/////////////////////////////////////////////////////////////////////////////// // Name: src/msw/ownerdrw.cpp // Purpose: implementation of wxOwnerDrawn class // Author: Vadim Zeitlin // Modified by: // Created: 13.11.97 // RCS-ID: $Id$ // Copyright: (c) 1998 Vadim Zeitlin // Licence: wxWindows licence /////////////////////////////////////////////////////////////////////////////// // For compilers that support precompilation, includes "wx.h". #include "wx/wxprec.h" #ifdef __BORLANDC__ #pragma hdrstop #endif #if wxUSE_OWNER_DRAWN #ifndef WX_PRECOMP #include "wx/window.h" #include "wx/font.h" #include "wx/bitmap.h" #include "wx/image.h" #include "wx/dcmemory.h" #include "wx/menu.h" #include "wx/utils.h" #include "wx/settings.h" #include "wx/menuitem.h" #include "wx/module.h" #include "wx/msw/wrapcctl.h" #endif #include "wx/ownerdrw.h" #include "wx/fontutil.h" #include "wx/msw/private.h" #include "wx/msw/private/metrics.h" #include "wx/msw/dc.h" #ifndef SPI_GETKEYBOARDCUES #define SPI_GETKEYBOARDCUES 0x100A #endif #ifndef DSS_HIDEPREFIX #define DSS_HIDEPREFIX 0x0200 #endif class wxMSWSystemMenuFontModule : public wxModule { public: virtual bool OnInit() { return true; } virtual void OnExit() { if ( ms_systemMenuFont ) { delete ms_systemMenuFont; ms_systemMenuFont = NULL; } } static const wxFont& GetSystemMenuFont() { if ( !ms_systemMenuFont ) DoInitFont(); return *ms_systemMenuFont; } static int GetSystemMenuHeight() { if ( !ms_systemMenuHeight ) DoInitMetrics(); return ms_systemMenuHeight; } static bool AlwaysShowCues() { if ( !ms_systemMenuHeight ) DoInitMetrics(); return ms_alwaysShowCues; } private: static void DoInitMetrics() { // iMenuHeight is the menu bar height and the menu items are less tall, // although I don't know by how much -- below is the value for my system ms_systemMenuHeight = wxMSWImpl::GetNonClientMetrics().iMenuHeight - 4; wxASSERT_MSG( ms_systemMenuHeight > 0, "menu height should be positive" ); if ( ::SystemParametersInfo(SPI_GETKEYBOARDCUES, 0, &ms_alwaysShowCues, 0) == 0 ) { // if it's not supported, we must be on an old Windows version // which always shows them ms_alwaysShowCues = true; } } static void DoInitFont() { ms_systemMenuFont = new wxFont(wxNativeFontInfo(wxMSWImpl::GetNonClientMetrics().lfMenuFont)); } static wxFont* ms_systemMenuFont; static int ms_systemMenuHeight; static bool ms_alwaysShowCues; DECLARE_DYNAMIC_CLASS(wxMSWSystemMenuFontModule) }; // these static variables are from the wxMSWSystemMenuFontModule object // and reflect the system settings returned by the Win32 API's // SystemParametersInfo() call. wxFont* wxMSWSystemMenuFontModule::ms_systemMenuFont = NULL; int wxMSWSystemMenuFontModule::ms_systemMenuHeight = 0; bool wxMSWSystemMenuFontModule::ms_alwaysShowCues = false; IMPLEMENT_DYNAMIC_CLASS(wxMSWSystemMenuFontModule, wxModule) // VC++ 6 gives a warning here: // // return type for 'OwnerDrawnSet_wxImplementation_HashTable::iterator:: // operator ->' is 'class wxOwnerDrawn ** ' (ie; not a UDT or reference to // a UDT. Will produce errors if applied using infix notation. // // shut it down #if defined __VISUALC__ && __VISUALC__ <= 1300 #if __VISUALC__ >= 1200 #pragma warning(push) #define POP_WARNINGS #endif #pragma warning(disable: 4284) #endif #include "wx/hashset.h" WX_DECLARE_HASH_SET(wxOwnerDrawn*, wxPointerHash, wxPointerEqual, OwnerDrawnSet); #ifdef