git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@35596 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
1938 lines
46 KiB
C++
1938 lines
46 KiB
C++
/* -------------------------------------------------------------------------
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* Project: GSocket (Generic Socket) for WX
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* Name: gsocket.c
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* Copyright: (c) Guilhem Lavaux
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* Licence: wxWindows Licence
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* Authors: David Elliott (C++ conversion, maintainer)
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* Guilhem Lavaux,
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* Guillermo Rodriguez Garcia <guille@iies.es>
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* Purpose: GSocket main Unix and OS/2 file
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* Licence: The wxWindows licence
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* CVSID: $Id$
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* -------------------------------------------------------------------------
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*/
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/*
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* PLEASE don't put C++ comments here - this is a C source file.
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*/
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#if defined(__WATCOMC__)
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#include "wx/wxprec.h"
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#include <errno.h>
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#include <nerrno.h>
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#endif
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#ifndef __GSOCKET_STANDALONE__
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#include "wx/defs.h"
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#endif
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#if defined(__VISAGECPP__)
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#define BSD_SELECT /* use Berkley Sockets select */
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#endif
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#if wxUSE_SOCKETS || defined(__GSOCKET_STANDALONE__)
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#include <assert.h>
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#include <sys/types.h>
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#ifdef __VISAGECPP__
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#include <string.h>
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#include <sys/time.h>
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#include <types.h>
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#include <netinet/in.h>
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#endif
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#include <netdb.h>
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#include <sys/ioctl.h>
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#ifdef __VMS__
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#include <socket.h>
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struct sockaddr_un
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{
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u_char sun_len; /* sockaddr len including null */
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u_char sun_family; /* AF_UNIX */
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char sun_path[108]; /* path name (gag) */
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};
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#else
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#include <sys/socket.h>
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#include <sys/un.h>
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#endif
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#ifndef __VISAGECPP__
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#include <sys/time.h>
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#include <netinet/in.h>
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#include <arpa/inet.h>
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#include <errno.h>
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#include <string.h>
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#include <unistd.h>
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#else
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#include <nerrno.h>
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# if __IBMCPP__ < 400
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#include <machine/endian.h>
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#include <socket.h>
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#include <ioctl.h>
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#include <select.h>
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#include <unistd.h>
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#define EBADF SOCEBADF
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# ifdef min
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# undef min
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# endif
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# else
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#include <sys/socket.h>
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#include <sys/ioctl.h>
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#include <sys/select.h>
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#define close(a) soclose(a)
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#define select(a,b,c,d,e) bsdselect(a,b,c,d,e)
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int _System bsdselect(int,
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struct fd_set *,
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struct fd_set *,
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struct fd_set *,
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struct timeval *);
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int _System soclose(int);
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# endif
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#endif
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#ifdef __EMX__
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#include <sys/select.h>
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#endif
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#include <stdio.h>
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#include <stdlib.h>
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#include <stddef.h>
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#include <ctype.h>
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#ifdef sun
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# include <sys/filio.h>
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#endif
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#ifdef sgi
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# include <bstring.h>
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#endif
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#ifdef _AIX
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# include <strings.h>
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#endif
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#include <signal.h>
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#ifndef WX_SOCKLEN_T
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#ifdef VMS
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# define WX_SOCKLEN_T unsigned int
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#else
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# ifdef __GLIBC__
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# if __GLIBC__ == 2
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# define WX_SOCKLEN_T socklen_t
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# endif
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# elif defined(__WXMAC__)
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# define WX_SOCKLEN_T socklen_t
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# else
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# define WX_SOCKLEN_T int
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# endif
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#endif
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#endif /* SOCKLEN_T */
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#ifndef SOCKOPTLEN_T
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#define SOCKOPTLEN_T WX_SOCKLEN_T
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#endif
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/*
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* MSW defines this, Unices don't.
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*/
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#ifndef INVALID_SOCKET
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#define INVALID_SOCKET -1
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#endif
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/* UnixWare reportedly needs this for FIONBIO definition */
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#ifdef __UNIXWARE__
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#include <sys/filio.h>
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#endif
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/*
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* INADDR_BROADCAST is identical to INADDR_NONE which is not defined
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* on all systems. INADDR_BROADCAST should be fine to indicate an error.
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*/
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#ifndef INADDR_NONE
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#define INADDR_NONE INADDR_BROADCAST
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#endif
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#if defined(__VISAGECPP__) || defined(__WATCOMC__)
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#define MASK_SIGNAL() {
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#define UNMASK_SIGNAL() }
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#else
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extern "C" { typedef void (*wxSigHandler)(int); }
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#define MASK_SIGNAL() \
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{ \
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wxSigHandler old_handler = signal(SIGPIPE, SIG_IGN);
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#define UNMASK_SIGNAL() \
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signal(SIGPIPE, old_handler); \
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}
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#endif
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/* If a SIGPIPE is issued by a socket call on a remotely closed socket,
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the program will "crash" unless it explicitly handles the SIGPIPE.
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By using MSG_NOSIGNAL, the SIGPIPE is suppressed. Later, we will
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use SO_NOSIGPIPE (if available), the BSD equivalent. */
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#ifdef MSG_NOSIGNAL
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# define GSOCKET_MSG_NOSIGNAL MSG_NOSIGNAL
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#else /* MSG_NOSIGNAL not available (FreeBSD including OS X) */
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# define GSOCKET_MSG_NOSIGNAL 0
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#endif /* MSG_NOSIGNAL */
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#ifndef __GSOCKET_STANDALONE__
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# include "wx/unix/gsockunx.h"
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# include "wx/gsocket.h"
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#else
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# include "gsockunx.h"
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# include "gsocket.h"
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# ifndef WXUNUSED
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# define WXUNUSED(x)
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# endif
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#endif /* __GSOCKET_STANDALONE__ */
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/* debugging helpers */
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#ifdef __GSOCKET_DEBUG__
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# define GSocket_Debug(args) printf args
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#else
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# define GSocket_Debug(args)
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#endif /* __GSOCKET_DEBUG__ */
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/* Table of GUI-related functions. We must call them indirectly because
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* of wxBase and GUI separation: */
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static GSocketGUIFunctionsTable *gs_gui_functions;
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class GSocketGUIFunctionsTableNull: public GSocketGUIFunctionsTable
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{
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public:
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virtual bool OnInit();
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virtual void OnExit();
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virtual bool CanUseEventLoop();
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virtual bool Init_Socket(GSocket *socket);
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virtual void Destroy_Socket(GSocket *socket);
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virtual void Install_Callback(GSocket *socket, GSocketEvent event);
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virtual void Uninstall_Callback(GSocket *socket, GSocketEvent event);
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virtual void Enable_Events(GSocket *socket);
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virtual void Disable_Events(GSocket *socket);
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};
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bool GSocketGUIFunctionsTableNull::OnInit()
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{ return true; }
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void GSocketGUIFunctionsTableNull::OnExit()
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{}
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bool GSocketGUIFunctionsTableNull::CanUseEventLoop()
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{ return false; }
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bool GSocketGUIFunctionsTableNull::Init_Socket(GSocket *WXUNUSED(socket))
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{ return true; }
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void GSocketGUIFunctionsTableNull::Destroy_Socket(GSocket *WXUNUSED(socket))
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{}
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void GSocketGUIFunctionsTableNull::Install_Callback(GSocket *WXUNUSED(socket), GSocketEvent WXUNUSED(event))
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{}
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void GSocketGUIFunctionsTableNull::Uninstall_Callback(GSocket *WXUNUSED(socket), GSocketEvent WXUNUSED(event))
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{}
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void GSocketGUIFunctionsTableNull::Enable_Events(GSocket *WXUNUSED(socket))
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{}
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void GSocketGUIFunctionsTableNull::Disable_Events(GSocket *WXUNUSED(socket))
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{}
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/* Global initialisers */
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void GSocket_SetGUIFunctions(GSocketGUIFunctionsTable *guifunc)
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{
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gs_gui_functions = guifunc;
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}
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int GSocket_Init(void)
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{
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if (!gs_gui_functions)
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{
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static GSocketGUIFunctionsTableNull table;
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gs_gui_functions = &table;
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}
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if ( !gs_gui_functions->OnInit() )
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return 0;
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return 1;
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}
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void GSocket_Cleanup(void)
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{
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if (gs_gui_functions)
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{
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gs_gui_functions->OnExit();
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}
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}
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/* Constructors / Destructors for GSocket */
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GSocket::GSocket()
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{
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int i;
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m_fd = INVALID_SOCKET;
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for (i=0;i<GSOCK_MAX_EVENT;i++)
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{
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m_cbacks[i] = NULL;
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}
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m_detected = 0;
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m_local = NULL;
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m_peer = NULL;
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m_error = GSOCK_NOERROR;
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m_server = false;
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m_stream = true;
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m_gui_dependent = NULL;
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m_non_blocking = false;
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m_reusable = false;
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m_timeout = 10*60*1000;
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/* 10 minutes * 60 sec * 1000 millisec */
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m_establishing = false;
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assert(gs_gui_functions);
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/* Per-socket GUI-specific initialization */
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m_ok = gs_gui_functions->Init_Socket(this);
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}
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void GSocket::Close()
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{
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gs_gui_functions->Disable_Events(this);
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/* gsockosx.c calls CFSocketInvalidate which closes the socket for us */
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#if !(defined(__DARWIN__) && (defined(__WXMAC__) || defined(__WXCOCOA__)))
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close(m_fd);
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#endif
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m_fd = INVALID_SOCKET;
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}
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GSocket::~GSocket()
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{
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assert(this);
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/* Check that the socket is really shutdowned */
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if (m_fd != INVALID_SOCKET)
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Shutdown();
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/* Per-socket GUI-specific cleanup */
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gs_gui_functions->Destroy_Socket(this);
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/* Destroy private addresses */
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if (m_local)
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GAddress_destroy(m_local);
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if (m_peer)
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GAddress_destroy(m_peer);
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}
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/* GSocket_Shutdown:
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* Disallow further read/write operations on this socket, close
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* the fd and disable all callbacks.
