///////////////////////////////////////////////////////////////////////////// // Name: bitmap.cpp // Purpose: wxBitmap // Author: AUTHOR // Modified by: // Created: ??/??/98 // RCS-ID: $Id$ // Copyright: (c) AUTHOR // Licence: wxWindows licence ///////////////////////////////////////////////////////////////////////////// #ifdef __GNUG__ #pragma implementation "bitmap.h" #endif #include "wx/setup.h" #include "wx/utils.h" #include "wx/palette.h" #include "wx/bitmap.h" #include "wx/icon.h" #include "wx/log.h" #if !USE_SHARED_LIBRARIES IMPLEMENT_DYNAMIC_CLASS(wxBitmap, wxGDIObject) IMPLEMENT_DYNAMIC_CLASS(wxMask, wxObject) #endif wxBitmapRefData::wxBitmapRefData() { m_ok = FALSE; m_width = 0; m_height = 0; m_depth = 0; m_quality = 0; m_numColors = 0; m_bitmapMask = NULL; } wxBitmapRefData::~wxBitmapRefData() { /* * TODO: delete the bitmap data here. */ if (m_bitmapMask) delete m_bitmapMask; m_bitmapMask = NULL; } wxList wxBitmap::sm_handlers; wxBitmap::wxBitmap() { m_refData = NULL; if ( wxTheBitmapList ) wxTheBitmapList->AddBitmap(this); } wxBitmap::~wxBitmap() { if (wxTheBitmapList) wxTheBitmapList->DeleteObject(this); } wxBitmap::wxBitmap(const char bits[], int the_width, int the_height, int no_bits) { m_refData = new wxBitmapRefData; M_BITMAPDATA->m_width = the_width ; M_BITMAPDATA->m_height = the_height ; M_BITMAPDATA->m_depth = no_bits ; M_BITMAPDATA->m_numColors = 0; /* TODO: create the bitmap from data */ if ( wxTheBitmapList ) wxTheBitmapList->AddBitmap(this); } wxBitmap::wxBitmap(int w, int h, int d) { (void)Create(w, h, d); if ( wxTheBitmapList ) wxTheBitmapList->AddBitmap(this); } wxBitmap::wxBitmap(void *data, long type, int width, int height, int depth) { (void) Create(data, type, width, height, depth); if ( wxTheBitmapList ) wxTheBitmapList->AddBitmap(this); } wxBitmap::wxBitmap(const wxString& filename, long type) { LoadFile(filename, (int)type); if ( wxTheBitmapList ) wxTheBitmapList->AddBitmap(this); } /* TODO: maybe allow creation from XPM // Create from data wxBitmap::wxBitmap(const char **data) { (void) Create((void *)data, wxBITMAP_TYPE_XPM_DATA, 0, 0, 0); } */ bool wxBitmap::Create(int w, int h, int d) { UnRef(); m_refData = new wxBitmapRefData; M_BITMAPDATA->m_width = w; M_BITMAPDATA->m_height = h; M_BITMAPDATA->m_depth = d; /* TODO: create new bitmap */ return M_BITMAPDATA->m_ok; } bool wxBitmap::LoadFile(const wxString& filename, long type) { UnRef(); m_refData = new wxBitmapRefData; wxBitmapHandler *handler = FindHandler(type); if ( handler == NULL ) { wxLogWarning("no bitmap handler for type %d defined.", type); return FALSE; } return handler->LoadFile(this, filename, type, -1, -1); } bool wxBitmap::Create(void *data, long type, int width, int height, int depth) { UnRef(); m_refData = new wxBitmapRefData; wxBitmapHandler *handler = FindHandler(type); if ( handler == NULL ) { wxLogWarning("no bitmap handler for type %d defined.", type); return FALSE; } return handler->Create(this, data, type, width, height, depth); } bool wxBitmap::SaveFile(const wxString& filename, int type, const wxPalette *palette) { wxBitmapHandler *handler = FindHandler(type); if ( handler == NULL ) { wxLogWarning("no bitmap handler for type %d defined.", type); return FALSE; } return handler->SaveFile(this, filename, type, palette); } void wxBitmap::SetWidth(int w) { if (!M_BITMAPDATA) m_refData = new wxBitmapRefData; M_BITMAPDATA->m_width = w; } void wxBitmap::SetHeight(int h) { if (!M_BITMAPDATA) m_refData = new wxBitmapRefData; M_BITMAPDATA->m_height = h; } void wxBitmap::SetDepth(int d) { if (!M_BITMAPDATA) m_refData = new wxBitmapRefData; M_BITMAPDATA->m_depth = d; } void wxBitmap::SetQuality(int q) { if (!M_BITMAPDATA) m_refData = new wxBitmapRefData; M_BITMAPDATA->m_quality = q; } void wxBitmap::SetOk(bool isOk) { if (!M_BITMAPDATA) m_refData = new wxBitmapRefData; M_BITMAPDATA->m_ok = isOk; } void wxBitmap::SetPalette(const wxPalette& palette) { if (!M_BITMAPDATA) m_refData = new wxBitmapRefData; M_BITMAPDATA->m_bitmapPalette = palette ; } void