///////////////////////////////////////////////////////////////////////////// // Name: utils.cpp // Purpose: Various utilities // Author: Julian Smart // Modified by: // Created: 04/01/98 // RCS-ID: $Id$ // Copyright: (c) Julian Smart and Markus Holzem // Licence: wxWindows license ///////////////////////////////////////////////////////////////////////////// #ifdef __GNUG__ // #pragma implementation "utils.h" // Note: this is done in utilscmn.cpp now. #endif // For compilers that support precompilation, includes "wx.h". #include "wx/wxprec.h" #ifdef __BORLANDC__ #pragma hdrstop #endif #ifndef WX_PRECOMP #include "wx/setup.h" #include "wx/utils.h" #include "wx/app.h" #include "wx/cursor.h" #endif //WX_PRECOMP #include "wx/msw/private.h" #include "wx/timer.h" #include "wx/intl.h" #include #include #if !defined(__GNUWIN32__) && !defined(__WXWINE__) && !defined(__SALFORDC__) #include #ifndef __MWERKS__ #include #endif #endif //GNUWIN32 #if defined(__GNUWIN32__) && !defined(__TWIN32__) #include #include #endif //GNUWIN32 #include "wx/log.h" #ifdef __BORLANDC__ // Please someone tell me which version of Borland needs // this (3.1 I believe) and how to test for it. // If this works for Borland 4.0 as well, then no worries. #include #endif // VZ: there is some code using NetXXX() functions to get the full user name: // I don't think it's a good idea because they don't work under Win95 and // seem to return the same as wxGetUserId() under NT. If you really want // to use them, just #define USE_NET_API #undef USE_NET_API #ifdef USE_NET_API #include #endif // USE_NET_API #if defined(__WIN32__) && !defined(__WXWINE__) #include #ifndef __GNUWIN32__ #include #endif #endif #include #include #include #ifndef __WATCOMC__ #if !(defined(_MSC_VER) && (_MSC_VER > 800)) #include #endif #endif #include //// BEGIN for console support: VC++ only #ifdef __VISUALC__ #include "wx/msw/msvcrt.h" #include #include "wx/ioswrap.h" #if wxUSE_IOSTREAMH // N.B. BC++ doesn't have istream.h, ostream.h # include # include #else # include #endif /* Need to undef new if including crtdbg.h */ # ifdef new # undef new # endif #ifndef __WIN16__ # include #endif # if defined(__WXDEBUG__) && wxUSE_GLOBAL_MEMORY_OPERATORS && wxUSE_DEBUG_NEW_ALWAYS # define new new(__FILE__,__LINE__) # endif #endif // __VISUALC__ /// END for console support // In the WIN.INI file static const wxChar WX_SECTION[] = wxT("wxWindows"); static const wxChar eHOSTNAME[] = wxT("HostName"); static const wxChar eUSERID[] = wxT("UserId"); static const wxChar eUSERNAME[] = wxT("UserName"); // For the following functions we SHOULD fill in support // for Windows-NT (which I don't know) as I assume it begin // a POSIX Unix (so claims MS) that it has some special // functions beyond those provided by WinSock // Get full hostname (eg. DoDo.BSn-Germany.crg.de) bool wxGetHostName(wxChar *buf, int maxSize) { #if defined(__WIN32__) && !defined(__TWIN32__) DWORD nSize = maxSize; return (::GetComputerName(buf, &nSize) != 0); #else wxChar *sysname; const wxChar *default_host = wxT("noname"); if ((sysname = wxGetenv(wxT("SYSTEM_NAME"))) == NULL) { GetProfileString(WX_SECTION, eHOSTNAME, default_host, buf, maxSize - 1); } else wxStrncpy(buf, sysname, maxSize - 1); buf[maxSize] = wxT('\0'); return *buf ? TRUE : FALSE; #endif } // Get user ID e.g. jacs bool wxGetUserId(wxChar *buf, int maxSize) { #if defined(__WIN32__) && !defined(__win32s__) && !defined(__TWIN32__) DWORD nSize = maxSize; if ( ::GetUserName(buf, &nSize) == 0 ) { // actually, it does happen on Win9x if the user didn't log on DWORD res = ::GetEnvironmentVariable(wxT("username"), buf, maxSize); if ( res == 0 ) { // not found return FALSE; } } return TRUE; #else // Win16 or Win32s wxChar *user; const wxChar *default_id = wxT("anonymous"); // Can't assume we have NIS (PC-NFS) or some other ID daemon // So we ... if ( (user = wxGetenv(wxT("USER"))) == NULL && (user = wxGetenv(wxT("LOGNAME"))) == NULL ) { // Use wxWindows configuration data (comming soon) GetProfileString(WX_SECTION, eUSERID, default_id, buf, maxSize - 1); } else { wxStrncpy(buf, user, maxSize - 1); } return *buf ? TRUE : FALSE; #endif } // Get user name e.g. Julian Smart bool wxGetUserName(wxChar *buf, int maxSize) { #if wxUSE_PENWINDOWS && !defined(__WATCOMC__) && !defined(__GNUWIN32__) extern HANDLE g_hPenWin; // PenWindows Running? if (g_hPenWin) { // PenWindows Does have a user concept! // Get the current owner of the recognizer GetPrivateProfileString("Current", "User", default_name, wxBuffer, maxSize - 1, "PENWIN.INI"); strncpy(buf, wxBuffer, maxSize - 1); } else #endif { #ifdef USE_NET_API CHAR szUserName[256]; if ( !wxGetUserId(szUserName, WXSIZEOF(szUserName)) ) return FALSE; // TODO how to get the domain name? CHAR *szDomain = ""; // the code is based on the MSDN example (also see KB article Q119670) WCHAR wszUserName[256]; // Unicode user name WCHAR wszDomain[256]; LPBYTE ComputerName; USER_INFO_2 *ui2; // User structure // Convert ANSI user name and domain to Unicode MultiByteToWideChar( CP_ACP, 0, szUserName, strlen(szUserName)+1, wszUserName, WXSIZEOF(wszUserName) ); MultiByteToWideChar( CP_ACP, 0, szDomain, strlen(szDomain)+1, wszDomain, WXSIZEOF(wszDomain) ); // Get the computer name of a DC for the domain. if ( NetGetDCName( NULL, wszDomain, &ComputerName ) != NERR_Success ) { wxLogError(wxT("Can not find domain controller")); goto error; } // Look up the user on the DC NET_API_STATUS status = NetUserGetInfo( (LPWSTR)ComputerName, (LPWSTR)&wszUserName, 2, // level - we want USER_INFO_2 (LPBYTE *) &ui2 ); switch ( status ) { case NERR_Success: // ok break; case NERR_InvalidComputer: wxLogError(wxT("Invalid domain controller name.")); goto error; case NERR_UserNotFound: wxLogError(wxT("Invalid user name '%s'."), szUserName); goto error; default: wxLogSysError(wxT("Can't get information about user")); goto error; } // Convert the Unicode full name to ANSI WideCharToMultiByte( CP_ACP, 0, ui2->usri2_full_name, -1, buf, maxSize, NULL, NULL ); return TRUE; error: wxLogError(wxT("Couldn't look up full user name.")); return FALSE; #else // !USE_NET_API // Could use NIS, MS-Mail or other site specific programs // Use wxWindows configuration data bool ok = GetProfileString(WX_SECTION, eUSERNAME, wxT(""), buf, maxSize - 1) != 0; if ( !ok ) { ok = wxGetUserId(buf, maxSize); } if ( !ok ) { wxStrncpy(buf, wxT("Unknown User"), maxSize); } #endif // Win32/16 } return TRUE; } int wxKill(long pid, int sig) { return 0; } // // Execute a program in an Interactive Shell // bool wxShell(const wxString& command) { wxChar *shell; if ((shell = wxGetenv(wxT("COMSPEC"))) == NULL) shell = wxT("\\COMMAND.COM"); wxChar tmp[255]; if (command != wxT("")) wxSprintf(tmp, wxT("%s /c %s"), shell, WXSTRINGCAST command); else wxStrcpy(tmp, shell); return (wxExecute((wxChar *)tmp, FALSE) != 0); } // Get free memory in bytes, or -1 if cannot determine amount (e.g. on UNIX) long wxGetFreeMemory() { #if defined(__WIN32__) && !defined(__BORLANDC__) && !defined(__TWIN32__) MEMORYSTATUS memStatus; memStatus.dwLength = sizeof(MEMORYSTATUS); GlobalMemoryStatus(&memStatus); return memStatus.dwAvailPhys; #else return (long)GetFreeSpace(0); #endif } // Sleep for nSecs seconds. Attempt a Windows implementation using timers. static bool inTimer = FALSE; class wxSleepTimer: public wxTimer { public: inline void Notify() { inTimer = FALSE; Stop(); } }; static wxTimer *wxTheSleepTimer = NULL; void wxUsleep(unsigned long milliseconds) { #ifdef __WIN32__ ::Sleep(milliseconds); #else if (inTimer) return; wxTheSleepTimer = new wxSleepTimer; inTimer = TRUE; wxTheSleepTimer->Start(milliseconds); while (inTimer) { if (wxTheApp->Pending()) wxTheApp->Dispatch(); } delete wxTheSleepTimer; wxTheSleepTimer = NULL; #endif } void wxSleep(int nSecs) { #if 0 // WIN32 hangs app Sleep( 1000*nSecs ); #else if (inTimer) return; wxTheSleepTimer = new wxSleepTimer; inTimer = TRUE; wxTheSleepTimer->Start(nSecs*1000); while (inTimer) { if (wxTheApp->Pending()) wxTheApp->Dispatch(); } delete wxTheSleepTimer; wxTheSleepTimer = NULL; #endif } // Consume all events until no more left void wxFlushEvents() { // wxYield(); } // Output a debug mess., in a system dependent fashion. void wxDebugMsg(const wxChar *fmt ...) { va_list ap; static wxChar buffer[512]; if (!wxTheApp->GetWantDebugOutput()) return ; va_start(ap, fmt); wvsprintf(buffer,fmt,ap) ; OutputDebugString((LPCTSTR)buffer) ; va_end(ap); } // Non-fatal error: pop up message box and (possibly) continue void wxError(const wxString& msg, const wxString& title) { wxSprintf(wxBuffer, wxT("%s\nContinue?"), WXSTRINGCAST msg); if (MessageBox(NULL, (LPCTSTR)wxBuffer, (LPCTSTR)WXSTRINGCAST title, MB_ICONSTOP | MB_YESNO) == IDNO) wxExit(); } // Fatal error: pop up message box and abort void wxFatalError(const wxString& msg, const wxString& title) { wxSprintf(wxBuffer, wxT("%s: %s"), WXSTRINGCAST title, WXSTRINGCAST msg); FatalAppExit(0, (LPCTSTR)wxBuffer); } // Emit a beeeeeep void wxBell() { // Removed by RD because IHMO syncronous sound is a Bad Thing. MessageBeep // will do a similar thing anyway if there is no sound card... //#ifdef __WIN32__ // Beep(1000,1000) ; // 1kHz during 1 sec. //#else MessageBeep((UINT)-1) ; //#endif } // Chris Breeze 27/5/98: revised WIN32 code to // detect WindowsNT correctly int wxGetOsVersion(int *majorVsn, int *minorVsn) { if (majorVsn) *majorVsn = 0; if (minorVsn) *minorVsn = 0; #if defined(__WIN32__) && !defined(__SC__) OSVERSIONINFO