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*/
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void GSocket::Shutdown()
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{
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int evt;
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assert(this);
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/* If socket has been created, shutdown it */
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if (m_fd != INVALID_SOCKET)
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{
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shutdown(m_fd, 2);
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Close();
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}
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/* Disable GUI callbacks */
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for (evt = 0; evt < GSOCK_MAX_EVENT; evt++)
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m_cbacks[evt] = NULL;
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m_detected = GSOCK_LOST_FLAG;
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}
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/* Address handling */
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/* GSocket_SetLocal:
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* GSocket_GetLocal:
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* GSocket_SetPeer:
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* GSocket_GetPeer:
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* Set or get the local or peer address for this socket. The 'set'
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* functions return GSOCK_NOERROR on success, an error code otherwise.
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* The 'get' functions return a pointer to a GAddress object on success,
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* or NULL otherwise, in which case they set the error code of the
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* corresponding GSocket.
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*
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* Error codes:
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* GSOCK_INVSOCK - the socket is not valid.
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* GSOCK_INVADDR - the address is not valid.
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*/
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GSocketError GSocket::SetLocal(GAddress *address)
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{
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assert(this);
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/* the socket must be initialized, or it must be a server */
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if ((m_fd != INVALID_SOCKET && !m_server))
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{
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m_error = GSOCK_INVSOCK;
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return GSOCK_INVSOCK;
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}
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/* check address */
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if (address == NULL || address->m_family == GSOCK_NOFAMILY)
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{
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m_error = GSOCK_INVADDR;
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return GSOCK_INVADDR;
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}
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if (m_local)
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GAddress_destroy(m_local);
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m_local = GAddress_copy(address);
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return GSOCK_NOERROR;
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}
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GSocketError GSocket::SetPeer(GAddress *address)
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{
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assert(this);
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/* check address */
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if (address == NULL || address->m_family == GSOCK_NOFAMILY)
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{
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m_error = GSOCK_INVADDR;
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return GSOCK_INVADDR;
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}
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if (m_peer)
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GAddress_destroy(m_peer);
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m_peer = GAddress_copy(address);
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return GSOCK_NOERROR;
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}
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GAddress *GSocket::GetLocal()
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{
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GAddress *address;
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struct sockaddr addr;
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WX_SOCKLEN_T size = sizeof(addr);
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GSocketError err;
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assert(this);
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/* try to get it from the m_local var first */
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if (m_local)
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return GAddress_copy(m_local);
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/* else, if the socket is initialized, try getsockname */
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if (m_fd == INVALID_SOCKET)
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{
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m_error = GSOCK_INVSOCK;
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return NULL;
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}
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if (getsockname(m_fd, &addr, (WX_SOCKLEN_T *) &size) < 0)
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{
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m_error = GSOCK_IOERR;
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return NULL;
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}
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/* got a valid address from getsockname, create a GAddress object */
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address = GAddress_new();
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if (address == NULL)
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{
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m_error = GSOCK_MEMERR;
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return NULL;
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}
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err = _GAddress_translate_from(address, &addr, size);
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if (err != GSOCK_NOERROR)
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{
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GAddress_destroy(address);
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m_error = err;
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return NULL;
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}
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return address;
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}
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GAddress *GSocket::GetPeer()
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{
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assert(this);
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/* try to get it from the m_peer var */
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if (m_peer)
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return GAddress_copy(m_peer);
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return NULL;
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}
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/* Server specific parts */
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/* GSocket_SetServer:
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* Sets up this socket as a server. The local address must have been
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* set with GSocket_SetLocal() before GSocket_SetServer() is called.
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* Returns GSOCK_NOERROR on success, one of the following otherwise:
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*
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* Error codes:
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* GSOCK_INVSOCK - the socket is in use.
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* GSOCK_INVADDR - the local address has not been set.
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* GSOCK_IOERR - low-level error.
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*/
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GSocketError GSocket::SetServer()
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{
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int arg = 1;
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assert(this);
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/* must not be in use */
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if (m_fd != INVALID_SOCKET)
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{
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m_error = GSOCK_INVSOCK;
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return GSOCK_INVSOCK;
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}
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/* the local addr must have been set */
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if (!m_local)
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{
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m_error = GSOCK_INVADDR;
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return GSOCK_INVADDR;
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}
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/* Initialize all fields */
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m_stream = true;
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m_server = true;
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/* Create the socket */
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m_fd = socket(m_local->m_realfamily, SOCK_STREAM, 0);
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if (m_fd == INVALID_SOCKET)
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{
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m_error = GSOCK_IOERR;
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return GSOCK_IOERR;
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}
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/* FreeBSD variants can't use MSG_NOSIGNAL, and instead use a socket option */
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#ifdef SO_NOSIGPIPE
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setsockopt(m_fd, SOL_SOCKET, SO_NOSIGPIPE, (const char*)&arg, sizeof(u_long));
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#endif
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ioctl(m_fd, FIONBIO, &arg);
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gs_gui_functions->Enable_Events(this);
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/* allow a socket to re-bind if the socket is in the TIME_WAIT
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state after being previously closed.
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*/
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if (m_reusable)
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setsockopt(m_fd, SOL_SOCKET, SO_REUSEADDR, (const char*)&arg, sizeof(u_long));
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/* Bind to the local address,
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* retrieve the actual address bound,
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* and listen up to 5 connections.
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*/
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if ((bind(m_fd, m_local->m_addr, m_local->m_len) != 0) ||
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(getsockname(m_fd,
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m_local->m_addr,
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(WX_SOCKLEN_T *) &m_local->m_len) != 0) ||
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(listen(m_fd, 5) != 0))
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{
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Close();
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m_error = GSOCK_IOERR;
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return GSOCK_IOERR;
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}
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return GSOCK_NOERROR;
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}
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/* GSocket_WaitConnection:
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* Waits for an incoming client connection. Returns a pointer to
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* a GSocket object, or NULL if there was an error, in which case
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* the last error field will be updated for the calling GSocket.
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*
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* Error codes (set in the calling GSocket)
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* GSOCK_INVSOCK - the socket is not valid or not a server.
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* GSOCK_TIMEDOUT - timeout, no incoming connections.
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* GSOCK_WOULDBLOCK - the call would block and the socket is nonblocking.
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* GSOCK_MEMERR - couldn't allocate memory.
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* GSOCK_IOERR - low-level error.
