git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@35650 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
		
			
				
	
	
		
			301 lines
		
	
	
		
			12 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			301 lines
		
	
	
		
			12 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
/////////////////////////////////////////////////////////////////////////////
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// Name:        gbsizer.h
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// Purpose:     wxGridBagSizer:  A sizer that can lay out items in a grid,
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//              with items at specified cells, and with the option of row
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//              and/or column spanning
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//
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// Author:      Robin Dunn
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// Created:     03-Nov-2003
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// RCS-ID:      $Id$
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// Copyright:   (c) Robin Dunn
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// Licence:     wxWindows licence
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/////////////////////////////////////////////////////////////////////////////
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#ifndef __WXGBSIZER_H__
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#define __WXGBSIZER_H__
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#include "wx/sizer.h"
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//---------------------------------------------------------------------------
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// Classes to represent a position in the grid and a size of an item in the
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// grid, IOW, the number of rows and columns it occupies.  I chose to use these
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// instead of wxPoint and wxSize because they are (x,y) and usually pixel
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// oriented while grids and tables are usually thought of as (row,col) so some
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// confusion would definitely result in using wxPoint...
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//
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// NOTE: This should probably be refactored to a common RowCol data type which
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// is used for this and also for wxGridCellCoords.
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//---------------------------------------------------------------------------
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class WXDLLEXPORT wxGBPosition
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{
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public:
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    wxGBPosition() : m_row(0), m_col(0) {}
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    wxGBPosition(int row, int col) : m_row(row), m_col(col) {}
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    // default copy ctor and assignment operator are okay.
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    int GetRow() const { return m_row; }
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    int GetCol() const { return m_col; }
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    void SetRow(int row) { m_row = row; }
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    void SetCol(int col) { m_col = col; }
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    bool operator==(const wxGBPosition& p) const { return m_row == p.m_row && m_col == p.m_col; }
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    bool operator!=(const wxGBPosition& p) const { return !(*this == p); }
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private:
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    int m_row;
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    int m_col;
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};
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class WXDLLEXPORT wxGBSpan
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{
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public:
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    wxGBSpan() : m_rowspan(1), m_colspan(1) {}
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    wxGBSpan(int rowspan, int colspan) : m_rowspan(rowspan), m_colspan(colspan) {}
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    // default copy ctor and assignment operator are okay.
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    int GetRowspan() const { return m_rowspan; }
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    int GetColspan() const { return m_colspan; }
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    void SetRowspan(int rowspan) { m_rowspan = rowspan; }
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    void SetColspan(int colspan) { m_colspan = colspan; }
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    bool operator==(const wxGBSpan& o) const { return m_rowspan == o.m_rowspan && m_colspan == o.m_colspan; }
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    bool operator!=(const wxGBSpan& o) const { return !(*this == o); }
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private:
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    int m_rowspan;
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    int m_colspan;
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};
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extern WXDLLEXPORT_DATA(const wxGBSpan) wxDefaultSpan;
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//---------------------------------------------------------------------------
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// wxGBSizerItem
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//---------------------------------------------------------------------------
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class WXDLLEXPORT wxGridBagSizer;
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class WXDLLEXPORT wxGBSizerItem : public wxSizerItem
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{
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public:
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    // spacer
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    wxGBSizerItem( int width,
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                   int height,
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                   const wxGBPosition& pos,
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                   const wxGBSpan& span,
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                   int flag,
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                   int border,
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                   wxObject* userData);
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    // window
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    wxGBSizerItem( wxWindow *window,
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                   const wxGBPosition& pos,
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                   const wxGBSpan& span,
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                   int flag,
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                   int border,
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                   wxObject* userData );
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    // subsizer
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    wxGBSizerItem( wxSizer *sizer,