POP_WARNINGS #pragma warning(pop) #endif // ============================================================================ // implementation of wxOwnerDrawn class // ============================================================================ // ctor // ---- wxOwnerDrawn::wxOwnerDrawn(const wxString& str, bool bCheckable, bool bMenuItem) : m_strName(str) { if ( ms_nDefaultMarginWidth == 0 ) { ms_nDefaultMarginWidth = ::GetSystemMetrics(SM_CXMENUCHECK) + wxSystemSettings::GetMetric(wxSYS_EDGE_X); ms_nLastMarginWidth = ms_nDefaultMarginWidth; } m_bCheckable = bCheckable; m_bOwnerDrawn = false; m_isMenuItem = bMenuItem; m_nHeight = 0; m_nMarginWidth = ms_nLastMarginWidth; } wxOwnerDrawn::~wxOwnerDrawn() { } bool wxOwnerDrawn::IsMenuItem() const { return m_isMenuItem; } // these items will be set during the first invocation of the ctor, // because the values will be determined by checking the system settings, // which is a chunk of code size_t wxOwnerDrawn::ms_nDefaultMarginWidth = 0; size_t wxOwnerDrawn::ms_nLastMarginWidth = 0; // drawing // ------- wxFont wxOwnerDrawn::GetFontToUse() const { wxFont font = m_font; if ( !font.Ok() ) { if ( IsMenuItem() ) font = wxMSWSystemMenuFontModule::GetSystemMenuFont(); if ( !font.Ok() ) font = *wxNORMAL_FONT; } return font; } // get size of the item // The item size includes the menu string, the accel string, // the bitmap and size for a submenu expansion arrow... bool wxOwnerDrawn::OnMeasureItem(size_t *pwidth, size_t *pheight) { if ( IsOwnerDrawn() ) { wxMemoryDC dc; wxString str = wxStripMenuCodes(m_strName); // if we have a valid accel string, then pad out // the menu string so that the menu and accel string are not // placed on top of each other. if ( !m_strAccel.empty() ) { str.Pad(str.length()%8); str += m_strAccel; } dc.SetFont(GetFontToUse()); wxCoord w, h; dc.GetTextExtent(str, &w, &h); *pwidth = w; *pheight = h; } else // don't draw the text, just the bitmap (if any) { *pwidth = *pheight = 0; } // increase size to accommodate bigger bitmaps if necessary if (m_bmpChecked.Ok()) { // Is BMP height larger than text height? size_t adjustedHeight = m_bmpChecked.GetHeight(); if ( *pheight < adjustedHeight ) *pheight = adjustedHeight; const int widthBmp = m_bmpChecked.GetWidth(); if ( IsOwnerDrawn() ) { // widen the margin to fit the bitmap if necessary if ( GetMarginWidth() < widthBmp ) SetMarginWidth(widthBmp); } else // we must allocate enough space for the bitmap { *pwidth += widthBmp; } } // add a 4-pixel separator, otherwise menus look cluttered *pwidth += 4; // notice that this adjustment must be done after (possibly) changing the // margin width above if ( IsOwnerDrawn() ) { // add space at the end of the menu for the submenu expansion arrow // this will also allow offsetting the accel string from the right edge *pwidth += GetMarginWidth() + 16; } // make sure that this item is at least as tall as the system menu height const size_t heightStd = wxMSWSystemMenuFontModule::GetSystemMenuHeight(); if ( *pheight < heightStd ) *pheight = heightStd; // remember height for use in OnDrawItem m_nHeight = *pheight; return true; } // draw the item bool wxOwnerDrawn::OnDrawItem(wxDC& dc, const wxRect& rc, wxODAction, wxODStatus st) { // this flag determines whether or not an edge will // be drawn around the bitmap. In most "windows classic" // applications, a 1-pixel highlight edge is drawn around // the bitmap of an item when it is selected. However, // with the new "luna" theme, no edge is drawn around // the bitmap because the background is white (this applies // only to "non-XP style" menus w/ bitmaps -- // see IE 6 menus for an example) bool draw_bitmap_edge = true; // set the colors // -------------- DWORD colBack, colText; if ( st & wxODSelected ) { colBack = GetSysColor(COLOR_HIGHLIGHT); if (!