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*/
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GSocket *GSocket::WaitConnection()
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{
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struct sockaddr from;
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WX_SOCKLEN_T fromlen = sizeof(from);
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GSocket *connection;
|
|
GSocketError err;
|
|
int arg = 1;
|
|
|
|
assert(this);
|
|
|
|
/* If the socket has already been created, we exit immediately */
|
|
if (m_fd == INVALID_SOCKET || !m_server)
|
|
{
|
|
m_error = GSOCK_INVSOCK;
|
|
return NULL;
|
|
}
|
|
|
|
/* Create a GSocket object for the new connection */
|
|
connection = GSocket_new();
|
|
|
|
if (!connection)
|
|
{
|
|
m_error = GSOCK_MEMERR;
|
|
return NULL;
|
|
}
|
|
|
|
/* Wait for a connection (with timeout) */
|
|
if (Input_Timeout() == GSOCK_TIMEDOUT)
|
|
{
|
|
delete connection;
|
|
/* m_error set by _GSocket_Input_Timeout */
|
|
return NULL;
|
|
}
|
|
|
|
connection->m_fd = accept(m_fd, &from, (WX_SOCKLEN_T *) &fromlen);
|
|
|
|
/* Reenable CONNECTION events */
|
|
Enable(GSOCK_CONNECTION);
|
|
|
|
if (connection->m_fd == INVALID_SOCKET)
|
|
{
|
|
if (errno == EWOULDBLOCK)
|
|
m_error = GSOCK_WOULDBLOCK;
|
|
else
|
|
m_error = GSOCK_IOERR;
|
|
|
|
delete connection;
|
|
return NULL;
|
|
}
|
|
|
|
/* Initialize all fields */
|
|
connection->m_server = false;
|
|
connection->m_stream = true;
|
|
|
|
/* Setup the peer address field */
|
|
connection->m_peer = GAddress_new();
|
|
if (!connection->m_peer)
|
|
{
|
|
delete connection;
|
|
m_error = GSOCK_MEMERR;
|
|
return NULL;
|
|
}
|
|
err = _GAddress_translate_from(connection->m_peer, &from, fromlen);
|
|
if (err != GSOCK_NOERROR)
|
|
{
|
|
delete connection;
|
|
m_error = err;
|
|
return NULL;
|
|
}
|
|
#if defined(__EMX__) || defined(__VISAGECPP__)
|
|
ioctl(connection->m_fd, FIONBIO, (char*)&arg, sizeof(arg));
|
|
#else
|
|
ioctl(connection->m_fd, FIONBIO, &arg);
|
|
#endif
|
|
gs_gui_functions->Enable_Events(connection);
|
|
|
|
return connection;
|
|
}
|
|
|
|
bool GSocket::SetReusable()
|
|
{
|
|
/* socket must not be null, and must not be in use/already bound */
|
|
if (this && m_fd == INVALID_SOCKET) {
|
|
m_reusable = true;
|
|
return true;
|
|
}
|
|
return false;
|
|
}
|
|
|
|
/* Client specific parts */
|
|
|
|
/* GSocket_Connect:
|
|
* For stream (connection oriented) sockets, GSocket_Connect() tries
|
|
* to establish a client connection to a server using the peer address
|
|
* as established with GSocket_SetPeer(). Returns GSOCK_NOERROR if the
|
|
* connection has been successfully established, or one of the error
|
|
* codes listed below. Note that for nonblocking sockets, a return
|
|
* value of GSOCK_WOULDBLOCK doesn't mean a failure. The connection
|
|
* request can be completed later; you should use GSocket_Select()
|
|
* to poll for GSOCK_CONNECTION | GSOCK_LOST, or wait for the
|
|
* corresponding asynchronous events.
|
|
*
|
|
* For datagram (non connection oriented) sockets, GSocket_Connect()
|
|
* just sets the peer address established with GSocket_SetPeer() as
|
|
* default destination.
|
|
*
|
|
* Error codes:
|
|
* GSOCK_INVSOCK - the socket is in use or not valid.
|
|
* GSOCK_INVADDR - the peer address has not been established.
|
|
* GSOCK_TIMEDOUT - timeout, the connection failed.
|
|
* GSOCK_WOULDBLOCK - connection in progress (nonblocking sockets only)
|
|
* GSOCK_MEMERR - couldn't allocate memory.
|
|
* GSOCK_IOERR - low-level error.
|
|
*/
|
|
GSocketError GSocket::Connect(GSocketStream stream)
|
|
{
|
|
int err, ret;
|
|
int arg = 1;
|
|
|
|
assert(this);
|
|
|
|
/* Enable CONNECTION events (needed for nonblocking connections) */
|
|
Enable(GSOCK_CONNECTION);
|
|
|
|
if (m_fd != INVALID_SOCKET)
|
|
{
|
|
m_error = GSOCK_INVSOCK;
|
|
return GSOCK_INVSOCK;
|
|
}
|
|
|
|
if (!m_peer)
|
|
{
|
|
m_error = GSOCK_INVADDR;
|
|
return GSOCK_INVADDR;
|
|
}
|
|
|
|
/* Streamed or dgram socket? */
|
|
m_stream = (stream == GSOCK_STREAMED);
|
|
m_server = false;
|
|
m_establishing = false;
|
|
|
|
/* Create the socket */
|
|
m_fd = socket(m_peer->m_realfamily,
|
|
m_stream? SOCK_STREAM : SOCK_DGRAM, 0);
|
|
|
|
if (m_fd == INVALID_SOCKET)
|
|
{
|
|
m_error = GSOCK_IOERR;
|
|
return GSOCK_IOERR;
|
|
}
|
|
|
|
/* FreeBSD variants can't use MSG_NOSIGNAL, and instead use a socket option */
|
|
#ifdef SO_NOSIGPIPE
|
|
setsockopt(m_fd, SOL_SOCKET, SO_NOSIGPIPE, (const char*)&arg, sizeof(u_long));
|
|
#endif
|
|
|
|
#if defined(__EMX__) || defined(__VISAGECPP__)
|
|
ioctl(m_fd, FIONBIO, (char*)&arg, sizeof(arg));
|
|
#else
|
|
ioctl(m_fd, FIONBIO, &arg);
|
|
#endif
|
|
|
|
/* Connect it to the peer address, with a timeout (see below) */
|
|
ret = connect(m_fd, m_peer->m_addr, m_peer->m_len);
|
|
|
|
/* We only call Enable_Events if we know we aren't shutting down the socket.
|
|
* NB: Enable_Events needs to be called whether the socket is blocking or
|
|
* non-blocking, it just shouldn't be called prior to knowing there is a
|
|
* connection _if_ blocking sockets are being used.
|
|
* If connect above returns 0, we are already connected and need to make the
|
|
* call to Enable_Events now.
|
|
*/
|
|
|
|
if (m_non_blocking || ret == 0)
|
|
{
|
|
gs_gui_functions->Enable_Events(this);
|
|
}
|
|
|
|
if (ret == -1)
|
|
{
|
|
err = errno;
|
|
|
|
/* If connect failed with EINPROGRESS and the GSocket object
|
|
* is in blocking mode, we select() for the specified timeout
|
|
* checking for writability to see if the connection request
|
|
* completes.
|
|
*/
|
|
if ((err == EINPROGRESS) && (!m_non_blocking))
|
|
{
|
|
if (Output_Timeout() == GSOCK_TIMEDOUT)
|
|
{
|
|
Close();
|
|
/* m_error is set in _GSocket_Output_Timeout */
|
|
return GSOCK_TIMEDOUT;
|
|
}
|
|
else
|
|
{
|
|
int error;
|
|
SOCKOPTLEN_T len = sizeof(error);
|
|
|
|
getsockopt(m_fd, SOL_SOCKET, SO_ERROR, (char*) &error, &len);
|
|
|
|
gs_gui_functions->Enable_Events(this);
|
|
|
|
if (!error)
|
|
return GSOCK_NOERROR;
|
|
}
|
|
}
|
|
|
|
/* If connect failed with EINPROGRESS and the GSocket object
|
|
* is set to nonblocking, we set m_error to GSOCK_WOULDBLOCK
|
|
* (and return GSOCK_WOULDBLOCK) but we don't close the socket;
|
|
* this way if the connection completes, a GSOCK_CONNECTION
|
|
* event will be generated, if enabled.
|
|
*/
|
|
if ((err == EINPROGRESS) && (m_non_blocking))
|
|
{
|
|
m_establishing = true;
|
|
m_error = GSOCK_WOULDBLOCK;
|
|
return GSOCK_WOULDBLOCK;
|
|
}
|
|
|
|
/* If connect failed with an error other than EINPROGRESS,
|
|
* then the call to GSocket_Connect has failed.
