropertyGridIterator( m_pState, flags, firstProp );
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    }
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    wxPropertyGridConstIterator
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    GetIterator( int flags = wxPG_ITERATE_DEFAULT,
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                 wxPGProperty* firstProp = NULL ) const
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    {
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        return wxPropertyGridConstIterator( m_pState, flags, firstProp );
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    }
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    // Returns iterator class instance.
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    // flags - See wxPG_ITERATOR_FLAGS. Value wxPG_ITERATE_DEFAULT causes
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    //   iteration over everything except private child properties.
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    // startPos - Either wxTOP or wxBOTTOM. wxTOP will indicate that iterations start
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    //   from the first property from the top, and wxBOTTOM means that the
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    //   iteration will instead begin from bottommost valid item.
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    wxPropertyGridIterator GetIterator( int flags, int startPos )
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    {
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        return wxPropertyGridIterator( m_pState, flags, startPos );
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    }
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    wxPropertyGridConstIterator GetIterator( int flags, int startPos ) const
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    {
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        return wxPropertyGridConstIterator( m_pState, flags, startPos );
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    }
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    // Returns id of first item that matches given criteria.
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    wxPGProperty* GetFirst( int flags = wxPG_ITERATE_ALL )
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    {
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        wxPropertyGridIterator it( m_pState, flags, wxNullProperty, 1 );
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        return *it;
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    }
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    const wxPGProperty* GetFirst( int flags = wxPG_ITERATE_ALL ) const
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    {
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        return ((wxPropertyGridInterface*)this)->GetFirst(flags);
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    }
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    // Returns pointer to a property with given name (case-sensitive).
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    // If there is no property with such name, NULL pointer is returned.
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    // Properties which have non-category, non-root parent
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    // cannot be accessed globally by their name. Instead, use
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    // "<property>.<subproperty>" instead of "<subproperty>".
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    wxPGProperty* GetProperty( const wxString& name ) const
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    {
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        return GetPropertyByName(name);
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    }
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    // Returns map-like storage of property's attributes.
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    // Note that if extra style wxPG_EX_WRITEONLY_BUILTIN_ATTRIBUTES is set,
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    // then builtin-attributes are not included in the storage.
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    const wxPGAttributeStorage& GetPropertyAttributes( wxPGPropArg id ) const
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    {
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        // If 'id' refers to invalid property, then we will return dummy
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        // attributes (i.e. root property's attributes, which contents should
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        // should always be empty and of no consequence).
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        wxPG_PROP_ARG_CALL_PROLOG_RETVAL(m_pState->DoGetRoot()->GetAttributes());
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        return p->GetAttributes();
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    }
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    // Adds to 'targetArr' pointers to properties that have given
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    // flags 'flags' set. However, if 'inverse' is set to true, then
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    // only properties without given flags are stored.
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    // flags - Property flags to use.
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    // iterFlags - Iterator flags to use. Default is everything expect private children.
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    void GetPropertiesWithFlag( wxArrayPGProperty* targetArr,
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                                wxPGProperty::FlagType flags,
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                                bool inverse = false,
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                                int iterFlags = wxPG_ITERATE_PROPERTIES |
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                                                wxPG_ITERATE_HIDDEN |
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                                                wxPG_ITERATE_CATEGORIES) const;
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    // Returns value of given attribute. If none found, returns wxNullVariant.
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    wxVariant GetPropertyAttribute( wxPGPropArg id,
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                                    const wxString& attrName ) const
 | 
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    {
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        wxPG_PROP_ARG_CALL_PROLOG_RETVAL(wxNullVariant)
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        return p->GetAttribute(attrName);
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    }
 | 
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 | 
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    // Returns pointer of property's nearest parent category. If no category
 | 
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    // found, returns NULL.
 | 
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    wxPropertyCategory* GetPropertyCategory( wxPGPropArg id ) const
 | 
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    {
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        wxPG_PROP_ID_CONST_CALL_PROLOG_RETVAL(NULL)
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        return m_pState->GetPropertyCategory(p);
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    }
 | 
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    // Returns client data (void*) of a property.
 | 
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    void* GetPropertyClientData( wxPGPropArg id ) const
 | 
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    {
 | 
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        wxPG_PROP_ARG_CALL_PROLOG_RETVAL(NULL)
 | 
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        return p->GetClientData();
 | 
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    }
 | 
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 | 
						|
    // Returns first property which label matches given string.
 | 
						|
    // NULL if none found. Note that this operation is extremely slow when
 | 
						|
    // compared to GetPropertyByName().
 | 
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    wxPGProperty* GetPropertyByLabel( const wxString& label ) const;
 | 
						|
 | 
						|
    // Returns pointer to a property with given name (case-sensitive).
 | 
						|
    // If there is no property with such name, @NULL pointer is returned.
 | 
						|
    wxPGProperty* GetPropertyByName( const wxString& name ) const;
 | 
						|
 | 
						|
    // Returns child property 'subname' of property 'name'. Same as
 | 
						|
    // calling GetPropertyByName("name.subname"), albeit slightly faster.
 | 
						|
    wxPGProperty* GetPropertyByName( const wxString& name,
 | 
						|
                                     const wxString& subname ) const;
 | 
						|
 | 
						|
    // Returns property's editor.
 | 
						|
    const wxPGEditor* GetPropertyEditor( wxPGPropArg id ) const
 | 
						|
    {
 | 
						|
        wxPG_PROP_ARG_CALL_PROLOG_RETVAL(NULL)
 | 
						|
        return p->GetEditorClass();
 | 
						|
    }
 | 
						|
 | 
						|
    // Returns help string associated with a property.
 | 
						|
    wxString GetPropertyHelpString( wxPGPropArg id ) const
 | 
						|
    {
 | 
						|
        wxPG_PROP_ARG_CALL_PROLOG_RETVAL(wxEmptyString)
 | 
						|
        return p->GetHelpString();
 | 
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    }
 | 
						|
 | 
						|
    // Returns property's custom value image (NULL of none).