info; memset(&info, 0, sizeof(OSVERSIONINFO)); info.dwOSVersionInfoSize = sizeof(OSVERSIONINFO); if (GetVersionEx(&info)) { if (majorVsn) *majorVsn = info.dwMajorVersion; if (minorVsn) *minorVsn = info.dwMinorVersion; switch (info.dwPlatformId) { case VER_PLATFORM_WIN32s: return wxWIN32S; break; case VER_PLATFORM_WIN32_WINDOWS: return wxWIN95; break; case VER_PLATFORM_WIN32_NT: return wxWINDOWS_NT; break; } } return wxWINDOWS; // error if we get here, return generic value #else // Win16 code... int retValue = 0; # ifdef __WINDOWS_386__ retValue = wxWIN386; # else # if !defined(__WATCOMC__) && !defined(GNUWIN32) && wxUSE_PENWINDOWS extern HANDLE g_hPenWin; retValue = g_hPenWin ? wxPENWINDOWS : wxWINDOWS ; # endif # endif // @@@@ To be completed. I don't have the manual here... if (majorVsn) *majorVsn = 3 ; if (minorVsn) *minorVsn = 1 ; return retValue ; #endif } // Reading and writing resources (eg WIN.INI, .Xdefaults) #if wxUSE_RESOURCES bool wxWriteResource(const wxString& section, const wxString& entry, const wxString& value, const wxString& file) { if (file != wxT("")) // Don't know what the correct cast should be, but it doesn't // compile in BC++/16-bit without this cast. #if !defined(__WIN32__) return (WritePrivateProfileString((const char*) section, (const char*) entry, (const char*) value, (const char*) file) != 0); #else return (WritePrivateProfileString((LPCTSTR)WXSTRINGCAST section, (LPCTSTR)WXSTRINGCAST entry, (LPCTSTR)value, (LPCTSTR)WXSTRINGCAST file) != 0); #endif else return (WriteProfileString((LPCTSTR)WXSTRINGCAST section, (LPCTSTR)WXSTRINGCAST entry, (LPCTSTR)WXSTRINGCAST value) != 0); } bool wxWriteResource(const wxString& section, const wxString& entry, float value, const wxString& file) { wxChar buf[50]; wxSprintf(buf, wxT("%.4f"), value); return wxWriteResource(section, entry, buf, file); } bool wxWriteResource(const wxString& section, const wxString& entry, long value, const wxString& file) { wxChar buf[50]; wxSprintf(buf, wxT("%ld"), value); return wxWriteResource(section, entry, buf, file); } bool wxWriteResource(const wxString& section, const wxString& entry, int value, const wxString& file) { wxChar buf[50]; wxSprintf(buf, wxT("%d"), value); return wxWriteResource(section, entry, buf, file); } bool wxGetResource(const wxString& section, const wxString& entry, wxChar **value, const wxString& file) { static const wxChar defunkt[] = wxT("$$default"); if (file != wxT("")) { int n = GetPrivateProfileString((LPCTSTR)WXSTRINGCAST section, (LPCTSTR)WXSTRINGCAST entry, (LPCTSTR)defunkt, (LPTSTR)wxBuffer, 1000, (LPCTSTR)WXSTRINGCAST file); if (n == 0 || wxStrcmp(wxBuffer, defunkt) == 0) return FALSE; } else { int n = GetProfileString((LPCTSTR)WXSTRINGCAST section, (LPCTSTR)WXSTRINGCAST entry, (LPCTSTR)defunkt, (LPTSTR)wxBuffer, 1000); if (n == 0 || wxStrcmp(wxBuffer, defunkt) == 0) return FALSE; } if (*value) delete[] (*value); *value = copystring(wxBuffer); return TRUE; } bool wxGetResource(const wxString& section, const wxString& entry, float *value, const wxString& file) { wxChar *s = NULL; bool succ = wxGetResource(section, entry, (wxChar **)&s, file); if (succ) { *value = (float)wxStrtod(s, NULL); delete[] s; return TRUE; } else return FALSE; } bool wxGetResource(const wxString& section, const wxString& entry, long *value, const wxString& file) { wxChar *s = NULL; bool succ = wxGetResource(section, entry, (wxChar **)&s, file); if (succ) { *value = wxStrtol(s, NULL, 10); delete[] s; return TRUE; } else return FALSE; } bool wxGetResource(const wxString& section, const wxString& entry, int *value, const wxString& file) { wxChar *s = NULL; bool succ = wxGetResource(section, entry, (wxChar **)&s, file); if (succ) { *value = (int)wxStrtol(s, NULL, 10); delete[] s; return TRUE; } else return FALSE; } #endif // wxUSE_RESOURCES // --------------------------------------------------------------------------- // helper functions for showing a "busy" cursor // --------------------------------------------------------------------------- HCURSOR gs_wxBusyCursor = 0; // new, busy cursor HCURSOR gs_wxBusyCursorOld = 0; // old cursor static int gs_wxBusyCursorCount = 0; // Set the cursor to the busy cursor for all windows void wxBeginBusyCursor(wxCursor *cursor) { if ( gs_wxBusyCursorCount++ == 0 ) { gs_wxBusyCursor = (HCURSOR)cursor->GetHCURSOR(); gs_wxBusyCursorOld = ::SetCursor(gs_wxBusyCursor); } //else: nothing to do, already set } // Restore cursor to normal void wxEndBusyCursor() { wxCHECK_RET( gs_wxBusyCursorCount > 0, wxT("no matching wxBeginBusyCursor() for wxEndBusyCursor()") ); if ( --gs_wxBusyCursorCount == 0 ) { ::SetCursor(gs_wxBusyCursorOld); gs_wxBusyCursorOld = 0; } } // TRUE if we're between the above two calls bool wxIsBusy() { return (gs_wxBusyCursorCount > 0); } // --------------------------------------------------------------------------- const wxChar* wxGetHomeDir(wxString *pstr) { wxString& strDir = *pstr; #if defined(__UNIX__) && !defined(__TWIN32__) const wxChar *szHome = wxGetenv("HOME"); if ( szHome == NULL ) { // we're homeless... wxLogWarning(_("can't find user's HOME, using current directory.")); strDir = wxT("."); } else strDir = szHome; // add a trailing slash if needed if ( strDir.Last() != wxT('/') ) strDir << wxT('/'); #else // Windows #ifdef __WIN32__ const wxChar *szHome = wxGetenv(wxT("HOMEDRIVE")); if ( szHome != NULL ) strDir << szHome; szHome = wxGetenv(wxT("HOMEPATH")); if ( szHome != NULL ) { strDir << szHome; // the idea is that under NT these variables have default values // of "%systemdrive%:" and "\\". As we don't want to create our // config files in the root directory of the system drive, we will // create it in our program's dir. However, if the user took care // to set HOMEPATH to something other than "\\", we suppose that he // knows what he is doing and use the supplied value. if ( wxStrcmp(szHome, wxT("\\")) != 0 ) return strDir.c_str(); } #else // Win16 // Win16 has no idea about home, so use the working directory instead #endif // WIN16/32 // 260 was taken from windef.h #ifndef MAX_PATH #define MAX_PATH 260 #endif wxString strPath; ::GetModuleFileName(::GetModuleHandle(NULL), strPath.GetWriteBuf(MAX_PATH), MAX_PATH); strPath.UngetWriteBuf(); // extract the dir name wxSplitPath(strPath, &strDir, NULL, NULL); #endif // UNIX/Win return strDir.c_str(); } // Hack for MS-DOS wxChar *wxGetUserHome (const wxString& user) { wxChar *home; wxString user1(user); if (user1 != wxT("")) { wxChar tmp[64]; if (wxGetUserId(tmp, sizeof(tmp)/sizeof(char))) { // Guests belong in the temp dir if (wxStricmp(tmp, wxT("annonymous")) == 0) { if ((home = wxGetenv(wxT("TMP"))) != NULL || (home = wxGetenv(wxT("TMPDIR"))) != NULL || (home = wxGetenv(wxT("TEMP"))) != NULL) return *home ? home : (wxChar*)wxT("\\"); } if (wxStricmp(tmp, WXSTRINGCAST user1) == 0) user1 = wxT(""); } } if (user1 == wxT("")) if ((home = wxGetenv(wxT("HOME"))) != NULL) { wxStrcpy(wxBuffer, home); Unix2DosFilename(wxBuffer); return wxBuffer; } return NULL; // No home known! } // Check whether this window wants to process messages, e.g. Stop button // in long calculations. bool wxCheckForInterrupt(wxWindow *wnd) { if(wnd){ MSG msg; HWND win= (HWND) wnd->GetHWND(); while(PeekMessage(&msg,win,0,0,PM_REMOVE)){ TranslateMessage(&msg); DispatchMessage(&msg); } return TRUE;//*** temporary? } else{ wxFAIL_MSG(wxT("wnd==NULL !!!")); return FALSE;//*** temporary? } } // MSW only: get user-defined resource from the .res file. // Returns NULL or newly-allocated memory, so use delete[] to clean up. #ifdef __WXMSW__ wxChar *wxLoadUserResource(const wxString& resourceName, const wxString& resourceType) { wxChar *s = NULL; #if !defined(__WIN32__) || defined(__TWIN32__) HRSRC hResource = ::FindResource(wxGetInstance(), WXSTRINGCAST resourceName, WXSTRINGCAST resourceType); #else #ifdef UNICODE HRSRC hResource = ::FindResourceW(wxGetInstance(), WXSTRINGCAST resourceName, WXSTRINGCAST resourceType); #else HRSRC hResource = ::FindResourceA(wxGetInstance(), WXSTRINGCAST resourceName, WXSTRINGCAST resourceType); #endif #endif if (hResource == 0) return NULL; HGLOBAL hData = ::LoadResource(wxGetInstance(), hResource); if (hData == 0) return NULL; wxChar *theText = (wxChar *)LockResource(hData); if (!theText) return NULL; s = copystring(theText); // Obsolete in WIN32 #ifndef __WIN32__ UnlockResource(hData); #endif // No need?? // GlobalFree(hData); return s; } #endif void wxGetMousePosition( int* x, int* y ) { POINT pt; GetCursorPos( & pt ); *x = pt.x; *y = pt.y; }; // Return TRUE if we have a colour display bool wxColourDisplay() { HDC dc = ::GetDC((HWND) NULL); bool flag; int noCols = GetDeviceCaps(dc, NUMCOLORS); if ((noCols == -1) || (noCols > 2)) flag = TRUE; else flag = FALSE; ReleaseDC((HWND) NULL, dc); return flag; } // Returns depth of screen int wxDisplayDepth() { HDC dc = ::GetDC((HWND) NULL); int planes = GetDeviceCaps(dc, PLANES); int bitsPerPixel = GetDeviceCaps(dc, BITSPIXEL); int depth = planes*bitsPerPixel; ReleaseDC((HWND) NULL, dc); return depth; } // Get size of display void wxDisplaySize(int *width, int *height) { HDC dc = ::GetDC((HWND) NULL); *width = GetDeviceCaps(dc, HORZRES); *height = GetDeviceCaps(dc, VERTRES); ReleaseDC((HWND) NULL, dc); } bool wxDirExists(const wxString& dir) { /* MATTHEW: [6] Always use same code for Win32, call FindClose */ #if defined(__WIN32__) WIN32_FIND_DATA fileInfo; #else #ifdef __BORLANDC__ struct ffblk fileInfo; #else struct find_t