(st & wxODDisabled)) { colText = GetSysColor(COLOR_HIGHLIGHTTEXT); } else { colText = GetSysColor(COLOR_GRAYTEXT); } } else { // fall back to default colors if none explicitly specified colBack = m_colBack.Ok() ? wxColourToPalRGB(m_colBack) : GetSysColor(COLOR_MENU); colText = m_colText.Ok() ? wxColourToPalRGB(m_colText) : GetSysColor(COLOR_MENUTEXT); } if ( IsOwnerDrawn() ) { // don't draw an edge around the bitmap, if background is white ... DWORD menu_bg_color = GetSysColor(COLOR_MENU); if ( ( GetRValue( menu_bg_color ) >= 0xf0 && GetGValue( menu_bg_color ) >= 0xf0 && GetBValue( menu_bg_color ) >= 0xf0 ) ) { draw_bitmap_edge = false; } } else // edge doesn't look well with default Windows drawing { draw_bitmap_edge = false; } wxMSWDCImpl *impl = (wxMSWDCImpl*) dc.GetImpl(); HDC hdc = GetHdcOf(*impl); COLORREF colOldText = ::SetTextColor(hdc, colText), colOldBack = ::SetBkColor(hdc, colBack); // *2, as in wxSYS_EDGE_Y int margin = GetMarginWidth() + 2 * wxSystemSettings::GetMetric(wxSYS_EDGE_X); // select the font and draw the text // --------------------------------- // determine where to draw and leave space for a check-mark. // + 1 pixel to separate the edge from the highlight rectangle int xText = rc.x + margin + 1; // using native API because it recognizes '&' if ( IsOwnerDrawn() ) { int nPrevMode = SetBkMode(hdc, TRANSPARENT); AutoHBRUSH hbr(colBack); SelectInHDC selBrush(hdc, hbr); RECT rectFill; wxCopyRectToRECT(rc, rectFill); if ( (st & wxODSelected) && m_bmpChecked.Ok() && draw_bitmap_edge ) { // only draw the highlight under the text, not under // the bitmap or checkmark rectFill.left = xText; } FillRect(hdc, &rectFill, hbr); // use default font if no font set wxFont fontToUse = GetFontToUse(); SelectInHDC selFont(hdc, GetHfontOf(fontToUse)); wxString strMenuText = m_strName.BeforeFirst('\t'); xText += 3; // separate text from the highlight rectangle SIZE sizeRect; ::GetTextExtentPoint32(hdc, strMenuText.c_str(), strMenuText.length(), &sizeRect); int flags = DST_PREFIXTEXT; if ( (st & wxODDisabled) && !(st & wxODSelected) ) flags |= DSS_DISABLED; if ( (st & wxODHidePrefix) && !wxMSWSystemMenuFontModule::AlwaysShowCues() ) flags |= DSS_HIDEPREFIX; ::DrawState ( hdc, NULL, NULL, (LPARAM)strMenuText.wx_str(), strMenuText.length(), xText, rc.y + (rc.height - sizeRect.cy) / 2, // centre vertically rc.GetWidth() - margin, sizeRect.cy, flags ); // ::SetTextAlign(hdc, TA_RIGHT) doesn't work with DSS_DISABLED or DSS_MONO // as the last parameter in DrawState() (at least with Windows98). So we have // to take care of right alignment ourselves. if ( !m_strAccel.empty() ) { int accel_width, accel_height; dc.GetTextExtent(m_strAccel, &accel_width, &accel_height); // right align accel string with right edge of menu ( offset by the // margin width ) ::DrawState(hdc, NULL, NULL, (LPARAM)m_strAccel.wx_str(), m_strAccel.length(), rc.width - 16 - accel_width, rc.y + (rc.height - sizeRect.cy) / 2, 0, 0, DST_TEXT | (((st & wxODDisabled) && !