 | 
						|
    wxBitmap* GetPropertyImage( wxPGPropArg id ) const
 | 
						|
    {
 | 
						|
        wxPG_PROP_ARG_CALL_PROLOG_RETVAL(NULL)
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        return p->GetValueImage();
 | 
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    }
 | 
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 | 
						|
    // Returns label of a property.
 | 
						|
    const wxString& GetPropertyLabel( wxPGPropArg id )
 | 
						|
    {
 | 
						|
        wxPG_PROP_ARG_CALL_PROLOG_RETVAL(m_emptyString)
 | 
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        return p->GetLabel();
 | 
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    }
 | 
						|
 | 
						|
    // Returns name of a property, by which it is globally accessible.
 | 
						|
    wxString GetPropertyName( wxPGProperty* property )
 | 
						|
    {
 | 
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        return property->GetName();
 | 
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    }
 | 
						|
 | 
						|
    // Returns parent item of a property.
 | 
						|
    wxPGProperty* GetPropertyParent( wxPGPropArg id )
 | 
						|
    {
 | 
						|
        wxPG_PROP_ARG_CALL_PROLOG_RETVAL(wxNullProperty)
 | 
						|
        return p->GetParent();
 | 
						|
    }
 | 
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 | 
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#if wxUSE_VALIDATORS
 | 
						|
    // Returns validator of a property as a reference, which you
 | 
						|
    // can pass to any number of SetPropertyValidator.
 | 
						|
    wxValidator* GetPropertyValidator( wxPGPropArg id )
 | 
						|
    {
 | 
						|
        wxPG_PROP_ARG_CALL_PROLOG_RETVAL(NULL)
 | 
						|
        return p->GetValidator();
 | 
						|
    }
 | 
						|
#endif
 | 
						|
 | 
						|
    // Returns value as wxVariant. To get wxObject pointer from it,
 | 
						|
    // you will have to use WX_PG_VARIANT_TO_WXOBJECT(VARIANT,CLASSNAME) macro.
 | 
						|
    // If property value is unspecified, wxNullVariant is returned.
 | 
						|
    wxVariant GetPropertyValue( wxPGPropArg id )
 | 
						|
    {
 | 
						|
        wxPG_PROP_ARG_CALL_PROLOG_RETVAL(wxVariant())
 | 
						|
        return p->GetValue();
 | 
						|
    }
 | 
						|
 | 
						|
    wxString GetPropertyValueAsString( wxPGPropArg id ) const;
 | 
						|
    long GetPropertyValueAsLong( wxPGPropArg id ) const;
 | 
						|
    unsigned long GetPropertyValueAsULong( wxPGPropArg id ) const
 | 
						|
    {
 | 
						|
        return (unsigned long) GetPropertyValueAsLong(id);
 | 
						|
    }
 | 
						|
    int GetPropertyValueAsInt( wxPGPropArg id ) const
 | 
						|
        { return (int)GetPropertyValueAsLong(id); }
 | 
						|
    bool GetPropertyValueAsBool( wxPGPropArg id ) const;
 | 
						|
    double GetPropertyValueAsDouble( wxPGPropArg id ) const;
 | 
						|
 | 
						|
#define wxPG_PROP_ID_GETPROPVAL_CALL_PROLOG_RETVAL(PGTypeName, DEFVAL) \
 | 
						|
    wxPG_PROP_ARG_CALL_PROLOG_RETVAL(DEFVAL) \
 | 
						|
    wxVariant value = p->GetValue(); \
 | 
						|
    if ( !value.IsType(PGTypeName) ) \
 | 
						|
    { \
 | 
						|
        wxPGGetFailed(p, PGTypeName); \
 | 
						|
        return DEFVAL; \
 | 
						|
    }
 | 
						|
 | 
						|
#define wxPG_PROP_ID_GETPROPVAL_CALL_PROLOG_RETVAL_WFALLBACK(PGTypeName, DEFVAL) \
 | 
						|
    wxPG_PROP_ARG_CALL_PROLOG_RETVAL(DEFVAL) \
 | 
						|
    wxVariant value = p->GetValue(); \
 | 
						|
    if ( !value.IsType(PGTypeName) ) \
 | 
						|
        return DEFVAL; \
 | 
						|
 | 
						|
    wxArrayString GetPropertyValueAsArrayString( wxPGPropArg id ) const
 | 
						|
    {
 | 
						|
        wxPG_PROP_ID_GETPROPVAL_CALL_PROLOG_RETVAL(wxPG_VARIANT_TYPE_ARRSTRING,
 | 
						|
                                                   wxArrayString())
 | 
						|
        return value.GetArrayString();
 | 
						|
    }
 | 
						|
 | 
						|
#if defined(wxLongLong_t) && wxUSE_LONGLONG
 | 
						|
    wxLongLong_t GetPropertyValueAsLongLong( wxPGPropArg id ) const
 | 
						|
    {
 | 
						|
        wxPG_PROP_ARG_CALL_PROLOG_RETVAL(0)
 | 
						|
        return p->GetValue().GetLongLong().GetValue();
 | 
						|
    }
 | 
						|
 | 
						|
    wxULongLong_t GetPropertyValueAsULongLong( wxPGPropArg id ) const
 | 
						|
    {
 | 
						|
        wxPG_PROP_ARG_CALL_PROLOG_RETVAL(0)
 | 
						|
        return p->GetValue().GetULongLong().GetValue();
 | 
						|
    }
 | 
						|
#endif
 | 
						|
 | 
						|
    wxArrayInt GetPropertyValueAsArrayInt( wxPGPropArg id ) const
 | 
						|
    {
 | 
						|
        wxPG_PROP_ID_GETPROPVAL_CALL_PROLOG_RETVAL(wxArrayInt_VariantType,
 | 
						|
                                                   wxArrayInt())
 | 
						|
        wxArrayInt arr;
 | 
						|
        arr << value;
 | 
						|
        return arr;
 | 
						|
    }
 | 
						|
 | 
						|
#if wxUSE_DATETIME
 | 
						|
    wxDateTime GetPropertyValueAsDateTime( wxPGPropArg id ) const
 | 
						|
    {
 | 
						|
        wxPG_PROP_ID_GETPROPVAL_CALL_PROLOG_RETVAL(wxPG_VARIANT_TYPE_DATETIME,
 | 
						|
                                                   wxDateTime())
 | 
						|
        return value.GetDateTime();
 | 
						|
    }
 | 
						|
#endif
 | 
						|
 | 
						|
    // Returns a wxVariant list containing wxVariant versions of all
 | 
						|
    // property values. Order is not guaranteed.