fileInfo; #endif #endif #if defined(__WIN32__) HANDLE h = FindFirstFile((LPTSTR) WXSTRINGCAST dir,(LPWIN32_FIND_DATA)&fileInfo); if (h==INVALID_HANDLE_VALUE) return FALSE; else { FindClose(h); return ((fileInfo.dwFileAttributes & FILE_ATTRIBUTE_DIRECTORY) == FILE_ATTRIBUTE_DIRECTORY); } #else // In Borland findfirst has a different argument // ordering from _dos_findfirst. But _dos_findfirst // _should_ be ok in both MS and Borland... why not? #ifdef __BORLANDC__ return ((findfirst(WXSTRINGCAST dir, &fileInfo, _A_SUBDIR) == 0 && (fileInfo.ff_attrib & _A_SUBDIR) != 0)); #else return (((_dos_findfirst(WXSTRINGCAST dir, _A_SUBDIR, &fileInfo) == 0) && (fileInfo.attrib & _A_SUBDIR)) != 0); #endif #endif } // --------------------------------------------------------------------------- // window information functions // --------------------------------------------------------------------------- wxString WXDLLEXPORT wxGetWindowText(WXHWND hWnd) { wxString str; int len = GetWindowTextLength((HWND)hWnd) + 1; GetWindowText((HWND)hWnd, str.GetWriteBuf(len), len); str.UngetWriteBuf(); return str; } wxString WXDLLEXPORT wxGetWindowClass(WXHWND hWnd) { wxString str; int len = 256; // some starting value for ( ;; ) { // as we've #undefined GetClassName we must now manually choose the // right function to call int count = #ifndef __WIN32__ GetClassName #else // Win32 #ifdef UNICODE GetClassNameW #else // !Unicode #ifdef __TWIN32__ GetClassName #else // !Twin32 GetClassNameA #endif // Twin32/!Twin32 #endif // Unicode/ANSI #endif // Win16/32 ((HWND)hWnd, str.GetWriteBuf(len), len); str.UngetWriteBuf(); if ( count == len ) { // the class name might have been truncated, retry with larger // buffer len *= 2; } else { break; } } return str; } WXWORD WXDLLEXPORT wxGetWindowId(WXHWND hWnd) { #ifndef __WIN32__ return GetWindowWord((HWND)hWnd, GWW_ID); #else // Win32 return GetWindowLong((HWND)hWnd, GWL_ID); #endif // Win16/32 } #if 0 //------------------------------------------------------------------------ // wild character routines //------------------------------------------------------------------------ bool wxIsWild( const wxString& pattern ) { wxString tmp = pattern; char *pat = WXSTRINGCAST(tmp); while (*pat) { switch (*pat++) { case '?': case '*': case '[': case '{': return TRUE; case '\\': if (!*pat++) return FALSE; } } return FALSE; }; bool wxMatchWild( const wxString& pat, const wxString& text, bool dot_special ) { wxString tmp1 = pat; char *pattern = WXSTRINGCAST(tmp1); wxString tmp2 = text; char *str = WXSTRINGCAST(tmp2); char c; char *cp; bool done = FALSE, ret_code, ok; // Below is for vi fans const char OB = '{', CB = '}'; // dot_special means '.' only matches '.' if (dot_special && *str == '.' && *pattern != *str) return FALSE; while ((*pattern != '\0') && (!done) && (((*str=='\0')&&((*pattern==OB)||(*pattern=='*')))||(*str!='\0'))) { switch (*pattern) { case '\\': pattern++; if (*pattern != '\0') pattern++; break; case '*': pattern++; ret_code = FALSE; while ((*str!='\0') && (!