///////////////////////////////////////////////////////////////////////////// // Name: src/common/iconbndl.cpp // Purpose: wxIconBundle // Author: Mattia Barbon, Vadim Zeitlin // Created: 23.03.2002 // RCS-ID: $Id$ // Copyright: (c) Mattia barbon // Licence: wxWindows licence ///////////////////////////////////////////////////////////////////////////// // ============================================================================ // declarations // ============================================================================ // ---------------------------------------------------------------------------- // headers // ---------------------------------------------------------------------------- // For compilers that support precompilation, includes "wx.h". #include "wx/wxprec.h" #ifdef __BORLANDC__ #pragma hdrstop #endif #include "wx/iconbndl.h" #ifndef WX_PRECOMP #include "wx/settings.h" #include "wx/icon.h" #include "wx/log.h" #include "wx/intl.h" #include "wx/bitmap.h" #include "wx/image.h" #endif #include "wx/arrimpl.cpp" WX_DEFINE_OBJARRAY(wxIconArray) IMPLEMENT_DYNAMIC_CLASS(wxIconBundle, wxGDIObject) #define M_ICONBUNDLEDATA ((wxIconBundleRefData *)m_refData) // ---------------------------------------------------------------------------- // wxIconBundleRefData // ---------------------------------------------------------------------------- class WXDLLEXPORT wxIconBundleRefData : public wxGDIRefData { public: // default and copy ctors and assignment operators are ok virtual bool IsOk() const { return !m_icons.empty(); } protected: wxIconArray m_icons; friend class wxIconBundle; }; // ============================================================================ // wxIconBundle implementation // ============================================================================ wxIconBundle::wxIconBundle() : wxGDIObject() { } wxIconBundle::wxIconBundle(const wxString& file, wxBitmapType type) : wxGDIObject() { AddIcon(file, type); } wxIconBundle::wxIconBundle(const wxIconBundle& icon) : wxGDIObject() { Ref(icon); } wxIconBundle::wxIconBundle(const wxIcon& icon) : wxGDIObject() { AddIcon(icon); } wxGDIRefData *wxIconBundle::CreateGDIRefData() const { return new wxIconBundleRefData; } wxGDIRefData *wxIconBundle::CloneGDIRefData(const wxGDIRefData *data) const { return new wxIconBundleRefData(*wx_static_cast(const wxIconBundleRefData *, data)); } void wxIconBundle::DeleteIcons() { UnRef(); } void wxIconBundle::AddIcon(const wxString& file, wxBitmapType type) { #ifdef __WXMAC__ // Deal with standard icons if ( type == wxBITMAP_TYPE_ICON_RESOURCE ) { wxIcon tmp(file, type); if (tmp.Ok()) { AddIcon(tmp); return; } } #endif // __WXMAC__ #if wxUSE_IMAGE && (!defined(__WXMSW__) || wxUSE_WXDIB) wxImage image; const size_t count = wxImage::GetImageCount( file, type ); for ( size_t i = 0; i < count; ++i ) { if ( !image.LoadFile( file, type, i ) ) { wxLogError( _("Failed to load image %d from file '%s'."), i, file.c_str() ); continue; } wxIcon tmp; tmp.CopyFromBitmap(wxBitmap(image)); AddIcon(tmp); } #else // !wxUSE_IMAGE wxUnusedVar(file); wxUnusedVar(type); #endif // wxUSE_IMAGE/!wxUSE_IMAGE } wxIcon wxIconBundle::GetIcon(const wxSize& size) const { const size_t count = GetIconCount(); // optimize for the common case of icon bundles containing one icon only wxIcon iconBest; switch ( count ) { case 0: // nothing to do, iconBest is already invalid break; case 1: iconBest = M_ICONBUNDLEDATA->m_icons[0]; break; default: // there is more than one icon, find the best match: wxCoord sysX = wxSystemSettings::GetMetric( wxSYS_ICON_X ), sysY = wxSystemSettings::GetMetric( wxSYS_ICON_Y ); const wxIconArray& iconArray = M_ICONBUNDLEDATA->m_icons; for ( size_t i = 0; i < count; i++ ) { const wxIcon& icon = iconArray[i]; wxCoord sx = icon.GetWidth(), sy = icon.GetHeight(); // if we got an icon of exactly the requested size, we're done if ( sx == size.x && sy == size.y ) { iconBest = icon; break; } // the best icon is by default (arbitrarily) the first one but // if we find a system-sized icon, take it instead if ((sx == sysX && sy == sysY) || !iconBest.IsOk()) iconBest = icon; } } #ifdef __WXMAC__ return wxIcon(iconBest.GetHICON(), size); #else return iconBest; #endif } wxIcon wxIconBundle::GetIconOfExactSize(const wxSize& size) const { wxIcon icon = GetIcon(size); if ( icon.Ok() && (icon.GetWidth() != size.x || icon.GetHeight() != size.y) ) { icon = wxNullIcon; } return icon; } void wxIconBundle::AddIcon(const wxIcon& icon) { wxCHECK_RET( icon.IsOk(), _T("invalid icon") ); AllocExclusive(); wxIconArray& iconArray = M_ICONBUNDLEDATA->m_icons; // replace existing icon with the same size if we already have it const size_t count = iconArray.size(); for ( size_t i = 0; i < count; ++i ) { wxIcon& tmp = iconArray[i]; if ( tmp.Ok() && tmp.GetWidth() == icon.GetWidth() && tmp.GetHeight() == icon.GetHeight() ) { tmp = icon; return; } } // if we don't, add an icon with new size iconArray.Add(icon); } size_t wxIconBundle::GetIconCount() const { return IsOk() ? M_ICONBUNDLEDATA->m_icons.size() : 0; } wxIcon wxIconBundle::GetIconByIndex(size_t n) const { wxCHECK_MSG( n < GetIconCount(), wxNullIcon, _T("invalid index") ); return M_ICONBUNDLEDATA->m_icons[n]; }