 | 
						|
    // flags - Use wxPG_KEEP_STRUCTURE to retain category structure; each sub
 | 
						|
    // category will be its own wxVariantList of wxVariant.
 | 
						|
    // Use wxPG_INC_ATTRIBUTES to include property attributes as well.
 | 
						|
    // Each attribute will be stored as list variant named
 | 
						|
    // "@<propname>@attr."
 | 
						|
    wxVariant GetPropertyValues( const wxString& listname = wxEmptyString,
 | 
						|
        wxPGProperty* baseparent = NULL, long flags = 0 ) const
 | 
						|
    {
 | 
						|
        return m_pState->DoGetPropertyValues(listname, baseparent, flags);
 | 
						|
    }
 | 
						|
 | 
						|
    // Returns currently selected property. NULL if none.
 | 
						|
    // When wxPG_EX_MULTIPLE_SELECTION extra style is used, this
 | 
						|
    // member function returns the focused property, that is the
 | 
						|
    // one which can have active editor.
 | 
						|
    wxPGProperty* GetSelection() const;
 | 
						|
 | 
						|
    // Returns list of currently selected properties.
 | 
						|
    // wxArrayPGProperty should be compatible with std::vector API.
 | 
						|
    const wxArrayPGProperty& GetSelectedProperties() const
 | 
						|
    {
 | 
						|
        return m_pState->m_selection;
 | 
						|
    }
 | 
						|
 | 
						|
    wxPropertyGridPageState* GetState() const { return m_pState; }
 | 
						|
 | 
						|
    // Similar to GetIterator(), but instead returns wxPGVIterator instance,
 | 
						|
    // which can be useful for forward-iterating through arbitrary property
 | 
						|
    // containers.
 | 
						|
    // flags - See wxPG_ITERATOR_FLAGS.
 | 
						|
    virtual wxPGVIterator GetVIterator( int flags ) const;
 | 
						|
 | 
						|
    // Hides or reveals a property.
 | 
						|
    // hide - If true, hides property, otherwise reveals it.
 | 
						|
    // flags - By default changes are applied recursively. Set this paramter
 | 
						|
    //   wxPG_DONT_RECURSE to prevent this.
 | 
						|
    bool HideProperty( wxPGPropArg id,
 | 
						|
                       bool hide = true,
 | 
						|
                       int flags = wxPG_RECURSE );
 | 
						|
 | 
						|
#if wxPG_INCLUDE_ADVPROPS
 | 
						|
    // Initializes *all* property types. Causes references to most object
 | 
						|
    // files in the library, so calling this may cause significant increase
 | 
						|
    // in executable size when linking with static library.
 | 
						|
    static void InitAllTypeHandlers();
 | 
						|
#else
 | 
						|
    static void InitAllTypeHandlers() { }
 | 
						|
#endif
 | 
						|
 | 
						|
    // Inserts property to the property container.
 | 
						|
    // priorThis - New property is inserted just prior to this. Available only
 | 
						|
    //   in the first variant. There are two versions of this function
 | 
						|
    //   to allow this parameter to be either an id or name to
 | 
						|
    //   a property.
 | 
						|
    // newproperty - Pointer to the inserted property. wxPropertyGrid will take
 | 
						|
    //   ownership of this object.
 | 
						|
    // Returns id for the property,
 | 
						|
    // wxPropertyGrid takes the ownership of the property pointer.
 | 
						|
    // While Append may be faster way to add items, make note that when
 | 
						|
    // both types of data storage (categoric and
 | 
						|
    // non-categoric) are active, Insert becomes even more slow. This is
 | 
						|
    // especially true if current mode is non-categoric.
 | 
						|
    // Example of use:
 | 
						|
    //  // append category
 | 
						|
    //  wxPGProperty* my_cat_id = propertygrid->Append(
 | 
						|
    //     new wxPropertyCategory("My Category") );
 | 
						|
    //  ...
 | 
						|
    //  // insert into category - using second variant
 | 
						|
    //  wxPGProperty* my_item_id_1 = propertygrid->Insert(
 | 
						|
    //     my_cat_id, 0, new wxStringProperty("My String 1") );
 | 
						|
    // // insert before to first item - using first variant
 | 
						|
    //  wxPGProperty* my_item_id_2 = propertygrid->Insert(
 | 
						|
    //     my_item_id, new wxStringProperty("My String 2") );
 | 
						|
    wxPGProperty* Insert( wxPGPropArg priorThis, wxPGProperty* newproperty );
 | 
						|
 | 
						|
    // Inserts property to the property container.
 | 
						|
    //See the other overload for more details.
 | 
						|
    // parent - New property is inserted under this category. Available only
 | 
						|
    //   in the second variant. There are two versions of this function
 | 
						|
    //   to allow this parameter to be either an id or name to
 | 
						|
    //   a property.
 | 
						|
    // index - Index under category. Available only in the second variant.
 | 
						|
    //   If index is < 0, property is appended in category.
 | 
						|
    // newproperty - Pointer to the inserted property. wxPropertyGrid will take
 | 
						|
    // ownership of this object.
 | 
						|
    // Returns id for the property.
 | 
						|
    wxPGProperty* Insert( wxPGPropArg parent,
 | 
						|
                          int index,
 | 
						|
                          wxPGProperty* newproperty );
 | 
						|
 | 
						|
    // Returns true if property is a category.
 | 
						|
    bool IsPropertyCategory( wxPGPropArg id ) const
 | 
						|
    {
 | 
						|
        wxPG_PROP_ARG_CALL_PROLOG_RETVAL(false)
 | 
						|
        return p->IsCategory();
 | 
						|
    }
 | 
						|
 | 
						|
    // Returns true if property is enabled.