wxBitmap::SetMask(wxMask *mask) { if (!M_BITMAPDATA) m_refData = new wxBitmapRefData; M_BITMAPDATA->m_bitmapMask = mask ; } void wxBitmap::AddHandler(wxBitmapHandler *handler) { sm_handlers.Append(handler); } void wxBitmap::InsertHandler(wxBitmapHandler *handler) { sm_handlers.Insert(handler); } bool wxBitmap::RemoveHandler(const wxString& name) { wxBitmapHandler *handler = FindHandler(name); if ( handler ) { sm_handlers.DeleteObject(handler); return TRUE; } else return FALSE; } wxBitmapHandler *wxBitmap::FindHandler(const wxString& name) { wxNode *node = sm_handlers.First(); while ( node ) { wxBitmapHandler *handler = (wxBitmapHandler *)node->Data(); if ( handler->GetName() == name ) return handler; node = node->Next(); } return NULL; } wxBitmapHandler *wxBitmap::FindHandler(const wxString& extension, long bitmapType) { wxNode *node = sm_handlers.First(); while ( node ) { wxBitmapHandler *handler = (wxBitmapHandler *)node->Data(); if ( handler->GetExtension() == extension && (bitmapType == -1 || handler->GetType() == bitmapType) ) return handler; node = node->Next(); } return NULL; } wxBitmapHandler *wxBitmap::FindHandler(long bitmapType) { wxNode *node = sm_handlers.First(); while ( node ) { wxBitmapHandler *handler = (wxBitmapHandler *)node->Data(); if (handler->GetType() == bitmapType) return handler; node = node->Next(); } return NULL; } /* * wxMask */ wxMask::wxMask() { /* TODO m_maskBitmap = 0; */ } // Construct a mask from a bitmap and a colour indicating // the transparent area wxMask::wxMask(const wxBitmap& bitmap, const wxColour& colour) { /* TODO m_maskBitmap = 0; */ Create(bitmap, colour); } // Construct a mask from a bitmap and a palette index indicating // the transparent area wxMask::wxMask(const wxBitmap& bitmap, int paletteIndex) { /* TODO m_maskBitmap = 0; */ Create(bitmap, paletteIndex); } // Construct a mask from a mono bitmap (copies the bitmap). wxMask::wxMask(const wxBitmap& bitmap) { /* TODO m_maskBitmap = 0; */ Create(bitmap); } wxMask::~wxMask() { // TODO: delete mask bitmap } // Create a mask from a mono bitmap (copies the bitmap). bool wxMask::Create(const wxBitmap& bitmap) { // TODO return FALSE; } // Create a mask from a bitmap and a palette index indicating // the transparent area bool wxMask::Create(const wxBitmap& bitmap, int paletteIndex) { // TODO return FALSE; } // Create a mask from a bitmap and a colour indicating // the transparent area bool wxMask::Create(const wxBitmap& bitmap, const wxColour& colour) { // TODO return FALSE; } /* * wxBitmapHandler */ IMPLEMENT_DYNAMIC_CLASS(wxBitmapHandler, wxObject) bool wxBitmapHandler::Create(wxBitmap *bitmap, void *data, long type, int width, int height, int depth) { return FALSE; } bool wxBitmapHandler::LoadFile(wxBitmap *bitmap, const wxString& name, long type, int desiredWidth, int desiredHeight) { return FALSE; } bool wxBitmapHandler::SaveFile(wxBitmap *bitmap, const wxString& name, int type, const wxPalette *palette) { return FALSE; } /* * Standard handlers */ /* TODO: bitmap handlers, a bit like this: class WXDLLEXPORT wxBMPResourceHandler: public wxBitmapHandler { DECLARE_DYNAMIC_CLASS(wxBMPResourceHandler) public: inline wxBMPResourceHandler() { m_name = "Windows bitmap resource"; m_extension = ""; m_type = wxBITMAP_TYPE_BMP_RESOURCE; }; virtual bool LoadFile(wxBitmap *bitmap, const wxString& name, long flags, int desiredWidth, int desiredHeight); }; IMPLEMENT_DYNAMIC_CLASS(wxBMPResourceHandler, wxBitmapHandler) */ void wxBitmap::CleanUpHandlers() { wxNode *node = sm_handlers.First(); while ( node ) { wxBitmapHandler *handler = (wxBitmapHandler *)node->Data(); wxNode *next = node->Next(); delete handler; delete node; node = next; } } void wxBitmap::InitStandardHandlers() { /* TODO: initialize all standard bitmap or derive class handlers here. AddHandler(new wxBMPResourceHandler); AddHandler(new wxBMPFileHandler); AddHandler(new wxXPMFileHandler); AddHandler(new wxXPMDataHandler); AddHandler(new wxICOResourceHandler); AddHandler(new wxICOFileHandler); */ }