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                   const wxGBPosition& pos,
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                   const wxGBSpan& span,
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                   int flag,
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                   int border,
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                   wxObject* userData );
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    // default ctor
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    wxGBSizerItem();
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    // Get the grid position of the item
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    wxGBPosition GetPos() const { return m_pos; }
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    void GetPos(int& row, int& col) const;
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    // Get the row and column spanning of the item
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    wxGBSpan GetSpan() const { return m_span; }
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    void GetSpan(int& rowspan, int& colspan) const;
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    // If the item is already a member of a sizer then first ensure that there
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    // is no other item that would intersect with this one at the new
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    // position, then set the new position.  Returns true if the change is
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    // successful and after the next Layout the item will be moved.
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    bool SetPos( const wxGBPosition& pos );
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    // If the item is already a member of a sizer then first ensure that there
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    // is no other item that would intersect with this one with its new
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    // spanning size, then set the new spanning.  Returns true if the change
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    // is successful and after the next Layout the item will be resized.
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    bool SetSpan( const wxGBSpan& span );
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    // Returns true if this item and the other item instersect
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    bool Intersects(const wxGBSizerItem& other);
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    // Returns true if the given pos/span would intersect with this item.
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    bool Intersects(const wxGBPosition& pos, const wxGBSpan& span);
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    // Get the row and column of the endpoint of this item
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    void GetEndPos(int& row, int& col);
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    wxGridBagSizer* GetGBSizer() const { return m_gbsizer; }
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    void SetGBSizer(wxGridBagSizer* sizer) { m_gbsizer = sizer; }
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protected:
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    wxGBPosition    m_pos;
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    wxGBSpan        m_span;
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    wxGridBagSizer* m_gbsizer;  // so SetPos/SetSpan can check for intersects
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private:
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    DECLARE_DYNAMIC_CLASS(wxGBSizerItem)
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    DECLARE_NO_COPY_CLASS(wxGBSizerItem)
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};
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//---------------------------------------------------------------------------
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// wxGridBagSizer
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//---------------------------------------------------------------------------
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class WXDLLEXPORT wxGridBagSizer : public wxFlexGridSizer
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{
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public:
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    wxGridBagSizer(int vgap = 0, int hgap = 0 );
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    // The Add methods return true if the item was successfully placed at the
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    // given position, false if something was already there.
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    wxSizerItem* Add( wxWindow *window,
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                      const wxGBPosition& pos,
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                      const wxGBSpan& span = wxDefaultSpan,
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                      int flag = 0,
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                      int border = 0,
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                      wxObject* userData = NULL );
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    wxSizerItem* Add( wxSizer *sizer,
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                      const wxGBPosition& pos,
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                      const wxGBSpan& span = wxDefaultSpan,
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                      int flag = 0,
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                      int border = 0,
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                      wxObject* userData = NULL );
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    wxSizerItem* Add( int width,
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                      int height,
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                      const wxGBPosition& pos,
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                      const wxGBSpan& span = wxDefaultSpan,
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                      int flag = 0,
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                      int border = 0,
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                      wxObject* userData = NULL );
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    wxSizerItem* Add( wxGBSizerItem *item );
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    // Get/Set the size used for cells in the grid with no item.
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    wxSize GetEmptyCellSize() const          { return m_emptyCellSize; }
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    void SetEmptyCellSize(const wxSize& sz)  { m_emptyCellSize = sz; }
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    // Get the size of the specified cell, including hgap and vgap.  Only
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    // valid after a Layout.
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    wxSize GetCellSize(int row, int col) const;
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    // Get the grid position of the specified item (non-recursive)
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    wxGBPosition GetItemPosition(wxWindow *window);
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    wxGBPosition GetItemPosition(wxSizer *sizer);
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    wxGBPosition GetItemPosition(size_t index);
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    // Set the grid position of the specified item.  Returns true on success.