|
|
*/
|
|
Close();
|
|
m_error = GSOCK_IOERR;
|
|
return GSOCK_IOERR;
|
|
}
|
|
|
|
return GSOCK_NOERROR;
|
|
}
|
|
|
|
/* Datagram sockets */
|
|
|
|
/* GSocket_SetNonOriented:
|
|
* Sets up this socket as a non-connection oriented (datagram) socket.
|
|
* Before using this function, the local address must have been set
|
|
* with GSocket_SetLocal(), or the call will fail. Returns GSOCK_NOERROR
|
|
* on success, or one of the following otherwise.
|
|
*
|
|
* Error codes:
|
|
* GSOCK_INVSOCK - the socket is in use.
|
|
* GSOCK_INVADDR - the local address has not been set.
|
|
* GSOCK_IOERR - low-level error.
|
|
*/
|
|
GSocketError GSocket::SetNonOriented()
|
|
{
|
|
int arg = 1;
|
|
|
|
assert(this);
|
|
|
|
if (m_fd != INVALID_SOCKET)
|
|
{
|
|
m_error = GSOCK_INVSOCK;
|
|
return GSOCK_INVSOCK;
|
|
}
|
|
|
|
if (!m_local)
|
|
{
|
|
m_error = GSOCK_INVADDR;
|
|
return GSOCK_INVADDR;
|
|
}
|
|
|
|
/* Initialize all fields */
|
|
m_stream = false;
|
|
m_server = false;
|
|
|
|
/* Create the socket */
|
|
m_fd = socket(m_local->m_realfamily, SOCK_DGRAM, 0);
|
|
|
|
if (m_fd == INVALID_SOCKET)
|
|
{
|
|
m_error = GSOCK_IOERR;
|
|
return GSOCK_IOERR;
|
|
}
|
|
#if defined(__EMX__) || defined(__VISAGECPP__)
|
|
ioctl(m_fd, FIONBIO, (char*)&arg, sizeof(arg));
|
|
#else
|
|
ioctl(m_fd, FIONBIO, &arg);
|
|
#endif
|
|
gs_gui_functions->Enable_Events(this);
|
|
|
|
/* Bind to the local address,
|
|
* and retrieve the actual address bound.
|
|
*/
|
|
if ((bind(m_fd, m_local->m_addr, m_local->m_len) != 0) ||
|
|
(getsockname(m_fd,
|
|
m_local->m_addr,
|
|
(WX_SOCKLEN_T *) &m_local->m_len) != 0))
|
|
{
|
|
Close();
|
|
m_error = GSOCK_IOERR;
|
|
return GSOCK_IOERR;
|
|
}
|
|
|
|
return GSOCK_NOERROR;
|
|
}
|
|
|
|
/* Generic IO */
|
|
|
|
/* Like recv(), send(), ... */
|
|
int GSocket::Read(char *buffer, int size)
|
|
{
|
|
int ret;
|
|
|
|
assert(this);
|
|
|
|
if (m_fd == INVALID_SOCKET || m_server)
|
|
{
|
|
m_error = GSOCK_INVSOCK;
|
|
return -1;
|
|
}
|
|
|
|
/* Disable events during query of socket status */
|
|
Disable(GSOCK_INPUT);
|
|
|
|
/* If the socket is blocking, wait for data (with a timeout) */
|
|
if (Input_Timeout() == GSOCK_TIMEDOUT)
|
|
/* We no longer return here immediately, otherwise socket events would not be re-enabled! */
|
|
ret = -1;
|
|
else {
|
|
/* Read the data */
|
|
if (m_stream)
|
|
ret = Recv_Stream(buffer, size);
|
|
else
|
|
ret = Recv_Dgram(buffer, size);
|
|
}
|
|
|
|
if (ret == -1)
|
|
{
|
|
if ((errno == EWOULDBLOCK) || (errno == EAGAIN))
|
|
m_error = GSOCK_WOULDBLOCK;
|
|
else
|
|
m_error = GSOCK_IOERR;
|
|
}
|
|
|
|
/* Enable events again now that we are done processing */
|
|
Enable(GSOCK_INPUT);
|
|
|
|
return ret;
|
|
}
|
|
|
|
int GSocket::Write(const char *buffer, int size)
|
|
{
|
|
int ret;
|
|
|
|
assert(this);
|
|
|
|
GSocket_Debug(( "GSocket_Write #1, size %d\n", size ));
|
|
|
|
if (m_fd == INVALID_SOCKET || m_server)
|
|
{
|
|
m_error = GSOCK_INVSOCK;
|
|
return -1;
|
|
}
|
|
|
|
GSocket_Debug(( "GSocket_Write #2, size %d\n", size ));
|
|
|
|
/* If the socket is blocking, wait for writability (with a timeout) */
|
|
if (Output_Timeout() == GSOCK_TIMEDOUT)
|
|
return -1;
|
|
|
|
GSocket_Debug(( "GSocket_Write #3, size %d\n", size ));
|
|
|
|
/* Write the data */
|
|
if (m_stream)
|
|
ret = Send_Stream(buffer, size);
|
|
else
|
|
ret = Send_Dgram(buffer, size);
|
|
|
|
GSocket_Debug(( "GSocket_Write #4, size %d\n", size ));
|
|
|
|
if (ret == -1)
|
|
{
|
|
if ((errno == EWOULDBLOCK) || (errno == EAGAIN))
|
|
{
|
|
m_error = GSOCK_WOULDBLOCK;
|
|
GSocket_Debug(( "GSocket_Write error WOULDBLOCK\n" ));
|
|
}
|
|
else
|
|
{
|
|
m_error = GSOCK_IOERR;
|
|
GSocket_Debug(( "GSocket_Write error IOERR\n" ));
|
|
}
|
|
|
|
/* Only reenable OUTPUT events after an error (just like WSAAsyncSelect
|
|
* in MSW). Once the first OUTPUT event is received, users can assume
|
|
* that the socket is writable until a read operation fails. Only then
|
|
* will further OUTPUT events be posted.
|
|
*/
|
|
Enable(GSOCK_OUTPUT);
|
|
return -1;
|
|
}
|
|
|
|
GSocket_Debug(( "GSocket_Write #5, size %d ret %d\n", size, ret ));
|
|
|
|
return ret;
|
|
}
|
|
|
|
/* GSocket_Select:
|
|
* Polls the socket to determine its status. This function will
|
|
* check for the events specified in the 'flags' parameter, and
|
|
* it will return a mask indicating which operations can be
|
|
* performed. This function won't block, regardless of the
|
|
* mode (blocking | nonblocking) of the socket.
|
|
*/
|
|
GSocketEventFlags GSocket::Select(GSocketEventFlags flags)
|
|
{
|
|
if (!gs_gui_functions->CanUseEventLoop())
|
|
{
|
|
|
|
GSocketEventFlags result = 0;
|
|
fd_set readfds;
|
|
fd_set writefds;
|
|
fd_set exceptfds;
|
|
struct timeval tv;
|
|
|
|
assert(this);
|
|
|
|
if (m_fd == -1)
|
|
return (GSOCK_LOST_FLAG & flags);
|
|
|
|
/* Do not use a static struct, Linux can garble it */
|
|
tv.tv_sec = m_timeout / 1000;
|
|
tv.tv_usec = (m_timeout % 1000) * 1000;
|
|
|
|
FD_ZERO(&readfds);
|
|
FD_ZERO(&writefds);
|
|
FD_ZERO(&exceptfds);
|
|
FD_SET(m_fd, &readfds);
|
|
if (flags & GSOCK_OUTPUT_FLAG || flags & GSOCK_CONNECTION_FLAG)
|
|
FD_SET(m_fd, &writefds);
|
|
FD_SET(m_fd, &exceptfds);
|
|
|
|
/* Check 'sticky' CONNECTION flag first */
|
|
result |= (GSOCK_CONNECTION_FLAG & m_detected);
|
|
|
|
/* If we have already detected a LOST event, then don't try
|
|
* to do any further processing.
