git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@5550 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
		
			
				
	
	
		
			555 lines
		
	
	
		
			22 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			555 lines
		
	
	
		
			22 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
/////////////////////////////////////////////////////////////////////////////
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// Name:        wx/msw/setup.h
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// Purpose:     Configuration for the library
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// Author:      Julian Smart
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// Modified by:
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// Created:     01/02/97
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// RCS-ID:      $Id$
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// Copyright:   (c) Julian Smart
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// Licence:     wxWindows licence
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/////////////////////////////////////////////////////////////////////////////
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#ifndef _WX_SETUP_H_
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#define _WX_SETUP_H_
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// ----------------------------------------------------------------------------
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// global settings
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// ----------------------------------------------------------------------------
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// define this to 0 when building wxBase library
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#define wxUSE_GUI            1
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// ----------------------------------------------------------------------------
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// compatibility settings
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// ----------------------------------------------------------------------------
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// This setting determines the compatibility with 1.68 API:
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// Level 0: no backward compatibility, all new features
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// Level 1: some extra methods are defined for compatibility.
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//
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// Default is 0.
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//
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// Recommended setting: 0 (in fact the compatibility code is now very minimal
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// so there is little advantage to setting it to 1.
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#define WXWIN_COMPATIBILITY  0
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// in wxMSW version 2.1.11 and earlier, wxIcon always derives from wxBitmap,
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// but this is very dangerous because you can mistakenly pass an icon instead
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// of a bitmap to a function taking "const wxBitmap&" - which will *not* work
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// because an icon is not a valid bitmap
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//
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// Starting from 2.1.12, you have the choice under this backwards compatible
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// behaviour (your code will still compile, but probably won't behave as
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// expected!) and not deriving wxIcon class from wxBitmap, but providing a
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// conversion ctor wxBitmap(const wxIcon&) instead.
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//
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// Recommended setting: 0
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#define wxICON_IS_BITMAP    0
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// ----------------------------------------------------------------------------
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// non GUI features selection
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// ----------------------------------------------------------------------------
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// Set wxUSE_LONGLONG to 1 to compile the wxLongLong class. This is a 64 bit
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// integer which is implemented in terms of native 64 bit integers if any or
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// uses emulation otherwise.
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//
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// This class is required by wxDateTime and so you should enable it if you want
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// to use wxDateTime. For most modern platforms, it will use the native 64 bit
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// integers in which case (almost) all of its functions are inline and it
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// almost does not take any space, so there should be no reason to switch it
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// off.
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//
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// Recommended setting: 1
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#define wxUSE_LONGLONG      1
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// Set wxUSE_TIMEDATE to 1 to compile the wxDateTime and related classes which
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// allow to manipulate dates, times and time intervals. wxDateTime replaces the
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// old wxTime and wxDate classes which are still provided for backwards
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// compatibility (and implemented in terms of wxDateTime).
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//
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// Note that this class is relatively new and is still officially in alpha
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// stage because some features are not yet (fully) implemented. It is already
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// quite useful though and should only be disabled if you are aiming at
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// absolutely minimal version of the library.
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//
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// Requires: wxUSE_LONGLONG
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//
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// Recommended setting: 1
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#define wxUSE_TIMEDATE      1
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// Setting wxUSE_CONFIG to 1 enables the use of wxConfig and related classes
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// which allow the application to store its settings in the persistent
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// storage. Setting this to 1 will also enable on-demand creation of the
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// global config object in wxApp.
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//
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// See also wxUSE_CONFIG_NATIVE below.
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//
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// Recommended setting: 1
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#define wxUSE_CONFIG           1
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// If wxUSE_CONFIG is 1, you may choose to use either the native config
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// classes under Windows (using .INI files under Win16 and the registry under
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// Win32) or the portable text file format used by the config classes under
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// Unix.
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//
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// Default is 1 to use native classes. Note that you may still use
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// wxFileConfig even if you set this to 1 - just the config object created by
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// default for the applications needs will be a wxRegConfig or wxIniConfig and
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// not wxFileConfig.
