/////////////////////////////////////////////////////////////////////////////// // Name: src/common/dircmn.cpp // Purpose: wxDir methods common to all implementations // Author: Vadim Zeitlin // Modified by: // Created: 19.05.01 // RCS-ID: $Id$ // Copyright: (c) 2001 Vadim Zeitlin // License: wxWindows license /////////////////////////////////////////////////////////////////////////////// // ============================================================================ // declarations // ============================================================================ // ---------------------------------------------------------------------------- // headers // ---------------------------------------------------------------------------- /* this is done in platform-specific files #ifdef __GNUG__ #pragma implementation "dir.h" #endif */ // For compilers that support precompilation, includes "wx.h". #include "wx/wxprec.h" #ifdef __BORLANDC__ #pragma hdrstop #endif #ifndef WX_PRECOMP #include "wx/string.h" #include "wx/log.h" #include "wx/intl.h" #include "wx/filefn.h" #endif //WX_PRECOMP #include "wx/dir.h" // ============================================================================ // implementation // ============================================================================ // ---------------------------------------------------------------------------- // wxDir::HasFiles() and HasSubDirs() // ---------------------------------------------------------------------------- // dumb generic implementation bool wxDir::HasFiles(const wxString& spec) { wxString s; return GetFirst(&s, spec, wxDIR_FILES | wxDIR_HIDDEN); } // we have a (much) faster version for Unix #if (defined(__CYGWIN__) && defined(__WINDOWS__)) || !defined(__UNIX_LIKE__) || defined(__WXMAC__) bool wxDir::HasSubDirs(const wxString& spec) { wxString s; return GetFirst(&s, spec, wxDIR_DIRS | wxDIR_HIDDEN); } #endif // !Unix // ---------------------------------------------------------------------------- // wxDir::Traverse() // ---------------------------------------------------------------------------- size_t wxDir::Traverse(wxDirTraverser& sink, const wxString& filespec, int flags) const { wxCHECK_MSG( IsOpened(), (size_t)-1, _T("dir must be opened before traversing it") ); // the total number of files found size_t nFiles = 0; // the name of this dir with path delimiter at the end wxString prefix = GetName(); prefix += wxFILE_SEP_PATH; // first, recurse into subdirs if ( flags & wxDIR_DIRS ) { wxString dirname; bool cont = GetFirst(&dirname, _T(""), wxDIR_DIRS | wxDIR_HIDDEN); while ( cont ) { wxDirTraverseResult res = sink.OnDir(prefix + dirname); if ( res == wxDIR_STOP ) break; if ( res == wxDIR_CONTINUE ) { wxDir subdir(prefix + dirname); if ( subdir.IsOpened() ) { nFiles += subdir.Traverse(sink, filespec, flags); } } else { wxASSERT_MSG( res == wxDIR_IGNORE, _T("unexpected OnDir() return value") ); } cont = GetNext(&dirname); } } // now enum our own files if ( flags & wxDIR_FILES ) { flags &= ~wxDIR_DIRS; wxString filename; bool cont = GetFirst(&filename, filespec, flags); while ( cont ) { wxDirTraverseResult res = sink.OnFile(prefix + filename); if ( res == wxDIR_STOP ) break; wxASSERT_MSG( res == wxDIR_CONTINUE, _T("unexpected OnFile() return value") ); nFiles++; cont = GetNext(&filename); } } return nFiles; } // ---------------------------------------------------------------------------- // wxDir::GetAllFiles() // ---------------------------------------------------------------------------- class wxDirTraverserSimple : public wxDirTraverser { public: wxDirTraverserSimple(wxArrayString& files) : m_files(files) { } virtual wxDirTraverseResult OnFile(const wxString& filename) { m_files.Add(filename); return wxDIR_CONTINUE; } virtual wxDirTraverseResult OnDir(const wxString& WXUNUSED(dirname)) { return wxDIR_CONTINUE; } private: wxArrayString& m_files; }; /* static */ size_t wxDir::GetAllFiles(const wxString& dirname, wxArrayString *files, const wxString& filespec, int flags) { wxCHECK_MSG( files, (size_t)-1, _T("NULL pointer in wxDir::GetAllFiles") ); size_t nFiles = 0; wxDir dir(dirname); if ( dir.IsOpened() ) { wxDirTraverserSimple traverser(*files); nFiles += dir.Traverse(traverser, filespec, flags); } return nFiles; }