|
|
*/
|
|
if ((m_detected & GSOCK_LOST_FLAG) != 0)
|
|
{
|
|
m_establishing = false;
|
|
|
|
return (GSOCK_LOST_FLAG & flags);
|
|
}
|
|
|
|
/* Try select now */
|
|
if (select(m_fd + 1, &readfds, &writefds, &exceptfds, &tv) <= 0)
|
|
{
|
|
/* What to do here? */
|
|
return (result & flags);
|
|
}
|
|
|
|
/* Check for readability */
|
|
if (FD_ISSET(m_fd, &readfds))
|
|
{
|
|
char c;
|
|
|
|
int num = recv(m_fd, &c, 1, MSG_PEEK | GSOCKET_MSG_NOSIGNAL);
|
|
|
|
if (num > 0)
|
|
{
|
|
result |= GSOCK_INPUT_FLAG;
|
|
}
|
|
else
|
|
{
|
|
if (m_server && m_stream)
|
|
{
|
|
result |= GSOCK_CONNECTION_FLAG;
|
|
m_detected |= GSOCK_CONNECTION_FLAG;
|
|
}
|
|
else if ((errno != EWOULDBLOCK) && (errno != EAGAIN) && (errno != EINTR))
|
|
{
|
|
m_detected = GSOCK_LOST_FLAG;
|
|
m_establishing = false;
|
|
|
|
/* LOST event: Abort any further processing */
|
|
return (GSOCK_LOST_FLAG & flags);
|
|
}
|
|
}
|
|
}
|
|
|
|
/* Check for writability */
|
|
if (FD_ISSET(m_fd, &writefds))
|
|
{
|
|
if (m_establishing && !m_server)
|
|
{
|
|
int error;
|
|
SOCKOPTLEN_T len = sizeof(error);
|
|
|
|
m_establishing = false;
|
|
|
|
getsockopt(m_fd, SOL_SOCKET, SO_ERROR, (char*)&error, &len);
|
|
|
|
if (error)
|
|
{
|
|
m_detected = GSOCK_LOST_FLAG;
|
|
|
|
/* LOST event: Abort any further processing */
|
|
return (GSOCK_LOST_FLAG & flags);
|
|
}
|
|
else
|
|
{
|
|
result |= GSOCK_CONNECTION_FLAG;
|
|
m_detected |= GSOCK_CONNECTION_FLAG;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
result |= GSOCK_OUTPUT_FLAG;
|
|
}
|
|
}
|
|
|
|
/* Check for exceptions and errors (is this useful in Unices?) */
|
|
if (FD_ISSET(m_fd, &exceptfds))
|
|
{
|
|
m_establishing = false;
|
|
m_detected = GSOCK_LOST_FLAG;
|
|
|
|
/* LOST event: Abort any further processing */
|
|
return (GSOCK_LOST_FLAG & flags);
|
|
}
|
|
|
|
return (result & flags);
|
|
|
|
}
|
|
else
|
|
{
|
|
|
|
assert(this);
|
|
return flags & m_detected;
|
|
|
|
}
|
|
}
|
|
|
|
/* Flags */
|
|
|
|
/* GSocket_SetNonBlocking:
|
|
* Sets the socket to non-blocking mode. All IO calls will return
|
|
* immediately.
|
|
*/
|
|
void GSocket::SetNonBlocking(bool non_block)
|
|
{
|
|
assert(this);
|
|
|
|
GSocket_Debug( ("GSocket_SetNonBlocking: %d\n", (int)non_block) );
|
|
|
|
m_non_blocking = non_block;
|
|
}
|
|
|
|
/* GSocket_SetTimeout:
|
|
* Sets the timeout for blocking calls. Time is expressed in
|
|
* milliseconds.
|
|
*/
|
|
void GSocket::SetTimeout(unsigned long millisec)
|
|
{
|
|
assert(this);
|
|
|
|
m_timeout = millisec;
|
|
}
|
|
|
|
/* GSocket_GetError:
|
|
* Returns the last error occurred for this socket. Note that successful
|
|
* operations do not clear this back to GSOCK_NOERROR, so use it only
|
|
* after an error.
|
|
*/
|
|
GSocketError WXDLLIMPEXP_NET GSocket::GetError()
|
|
{
|
|
assert(this);
|
|
|
|
return m_error;
|
|
}
|
|
|
|
/* Callbacks */
|
|
|
|
/* GSOCK_INPUT:
|
|
* There is data to be read in the input buffer. If, after a read
|
|
* operation, there is still data available, the callback function will
|
|
* be called again.
|
|
* GSOCK_OUTPUT:
|
|
* The socket is available for writing. That is, the next write call
|
|
* won't block. This event is generated only once, when the connection is
|
|
* first established, and then only if a call failed with GSOCK_WOULDBLOCK,
|
|
* when the output buffer empties again. This means that the app should
|
|
* assume that it can write since the first OUTPUT event, and no more
|
|
* OUTPUT events will be generated unless an error occurs.
|
|
* GSOCK_CONNECTION:
|
|
* Connection successfully established, for client sockets, or incoming
|
|
* client connection, for server sockets. Wait for this event (also watch
|
|
* out for GSOCK_LOST) after you issue a nonblocking GSocket_Connect() call.
|
|
* GSOCK_LOST:
|
|
* The connection is lost (or a connection request failed); this could
|
|
* be due to a failure, or due to the peer closing it gracefully.
|
|
*/
|
|
|
|
/* GSocket_SetCallback:
|
|
* Enables the callbacks specified by 'flags'. Note that 'flags'
|
|
* may be a combination of flags OR'ed toghether, so the same
|
|
* callback function can be made to accept different events.
|
|
* The callback function must have the following prototype:
|
|
*
|
|
* void function(GSocket *socket, GSocketEvent event, char *cdata)
|
|
*/
|
|
void GSocket::SetCallback(GSocketEventFlags flags,
|
|
GSocketCallback callback, char *cdata)
|
|
{
|
|
int count;
|
|
|
|
assert(this);
|
|
|
|
for (count = 0; count < GSOCK_MAX_EVENT; count++)
|
|
{
|
|
if ((flags & (1 << count)) != 0)
|
|
{
|
|
m_cbacks[count] = callback;
|
|
m_data[count] = cdata;
|
|
}
|
|
}
|
|
}
|
|
|
|
/* GSocket_UnsetCallback:
|
|
* Disables all callbacks specified by 'flags', which may be a
|
|
* combination of flags OR'ed toghether.
|
|
*/
|
|
void GSocket::UnsetCallback(GSocketEventFlags flags)
|
|
{
|
|
int count;
|
|
|
|
assert(this);
|
|
|
|
for (count = 0; count < GSOCK_MAX_EVENT; count++)
|
|
{
|
|
if ((flags & (1 << count)) != 0)
|
|
{
|
|
m_cbacks[count] = NULL;
|
|
m_data[count] = NULL;
|
|
}
|
|
}
|
|
}
|
|
|
|
GSocketError GSocket::GetSockOpt(int level, int optname,
|
|
void *optval, int *optlen)
|
|
{
|
|
if (getsockopt(m_fd, level, optname, (char*)optval, (SOCKOPTLEN_T*)optlen) == 0)
|
|
{
|
|
return GSOCK_NOERROR;
|
|
}
|
|
return GSOCK_OPTERR;
|
|
}
|
|
|
|
GSocketError GSocket::SetSockOpt(int level, int optname,
|
|
const void *optval, int optlen)
|
|
{
|
|
if (setsockopt(m_fd, level, optname, (const char*)optval, optlen) == 0)
|
|
{
|
|
return GSOCK_NOERROR;
|
|
}
|
|
return GSOCK_OPTERR;
|
|
}
|
|
|
|
#define CALL_CALLBACK(socket, event) { \
|
|
socket->Disable(event); \
|
|
if (socket->m_cbacks[event]) \
|
|
socket->m_cbacks[event](socket, event, socket->m_data[event]); \
|
|
}
|
|
|
|
|
|
void GSocket::Enable(GSocketEvent event)
|
|
{
|
|
m_detected &= ~(1 << event);
|
|
gs_gui_functions->Install_Callback(this, event);
|
|
}
|
|
|
|
void GSocket::Disable(GSocketEvent event)
|
|
{
|
|
m_detected |= (1 << event);
|
|
gs_gui_functions->Uninstall_Callback(this, event);
|
|
}
|
|
|
|
/* _GSocket_Input_Timeout:
|
|
* For blocking sockets, wait until data is available or
|
|
* until timeout ellapses.