(st & wxODSelected)) ? DSS_DISABLED : 0)); } (void)SetBkMode(hdc, nPrevMode); } // draw the bitmap // --------------- if ( IsCheckable() && !m_bmpChecked.Ok() ) { if ( st & wxODChecked ) { // what goes on: DrawFrameControl creates a b/w mask, // then we copy it to screen to have right colors // first create a monochrome bitmap in a memory DC HDC hdcMem = CreateCompatibleDC(hdc); HBITMAP hbmpCheck = CreateBitmap(margin, m_nHeight, 1, 1, 0); SelectObject(hdcMem, hbmpCheck); // then draw a check mark into it RECT rect = { 0, 0, margin, m_nHeight }; if ( m_nHeight > 0 ) { ::DrawFrameControl(hdcMem, &rect, DFC_MENU, DFCS_MENUCHECK); } // finally copy it to screen DC and clean up BitBlt(hdc, rc.x, rc.y, margin, m_nHeight, hdcMem, 0, 0, SRCCOPY); DeleteDC(hdcMem); DeleteObject(hbmpCheck); } } else { wxBitmap bmp; if ( st & wxODDisabled ) { bmp = GetDisabledBitmap(); } if ( !bmp.Ok() ) { // for not checkable bitmaps we should always use unchecked one // because their checked bitmap is not set bmp = GetBitmap(!IsCheckable() || (st & wxODChecked)); #if wxUSE_IMAGE if ( bmp.Ok() && st & wxODDisabled ) { // we need to grey out the bitmap as we don't have any specific // disabled bitmap wxImage imgGrey = bmp.ConvertToImage().ConvertToGreyscale(); if ( imgGrey.Ok() ) bmp = wxBitmap(imgGrey); } #endif // wxUSE_IMAGE } if ( bmp.Ok() ) { wxMemoryDC dcMem(&dc); dcMem.SelectObjectAsSource(bmp); // center bitmap int nBmpWidth = bmp.GetWidth(), nBmpHeight = bmp.GetHeight(); // there should be enough space! wxASSERT((nBmpWidth <= rc.GetWidth()) && (nBmpHeight <= rc.GetHeight())); int heightDiff = m_nHeight - nBmpHeight; dc.Blit(rc.x + (margin - nBmpWidth) / 2, rc.y + heightDiff / 2, nBmpWidth, nBmpHeight, &dcMem, 0, 0, wxCOPY, true /* use mask */); if ( ( st & wxODSelected ) && !( st & wxODDisabled ) && draw_bitmap_edge ) { RECT rectBmp = { rc.GetLeft(), rc.GetTop(), rc.GetLeft() + margin, rc.GetTop() + m_nHeight }; SetBkColor(hdc, colBack); DrawEdge(hdc, &rectBmp, BDR_RAISEDINNER, BF_RECT); } } } ::SetTextColor(hdc, colOldText); ::SetBkColor(hdc, colOldBack); return true; } // ---------------------------------------------------------------------------- // global helper functions implemented here // ---------------------------------------------------------------------------- BOOL wxDrawStateBitmap(HDC hDC, HBITMAP hBitmap, int x, int y, UINT uState) { // determine size of bitmap image BITMAP bmp; if ( !::GetObject(hBitmap, sizeof(BITMAP), &bmp) ) return FALSE; BOOL result; switch ( uState ) { case wxDSB_NORMAL: case wxDSB_SELECTED: { // uses image list functions to draw // - normal bitmap with support transparency // (image list internally create mask etc.) // - blend bitmap with the background colour // (like default selected items) HIMAGELIST hIml = ::ImageList_Create(bmp.bmWidth, bmp.bmHeight, ILC_COLOR32 | ILC_MASK, 1, 1); ::ImageList_Add(hIml, hBitmap, NULL); UINT fStyle = uState == wxDSB_SELECTED ? ILD_SELECTED : ILD_NORMAL; result = ::ImageList_Draw(hIml, 0, hDC, x, y, fStyle); ::ImageList_Destroy(hIml); } break; case wxDSB_DISABLED: result = ::DrawState(hDC, NULL, NULL, (LPARAM)hBitmap, 0, x, y, bmp.bmWidth, bmp.bmHeight, DST_BITMAP | DSS_DISABLED); break; default: wxFAIL_MSG( wxT("DrawStateBitmap: unknown wxDSBStates value") ); result = FALSE; } return result; } #endif // wxUSE_OWNER_DRAWN