/////////////////////////////////////////////////////////////////////////////// // Name: src/gtk/renderer.cpp // Purpose: implementation of wxRendererNative for wxGTK // Author: Vadim Zeitlin // Modified by: // Created: 20.07.2003 // RCS-ID: $Id$ // Copyright: (c) 2003 Vadim Zeitlin // License: wxWindows licence /////////////////////////////////////////////////////////////////////////////// // ============================================================================ // declarations // ============================================================================ // ---------------------------------------------------------------------------- // headers // ---------------------------------------------------------------------------- // for compilers that support precompilation, includes "wx.h". #include "wx/wxprec.h" #ifdef __BORLANDC__ #pragma hdrstop #endif #include "wx/renderer.h" #ifndef WX_PRECOMP #include "wx/window.h" #include "wx/dc.h" #endif #include #include "wx/gtk/win_gtk.h" #include "wx/dcclient.h" #include "wx/settings.h" // RR: After a correction to the orientation of the sash // this doesn't seem to be required anymore and it // seems to confuse some themes so USE_ERASE_RECT=0 #define USE_ERASE_RECT 0 // ---------------------------------------------------------------------------- // wxRendererGTK: our wxRendererNative implementation // ---------------------------------------------------------------------------- class WXDLLEXPORT wxRendererGTK : public wxDelegateRendererNative { public: // draw the header control button (used by wxListCtrl) virtual void DrawHeaderButton(wxWindow *win, wxDC& dc, const wxRect& rect, int flags = 0); // draw the expanded/collapsed icon for a tree control item virtual void DrawTreeItemButton(wxWindow *win, wxDC& dc, const wxRect& rect, int flags = 0); virtual void DrawSplitterBorder(wxWindow *win, wxDC& dc, const wxRect& rect, int flags = 0); virtual void DrawSplitterSash(wxWindow *win, wxDC& dc, const wxSize& size, wxCoord position, wxOrientation orient, int flags = 0); virtual void DrawComboBoxDropButton(wxWindow *win, wxDC& dc, const wxRect& rect, int flags = 0); virtual void DrawDropArrow(wxWindow *win, wxDC& dc, const wxRect& rect, int flags = 0); virtual void DrawCheckBox(wxWindow *win, wxDC& dc, const wxRect& rect, int flags = 0); virtual void DrawPushButton(wxWindow *win, wxDC& dc, const wxRect& rect, int flags = 0); virtual void DrawItemSelectionRect(wxWindow *win, wxDC& dc, const wxRect& rect, int flags = 0); virtual wxSplitterRenderParams GetSplitterParams(const wxWindow *win); private: // FIXME: shouldn't we destroy these windows somewhere? // used by DrawHeaderButton and DrawPushButton static GtkWidget *GetButtonWidget(); // used by DrawTreeItemButton() static GtkWidget *GetTreeWidget(); // used by DrawCheckBox() static GtkWidget *GetCheckButtonWidget(); }; // ============================================================================ // implementation // ============================================================================ /* static */ wxRendererNative& wxRendererNative::GetDefault() { static wxRendererGTK s_rendererGTK; return s_rendererGTK; } // ---------------------------------------------------------------------------- // helper functions // ---------------------------------------------------------------------------- GtkWidget * wxRendererGTK::GetButtonWidget() { static GtkWidget *s_button = NULL; static GtkWidget *s_window = NULL; if ( !s_button ) { s_window = gtk_window_new( GTK_WINDOW_POPUP ); gtk_widget_realize( s_window ); s_button = gtk_button_new(); gtk_container_add( GTK_CONTAINER(s_window), s_button ); gtk_widget_realize( s_button ); } return s_button; } GtkWidget * wxRendererGTK::GetCheckButtonWidget() { static GtkWidget *s_button = NULL; static GtkWidget *s_window = NULL; if ( !s_button ) { s_window = gtk_window_new( GTK_WINDOW_POPUP ); gtk_widget_realize( s_window ); s_button = gtk_check_button_new(); gtk_container_add( GTK_CONTAINER(s_window), s_button ); gtk_widget_realize( s_button ); } return s_button; } GtkWidget * wxRendererGTK::GetTreeWidget() { static GtkWidget *s_tree = NULL; static GtkWidget *s_window = NULL; if ( !s_tree ) { s_tree = gtk_tree_view_new(); s_window = gtk_window_new( GTK_WINDOW_POPUP ); gtk_widget_realize( s_window ); gtk_container_add( GTK_CONTAINER(s_window), s_tree ); gtk_widget_realize( s_tree ); } return s_tree; } // ---------------------------------------------------------------------------- // list/tree controls drawing // ---------------------------------------------------------------------------- void wxRendererGTK::DrawHeaderButton(wxWindow *win, wxDC& dc, const wxRect& rect, int flags) { GtkWidget *button = GetButtonWidget(); gtk_paint_box ( button->style, // FIXME: I suppose GTK_PIZZA(win->m_wxwindow)->bin_window doesn't work with wxMemoryDC. // Maybe use code similar as in DrawPushButton below? GTK_PIZZA(win->m_wxwindow)->bin_window, flags & wxCONTROL_DISABLED ? GTK_STATE_INSENSITIVE : GTK_STATE_NORMAL, GTK_SHADOW_OUT, NULL, button, "button", dc.XLOG2DEV(rect.x), rect.y, rect.width, rect.height ); } // draw a ">" or "v" button void wxRendererGTK::DrawTreeItemButton(wxWindow* win, wxDC& dc, const wxRect& rect, int flags) { GtkWidget *tree = GetTreeWidget(); GtkStateType state; if ( flags & wxCONTROL_CURRENT ) state = GTK_STATE_PRELIGHT; else state = GTK_STATE_NORMAL; // VZ: I don't know how to get the size of the expander so as to centre it // in the given rectangle, +2/3 below is just what looks good here... gtk_paint_expander ( tree->style, GTK_PIZZA(win->m_wxwindow)->bin_window, state, NULL, tree, "treeview", dc.LogicalToDeviceX(rect.x) + 2, dc.LogicalToDeviceY(rect.y) + 3, flags & wxCONTROL_EXPANDED ? GTK_EXPANDER_EXPANDED : GTK_EXPANDER_COLLAPSED ); } // ---------------------------------------------------------------------------- // splitter sash drawing // ---------------------------------------------------------------------------- static int GetGtkSplitterFullSize() { static GtkWidget *s_paned = NULL; if (s_paned == NULL) s_paned = gtk_vpaned_new(); gint handle_size; gtk_widget_style_get (s_paned, "handle_size", &handle_size, NULL); return handle_size; } wxSplitterRenderParams wxRendererGTK::GetSplitterParams(const wxWindow *WXUNUSED(win)) { // we don't draw any border, hence 0 for the second field return wxSplitterRenderParams ( GetGtkSplitterFullSize(), 0, true // hot sensitive ); } void wxRendererGTK::DrawSplitterBorder(wxWindow * WXUNUSED(win), wxDC& WXUNUSED(dc), const wxRect& WXUNUSED(rect), int WXUNUSED(flags)) { // nothing to do } void wxRendererGTK::DrawSplitterSash(wxWindow *win, wxDC& dc, const wxSize& size, wxCoord position, wxOrientation orient, int flags) { if ( !win->m_wxwindow->window ) { // window not realized yet return; } wxCoord full_size = GetGtkSplitterFullSize(); // are we drawing vertical or horizontal splitter? const bool isVert = orient == wxVERTICAL; GdkRectangle rect; #if USE_ERASE_RECT GdkRectangle erase_rect; #endif if ( isVert ) { int h = win->GetClientSize().GetHeight(); rect.x = position; rect.y = 0; rect.width = full_size; rect.height = h; #if USE_ERASE_RECT erase_rect.x = position; erase_rect.y = 0; erase_rect.width = full_size; erase_rect.height = h; #endif } else // horz { int w = win->GetClientSize().GetWidth(); rect.x = 0; rect.y = position; rect.height = full_size; rect.width = w; #if USE_ERASE_RECT erase_rect.y = position; erase_rect.x = 0; erase_rect.height = full_size; erase_rect.width = w; #endif } #if USE_ERASE_RECT // we must erase everything first, otherwise the garbage // from the old sash is left when dragging it gtk_paint_flat_box ( win->m_wxwindow->style, GTK_PIZZA(win->m_wxwindow)->bin_window, GTK_STATE_NORMAL, GTK_SHADOW_NONE, NULL, win->m_wxwindow, (char *)"viewportbin", // const_cast erase_rect.x, erase_rect.y, erase_rect.width, erase_rect.height ); #endif gtk_paint_handle ( win->m_wxwindow->style, GTK_PIZZA(win->m_wxwindow)->bin_window, flags & wxCONTROL_CURRENT ? GTK_STATE_PRELIGHT : GTK_STATE_NORMAL, GTK_SHADOW_NONE, NULL /* no clipping */, win->m_wxwindow, "paned", rect.x, rect.y, rect.width, rect.height, isVert ? GTK_ORIENTATION_VERTICAL : GTK_ORIENTATION_HORIZONTAL ); } void wxRendererGTK::DrawDropArrow(wxWindow *win, wxDC& dc, const wxRect& rect, int flags) { GtkWidget *button = GetButtonWidget(); // If we give GTK_PIZZA(win->m_wxwindow)->bin_window as // a window for gtk_paint_xxx function, then it won't // work for wxMemoryDC. So that is why we assume wxDC // is wxWindowDC (wxClientDC, wxMemoryDC and wxPaintDC // are derived from it) and use its m_window. wxWindowDC& wdc = (wxWindowDC&)dc; // only doing debug-time checking here (it should // probably be enough) wxASSERT ( wdc.IsKindOf(CLASSINFO(wxWindowDC)) ); // draw arrow so that there is even space horizontally // on both sides int arrowX = rect.width/4 + 1; int arrowWidth = rect.width - (arrowX*2); // scale arrow's height accoording to the width int arrowHeight = rect.width/3; int arrowY = (rect.height-arrowHeight)/2 + ((rect.height-arrowHeight) & 1); GtkStateType state; if ( flags & wxCONTROL_PRESSED ) state = GTK_STATE_ACTIVE; else if ( flags & wxCONTROL_DISABLED ) state = GTK_STATE_INSENSITIVE; else if ( flags & wxCONTROL_CURRENT ) state = GTK_STATE_PRELIGHT; else state = GTK_STATE_NORMAL; // draw arrow on button gtk_paint_arrow ( button->style, wdc.m_window, state, flags & wxCONTROL_PRESSED ? GTK_SHADOW_IN : GTK_SHADOW_OUT, NULL, button, "arrow", GTK_ARROW_DOWN, FALSE, rect.x + arrowX, rect.y + arrowY, arrowWidth, arrowHeight ); } void wxRendererGTK::DrawComboBoxDropButton(wxWindow *win, wxDC& dc, const wxRect& rect, int flags) { DrawPushButton(win,dc,rect,flags); DrawDropArrow(win,dc,rect); } void wxRendererGTK::DrawCheckBox(wxWindow *win, wxDC& dc, const wxRect& rect, int flags ) { GtkWidget *button = GetCheckButtonWidget(); // for reason why we do this, see DrawDropArrow wxWindowDC& wdc = (wxWindowDC&)dc; wxASSERT ( wdc.IsKindOf(CLASSINFO(wxWindowDC)) ); GtkStateType state; if ( flags & wxCONTROL_PRESSED ) state = GTK_STATE_ACTIVE; else if ( flags & wxCONTROL_DISABLED ) state = GTK_STATE_INSENSITIVE; else if ( flags & wxCONTROL_CURRENT ) state = GTK_STATE_PRELIGHT; else state = GTK_STATE_NORMAL; gtk_paint_check ( button->style, wdc.m_window, state, flags & wxCONTROL_CHECKED ? GTK_SHADOW_IN : GTK_SHADOW_OUT, NULL, button, "cellcheck", dc.LogicalToDeviceX(rect.x)+2, dc.LogicalToDeviceY(rect.y)+3, 13, 13 ); } void wxRendererGTK::DrawPushButton(wxWindow *win, wxDC& dc, const wxRect& rect, int flags) { GtkWidget *button = GetButtonWidget(); // for reason why we do this, see DrawDropArrow wxWindowDC& wdc = (wxWindowDC&)dc; wxASSERT ( wdc.IsKindOf(CLASSINFO(wxWindowDC)) ); // draw button GtkStateType state; if ( flags & wxCONTROL_PRESSED ) state = GTK_STATE_ACTIVE; else if ( flags & wxCONTROL_DISABLED ) state = GTK_STATE_INSENSITIVE; else if ( flags & wxCONTROL_CURRENT ) state = GTK_STATE_PRELIGHT; else state = GTK_STATE_NORMAL; gtk_paint_box ( button->style, wdc.m_window, state, flags & wxCONTROL_PRESSED ? GTK_SHADOW_IN : GTK_SHADOW_OUT, NULL, button, "button", rect.x, rect.y, rect.width, rect.height ); } void wxRendererGTK::DrawItemSelectionRect(wxWindow *win, wxDC& dc, const wxRect& rect, int flags ) { // for reason why we do this, see DrawDropArrow wxWindowDC& wdc = (wxWindowDC&)dc; wxASSERT ( wdc.IsKindOf(CLASSINFO(wxWindowDC)) ); GtkStateType state; if (flags & wxCONTROL_SELECTED) { if (flags & wxCONTROL_FOCUSED) state = GTK_STATE_SELECTED; else state = GTK_STATE_INSENSITIVE; gtk_paint_flat_box( win->m_wxwindow->style, GTK_PIZZA(win->m_wxwindow)->bin_window, state, GTK_SHADOW_NONE, NULL, win->m_wxwindow, "treeview", dc.LogicalToDeviceX(rect.x), dc.LogicalToDeviceY(rect.y), rect.width, rect.height ); } if (flags & wxCONTROL_CURRENT) { dc.SetPen( *wxBLACK_PEN ); dc.SetBrush( *wxTRANSPARENT_BRUSH ); dc.DrawRectangle( rect ); } }