|
|
*/
|
|
GSocketError GSocket::Input_Timeout()
|
|
{
|
|
struct timeval tv;
|
|
fd_set readfds;
|
|
int ret;
|
|
|
|
/* Linux select() will overwrite the struct on return */
|
|
tv.tv_sec = (m_timeout / 1000);
|
|
tv.tv_usec = (m_timeout % 1000) * 1000;
|
|
|
|
if (!m_non_blocking)
|
|
{
|
|
FD_ZERO(&readfds);
|
|
FD_SET(m_fd, &readfds);
|
|
ret = select(m_fd + 1, &readfds, NULL, NULL, &tv);
|
|
if (ret == 0)
|
|
{
|
|
GSocket_Debug(( "GSocket_Input_Timeout, select returned 0\n" ));
|
|
m_error = GSOCK_TIMEDOUT;
|
|
return GSOCK_TIMEDOUT;
|
|
}
|
|
if (ret == -1)
|
|
{
|
|
GSocket_Debug(( "GSocket_Input_Timeout, select returned -1\n" ));
|
|
if (errno == EBADF) { GSocket_Debug(( "Invalid file descriptor\n" )); }
|
|
if (errno == EINTR) { GSocket_Debug(( "A non blocked signal was caught\n" )); }
|
|
if (errno == EINVAL) { GSocket_Debug(( "The highest number descriptor is negative\n" )); }
|
|
if (errno == ENOMEM) { GSocket_Debug(( "Not enough memory\n" )); }
|
|
m_error = GSOCK_TIMEDOUT;
|
|
return GSOCK_TIMEDOUT;
|
|
}
|
|
}
|
|
return GSOCK_NOERROR;
|
|
}
|
|
|
|
/* _GSocket_Output_Timeout:
|
|
* For blocking sockets, wait until data can be sent without
|
|
* blocking or until timeout ellapses.
|
|
*/
|
|
GSocketError GSocket::Output_Timeout()
|
|
{
|
|
struct timeval tv;
|
|
fd_set writefds;
|
|
int ret;
|
|
|
|
/* Linux select() will overwrite the struct on return */
|
|
tv.tv_sec = (m_timeout / 1000);
|
|
tv.tv_usec = (m_timeout % 1000) * 1000;
|
|
|
|
GSocket_Debug( ("m_non_blocking has: %d\n", (int)m_non_blocking) );
|
|
|
|
if (!m_non_blocking)
|
|
{
|
|
FD_ZERO(&writefds);
|
|
FD_SET(m_fd, &writefds);
|
|
ret = select(m_fd + 1, NULL, &writefds, NULL, &tv);
|
|
if (ret == 0)
|
|
{
|
|
GSocket_Debug(( "GSocket_Output_Timeout, select returned 0\n" ));
|
|
m_error = GSOCK_TIMEDOUT;
|
|
return GSOCK_TIMEDOUT;
|
|
}
|
|
if (ret == -1)
|
|
{
|
|
GSocket_Debug(( "GSocket_Output_Timeout, select returned -1\n" ));
|
|
if (errno == EBADF) { GSocket_Debug(( "Invalid file descriptor\n" )); }
|
|
if (errno == EINTR) { GSocket_Debug(( "A non blocked signal was caught\n" )); }
|
|
if (errno == EINVAL) { GSocket_Debug(( "The highest number descriptor is negative\n" )); }
|
|
if (errno == ENOMEM) { GSocket_Debug(( "Not enough memory\n" )); }
|
|
m_error = GSOCK_TIMEDOUT;
|
|
return GSOCK_TIMEDOUT;
|
|
}
|
|
if ( ! FD_ISSET(m_fd, &writefds) ) {
|
|
GSocket_Debug(( "GSocket_Output_Timeout is buggy!\n" ));
|
|
}
|
|
else {
|
|
GSocket_Debug(( "GSocket_Output_Timeout seems correct\n" ));
|
|
}
|
|
}
|
|
else
|
|
{
|
|
GSocket_Debug(( "GSocket_Output_Timeout, didn't try select!\n" ));
|
|
}
|
|
|
|
return GSOCK_NOERROR;
|
|
}
|
|
|
|
int GSocket::Recv_Stream(char *buffer, int size)
|
|
{
|
|
int ret;
|
|
do
|
|
{
|
|
ret = recv(m_fd, buffer, size, GSOCKET_MSG_NOSIGNAL);
|
|
} while (ret == -1 && errno == EINTR); /* Loop until not interrupted */
|
|
return ret;
|
|
}
|
|
|
|
int GSocket::Recv_Dgram(char *buffer, int size)
|
|
{
|
|
struct sockaddr from;
|
|
WX_SOCKLEN_T fromlen = sizeof(from);
|
|
int ret;
|
|
GSocketError err;
|
|
|
|
fromlen = sizeof(from);
|
|
|
|
do
|
|
{
|
|
ret = recvfrom(m_fd, buffer, size, 0, &from, (WX_SOCKLEN_T *) &fromlen);
|
|
} while (ret == -1 && errno == EINTR); /* Loop until not interrupted */
|
|
|
|
if (ret == -1)
|
|
return -1;
|
|
|
|
/* Translate a system address into a GSocket address */
|
|
if (!m_peer)
|
|
{
|
|
m_peer = GAddress_new();
|
|
if (!m_peer)
|
|
{
|
|
m_error = GSOCK_MEMERR;
|
|
return -1;
|
|
}
|
|
}
|
|
err = _GAddress_translate_from(m_peer, &from, fromlen);
|
|
if (err != GSOCK_NOERROR)
|
|
{
|
|
GAddress_destroy(m_peer);
|
|
m_peer = NULL;
|
|
m_error = err;
|
|
return -1;
|
|
}
|
|
|
|
return ret;
|
|
}
|
|
|
|
int GSocket::Send_Stream(const char *buffer, int size)
|
|
{
|
|
int ret;
|
|
|
|
MASK_SIGNAL();
|
|
|
|
do
|
|
{
|
|
ret = send(m_fd, (char *)buffer, size, GSOCKET_MSG_NOSIGNAL);
|
|
} while (ret == -1 && errno == EINTR); /* Loop until not interrupted */
|
|
|
|
UNMASK_SIGNAL();
|
|
|
|
return ret;
|
|
}
|
|
|
|
int GSocket::Send_Dgram(const char *buffer, int size)
|
|
{
|
|
struct sockaddr *addr;
|
|
int len, ret;
|
|
GSocketError err;
|
|
|
|
if (!m_peer)
|
|
{
|
|
m_error = GSOCK_INVADDR;
|
|
return -1;
|
|
}
|
|
|
|
err = _GAddress_translate_to(m_peer, &addr, &len);
|
|
if (err != GSOCK_NOERROR)
|
|
{
|
|
m_error = err;
|
|
return -1;
|
|
}
|
|
|
|
MASK_SIGNAL();
|
|
|
|
do
|
|
{
|
|
ret = sendto(m_fd, (char *)buffer, size, 0, addr, len);
|
|
} while (ret == -1 && errno == EINTR); /* Loop until not interrupted */
|
|
|
|
UNMASK_SIGNAL();
|
|
|
|
/* Frees memory allocated from _GAddress_translate_to */
|
|
free(addr);
|
|
|
|
return ret;
|
|
}
|
|
|
|
void GSocket::Detected_Read()
|
|
{
|
|
char c;
|
|
|
|
/* Safeguard against straggling call to Detected_Read */
|
|
if (m_fd == INVALID_SOCKET)
|
|
{
|
|
return;
|
|
}
|
|
|
|
/* If we have already detected a LOST event, then don't try
|
|
* to do any further processing.
|
|
*/
|
|
if ((m_detected & GSOCK_LOST_FLAG) != 0)
|
|
{
|
|
m_establishing = false;
|
|
|
|
CALL_CALLBACK(this, GSOCK_LOST);
|
|
Shutdown();
|
|
return;
|
|
}
|
|
|
|
int num = recv(m_fd, &c, 1, MSG_PEEK | GSOCKET_MSG_NOSIGNAL);
|
|
|
|
if (num > 0)
|
|
{
|
|
CALL_CALLBACK(this, GSOCK_INPUT);
|
|
}
|
|
else
|
|
{
|
|
if (m_server && m_stream)
|
|
{
|
|
CALL_CALLBACK(this, GSOCK_CONNECTION);
|
|
}
|
|
else
|
|
{
|
|
/* Do not throw a lost event in cases where the socket isn't really lost */
|
|
if ((errno == EWOULDBLOCK) || (errno == EAGAIN) || (errno == EINTR))
|
|
{
|
|
CALL_CALLBACK(this, GSOCK_INPUT);
|
|
}
|
|
else
|
|
{
|
|
CALL_CALLBACK(this, GSOCK_LOST);
|
|
Shutdown();
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
void GSocket::Detected_Write()
|
|
{
|
|
/* If we have already detected a LOST event, then don't try
|
|
* to do any further processing.