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//
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// Recommended setting: 1
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#define wxUSE_CONFIG_NATIVE   1
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// If wxUSE_DIALUP_MANAGER is 1, compile in wxDialUpManager class which allows
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// to connect/disconnect from the network and be notified whenever the dial-up
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// network connection is established/terminated.
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//
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// Default is 1.
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//
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// Recommended setting: 1
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#define wxUSE_DIALUP_MANAGER   1
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// ----------------------------------------------------------------------------
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// Optional controls
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// ----------------------------------------------------------------------------
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// wxToolBar related settings: if wxUSE_TOOLBAR is 0, don't compile any toolbar
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// classes at all. Otherwise, use the native toolbar class unless
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// wxUSE_TOOLBAR_NATIVE is 0. Additionally, the generic toolbar class which
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// supports some features which might not be supported by the native wxToolBar
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// class may be compiled in if wxUSE_TOOLBAR_SIMPLE is 1.
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//
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// Default is 1 for all settings.
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//
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// Recommended setting: 1 for wxUSE_TOOLBAR and wxUSE_TOOLBAR_NATIVE and 0 for
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// wxUSE_TOOLBAR_SIMPLE (the default is 1 mainly for backwards compatibility).
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#define wxUSE_TOOLBAR 1
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#define wxUSE_TOOLBAR_NATIVE 1
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#define wxUSE_TOOLBAR_SIMPLE 1
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// wxNotebook is a control with several "tabs" located on one of its sides. It
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// may be used ot logically organise the data presented to the user instead of
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// putting everything in one huge dialog. It replaces wxTabControl and related
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// classes of wxWin 1.6x.
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//
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// Default is 1.
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//
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// Recommended setting: 1
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#define wxUSE_NOTEBOOK 1
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// The corresponding controls will be compiled in if wxUSE_<CONTROL> is set to
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// 1 and not compiled into the library otherwise.
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//
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// Default is 1 for everything.
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//
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// Recommended setting: 1 (library might fail to compile for some combinations
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// of disabled controls) 
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#define wxUSE_COMBOBOX     1
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#define wxUSE_CHOICE       1
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#define wxUSE_RADIOBTN     1
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#define wxUSE_RADIOBOX     1
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#define wxUSE_SCROLLBAR    1
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#define wxUSE_CHECKBOX     1
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#define wxUSE_LISTBOX      1
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#define wxUSE_SPINBTN      1
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#define wxUSE_SPINCTRL     1
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#define wxUSE_STATLINE     1
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#define wxUSE_CHECKLISTBOX 1
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#define wxUSE_CHOICE       1
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#define wxUSE_CARET        1
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#define wxUSE_SLIDER       1
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// ----------------------------------------------------------------------------
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// Metafiles support
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// ----------------------------------------------------------------------------
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// Windows supports the graphics format known as metafile which is, though not
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// portable, is widely used under Windows and so is supported by wxWin (under
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// Windows only, of course). Win16 (Win3.1) used the so-called "Window
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// MetaFiles" or WMFs which were replaced with "Enhanced MetaFiles" or EMFs in
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// Win32 (Win9x, NT, 2000). Both of these are supported in wxWin and, by
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// default, WMFs will be used under Win16 and EMFs under Win32. This may be
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// changed by setting wxUSE_WIN_METAFILES_ALWAYS to 1 and/or setting
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// wxUSE_ENH_METAFILE to 0. You may also set wxUSE_METAFILE to 0 to not compile
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// in any metafile related classes at all.
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//
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// Default is 1 for wxUSE_ENH_METAFILE and 0 for wxUSE_WIN_METAFILES_ALWAYS.
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//
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// Recommended setting: default or 0 for everything for portable programs.
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#define wxUSE_METAFILE              1
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#define wxUSE_ENH_METAFILE          1
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#define wxUSE_WIN_METAFILES_ALWAYS  0
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// ----------------------------------------------------------------------------
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// Postscript support settings
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// ----------------------------------------------------------------------------
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#define wxUSE_POSTSCRIPT  0
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                                // 0 for no PostScript device context
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#define wxUSE_AFM_FOR_POSTSCRIPT 0
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                                // 1 to use font metric files in GetTextExtent
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#define wxUSE_IPC         1
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                                // 0 for no interprocess comms
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// Note: wxHELP uses IPC under X so these are interdependent!