 | 
						|
    bool IsPropertyEnabled( wxPGPropArg id ) const
 | 
						|
    {
 | 
						|
        wxPG_PROP_ARG_CALL_PROLOG_RETVAL(false)
 | 
						|
        return !p->HasFlag(wxPG_PROP_DISABLED);
 | 
						|
    }
 | 
						|
 | 
						|
    // Returns true if given property is expanded.
 | 
						|
    // Naturally, always returns false for properties that cannot be expanded.
 | 
						|
    bool IsPropertyExpanded( wxPGPropArg id ) const;
 | 
						|
 | 
						|
    // Returns true if property has been modified after value set or modify
 | 
						|
    // flag clear by software.
 | 
						|
    bool IsPropertyModified( wxPGPropArg id ) const
 | 
						|
    {
 | 
						|
        wxPG_PROP_ARG_CALL_PROLOG_RETVAL(false)
 | 
						|
#if WXWIN_COMPATIBILITY_3_0
 | 
						|
        return p->HasFlag(wxPG_PROP_MODIFIED)?true:false;
 | 
						|
#else
 | 
						|
        return p->HasFlag(wxPG_PROP_MODIFIED);
 | 
						|
#endif
 | 
						|
    }
 | 
						|
 | 
						|
    // Returns true if property is selected.
 | 
						|
    bool IsPropertySelected( wxPGPropArg id ) const
 | 
						|
    {
 | 
						|
        wxPG_PROP_ARG_CALL_PROLOG_RETVAL(false)
 | 
						|
        return m_pState->DoIsPropertySelected(p);
 | 
						|
    }
 | 
						|
 | 
						|
    // Returns true if property is shown (i.e. HideProperty with true not
 | 
						|
    // called for it).
 | 
						|
    bool IsPropertyShown( wxPGPropArg id ) const
 | 
						|
    {
 | 
						|
        wxPG_PROP_ARG_CALL_PROLOG_RETVAL(false)
 | 
						|
        return !p->HasFlag(wxPG_PROP_HIDDEN);
 | 
						|
    }
 | 
						|
 | 
						|
    // Returns true if property value is set to unspecified.
 | 
						|
    bool IsPropertyValueUnspecified( wxPGPropArg id ) const
 | 
						|
    {
 | 
						|
        wxPG_PROP_ARG_CALL_PROLOG_RETVAL(false)
 | 
						|
        return p->IsValueUnspecified();
 | 
						|
    }
 | 
						|
 | 
						|
    // Disables (limit = true) or enables (limit = false) wxTextCtrl editor
 | 
						|
    // of a property, if it is not the sole mean to edit the value.
 | 
						|
    void LimitPropertyEditing( wxPGPropArg id, bool limit = true );
 | 
						|
 | 
						|
    // If state is shown in it's grid, refresh it now.
 | 
						|
    virtual void RefreshGrid( wxPropertyGridPageState* state = NULL );
 | 
						|
 | 
						|
#if wxPG_INCLUDE_ADVPROPS
 | 
						|
    // Initializes additional property editors (SpinCtrl etc.). Causes
 | 
						|
    // references to most object files in the library, so calling this may
 | 
						|
    // cause significant increase in executable size when linking with static
 | 
						|
    // library.
 | 
						|
    static void RegisterAdditionalEditors();
 | 
						|
#else
 | 
						|
    static void RegisterAdditionalEditors() { }
 | 
						|
#endif
 | 
						|
 | 
						|
    // Replaces property with id with newly created property. For example,
 | 
						|
    // this code replaces existing property named "Flags" with one that
 | 
						|
    // will have different set of items:
 | 
						|
    //   pg->ReplaceProperty("Flags",
 | 
						|
    //            wxFlagsProperty("Flags", wxPG_LABEL, newItems))
 | 
						|
    // For more info, see wxPropertyGrid::Insert.
 | 
						|
    wxPGProperty* ReplaceProperty( wxPGPropArg id, wxPGProperty* property );
 | 
						|
 | 
						|
    // Flags for wxPropertyGridInterface::SaveEditableState()
 | 
						|
    // and wxPropertyGridInterface::RestoreEditableState().
 | 
						|
    enum EditableStateFlags
 | 
						|
    {
 | 
						|
        // Include selected property.
 | 
						|
        SelectionState   = 0x01,
 | 
						|
        // Include expanded/collapsed property information.
 | 
						|
        ExpandedState    = 0x02,
 | 
						|
        // Include scrolled position.
 | 
						|
        ScrollPosState   = 0x04,
 | 
						|
        // Include selected page information.
 | 
						|
        // Only applies to wxPropertyGridManager.
 | 
						|
        PageState        = 0x08,
 | 
						|
        // Include splitter position. Stored for each page.
 | 
						|
        SplitterPosState = 0x10,
 | 
						|
        // Include description box size.
 | 
						|
        // Only applies to wxPropertyGridManager.
 | 
						|
        DescBoxState     = 0x20,
 | 
						|
 | 
						|
        // Include all supported user editable state information.
 | 
						|
        // This is usually the default value.
 | 
						|
        AllStates        = SelectionState |
 | 
						|
                           ExpandedState |
 | 
						|
                           ScrollPosState |
 | 
						|
                           PageState |
 | 
						|
                           SplitterPosState |
 | 
						|
                           DescBoxState
 | 
						|
    };
 | 
						|
 | 
						|
    // Restores user-editable state.
 | 
						|
    // See also wxPropertyGridInterface::SaveEditableState().
 | 
						|
    // src - String generated by SaveEditableState.
 | 
						|
    // restoreStates - Which parts to restore from source string. See @ref
 | 
						|
    //   propgridinterface_editablestate_flags "list of editable state
 | 
						|
    //   flags".
 | 
						|
    // Returns false if there was problem reading the string.