|
|
*/
|
|
if ((m_detected & GSOCK_LOST_FLAG) != 0)
|
|
{
|
|
m_establishing = false;
|
|
|
|
CALL_CALLBACK(this, GSOCK_LOST);
|
|
Shutdown();
|
|
return;
|
|
}
|
|
|
|
if (m_establishing && !m_server)
|
|
{
|
|
int error;
|
|
SOCKOPTLEN_T len = sizeof(error);
|
|
|
|
m_establishing = false;
|
|
|
|
getsockopt(m_fd, SOL_SOCKET, SO_ERROR, (char*)&error, &len);
|
|
|
|
if (error)
|
|
{
|
|
CALL_CALLBACK(this, GSOCK_LOST);
|
|
Shutdown();
|
|
}
|
|
else
|
|
{
|
|
CALL_CALLBACK(this, GSOCK_CONNECTION);
|
|
/* We have to fire this event by hand because CONNECTION (for clients)
|
|
* and OUTPUT are internally the same and we just disabled CONNECTION
|
|
* events with the above macro.
|
|
*/
|
|
CALL_CALLBACK(this, GSOCK_OUTPUT);
|
|
}
|
|
}
|
|
else
|
|
{
|
|
CALL_CALLBACK(this, GSOCK_OUTPUT);
|
|
}
|
|
}
|
|
|
|
/* Compatibility functions for GSocket */
|
|
GSocket *GSocket_new(void)
|
|
{
|
|
GSocket *newsocket = new GSocket();
|
|
if(newsocket->IsOk())
|
|
return newsocket;
|
|
delete newsocket;
|
|
return NULL;
|
|
}
|
|
|
|
/*
|
|
* -------------------------------------------------------------------------
|
|
* GAddress
|
|
* -------------------------------------------------------------------------
|
|
*/
|
|
|
|
/* CHECK_ADDRESS verifies that the current address family is either
|
|
* GSOCK_NOFAMILY or GSOCK_*family*, and if it is GSOCK_NOFAMILY, it
|
|
* initalizes it to be a GSOCK_*family*. In other cases, it returns
|
|
* an appropiate error code.
|
|
*
|
|
* CHECK_ADDRESS_RETVAL does the same but returning 'retval' on error.
|
|
*/
|
|
#define CHECK_ADDRESS(address, family) \
|
|
{ \
|
|
if (address->m_family == GSOCK_NOFAMILY) \
|
|
if (_GAddress_Init_##family(address) != GSOCK_NOERROR) \
|
|
return address->m_error; \
|
|
if (address->m_family != GSOCK_##family) \
|
|
{ \
|
|
address->m_error = GSOCK_INVADDR; \
|
|
return GSOCK_INVADDR; \
|
|
} \
|
|
}
|
|
|
|
#define CHECK_ADDRESS_RETVAL(address, family, retval) \
|
|
{ \
|
|
if (address->m_family == GSOCK_NOFAMILY) \
|
|
if (_GAddress_Init_##family(address) != GSOCK_NOERROR) \
|
|
return retval; \
|
|
if (address->m_family != GSOCK_##family) \
|
|
{ \
|
|
address->m_error = GSOCK_INVADDR; \
|
|
return retval; \
|
|
} \
|
|
}
|
|
|
|
|
|
GAddress *GAddress_new(void)
|
|
{
|
|
GAddress *address;
|
|
|
|
if ((address = (GAddress *) malloc(sizeof(GAddress))) == NULL)
|
|
return NULL;
|
|
|
|
address->m_family = GSOCK_NOFAMILY;
|
|
address->m_addr = NULL;
|
|
address->m_len = 0;
|
|
|
|
return address;
|
|
}
|
|
|
|
GAddress *GAddress_copy(GAddress *address)
|
|
{
|
|
GAddress *addr2;
|
|
|
|
assert(address != NULL);
|
|
|
|
if ((addr2 = (GAddress *) malloc(sizeof(GAddress))) == NULL)
|
|
return NULL;
|
|
|
|
memcpy(addr2, address, sizeof(GAddress));
|
|
|
|
if (address->m_addr && address->m_len > 0)
|
|
{
|
|
addr2->m_addr = (struct sockaddr *)malloc(addr2->m_len);
|
|
if (addr2->m_addr == NULL)
|
|
{
|
|
free(addr2);
|
|
return NULL;
|
|
}
|
|
memcpy(addr2->m_addr, address->m_addr, addr2->m_len);
|
|
}
|
|
|
|
return addr2;
|
|
}
|
|
|
|
void GAddress_destroy(GAddress *address)
|
|
{
|
|
assert(address != NULL);
|
|
|
|
if (address->m_addr)
|
|
free(address->m_addr);
|
|
|
|
free(address);
|
|
}
|
|
|
|
void GAddress_SetFamily(GAddress *address, GAddressType type)
|
|
{
|
|
assert(address != NULL);
|
|
|
|
address->m_family = type;
|
|
}
|
|
|
|
GAddressType GAddress_GetFamily(GAddress *address)
|
|
{
|
|
assert(address != NULL);
|
|
|
|
return address->m_family;
|
|
}
|
|
|
|
GSocketError _GAddress_translate_from(GAddress *address,
|
|
struct sockaddr *addr, int len)
|
|
{
|
|
address->m_realfamily = addr->sa_family;
|
|
switch (addr->sa_family)
|
|
{
|
|
case AF_INET:
|
|
address->m_family = GSOCK_INET;
|
|
break;
|
|
case AF_UNIX:
|
|
address->m_family = GSOCK_UNIX;
|
|
break;
|
|
#ifdef AF_INET6
|
|
case AF_INET6:
|
|
address->m_family = GSOCK_INET6;
|
|
break;
|
|
#endif
|
|
default:
|
|
{
|
|
address->m_error = GSOCK_INVOP;
|
|
return GSOCK_INVOP;
|
|
}
|
|
}
|
|
|
|
if (address->m_addr)
|
|
free(address->m_addr);
|
|
|
|
address->m_len = len;
|
|
address->m_addr = (struct sockaddr *)malloc(len);
|
|
|
|
if (address->m_addr == NULL)
|
|
{
|
|
address->m_error = GSOCK_MEMERR;
|
|
return GSOCK_MEMERR;
|
|
}
|
|
memcpy(address->m_addr, addr, len);
|
|
|
|
return GSOCK_NOERROR;
|
|
}
|
|
|
|
GSocketError _GAddress_translate_to(GAddress *address,
|
|
struct sockaddr **addr, int *len)
|
|
{
|
|
if (!address->m_addr)
|
|
{
|
|
address->m_error = GSOCK_INVADDR;
|
|
return GSOCK_INVADDR;
|
|
}
|
|
|
|
*len = address->m_len;
|
|
*addr = (struct sockaddr *)malloc(address->m_len);
|
|
if (*addr == NULL)
|
|
{
|
|
address->m_error = GSOCK_MEMERR;
|
|
return GSOCK_MEMERR;
|
|
}
|
|
|
|
memcpy(*addr, address->m_addr, address->m_len);
|
|
return GSOCK_NOERROR;
|
|
}
|
|
|
|
/*
|
|
* -------------------------------------------------------------------------
|
|
* Internet address family
|
|
* -------------------------------------------------------------------------
|
|
*/
|
|
|
|
GSocketError _GAddress_Init_INET(GAddress *address)
|
|
{
|
|
address->m_len = sizeof(struct sockaddr_in);
|
|
address->m_addr = (struct sockaddr *) malloc(address->m_len);
|
|
if (address->m_addr == NULL)
|
|
{
|
|
address->m_error = GSOCK_MEMERR;
|
|
return GSOCK_MEMERR;
|
|
}
|
|
|
|
address->m_family = GSOCK_INET;
|
|
address->m_realfamily = PF_INET;
|
|
((struct sockaddr_in *)address->m_addr)->sin_family = AF_INET;
|
|
((struct sockaddr_in *)address->m_addr)->sin_addr.s_addr = INADDR_ANY;
|
|
|
|
return GSOCK_NOERROR;
|
|
}
|
|
|
|
GSocketError GAddress_INET_SetHostName(GAddress *address, const char *hostname)