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    // If the move is not allowed (because an item is already there) then
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    // false is returned.   (non-recursive)
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    bool SetItemPosition(wxWindow *window, const wxGBPosition& pos);
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    bool SetItemPosition(wxSizer *sizer, const wxGBPosition& pos);
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    bool SetItemPosition(size_t index, const wxGBPosition& pos);
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    // Get the row/col spanning of the specified item (non-recursive)
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    wxGBSpan GetItemSpan(wxWindow *window);
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    wxGBSpan GetItemSpan(wxSizer *sizer);
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    wxGBSpan GetItemSpan(size_t index);
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    // Set the row/col spanning of the specified item. Returns true on
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    // success.  If the move is not allowed (because an item is already there)
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    // then false is returned. (non-recursive)
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    bool SetItemSpan(wxWindow *window, const wxGBSpan& span);
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    bool SetItemSpan(wxSizer *sizer, const wxGBSpan& span);
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    bool SetItemSpan(size_t index, const wxGBSpan& span);
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    // Find the sizer item for the given window or subsizer, returns NULL if
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    // not found. (non-recursive)
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    wxGBSizerItem* FindItem(wxWindow* window);
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    wxGBSizerItem* FindItem(wxSizer* sizer);
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    // Return the sizer item for the given grid cell, or NULL if there is no
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    // item at that position. (non-recursive)
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    wxGBSizerItem* FindItemAtPosition(const wxGBPosition& pos);
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    // Return the sizer item located at the point given in pt, or NULL if
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    // there is no item at that point. The (x,y) coordinates in pt correspond
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    // to the client coordinates of the window using the sizer for
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    // layout. (non-recursive)
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    wxGBSizerItem* FindItemAtPoint(const wxPoint& pt);
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    // Return the sizer item that has a matching user data (it only compares
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    // pointer values) or NULL if not found. (non-recursive)
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    wxGBSizerItem* FindItemWithData(const wxObject* userData);
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    // These are what make the sizer do size calculations and layout
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    virtual void RecalcSizes();
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    virtual wxSize CalcMin();
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    // Look at all items and see if any intersect (or would overlap) the given
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    // item.  Returns true if so, false if there would be no overlap.  If an
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    // excludeItem is given then it will not be checked for intersection, for
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    // example it may be the item we are checking the position of.
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    bool CheckForIntersection(wxGBSizerItem* item, wxGBSizerItem* excludeItem = NULL);
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    bool CheckForIntersection(const wxGBPosition& pos, const wxGBSpan& span, wxGBSizerItem* excludeItem = NULL);
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    // The Add base class virtuals should not be used with this class, but
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    // we'll try to make them automatically select a location for the item
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    // anyway.
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    virtual wxSizerItem* Add( wxWindow *window, int proportion = 0, int flag = 0, int border = 0, wxObject* userData = NULL );
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    virtual wxSizerItem* Add( wxSizer *sizer, int proportion = 0, int flag = 0, int border = 0, wxObject* userData = NULL );
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    virtual wxSizerItem* Add( int width, int height, int proportion = 0, int flag = 0, int border = 0, wxObject* userData = NULL );
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    // The Insert and Prepend base class virtuals that are not appropriate for
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    // this class and should not be used.  Their implementation in this class
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    // simply fails.
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    virtual wxSizerItem* Add( wxSizerItem *item );
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    virtual wxSizerItem* Insert( size_t index, wxWindow *window, int proportion = 0, int flag = 0, int border = 0, wxObject* userData = NULL );
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    virtual wxSizerItem* Insert( size_t index, wxSizer *sizer, int proportion = 0, int flag = 0, int border = 0, wxObject* userData = NULL );
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    virtual wxSizerItem* Insert( size_t index, int width, int height, int proportion = 0, int flag = 0, int border = 0, wxObject* userData = NULL );
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    virtual wxSizerItem* Insert( size_t index, wxSizerItem *item );
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    virtual wxSizerItem* Prepend( wxWindow *window, int proportion = 0, int flag = 0, int border = 0, wxObject* userData = NULL );
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    virtual wxSizerItem* Prepend( wxSizer *sizer, int proportion = 0, int flag = 0, int border = 0, wxObject* userData = NULL );
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    virtual wxSizerItem* Prepend( int width,  int height,  int proportion = 0,  int flag = 0,  int border = 0,  wxObject* userData = NULL );
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    virtual wxSizerItem* Prepend( wxSizerItem *item );
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protected:
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    wxGBPosition FindEmptyCell();
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    wxSize m_emptyCellSize;
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private:
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    DECLARE_CLASS(wxGridBagSizer)
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    DECLARE_NO_COPY_CLASS(wxGridBagSizer)
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};
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//---------------------------------------------------------------------------
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#endif
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