 | 
						|
    // If some parts of state (such as scrolled or splitter position) fail to
 | 
						|
    // restore correctly, please make sure that you call this function after
 | 
						|
    // wxPropertyGrid size has been set (this may sometimes be tricky when
 | 
						|
    // sizers are used).
 | 
						|
    bool RestoreEditableState( const wxString& src,
 | 
						|
                               int restoreStates = AllStates );
 | 
						|
 | 
						|
    // Used to acquire user-editable state (selected property, expanded
 | 
						|
    // properties, scrolled position, splitter positions).
 | 
						|
    // includedStates - Which parts of state to include. See EditableStateFlags.
 | 
						|
    wxString SaveEditableState( int includedStates = AllStates ) const;
 | 
						|
 | 
						|
    // Lets user set the strings listed in the choice dropdown of a
 | 
						|
    // wxBoolProperty. Defaults are "True" and "False", so changing them to,
 | 
						|
    // say, "Yes" and "No" may be useful in some less technical applications.
 | 
						|
    static void SetBoolChoices( const wxString& trueChoice,
 | 
						|
                                const wxString& falseChoice );
 | 
						|
 | 
						|
    // Set proportion of a auto-stretchable column. wxPG_SPLITTER_AUTO_CENTER
 | 
						|
    // window style needs to be used to indicate that columns are auto-
 | 
						|
    // resizable.
 | 
						|
    // Returns false on failure.
 | 
						|
    // You should call this for individual pages of wxPropertyGridManager
 | 
						|
    // (if used).
 | 
						|
    bool SetColumnProportion( unsigned int column, int proportion );
 | 
						|
 | 
						|
    // Returns auto-resize proportion of the given column.
 | 
						|
    int GetColumnProportion( unsigned int column ) const
 | 
						|
    {
 | 
						|
        return m_pState->DoGetColumnProportion(column);
 | 
						|
    }
 | 
						|
 | 
						|
    // Sets an attribute for this property.
 | 
						|
    // name - Text identifier of attribute. See @ref propgrid_property_attributes.
 | 
						|
    // value - Value of attribute.
 | 
						|
    // argFlags - Optional. Use wxPG_RECURSE to set the attribute to child
 | 
						|
    //   properties recursively.
 | 
						|
    // Setting attribute's value to wxNullVariant will simply remove it
 | 
						|
    // from property's set of attributes.
 | 
						|
    void SetPropertyAttribute( wxPGPropArg id,
 | 
						|
                               const wxString& attrName,
 | 
						|
                               wxVariant value,
 | 
						|
                               long argFlags = 0 )
 | 
						|
    {
 | 
						|
        DoSetPropertyAttribute(id,attrName,value,argFlags);
 | 
						|
    }
 | 
						|
 | 
						|
    // Sets property attribute for all applicable properties.
 | 
						|
    // Be sure to use this method only after all properties have been
 | 
						|
    // added to the grid.
 | 
						|
    void SetPropertyAttributeAll( const wxString& attrName, wxVariant value );
 | 
						|
 | 
						|
    // Sets background colour of a property.
 | 
						|
    // id - Property name or pointer.
 | 
						|
    // colour - New background colour.
 | 
						|
    // flags - Default is wxPG_RECURSE which causes colour to be set recursively.
 | 
						|
    //   Omit this flag to only set colour for the property in question
 | 
						|
    //   and not any of its children.
 | 
						|
    void SetPropertyBackgroundColour( wxPGPropArg id,
 | 
						|
                                      const wxColour& colour,
 | 
						|
                                      int flags = wxPG_RECURSE );
 | 
						|
 | 
						|
    // Resets text and background colours of given property.
 | 
						|
    // id - Property name or pointer.
 | 
						|
    // flags - Default is wxPG_DONT_RECURSE which causes colour to be reset
 | 
						|
    //   only for the property in question (for backward compatibility).
 | 
						|
#if WXWIN_COMPATIBILITY_3_0
 | 
						|
    void SetPropertyColoursToDefault(wxPGPropArg id);
 | 
						|
    void SetPropertyColoursToDefault(wxPGPropArg id, int flags);
 | 
						|
#else
 | 
						|
    void SetPropertyColoursToDefault(wxPGPropArg id, int flags = wxPG_DONT_RECURSE);
 | 
						|
#endif // WXWIN_COMPATIBILITY_3_0
 | 
						|
 | 
						|
    // Sets text colour of a property.
 | 
						|
    // id - Property name or pointer.
 | 
						|
    // colour - New background colour.
 | 
						|
    // flags - Default is wxPG_RECURSE which causes colour to be set recursively.
 | 
						|
    //   Omit this flag to only set colour for the property in question
 | 
						|
    //   and not any of its children.
 | 
						|
    void SetPropertyTextColour( wxPGPropArg id,
 | 
						|
                                const wxColour& col,
 | 
						|
                                int flags = wxPG_RECURSE );
 | 
						|
 | 
						|
    // Returns background colour of first cell of a property.
 | 
						|
    wxColour GetPropertyBackgroundColour( wxPGPropArg id ) const
 | 
						|
    {
 | 
						|
        wxPG_PROP_ARG_CALL_PROLOG_RETVAL(wxColour())
 | 
						|
        return p->GetCell(0).GetBgCol();
 | 
						|
    }
 | 
						|
 | 
						|
    // Returns text colour of first cell of a property.
 | 
						|
    wxColour GetPropertyTextColour( wxPGPropArg id ) const
 | 
						|
    {
 | 
						|
        wxPG_PROP_ARG_CALL_PROLOG_RETVAL(wxColour())
 | 
						|
        return p->GetCell(0).GetFgCol();
 | 
						|
    }
 | 
						|
 | 
						|
    // Sets text, bitmap, and colours for given column's cell.
 | 
						|
    // You can set label cell by setting column to 0.
 | 
						|
    // You can use wxPG_LABEL as text to use default text for column.
 | 
						|
    void SetPropertyCell( wxPGPropArg id,
 | 
						|
                          int column,
 | 
						|
                          const wxString& text = wxEmptyString,
 | 
						|
                          const wxBitmap& bitmap = wxNullBitmap,
 | 
						|
                          const wxColour& fgCol = wxNullColour,
 | 
						|
                          const wxColour& bgCol = wxNullColour );
 | 
						|
 | 
						|
    // Sets client data (void*) of a property.
