GNU compiler included with Mac OS X 10.2 (Jaguar) as well as August Developer Tools update contain a bug concerning #pragma interface handling that can only be worked around by not using them (and they are not necessary anyways) git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@16884 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
		
			
				
	
	
		
			111 lines
		
	
	
		
			2.8 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			111 lines
		
	
	
		
			2.8 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
/////////////////////////////////////////////////////////////////////////////
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// Name:        datstrm.h
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// Purpose:     Data stream classes
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// Author:      Guilhem Lavaux
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// Modified by:
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// Created:     28/06/1998
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// RCS-ID:      $Id$
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// Copyright:   (c) Guilhem Lavaux
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// Licence:   	wxWindows license
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/////////////////////////////////////////////////////////////////////////////
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#ifndef _WX_DATSTREAM_H_
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#define _WX_DATSTREAM_H_
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#if defined(__GNUG__) && !defined(__APPLE__)
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#pragma interface "datstrm.h"
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#endif
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#include "wx/stream.h"
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#include "wx/longlong.h"
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#include "wx/strconv.h"
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#if wxUSE_STREAMS
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class WXDLLEXPORT wxDataInputStream
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{
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public:
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#if wxUSE_UNICODE
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    wxDataInputStream(wxInputStream& s, wxMBConv& conv = wxConvUTF8);
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#else
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    wxDataInputStream(wxInputStream& s);
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#endif
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    ~wxDataInputStream();
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    bool IsOk() { return m_input->IsOk(); }
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    wxUint64 Read64();
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    wxUint32 Read32();
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    wxUint16 Read16();
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    wxUint8 Read8();
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    double ReadDouble();
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    wxString ReadString();
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    wxDataInputStream& operator>>(wxString& s);
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    wxDataInputStream& operator>>(wxInt8& c);
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    wxDataInputStream& operator>>(wxInt16& i);
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    wxDataInputStream& operator>>(wxInt32& i);
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    wxDataInputStream& operator>>(wxUint8& c);
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    wxDataInputStream& operator>>(wxUint16& i);
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    wxDataInputStream& operator>>(wxUint32& i);
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    wxDataInputStream& operator>>(wxUint64& i);
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    wxDataInputStream& operator>>(double& i);
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    wxDataInputStream& operator>>(float& f);
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    void BigEndianOrdered(bool be_order) { m_be_order = be_order; }
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protected:
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    wxInputStream *m_input;
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    bool m_be_order;
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#if wxUSE_UNICODE
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    wxMBConv& m_conv;
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#endif
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};
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class WXDLLEXPORT wxDataOutputStream
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{
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public:
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#if wxUSE_UNICODE
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    wxDataOutputStream(wxOutputStream& s, wxMBConv& conv = wxConvUTF8);
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#else
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    wxDataOutputStream(wxOutputStream& s);
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#endif
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    ~wxDataOutputStream();
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    bool IsOk() { return m_output->IsOk(); }
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    void Write64(wxUint64 i);
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    void Write32(wxUint32 i);
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    void Write16(wxUint16 i);
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    void Write8(wxUint8 i);
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    void WriteDouble(double d);
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    void WriteString(const wxString& string);
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    wxDataOutputStream& operator<<(const wxChar *string);
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    wxDataOutputStream& operator<<(const wxString& string);
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    wxDataOutputStream& operator<<(wxInt8 c);
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    wxDataOutputStream& operator<<(wxInt16 i);
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    wxDataOutputStream& operator<<(wxInt32 i);
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    wxDataOutputStream& operator<<(wxUint8 c);
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    wxDataOutputStream& operator<<(wxUint16 i);
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    wxDataOutputStream& operator<<(wxUint32 i);
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    wxDataOutputStream& operator<<(wxUint64 i);
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    wxDataOutputStream& operator<<(double f);
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    wxDataOutputStream& operator<<(float f);
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    void BigEndianOrdered(bool be_order) { m_be_order = be_order; }
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protected:
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    wxOutputStream *m_output;
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    bool m_be_order;
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#if wxUSE_UNICODE
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    wxMBConv& m_conv;
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#endif
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};
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#endif
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  // wxUSE_STREAMS
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#endif
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    // _WX_DATSTREAM_H_
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