|
|
{
|
|
struct hostent *he;
|
|
struct in_addr *addr;
|
|
|
|
assert(address != NULL);
|
|
|
|
CHECK_ADDRESS(address, INET);
|
|
|
|
addr = &(((struct sockaddr_in *)address->m_addr)->sin_addr);
|
|
|
|
/* If it is a numeric host name, convert it now */
|
|
#if defined(HAVE_INET_ATON)
|
|
if (inet_aton(hostname, addr) == 0)
|
|
{
|
|
#elif defined(HAVE_INET_ADDR)
|
|
if ( (addr->s_addr = inet_addr(hostname)) == (unsigned)-1 )
|
|
{
|
|
#else
|
|
/* Use gethostbyname by default */
|
|
#ifndef __WXMAC__
|
|
int val = 1; /* VA doesn't like constants in conditional expressions */
|
|
if (val)
|
|
#endif
|
|
{
|
|
#endif
|
|
struct in_addr *array_addr;
|
|
|
|
/* It is a real name, we solve it */
|
|
if ((he = gethostbyname(hostname)) == NULL)
|
|
{
|
|
/* Reset to invalid address */
|
|
addr->s_addr = INADDR_NONE;
|
|
address->m_error = GSOCK_NOHOST;
|
|
return GSOCK_NOHOST;
|
|
}
|
|
array_addr = (struct in_addr *) *(he->h_addr_list);
|
|
addr->s_addr = array_addr[0].s_addr;
|
|
}
|
|
return GSOCK_NOERROR;
|
|
}
|
|
|
|
GSocketError GAddress_INET_SetAnyAddress(GAddress *address)
|
|
{
|
|
return GAddress_INET_SetHostAddress(address, INADDR_ANY);
|
|
}
|
|
|
|
GSocketError GAddress_INET_SetHostAddress(GAddress *address,
|
|
unsigned long hostaddr)
|
|
{
|
|
struct in_addr *addr;
|
|
|
|
assert(address != NULL);
|
|
|
|
CHECK_ADDRESS(address, INET);
|
|
|
|
addr = &(((struct sockaddr_in *)address->m_addr)->sin_addr);
|
|
addr->s_addr = htonl(hostaddr);
|
|
|
|
return GSOCK_NOERROR;
|
|
}
|
|
|
|
GSocketError GAddress_INET_SetPortName(GAddress *address, const char *port,
|
|
const char *protocol)
|
|
{
|
|
struct servent *se;
|
|
struct sockaddr_in *addr;
|
|
|
|
assert(address != NULL);
|
|
CHECK_ADDRESS(address, INET);
|
|
|
|
if (!port)
|
|
{
|
|
address->m_error = GSOCK_INVPORT;
|
|
return GSOCK_INVPORT;
|
|
}
|
|
|
|
#if defined(__WXPM__) && defined(__EMX__)
|
|
se = getservbyname(port, (char*)protocol);
|
|
#else
|
|
se = getservbyname(port, protocol);
|
|
#endif
|
|
if (!se)
|
|
{
|
|
/* the cast to int suppresses compiler warnings about subscript having the
|
|
type char */
|
|
if (isdigit((int)port[0]))
|
|
{
|
|
int port_int;
|
|
|
|
port_int = atoi(port);
|
|
addr = (struct sockaddr_in *)address->m_addr;
|
|
addr->sin_port = htons(port_int);
|
|
return GSOCK_NOERROR;
|
|
}
|
|
|
|
address->m_error = GSOCK_INVPORT;
|
|
return GSOCK_INVPORT;
|
|
}
|
|
|
|
addr = (struct sockaddr_in *)address->m_addr;
|
|
addr->sin_port = se->s_port;
|
|
|
|
return GSOCK_NOERROR;
|
|
}
|
|
|
|
GSocketError GAddress_INET_SetPort(GAddress *address, unsigned short port)
|
|
{
|
|
struct sockaddr_in *addr;
|
|
|
|
assert(address != NULL);
|
|
CHECK_ADDRESS(address, INET);
|
|
|
|
addr = (struct sockaddr_in *)address->m_addr;
|
|
addr->sin_port = htons(port);
|
|
|
|
return GSOCK_NOERROR;
|
|
}
|
|
|
|
GSocketError GAddress_INET_GetHostName(GAddress *address, char *hostname, size_t sbuf)
|
|
{
|
|
struct hostent *he;
|
|
char *addr_buf;
|
|
struct sockaddr_in *addr;
|
|
|
|
assert(address != NULL);
|
|
CHECK_ADDRESS(address, INET);
|
|
|
|
addr = (struct sockaddr_in *)address->m_addr;
|
|
addr_buf = (char *)&(addr->sin_addr);
|
|
|
|
he = gethostbyaddr(addr_buf, sizeof(addr->sin_addr), AF_INET);
|
|
if (he == NULL)
|
|
{
|
|
address->m_error = GSOCK_NOHOST;
|
|
return GSOCK_NOHOST;
|
|
}
|
|
|
|
strncpy(hostname, he->h_name, sbuf);
|
|
|
|
return GSOCK_NOERROR;
|
|
}
|
|
|
|
unsigned long GAddress_INET_GetHostAddress(GAddress *address)
|
|
{
|
|
struct sockaddr_in *addr;
|
|
|
|
assert(address != NULL);
|
|
CHECK_ADDRESS_RETVAL(address, INET, 0);
|
|
|
|
addr = (struct sockaddr_in *)address->m_addr;
|
|
|
|
return ntohl(addr->sin_addr.s_addr);
|
|
}
|
|
|
|
unsigned short GAddress_INET_GetPort(GAddress *address)
|
|
{
|
|
struct sockaddr_in *addr;
|
|
|
|
assert(address != NULL);
|
|
CHECK_ADDRESS_RETVAL(address, INET, 0);
|
|
|
|
addr = (struct sockaddr_in *)address->m_addr;
|
|
return ntohs(addr->sin_port);
|
|
}
|
|
|
|
/*
|
|
* -------------------------------------------------------------------------
|
|
* Unix address family
|
|
* -------------------------------------------------------------------------
|
|
*/
|
|
|
|
#ifndef __VISAGECPP__
|
|
GSocketError _GAddress_Init_UNIX(GAddress *address)
|
|
{
|
|
address->m_len = sizeof(struct sockaddr_un);
|
|
address->m_addr = (struct sockaddr *)malloc(address->m_len);
|
|
if (address->m_addr == NULL)
|
|
{
|
|
address->m_error = GSOCK_MEMERR;
|
|
return GSOCK_MEMERR;
|
|
}
|
|
|
|
address->m_family = GSOCK_UNIX;
|
|
address->m_realfamily = PF_UNIX;
|
|
((struct sockaddr_un *)address->m_addr)->sun_family = AF_UNIX;
|
|
((struct sockaddr_un *)address->m_addr)->sun_path[0] = 0;
|
|
|
|
return GSOCK_NOERROR;
|
|
}
|
|
|
|
#define UNIX_SOCK_PATHLEN (sizeof(addr->sun_path)/sizeof(addr->sun_path[0]))
|
|
|
|
GSocketError GAddress_UNIX_SetPath(GAddress *address, const char *path)
|
|
{
|
|
struct sockaddr_un *addr;
|
|
|
|
assert(address != NULL);
|
|
|
|
CHECK_ADDRESS(address, UNIX);
|
|
|
|
addr = ((struct sockaddr_un *)address->m_addr);
|
|
strncpy(addr->sun_path, path, UNIX_SOCK_PATHLEN);
|
|
addr->sun_path[UNIX_SOCK_PATHLEN - 1] = '\0';
|
|
|
|
return GSOCK_NOERROR;
|
|
}
|
|
|
|
GSocketError GAddress_UNIX_GetPath(GAddress *address, char *path, size_t sbuf)
|
|
{
|
|
struct sockaddr_un *addr;
|
|
|
|
assert(address != NULL);
|
|
CHECK_ADDRESS(address, UNIX);
|
|
|
|
addr = (struct sockaddr_un *)address->m_addr;
|
|
|
|
strncpy(path, addr->sun_path, sbuf);
|
|
|
|
return GSOCK_NOERROR;
|
|
}
|
|
#endif /* !defined(__VISAGECPP__) */
|
|
#endif /* wxUSE_SOCKETS || defined(__GSOCKET_STANDALONE__) */
|