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#define wxUSE_HELP        1
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                                // 0 for no help facility
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#define wxUSE_RESOURCES   1
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                                // 0 for no wxGetResource/wxWriteResource
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#define wxUSE_CONSTRAINTS 1
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                                // 0 for no window layout constraint system
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#define wxUSE_CLIPBOARD   1
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                                // 0 for no clipboard functions
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#define wxUSE_SPLINES     1
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                                // 0 for no splines
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#define wxUSE_DRAG_AND_DROP 1
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                                // 0 for no drag and drop
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#define wxUSE_BUTTONBAR    1
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                                // Define 1 to use buttonbar classes (enhanced toolbar
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                                // for MS Windows)
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#define wxUSE_GAUGE        1
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                                // Define 1 to use Microsoft's gauge (Windows)
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                                // or Bull's gauge (Motif) library (both in contrib).
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#define wxUSE_NEW_GRID     1
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                                // Define 1 to use the new wxGrid class
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                                // (still under development, define 0 to
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                                //  use existing wxGrid class)
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#define wxUSE_XPM_IN_MSW   1
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                                // Define 1 to support the XPM package in wxBitmap.
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#define wxUSE_IMAGE_LOADING_IN_MSW        1
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                                // Use dynamic DIB loading/saving code in utils/dib under MSW.
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#define wxUSE_RESOURCE_LOADING_IN_MSW     1
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                                // Use dynamic icon/cursor loading/saving code
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                                // under MSW.
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#define wxUSE_WX_RESOURCES        1
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                                // Use .wxr resource mechanism (requires PrologIO library)
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#define wxUSE_STARTUP_TIPS        1
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                                // support for startup tips (wxShowTip &c)
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#define wxUSE_DOC_VIEW_ARCHITECTURE 1
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                                // Set to 0 to disable document/view architecture
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#define wxUSE_MDI_ARCHITECTURE    1
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                                // Set to 0 to disable MDI document/view architecture
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#define wxUSE_PRINTING_ARCHITECTURE  1
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                                // Set to 0 to disable print/preview architecture code
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#define wxUSE_POSTSCRIPT_ARCHITECTURE_IN_MSW 1
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                                // Set to 0 to disable PostScript print/preview architecture code
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                                // under Windows (just use Windows printing).
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#define wxUSE_DYNAMIC_CLASSES     1
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                                // If 1, enables provision of run-time type information.
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                                // NOW MANDATORY: don't change.
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#define wxUSE_MEMORY_TRACING      1
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                                // If 1, enables debugging versions of wxObject::new and
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                                // wxObject::delete *IF* __WXDEBUG__ is also defined.
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                                // WARNING: this code may not work with all architectures, especially
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                                // if alignment is an issue.
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#define wxUSE_DEBUG_CONTEXT       1
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                                // If 1, enables wxDebugContext, for
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                                // writing error messages to file, etc.
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                                // If __WXDEBUG__ is not defined, will still use
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                                // normal memory operators.
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                                // It's recommended to set this to 1,
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                                // since you may well need to output
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                                // an error log in a production
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                                // version (or non-debugging beta)
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#define wxUSE_GLOBAL_MEMORY_OPERATORS 1
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                                // In debug mode, cause new and delete to be redefined globally.
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                                // If this causes problems (e.g. link errors), set this to 0.
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#define wxUSE_DEBUG_NEW_ALWAYS 1
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                                // In debug mode, causes new to be defined to
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                                // be WXDEBUG_NEW (see object.h).
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                                // If this causes problems (e.g. link errors), set this to 0.
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                                // You may need to set this to 0 if using templates (at least
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                                // for VC++).
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#define REMOVE_UNUSED_ARG   1
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                                // Set this to 0 if your compiler can't cope
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                                // with omission of prototype parameters.
