///////////////////////////////////////////////////////////////////////////// // Name: icon.cpp // Purpose: wxIcon class // Author: AUTHOR // Modified by: // Created: ??/??/98 // RCS-ID: $Id$ // Copyright: (c) AUTHOR // Licence: wxWindows licence ///////////////////////////////////////////////////////////////////////////// #ifdef __GNUG__ #pragma implementation "icon.h" #endif #include "wx/icon.h" #if !USE_SHARED_LIBRARIES IMPLEMENT_DYNAMIC_CLASS(wxIcon, wxBitmap) #endif /* * Icons */ wxIconRefData::wxIconRefData() { // TODO: init icon handle } wxIconRefData::~wxIconRefData() { // TODO: destroy icon handle } wxIcon::wxIcon() { } wxIcon::wxIcon(const char WXUNUSED(bits)[], int WXUNUSED(width), int WXUNUSED(height)) { } wxIcon::wxIcon(const wxString& icon_file, long flags, int desiredWidth, int desiredHeight) { LoadFile(icon_file, flags, desiredWidth, desiredHeight); } wxIcon::~wxIcon() { } bool wxIcon::LoadFile(const wxString& filename, long type, int desiredWidth, int desiredHeight) { UnRef(); m_refData = new wxIconRefData; wxBitmapHandler *handler = FindHandler(type); if ( handler ) return handler->LoadFile(this, filename, type, desiredWidth, desiredHeight); else return FALSE; }