(ret_code=wxMatchWild(pattern, str++, FALSE)))) /*loop*/; if (ret_code) { while (*str != '\0') str++; while (*pattern != '\0') pattern++; } break; case '[': pattern++; repeat: if ((*pattern == '\0') || (*pattern == ']')) { done = TRUE; break; } if (*pattern == '\\') { pattern++; if (*pattern == '\0') { done = TRUE; break; } } if (*(pattern + 1) == '-') { c = *pattern; pattern += 2; if (*pattern == ']') { done = TRUE; break; } if (*pattern == '\\') { pattern++; if (*pattern == '\0') { done = TRUE; break; } } if ((*str < c) || (*str > *pattern)) { pattern++; goto repeat; } } else if (*pattern != *str) { pattern++; goto repeat; } pattern++; while ((*pattern != ']') && (*pattern != '\0')) { if ((*pattern == '\\') && (*(pattern + 1) != '\0')) pattern++; pattern++; } if (*pattern != '\0') { pattern++, str++; } break; case '?': pattern++; str++; break; case OB: pattern++; while ((*pattern != CB) && (*pattern != '\0')) { cp = str; ok = TRUE; while (ok && (*cp != '\0') && (*pattern != '\0') && (*pattern != ',') && (*pattern != CB)) { if (*pattern == '\\') pattern++; ok = (*pattern++ == *cp++); } if (*pattern == '\0') { ok = FALSE; done = TRUE; break; } else if (ok) { str = cp; while ((*pattern != CB) && (*pattern != '\0')) { if (*++pattern == '\\') { if (*++pattern == CB) pattern++; } } } else { while (*pattern!=CB && *pattern!=',' && *pattern!='\0') { if (*++pattern == '\\') { if (*++pattern == CB || *pattern == ',') pattern++; } } } if (*pattern != '\0') pattern++; } break; default: if (*str == *pattern) { str++, pattern++; } else { done = TRUE; } } } while (*pattern == '*') pattern++; return ((*str == '\0') && (*pattern == '\0')); }; #endif #if 0 // maximum mumber of lines the output console should have static const WORD MAX_CONSOLE_LINES = 500; BOOL WINAPI MyConsoleHandler( DWORD dwCtrlType ) { // control signal type FreeConsole(); return TRUE; } void wxRedirectIOToConsole() { int hConHandle; long lStdHandle; CONSOLE_SCREEN_BUFFER_INFO coninfo; FILE *fp; // allocate a console for this app AllocConsole(); // set the screen buffer to be big enough to let us scroll text GetConsoleScreenBufferInfo(GetStdHandle(STD_OUTPUT_HANDLE), &coninfo); coninfo.dwSize.Y = MAX_CONSOLE_LINES; SetConsoleScreenBufferSize(GetStdHandle(STD_OUTPUT_HANDLE), coninfo.dwSize); // redirect unbuffered STDOUT to the console lStdHandle = (long)GetStdHandle(STD_OUTPUT_HANDLE); hConHandle = _open_osfhandle(lStdHandle, _O_TEXT); if(hConHandle <= 0) return; fp = _fdopen( hConHandle, "w" ); *stdout = *fp; setvbuf( stdout, NULL, _IONBF, 0 ); // redirect unbuffered STDIN to the console lStdHandle = (long)GetStdHandle(STD_INPUT_HANDLE); hConHandle = _open_osfhandle(lStdHandle, _O_TEXT); if(hConHandle <= 0) return; fp = _fdopen( hConHandle, "r" ); *stdin = *fp; setvbuf( stdin, NULL, _IONBF, 0 ); // redirect unbuffered STDERR to the console lStdHandle = (long)GetStdHandle(STD_ERROR_HANDLE); hConHandle = _open_osfhandle(lStdHandle, _O_TEXT); if(hConHandle <= 0) return; fp = _fdopen( hConHandle, "w" ); *stderr = *fp; setvbuf( stderr, NULL, _IONBF, 0 ); // make cout, wcout, cin, wcin, wcerr, cerr, wclog and clog // point to console as well ios::sync_with_stdio(); SetConsoleCtrlHandler(MyConsoleHandler, TRUE); } #else // Not supported void wxRedirectIOToConsole() { } #endif