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#define wxUSE_ODBC          0
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                                // Define 1 to use ODBC classes
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#define wxODBC_FWD_ONLY_CURSORS	 1
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                                // For backward compatibility reasons, this parameter now only
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                                // controls the default scrolling method used by cursors.  This
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                                // default behavior can be overriden by setting the second param
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                                // of wxDB::GetDbConnection() to indicate whether the connection
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                                // (and any wxTable()s that use the connection) should support
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                                // forward only scrolling of cursors, or both forward and backward
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                                // Support for backward scrolling cursors is dependent on the 
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                                // data source as well as the ODBC driver being used.
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#ifndef __MWERKS__
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#define wxUSE_IOSTREAMH     1
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#else
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#define wxUSE_IOSTREAMH     1
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#endif
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                                // VC++ 4.2 and above allows <iostream> and <iostream.h>
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                                // but you can't mix them. Set to 1 for <iostream.h>,
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                                // 0 for <iostream>
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#define wxUSE_STREAMS       1
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                                // If enabled (1), compiles wxWindows streams classes
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#define wxUSE_STD_IOSTREAM  0
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                                // Use standard C++ streams if 1. If 0, use wxWin
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                                // streams implementation.
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#define wxUSE_WXCONFIG      1
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                                // if enabled, compiles built-in OS independent wxConfig
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                                // class and it's file (any platform) and registry (Win)
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                                // based implementations
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#define wxUSE_THREADS       1
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                                // support for multithreaded applications: if
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                                // 1, compile in thread classes (thread.h)
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                                // and make the library thread safe
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#define wxUSE_ZLIB          1
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                                // Use zlib for compression in streams and PNG code
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#define wxUSE_LIBPNG        1
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                                // Use PNG bitmap/image code
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#define wxUSE_LIBJPEG       1
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                                // Use JPEG bitmap/image code
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#define wxUSE_LIBTIFF       0
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                                // Use TIFF bitmap/image code
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#define wxUSE_GIF           1
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                                // Use GIF bitmap/image code
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#define wxUSE_PNM           1
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                                // Use PNM bitmap/image code
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#define wxUSE_PCX           1
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                                // Use PCX bitmap/image code
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#define wxUSE_SERIAL        0
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                                // Use serialization (requires utils/serialize)
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#define wxUSE_DYNLIB_CLASS  0
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                                // Compile in wxLibrary class for run-time
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                                // DLL loading and function calling
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#define wxUSE_TOOLTIPS      1
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                                // Define to use wxToolTip class and
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                                // wxWindow::SetToolTip() method
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#define wxUSE_SOCKETS       1
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                                // Set to 1 to use socket classes
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#define wxUSE_HTML          1
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                                // Set to 1 to use wxHTML sub-library
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#define wxUSE_FS_ZIP        1
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#define wxUSE_FS_INET       1   // Set to 1 to enable virtual file systems
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#define wxUSE_BUSYINFO      1
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                                // wxBusyInfo displays window with message
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                                // when app is busy. Works in same way as
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                                // wxBusyCursor
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#define wxUSE_ZIPSTREAM     1
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                                // input stream for reading from zip archives
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/*
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 * Finer detail
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 *
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 */
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#define wxUSE_APPLE_IEEE          1
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                                // if enabled, the float codec written by Apple
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                                // will be used to write, in a portable way,
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                                // float on the disk
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// use wxFile class - required by i18n code, wxConfig and others - recommended
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#define wxUSE_FILE                1
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// use wxTextFile class: requires wxFile, required by wxConfig
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#define wxUSE_TEXTFILE            1
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// i18n support: _() macro, wxLocale class. Requires wxFile
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#define wxUSE_INTL                1
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// wxLogXXX functions - highly recommended
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#define wxUSE_LOG                 1
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// wxValidator class
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#define wxUSE_VALIDATORS 1
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// wxAcceleratorTable/Entry classes and support for them in wxMenu(Bar)
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#define wxUSE_ACCEL 1
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// wxSashWindow class
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#define wxUSE_SASH 1
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// text entry dialog and wxGetTextFromUser function
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#define wxUSE_TEXTDLG 1
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// wxStatusBar class
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#define wxUSE_STATUSBAR 1
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// progress dialog class for lengthy operations
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#define wxUSE_PROGRESSDLG 1
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// wxDirDlg class for getting a directory name from user
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#define wxUSE_DIRDLG 1
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/*
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 * MS Windows/Windows NT
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 *
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 */
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#define wxUSE_OLE           1
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                                // drag-and-drop, clipboard, OLE Automation
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#if defined(__WIN95__)
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#define wxUSE_CTL3D                      0
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#else
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#define wxUSE_CTL3D                      1
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                                // Define 1 to use Microsoft CTL3D library.