 | 
						|
    // This untyped client data has to be deleted manually.
 | 
						|
    void SetPropertyClientData( wxPGPropArg id, void* clientData )
 | 
						|
    {
 | 
						|
        wxPG_PROP_ARG_CALL_PROLOG()
 | 
						|
        p->SetClientData(clientData);
 | 
						|
    }
 | 
						|
 | 
						|
    // Sets editor for a property.
 | 
						|
    // editor - For builtin editors, use wxPGEditor_X, where X is builtin editor's
 | 
						|
    // name (TextCtrl, Choice, etc. see wxPGEditor documentation for full
 | 
						|
    // list).
 | 
						|
    // For custom editors, use pointer you received from
 | 
						|
    // wxPropertyGrid::RegisterEditorClass().
 | 
						|
    void SetPropertyEditor( wxPGPropArg id, const wxPGEditor* editor )
 | 
						|
    {
 | 
						|
        wxPG_PROP_ARG_CALL_PROLOG()
 | 
						|
        wxCHECK_RET( editor, wxS("unknown/NULL editor") );
 | 
						|
        p->SetEditor(editor);
 | 
						|
        RefreshProperty(p);
 | 
						|
    }
 | 
						|
 | 
						|
    // Sets editor control of a property. As editor argument, use
 | 
						|
    // editor name string, such as "TextCtrl" or "Choice".
 | 
						|
    void SetPropertyEditor( wxPGPropArg id, const wxString& editorName )
 | 
						|
    {
 | 
						|
        SetPropertyEditor(id,GetEditorByName(editorName));
 | 
						|
    }
 | 
						|
 | 
						|
    // Sets label of a property.
 | 
						|
    // Properties under same parent may have same labels. However,
 | 
						|
    // property names must still remain unique.
 | 
						|
    void SetPropertyLabel( wxPGPropArg id, const wxString& newproplabel );
 | 
						|
 | 
						|
    // Sets name of a property.
 | 
						|
    // id - Name or pointer of property which name to change.
 | 
						|
    // newName - New name for property.
 | 
						|
    void SetPropertyName( wxPGPropArg id, const wxString& newName )
 | 
						|
    {
 | 
						|
        wxPG_PROP_ARG_CALL_PROLOG()
 | 
						|
        m_pState->DoSetPropertyName( p, newName );
 | 
						|
    }
 | 
						|
 | 
						|
    // Sets property (and, recursively, its children) to have read-only value.
 | 
						|
    // In other words, user cannot change the value in the editor, but they
 | 
						|
    // can still copy it.
 | 
						|
    // This is mainly for use with textctrl editor. Not all other editors fully
 | 
						|
    // support it.
 | 
						|
    // By default changes are applied recursively. Set parameter "flags"
 | 
						|
    // to wxPG_DONT_RECURSE to prevent this.
 | 
						|
    void SetPropertyReadOnly( wxPGPropArg id,
 | 
						|
                              bool set = true,
 | 
						|
                              int flags = wxPG_RECURSE );
 | 
						|
 | 
						|
    // Sets property's value to unspecified.
 | 
						|
    // If it has children (it may be category), then the same thing is done to
 | 
						|
    // them.
 | 
						|
    void SetPropertyValueUnspecified( wxPGPropArg id )
 | 
						|
    {
 | 
						|
        wxPG_PROP_ARG_CALL_PROLOG()
 | 
						|
        p->SetValueToUnspecified();
 | 
						|
    }
 | 
						|
 | 
						|
    // Sets property values from a list of wxVariants.
 | 
						|
    void SetPropertyValues( const wxVariantList& list,
 | 
						|
                            wxPGPropArg defaultCategory = wxNullProperty )
 | 
						|
    {
 | 
						|
        wxPGProperty *p;
 | 
						|
        if ( defaultCategory.HasName() ) p = defaultCategory.GetPtr(this);
 | 
						|
        else p = defaultCategory.GetPtr0();
 | 
						|
        m_pState->DoSetPropertyValues(list, p);
 | 
						|
    }
 | 
						|
 | 
						|
    // Sets property values from a list of wxVariants.
 | 
						|
    void SetPropertyValues( const wxVariant& list,
 | 
						|
                            wxPGPropArg defaultCategory = wxNullProperty )
 | 
						|
    {
 | 
						|
        SetPropertyValues(list.GetList(),defaultCategory);
 | 
						|
    }
 | 
						|
 | 
						|
    // Associates the help string with property.
 | 
						|
    // By default, text is shown either in the manager's "description"
 | 
						|
    // text box or in the status bar. If extra window style
 | 
						|
    // wxPG_EX_HELP_AS_TOOLTIPS is used, then the text will appear as a
 | 
						|
    // tooltip.
 | 
						|
    void SetPropertyHelpString( wxPGPropArg id, const wxString& helpString )
 | 
						|
    {
 | 
						|
        wxPG_PROP_ARG_CALL_PROLOG()
 | 
						|
        p->SetHelpString(helpString);
 | 
						|
    }
 | 
						|
 | 
						|
    // Set wxBitmap in front of the value.
 | 
						|
    // Bitmap will be scaled to a size returned by
 | 
						|
    // wxPropertyGrid::GetImageSize();
 | 
						|
    void SetPropertyImage( wxPGPropArg id, wxBitmap& bmp )
 | 
						|
    {
 | 
						|
        wxPG_PROP_ARG_CALL_PROLOG()
 | 
						|
        p->SetValueImage(bmp);
 | 
						|
        RefreshProperty(p);
 | 
						|
    }
 | 
						|
 | 
						|
    // Sets max length of property's text.
 | 
						|
    bool SetPropertyMaxLength( wxPGPropArg id, int maxLen );
 | 
						|
 | 
						|
#if wxUSE_VALIDATORS
 | 
						|
    // Sets validator of a property.
