///////////////////////////////////////////////////////////////////////////// // Name: src/gtk/region.cpp // Purpose: // Author: Robert Roebling // Modified: VZ at 05.10.00: use AllocExclusive(), comparison fixed // Copyright: (c) 1998 Robert Roebling // Licence: wxWindows licence ///////////////////////////////////////////////////////////////////////////// // ============================================================================ // declarations // ============================================================================ // ---------------------------------------------------------------------------- // headers // ---------------------------------------------------------------------------- // For compilers that support precompilation, includes "wx.h". #include "wx/wxprec.h" #include "wx/region.h" #include // ---------------------------------------------------------------------------- // wxRegionRefData: private class containing the information about the region // ---------------------------------------------------------------------------- class wxRegionRefData : public wxGDIRefData { public: wxRegionRefData() { m_region = NULL; } wxRegionRefData(const wxRegionRefData& refData) : wxGDIRefData() { #ifdef __WXGTK3__ m_region = cairo_region_copy(refData.m_region); #else m_region = gdk_region_copy(refData.m_region); #endif } virtual ~wxRegionRefData() { if (m_region) { #ifdef __WXGTK3__ cairo_region_destroy(m_region); #else gdk_region_destroy( m_region ); #endif } } #ifdef __WXGTK3__ cairo_region_t* m_region; #else GdkRegion *m_region; #endif }; // ---------------------------------------------------------------------------- // macros // ---------------------------------------------------------------------------- #define M_REGIONDATA static_cast(m_refData) #define M_REGIONDATA_OF(r) static_cast(r.m_refData) wxIMPLEMENT_DYNAMIC_CLASS(wxRegion, wxGDIObject); wxIMPLEMENT_DYNAMIC_CLASS(wxRegionIterator, wxObject); // ---------------------------------------------------------------------------- // wxRegion construction // ---------------------------------------------------------------------------- void wxRegion::InitRect(wxCoord x, wxCoord y, wxCoord w, wxCoord h) { // Rectangle needs to be defined in the canonical form, // with (x,y) pointing to the top-left corner of the box // and with non-negative width and height. if ( w < 0 ) { w = -w; x -= (w - 1); } if ( h < 0 ) { h = -h; y -= (h - 1); } GdkRectangle rect; rect.x = x; rect.y = y; rect.width = w; rect.height = h; m_refData = new wxRegionRefData(); #ifdef __WXGTK3__ M_REGIONDATA->m_region = cairo_region_create_rectangle(&rect); #else M_REGIONDATA->m_region = gdk_region_rectangle( &rect ); #endif } #ifndef __WXGTK3__ wxRegion::wxRegion(const GdkRegion* region) { m_refData = new wxRegionRefData(); M_REGIONDATA->m_region = gdk_region_copy(const_cast(region)); } #endif wxRegion::wxRegion( size_t n, const wxPoint *points, wxPolygonFillMode fillStyle ) { #ifdef __WXGTK3__ // Make a cairo path from the points, draw it onto an image surface, use // gdk_cairo_region_create_from_surface() to get a cairo region // need at least 3 points to make a useful polygon if (n < 3) return; // get bounding rect int min_x = points[0].x; int max_x = min_x; int min_y = points[0].y; int max_y = min_y; size_t i; for (i = 1; i < n; i++) { const int x = points[i].x; if (min_x > x) min_x = x; else if (max_x < x) max_x = x; const int y = points[i].y; if (min_y > y) min_y = y; else if (max_y < y) max_y = y; } const int w = max_x - min_x + 1; const int h = max_y - min_y + 1; // make surface just big enough to contain polygon (A1 is native format // for gdk_cairo_region_create_from_surface) cairo_surface_t* surface = cairo_image_surface_create(CAIRO_FORMAT_A1, w, h); memset(cairo_image_surface_get_data(surface), 0, cairo_image_surface_get_stride(surface) * h); cairo_surface_mark_dirty(surface); cairo_surface_set_device_offset(surface, -min_x, -min_y); cairo_t* cr = cairo_create(surface); cairo_set_antialias(cr, CAIRO_ANTIALIAS_NONE); if (fillStyle == wxODDEVEN_RULE) cairo_set_fill_rule(cr, CAIRO_FILL_RULE_EVEN_ODD); // make path cairo_move_to(cr, points[0].x, points[0].y); for (i = 1; i < n; i++) cairo_line_to(cr, points[i].x, points[i].y); cairo_close_path(cr); cairo_fill(cr); cairo_destroy(cr); cairo_surface_flush(surface); m_refData = new wxRegionRefData; M_REGIONDATA->m_region = gdk_cairo_region_create_from_surface(surface); cairo_surface_destroy(surface); #else GdkPoint *gdkpoints = new GdkPoint[n]; for ( size_t i = 0 ; i < n ; i++ ) { gdkpoints[i].x = points[i].x; gdkpoints[i].y = points[i].y; } m_refData = new wxRegionRefData(); GdkRegion* reg = gdk_region_polygon ( gdkpoints, n, fillStyle == wxWINDING_RULE ? GDK_WINDING_RULE : GDK_EVEN_ODD_RULE ); M_REGIONDATA->m_region = reg; delete [] gdkpoints; #endif } wxRegion::~wxRegion() { // m_refData unrefed in ~wxObject } wxGDIRefData *wxRegion::CreateGDIRefData() const { // should never be called wxFAIL; return NULL; } wxGDIRefData *wxRegion::CloneGDIRefData(const wxGDIRefData *data) const { return new wxRegionRefData(*static_cast(data)); } // ---------------------------------------------------------------------------- // wxRegion comparison // ---------------------------------------------------------------------------- bool wxRegion::DoIsEqual(const wxRegion& region) const { #ifdef __WXGTK3__ return cairo_region_equal( M_REGIONDATA->m_region, M_REGIONDATA_OF(region)->m_region); #else return gdk_region_equal(M_REGIONDATA->m_region, M_REGIONDATA_OF(region)->m_region) != 0; #endif } // ---------------------------------------------------------------------------- // wxRegion operations // ---------------------------------------------------------------------------- void wxRegion::Clear() { UnRef(); } bool wxRegion::DoUnionWithRect(const wxRect& r) { // workaround for a strange GTK/X11 bug: taking union with an empty // rectangle results in an empty region which is definitely not what we // want if ( r.IsEmpty() ) return true; if ( !m_refData ) { InitRect(r.x, r.y, r.width, r.height); } else { AllocExclusive(); GdkRectangle rect; rect.x = r.x; rect.y = r.y; rect.width = r.width; rect.height = r.height; #ifdef __WXGTK3__ cairo_region_union_rectangle(M_REGIONDATA->m_region, &rect); #else gdk_region_union_with_rect( M_REGIONDATA->m_region, &rect ); #endif } return true; } bool wxRegion::DoUnionWithRegion( const wxRegion& region ) { if (region.m_refData == NULL) { } else if (m_refData == NULL) { m_refData = new wxRegionRefData(*M_REGIONDATA_OF(region)); } else { AllocExclusive(); #ifdef __WXGTK3__ cairo_region_union(M_REGIONDATA->m_region, M_REGIONDATA_OF(region)->m_region); #else gdk_region_union( M_REGIONDATA->m_region, region.GetRegion() ); #endif } return true; } bool wxRegion::DoIntersect( const wxRegion& region ) { if (region.m_refData == NULL || m_refData == NULL) return false; AllocExclusive(); #ifdef __WXGTK3__ cairo_region_intersect(M_REGIONDATA->m_region, M_REGIONDATA_OF(region)->m_region); #else gdk_region_intersect( M_REGIONDATA->m_region, region.GetRegion() ); #endif return true; } bool wxRegion::DoSubtract( const wxRegion& region ) { if (region.m_refData == NULL || m_refData == NULL) return false; AllocExclusive(); #ifdef __WXGTK3__ cairo_region_subtract(M_REGIONDATA->m_region, M_REGIONDATA_OF(region)->m_region); #else gdk_region_subtract( M_REGIONDATA->m_region, region.GetRegion() ); #endif return true; } bool wxRegion::DoXor( const wxRegion& region ) { if (region.m_refData == NULL) { } else if (m_refData == NULL) { // XOR-ing with an invalid region is the same as XOR-ing with an empty // one, i.e. it is simply a copy. m_refData = new wxRegionRefData(*M_REGIONDATA_OF(region)); } else { AllocExclusive(); #ifdef __WXGTK3__ cairo_region_xor(M_REGIONDATA->m_region, M_REGIONDATA_OF(region)->m_region); #else gdk_region_xor( M_REGIONDATA->m_region, region.GetRegion() ); #endif } return true; } bool wxRegion::DoOffset( wxCoord x, wxCoord y ) { wxCHECK_MSG( m_refData, false, wxS("invalid region") ); AllocExclusive(); #ifdef __WXGTK3__ cairo_region_translate(M_REGIONDATA->m_region, x, y); #else gdk_region_offset( M_REGIONDATA->m_region, x, y ); #endif return true; } // ---------------------------------------------------------------------------- // wxRegion tests // ---------------------------------------------------------------------------- bool wxRegion::DoGetBox( wxCoord &x, wxCoord &y, wxCoord &w, wxCoord &h ) const { if ( m_refData ) { GdkRectangle rect; #ifdef __WXGTK3__ cairo_region_get_extents(M_REGIONDATA->m_region, &rect); #else gdk_region_get_clipbox( M_REGIONDATA->m_region, &rect ); #endif x = rect.x; y = rect.y; w = rect.width; h = rect.height; return true; } else { x = 0; y = 0; w = -1; h = -1; return false; } } bool wxRegion::IsEmpty() const { #ifdef __WXGTK3__ return m_refData == NULL || cairo_region_is_empty(M_REGIONDATA->m_region); #else return m_refData == NULL || gdk_region_empty(M_REGIONDATA->m_region); #endif } wxRegionContain wxRegion::DoContainsPoint( wxCoord x, wxCoord y ) const { #ifdef __WXGTK3__ if (m_refData == NULL || !cairo_region_contains_point(M_REGIONDATA->m_region, x, y)) #else if (m_refData == NULL || !gdk_region_point_in(M_REGIONDATA->m_region, x, y)) #endif return wxOutRegion; return wxInRegion; } wxRegionContain wxRegion::DoContainsRect(const wxRect& r) const { if (!m_refData) return wxOutRegion; GdkRectangle rect; rect.x = r.x; rect.y = r.y; rect.width = r.width; rect.height = r.height; #ifdef __WXGTK3__ switch (cairo_region_contains_rectangle(M_REGIONDATA->m_region, &rect)) { case CAIRO_REGION_OVERLAP_IN: return wxInRegion; case CAIRO_REGION_OVERLAP_PART: return wxPartRegion; default: break; } #else GdkOverlapType res = gdk_region_rect_in( M_REGIONDATA->m_region, &rect ); switch (res) { case GDK_OVERLAP_RECTANGLE_IN: return wxInRegion; case GDK_OVERLAP_RECTANGLE_OUT: return wxOutRegion; case GDK_OVERLAP_RECTANGLE_PART: return wxPartRegion; } #endif return wxOutRegion; } #ifdef __WXGTK3__ cairo_region_t* wxRegion::GetRegion() const #else GdkRegion *wxRegion::GetRegion() const #endif { if (!m_refData) return NULL; return M_REGIONDATA->m_region; } // ---------------------------------------------------------------------------- // wxRegionIterator // ---------------------------------------------------------------------------- wxRegionIterator::wxRegionIterator() { Init(); Reset(); } wxRegionIterator::wxRegionIterator( const wxRegion& region ) { Init(); Reset(region); } void wxRegionIterator::Init() { m_rects = NULL; m_numRects = 0; } wxRegionIterator::~wxRegionIterator() { wxDELETEA(m_rects); } void wxRegionIterator::CreateRects( const wxRegion& region ) { wxDELETEA(m_rects); m_numRects = 0; #ifdef __WXGTK3__ cairo_region_t* cairoRegion = region.GetRegion(); if (cairoRegion == NULL) return; m_numRects = cairo_region_num_rectangles(cairoRegion); if (m_numRects) { m_rects = new wxRect[m_numRects]; for (int i = 0; i < m_numRects; i++) { GdkRectangle gr; cairo_region_get_rectangle(cairoRegion, i, &gr); wxRect &wr = m_rects[i]; wr.x = gr.x; wr.y = gr.y; wr.width = gr.width; wr.height = gr.height; } } #else GdkRegion *gdkregion = region.GetRegion(); if (!gdkregion) return; GdkRectangle* gdkrects; gdk_region_get_rectangles(gdkregion, &gdkrects, &m_numRects); if (m_numRects) { m_rects = new wxRect[m_numRects]; for (int i = 0; i < m_numRects; ++i) { GdkRectangle &gr = gdkrects[i]; wxRect &wr = m_rects[i]; wr.x = gr.x; wr.y = gr.y; wr.width = gr.width; wr.height = gr.height; } } g_free( gdkrects ); #endif } void wxRegionIterator::Reset( const wxRegion& region ) { m_region = region; CreateRects(region); Reset(); } bool wxRegionIterator::HaveRects() const { return m_current < m_numRects; } wxRegionIterator& wxRegionIterator::operator ++ () { if (HaveRects()) ++m_current; return *this; } wxRegionIterator wxRegionIterator::operator ++ (int) { wxRegionIterator tmp = *this; if (HaveRects()) ++m_current; return tmp; } wxCoord wxRegionIterator::GetX() const { wxCHECK_MSG( HaveRects(), 0, wxT("invalid wxRegionIterator") ); return m_rects[m_current].x; } wxCoord wxRegionIterator::GetY() const { wxCHECK_MSG( HaveRects(), 0, wxT("invalid wxRegionIterator") ); return m_rects[m_current].y; } wxCoord wxRegionIterator::GetW() const { wxCHECK_MSG( HaveRects(), 0, wxT("invalid wxRegionIterator") ); return m_rects[m_current].width; } wxCoord wxRegionIterator::GetH() const { wxCHECK_MSG( HaveRects(), 0, wxT("invalid wxRegionIterator") ); return m_rects[m_current].height; } wxRect wxRegionIterator::GetRect() const { wxRect r; if( HaveRects() ) r = m_rects[m_current]; return r; } wxRegionIterator& wxRegionIterator::operator=(const wxRegionIterator& ri) { if (this != &ri) { wxDELETEA(m_rects); m_current = ri.m_current; m_numRects = ri.m_numRects; if ( m_numRects ) { m_rects = new wxRect[m_numRects]; memcpy(m_rects, ri.m_rects, m_numRects * sizeof m_rects[0]); } } return *this; }