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                                // See note above about using FAFA and CTL3D.
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#endif
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// can we use RICHEDIT control?
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#if defined(__WIN95__) && !defined(__TWIN32__) && !defined(__GNUWIN32_OLD__)
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#define wxUSE_RICHEDIT 1
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#else
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#define wxUSE_RICHEDIT 0
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#endif
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#define wxUSE_COMMON_DIALOGS         1
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                                // On rare occasions (e.g. using DJGPP) may want
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                                // to omit common dialogs
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                                // (e.g. file selector, printer dialog).
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						|
                                // Switching this off also switches off
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						|
                                // the printing architecture and interactive
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                                // wxPrinterDC.
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#define wxUSE_ITSY_BITSY             1
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                                // Define 1 to use Microsoft's ItsyBitsy
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						|
                                // small title bar library, for wxMiniFrame
 | 
						|
#define wxUSE_BITMAP_MESSAGE         1
 | 
						|
                                // Define 1 to use bitmap messages.
 | 
						|
#define wxUSE_PORTABLE_FONTS_IN_MSW  0
 | 
						|
                                // Define 1 to use new portable font scheme in Windows
 | 
						|
                                // (used by default under X)
 | 
						|
#define wxFONT_SIZE_COMPATIBILITY    0
 | 
						|
                                // Define 1 for font size to be backward compatible
 | 
						|
                                // to 1.63 and earlier. 1.64 and later define point
 | 
						|
                                // sizes to be compatible with Windows.
 | 
						|
#define wxUSE_GENERIC_DIALOGS_IN_MSW 1
 | 
						|
                                // Define 1 to use generic dialogs in Windows, even though
 | 
						|
                                // they duplicate native common dialog (e.g. wxColourDialog)
 | 
						|
#define wxUSE_PENWINDOWS 0
 | 
						|
                                // Set to 1 to use PenWindows
 | 
						|
 | 
						|
#define wxUSE_OWNER_DRAWN             1
 | 
						|
                                // Owner-drawn menus and listboxes
 | 
						|
 | 
						|
#define wxUSE_NATIVE_STATUSBAR        1
 | 
						|
                                // Set to 0 to use cross-platform wxStatusBar
 | 
						|
 | 
						|
/*
 | 
						|
 * Any platform
 | 
						|
 *
 | 
						|
 */
 | 
						|
 | 
						|
#define wxUSE_TYPEDEFS               0
 | 
						|
                                // Use typedefs not classes for wxPoint
 | 
						|
                                // and others, to reduce overhead and avoid
 | 
						|
                                // MS C7 memory bug. Bounds checker
 | 
						|
                                // complains about deallocating
 | 
						|
                                // arrays of wxPoints if wxPoint is a class.
 | 
						|
 | 
						|
#if defined(__MINGW32__) && ((__GNUC__>2) ||((__GNUC__==2) && (__GNUC_MINOR__>=95)))
 | 
						|
#ifndef wxUSE_NORLANDER_HEADERS
 | 
						|
#   define wxUSE_NORLANDER_HEADERS 1
 | 
						|
#endif
 | 
						|
#endif
 | 
						|
 | 
						|
#if (!defined(WIN32) && !defined(__WIN32__)) || (defined(__GNUWIN32__) && !defined(wxUSE_NORLANDER_HEADERS))
 | 
						|
// Can't use OLE drag and drop in Windows 3.1 because we don't know how
 | 
						|
// to implement UUIDs
 | 
						|
// GnuWin32 doesn't have appropriate headers for e.g. IUnknown.