 | 
						|
    void SetPropertyValidator( wxPGPropArg id, const wxValidator& validator )
 | 
						|
    {
 | 
						|
        wxPG_PROP_ARG_CALL_PROLOG()
 | 
						|
        p->SetValidator(validator);
 | 
						|
    }
 | 
						|
#endif
 | 
						|
 | 
						|
    // Sets value (long integer) of a property.
 | 
						|
    void SetPropertyValue( wxPGPropArg id, long value )
 | 
						|
    {
 | 
						|
        wxVariant v(value);
 | 
						|
        SetPropVal( id, v );
 | 
						|
    }
 | 
						|
 | 
						|
    // Sets value (integer) of a property.
 | 
						|
    void SetPropertyValue( wxPGPropArg id, int value )
 | 
						|
    {
 | 
						|
        wxVariant v((long)value);
 | 
						|
        SetPropVal( id, v );
 | 
						|
    }
 | 
						|
 | 
						|
    // Sets value (floating point) of a property.
 | 
						|
    void SetPropertyValue( wxPGPropArg id, double value )
 | 
						|
    {
 | 
						|
        wxVariant v(value);
 | 
						|
        SetPropVal( id, v );
 | 
						|
    }
 | 
						|
 | 
						|
    // Sets value (bool) of a property.
 | 
						|
    void SetPropertyValue( wxPGPropArg id, bool value )
 | 
						|
    {
 | 
						|
        wxVariant v(value);
 | 
						|
        SetPropVal( id, v );
 | 
						|
    }
 | 
						|
 | 
						|
    // Sets value (wchar_t*) of a property.
 | 
						|
    void SetPropertyValue( wxPGPropArg id, const wchar_t* value )
 | 
						|
    {
 | 
						|
        SetPropertyValueString( id, wxString(value) );
 | 
						|
    }
 | 
						|
 | 
						|
    // Sets value (char*) of a property.
 | 
						|
    void SetPropertyValue( wxPGPropArg id, const char* value )
 | 
						|
    {
 | 
						|
        SetPropertyValueString( id, wxString(value) );
 | 
						|
    }
 | 
						|
 | 
						|
    // Sets value (string) of a property.
 | 
						|
    void SetPropertyValue( wxPGPropArg id, const wxString& value )
 | 
						|
    {
 | 
						|
        SetPropertyValueString( id, value );
 | 
						|
    }
 | 
						|
 | 
						|
    // Sets value (wxArrayString) of a property.
 | 
						|
    void SetPropertyValue( wxPGPropArg id, const wxArrayString& value )
 | 
						|
    {
 | 
						|
        wxVariant v(value);
 | 
						|
        SetPropVal( id, v );
 | 
						|
    }
 | 
						|
 | 
						|
#if wxUSE_DATETIME
 | 
						|
    // Sets value (wxDateTime) of a property.
 | 
						|
    void SetPropertyValue( wxPGPropArg id, const wxDateTime& value )
 | 
						|
    {
 | 
						|
        wxVariant v(value);
 | 
						|
        SetPropVal( id, v );
 | 
						|
    }
 | 
						|
#endif
 | 
						|
 | 
						|
    // Sets value (wxObject*) of a property.
 | 
						|
    void SetPropertyValue( wxPGPropArg id, wxObject* value )
 | 
						|
    {
 | 
						|
        wxVariant v(value);
 | 
						|
        SetPropVal( id, v );
 | 
						|
    }
 | 
						|
 | 
						|
    // Sets value (wxObject&) of a property.
 | 
						|
    void SetPropertyValue( wxPGPropArg id, wxObject& value )
 | 
						|
    {
 | 
						|
        wxVariant v(&value);
 | 
						|
        SetPropVal( id, v );
 | 
						|
    }
 | 
						|
 | 
						|
#if wxUSE_LONGLONG
 | 
						|
#ifdef wxLongLong_t
 | 
						|
    // Sets value (native 64-bit int) of a property.
 | 
						|
    void SetPropertyValue(wxPGPropArg id, wxLongLong_t value)
 | 
						|
    {
 | 
						|
        wxVariant v = WXVARIANT(wxLongLong(value));
 | 
						|
        SetPropVal(id, v);
 | 
						|
    }
 | 
						|
#endif
 | 
						|
    // Sets value (wxLongLong) of a property.
 | 
						|
    void SetPropertyValue( wxPGPropArg id, wxLongLong value )
 | 
						|
    {
 | 
						|
        wxVariant v = WXVARIANT(value);
 | 
						|
        SetPropVal( id, v );
 | 
						|
    }
 | 
						|
#ifdef wxULongLong_t
 | 
						|
    // Sets value (native 64-bit unsigned int) of a property.
 | 
						|
    void SetPropertyValue(wxPGPropArg id, wxULongLong_t value)
 | 
						|
    {
 | 
						|
        wxVariant v = WXVARIANT(wxULongLong(value));
 | 
						|
        SetPropVal(id, v);
 | 
						|
    }
 | 
						|
#endif
 | 
						|
    // Sets value (wxULongLong) of a property.
 | 
						|
    void SetPropertyValue( wxPGPropArg id, wxULongLong value )
 | 
						|
    {
 | 
						|
        wxVariant v = WXVARIANT(value);
 | 
						|
        SetPropVal( id, v );
 | 
						|
    }
 | 
						|
#endif
 | 
						|
 | 
						|
    // Sets value (wxArrayInt&) of a property.
 | 
						|
    void SetPropertyValue( wxPGPropArg id, const wxArrayInt& value )
 | 
						|
    {
 | 
						|
        wxVariant v = WXVARIANT(value);
 | 
						|
        SetPropVal( id, v );
 | 
						|
    }
 | 
						|
 | 
						|
    // Sets value (wxString) of a property.
 | 
						|
    // This method uses wxPGProperty::SetValueFromString, which all properties
 | 
						|
    // should implement. This means that there should not be a type error,
 | 
						|
    // and instead the string is converted to property's actual value type.
 | 
						|
    void SetPropertyValueString( wxPGPropArg id, const wxString& value );
 | 
						|
 | 
						|
    // Sets value (wxVariant) of a property.
