///////////////////////////////////////////////////////////////////////////// // Name: scrolbar.cpp // Purpose: wxScrollBar // Author: AUTHOR // Modified by: // Created: ??/??/98 // RCS-ID: $Id$ // Copyright: (c) AUTHOR // Licence: wxWindows licence ///////////////////////////////////////////////////////////////////////////// #ifdef __GNUG__ #pragma implementation "scrolbar.h" #endif #include "wx/scrolbar.h" #if !USE_SHARED_LIBRARY IMPLEMENT_DYNAMIC_CLASS(wxScrollBar, wxControl) BEGIN_EVENT_TABLE(wxScrollBar, wxControl) END_EVENT_TABLE() #endif // Scrollbar bool wxScrollBar::Create(wxWindow *parent, wxWindowID id, const wxPoint& pos, const wxSize& size, long style, const wxValidator& validator, const wxString& name) { if (!parent) return FALSE; parent->AddChild(this); SetName(name); SetValidator(validator); m_windowStyle = style; if ( id == -1 ) m_windowId = (int)NewControlId(); else m_windowId = id; // TODO create scrollbar return TRUE; } wxScrollBar::~wxScrollBar() { } void wxScrollBar::SetThumbPosition(int viewStart) { // TODO } int wxScrollBar::GetThumbPosition() const { // TODO return 0; } void wxScrollBar::SetScrollbar(int position, int thumbSize, int range, int pageSize, bool refresh) { m_viewSize = pageSize; m_pageSize = thumbSize; m_objectSize = range; // TODO } void wxScrollBar::Command(wxCommandEvent& event) { SetThumbPosition(event.m_commandInt); ProcessCommand(event); }