 | 
						|
#undef wxUSE_DRAG_AND_DROP
 | 
						|
#define wxUSE_DRAG_AND_DROP 0
 | 
						|
#endif
 | 
						|
 | 
						|
// Only WIN32 supports wxStatusBar95
 | 
						|
#if !defined(__WIN32__) && wxUSE_NATIVE_STATUSBAR
 | 
						|
#undef  wxUSE_NATIVE_STATUSBAR
 | 
						|
#define wxUSE_NATIVE_STATUSBAR 0
 | 
						|
#endif
 | 
						|
 | 
						|
// Salford C++ doesn't like some of the memory operator definitions
 | 
						|
#ifdef __SALFORDC__
 | 
						|
#undef  wxUSE_MEMORY_TRACING
 | 
						|
#define wxUSE_MEMORY_TRACING      0
 | 
						|
 | 
						|
#undef wxUSE_GLOBAL_MEMORY_OPERATORS
 | 
						|
#define wxUSE_GLOBAL_MEMORY_OPERATORS 0
 | 
						|
 | 
						|
#undef wxUSE_DEBUG_NEW_ALWAYS
 | 
						|
#define wxUSE_DEBUG_NEW_ALWAYS 0
 | 
						|
 | 
						|
#undef wxUSE_THREADS
 | 
						|
#define wxUSE_THREADS 0
 | 
						|
 | 
						|
#undef wxUSE_OWNER_DRAWN
 | 
						|
#define wxUSE_OWNER_DRAWN 0
 | 
						|
#endif
 | 
						|
 | 
						|
#ifdef __TWIN32__
 | 
						|
 | 
						|
#undef wxUSE_THREADS
 | 
						|
#define wxUSE_THREADS 0
 | 
						|
 | 
						|
#undef wxUSE_ODBC
 | 
						|
#define wxUSE_ODBC 0
 | 
						|
 | 
						|
#endif
 | 
						|
 | 
						|
// BC++/Win16 can't cope with the amount of data in resource.cpp
 | 
						|
#if defined(__WIN16__) && defined(__BORLANDC__)
 | 
						|
#undef wxUSE_WX_RESOURCES
 | 
						|
#define wxUSE_WX_RESOURCES        0
 | 
						|
 | 
						|
#undef wxUSE_ODBC
 | 
						|
#define wxUSE_ODBC                0
 | 
						|
#endif
 | 
						|
 | 
						|
#if defined(__WXMSW__) && defined(__WATCOMC__)
 | 
						|
#undef wxUSE_LIBJPEG
 | 
						|
#define wxUSE_LIBJPEG 0
 | 
						|
#endif
 | 
						|
 | 
						|
#if defined(__WXMSW__) && !defined(__WIN32__)
 | 
						|
 | 
						|
#undef wxUSE_SOCKETS
 | 
						|
#define wxUSE_SOCKETS 0
 | 
						|
 | 
						|
#undef wxUSE_THREADS
 | 
						|
#define wxUSE_THREADS 0
 | 
						|
 | 
						|
#undef wxUSE_TOOLTIPS
 | 
						|
#define wxUSE_TOOLTIPS 0
 | 
						|
 | 
						|
#undef wxUSE_SPINCTRL
 | 
						|
#define wxUSE_SPINCTRL 0
 | 
						|
 | 
						|
#undef wxUSE_SPINBTN
 | 
						|
#define wxUSE_SPINBTN 0
 | 
						|
 | 
						|
#undef wxUSE_LIBPNG
 | 
						|
#define wxUSE_LIBPNG 0
 | 
						|
 | 
						|
#undef wxUSE_LIBJPEG
 | 
						|
#define wxUSE_LIBJPEG 0
 | 
						|
 | 
						|
#undef wxUSE_GIF
 | 
						|
#define wxUSE_GIF 0
 | 
						|
 | 
						|
#undef wxUSE_PNM
 | 
						|
#define wxUSE_PNM 0
 | 
						|
 | 
						|
#undef wxUSE_PCX
 | 
						|
#define wxUSE_PCX 0
 | 
						|
 | 
						|
#endif
 | 
						|
 | 
						|
#endif
 | 
						|
    // _WX_SETUP_H_
 |