 | 
						|
    // Use wxPropertyGrid::ChangePropertyValue() instead if you need to run
 | 
						|
    // through validation process and send property change event.
 | 
						|
    void SetPropertyValue( wxPGPropArg id, wxVariant value )
 | 
						|
    {
 | 
						|
        SetPropVal( id, value );
 | 
						|
    }
 | 
						|
 | 
						|
    // Sets value (wxVariant&) of a property. Same as SetPropertyValue,
 | 
						|
    // but accepts reference.
 | 
						|
    void SetPropVal( wxPGPropArg id, wxVariant& value );
 | 
						|
 | 
						|
    // Adjusts how wxPropertyGrid behaves when invalid value is entered
 | 
						|
    // in a property.
 | 
						|
    // vfbFlags - See wxPG_VALIDATION_FAILURE_BEHAVIOR_FLAGS for possible values.
 | 
						|
    void SetValidationFailureBehavior( int vfbFlags );
 | 
						|
 | 
						|
    // Sorts all properties recursively.
 | 
						|
    // flags - This can contain any of the following options:
 | 
						|
    //    wxPG_SORT_TOP_LEVEL_ONLY: Only sort categories and their
 | 
						|
    //    immediate children. Sorting done by wxPG_AUTO_SORT option
 | 
						|
    //    uses this.
 | 
						|
    // See SortChildren, wxPropertyGrid::SetSortFunction
 | 
						|
    void Sort( int flags = 0 );
 | 
						|
 | 
						|
    // Sorts children of a property.
 | 
						|
    // id - Name or pointer to a property.
 | 
						|
    // flags - This can contain any of the following options:
 | 
						|
    //   wxPG_RECURSE: Sorts recursively.
 | 
						|
    // See Sort, wxPropertyGrid::SetSortFunction
 | 
						|
    void SortChildren( wxPGPropArg id, int flags = 0 )
 | 
						|
    {
 | 
						|
        wxPG_PROP_ARG_CALL_PROLOG()
 | 
						|
        m_pState->DoSortChildren(p, flags);
 | 
						|
    }
 | 
						|
 | 
						|
    // GetPropertyByName() with nice assertion error message.
 | 
						|
    wxPGProperty* GetPropertyByNameA( const wxString& name ) const;
 | 
						|
 | 
						|
    // Returns editor pointer of editor with given name.
 | 
						|
    static wxPGEditor* GetEditorByName( const wxString& editorName );
 | 
						|
 | 
						|
    // NOTE: This function reselects the property and may cause
 | 
						|
    //       excess flicker, so to just call Refresh() on a rect
 | 
						|
    //       of single property, call DrawItem() instead.
 | 
						|
    virtual void RefreshProperty( wxPGProperty* p ) = 0;
 | 
						|
 | 
						|
protected:
 | 
						|
 | 
						|
    bool DoClearSelection( bool validation = false,
 | 
						|
                           int selFlags = 0 );
 | 
						|
 | 
						|
    // In derived class, implement to set editable state component with
 | 
						|
    // given name to given value.
 | 
						|
    virtual bool SetEditableStateItem( const wxString& name, wxVariant value )
 | 
						|
    {
 | 
						|
        wxUnusedVar(name);
 | 
						|
        wxUnusedVar(value);
 | 
						|
        return false;
 | 
						|
    }
 | 
						|
 | 
						|
    // In derived class, implement to return editable state component with
 | 
						|
    // given name.
 | 
						|
    virtual wxVariant GetEditableStateItem( const wxString& name ) const
 | 
						|
    {
 | 
						|
        wxUnusedVar(name);
 | 
						|
        return wxNullVariant;
 | 
						|
    }
 | 
						|
 | 
						|
    // Returns page state data for given (sub) page (-1 means current page).
 | 
						|
    virtual wxPropertyGridPageState* GetPageState( int pageIndex ) const
 | 
						|
    {
 | 
						|
        if ( pageIndex <= 0 )
 | 
						|
            return m_pState;
 | 
						|
        return NULL;
 | 
						|
    }
 | 
						|
 | 
						|
    virtual bool DoSelectPage( int WXUNUSED(index) ) { return true; }
 | 
						|
 | 
						|
    // Default call's m_pState's BaseGetPropertyByName
 | 
						|
    virtual wxPGProperty* DoGetPropertyByName( const wxString& name ) const;
 | 
						|
 | 
						|
    // Deriving classes must set this (it must be only or current page).
 | 
						|
    wxPropertyGridPageState*         m_pState;
 | 
						|
 | 
						|
    // Intermediate version needed due to wxVariant copying inefficiency
 | 
						|
    void DoSetPropertyAttribute( wxPGPropArg id,
 | 
						|
                                 const wxString& name,
 | 
						|
                                 wxVariant& value, long argFlags );
 | 
						|
 | 
						|
    // Empty string object to return from member functions returning const
 | 
						|
    // wxString&.
 | 
						|
    wxString                    m_emptyString;
 | 
						|
 | 
						|
private:
 | 
						|
    // Cannot be GetGrid() due to ambiguity issues.
 | 
						|
    wxPropertyGrid* GetPropertyGrid()
 | 
						|
    {
 | 
						|
        if ( !m_pState )
 | 
						|
            return NULL;
 | 
						|
        return m_pState->GetGrid();
 | 
						|
    }
 | 
						|
 | 
						|
    // Cannot be GetGrid() due to ambiguity issues.
 | 
						|
    const wxPropertyGrid* GetPropertyGrid() const
 | 
						|
    {
 | 
						|
        if ( !m_pState )
 | 
						|
            return NULL;
 | 
						|
 | 
						|
        return m_pState->GetGrid();
 | 
						|
    }
 | 
						|
 | 
						|
    friend class wxPropertyGrid;
 | 
						|
    friend class wxPropertyGridManager;
 | 
						|
};
 | 
						|
 | 
						|
#endif // wxUSE_PROPGRID
 | 
						|
 | 
						|
#endif // __WX_PROPGRID_PROPGRIDIFACE_H__
 |