///////////////////////////////////////////////////////////////////////////// // Name: src/common/dynlib.cpp // Purpose: Dynamic library management // Author: Guilhem Lavaux // Modified by: // Created: 20/07/98 // Copyright: (c) 1998 Guilhem Lavaux // 2000-2005 Vadim Zeitlin // Licence: wxWindows licence ///////////////////////////////////////////////////////////////////////////// //FIXME: This class isn't really common at all, it should be moved into // platform dependent files (already done for Windows and Unix) // ============================================================================ // declarations // ============================================================================ // ---------------------------------------------------------------------------- // headers // ---------------------------------------------------------------------------- #include "wx/wxprec.h" #ifdef __BORLANDC__ #pragma hdrstop #endif #if wxUSE_DYNLIB_CLASS #include "wx/dynlib.h" #ifndef WX_PRECOMP #include "wx/intl.h" #include "wx/log.h" #include "wx/app.h" #include "wx/utils.h" #endif //WX_PRECOMP #include "wx/filefn.h" #include "wx/filename.h" // for SplitPath() #include "wx/platinfo.h" #include "wx/arrimpl.cpp" WX_DEFINE_USER_EXPORTED_OBJARRAY(wxDynamicLibraryDetailsArray) // ============================================================================ // implementation // ============================================================================ // --------------------------------------------------------------------------- // wxDynamicLibrary // --------------------------------------------------------------------------- // for MSW/Unix it is defined in platform-specific file #if !(defined(__WINDOWS__) || defined(__UNIX__)) wxDllType wxDynamicLibrary::GetProgramHandle() { wxFAIL_MSG( wxT("GetProgramHandle() is not implemented under this platform")); return 0; } #endif // __WINDOWS__ || __UNIX__ bool wxDynamicLibrary::Load(const wxString& libnameOrig, int flags) { wxASSERT_MSG(m_handle == 0, wxT("Library already loaded.")); // add the proper extension for the DLL ourselves unless told not to wxString libname = libnameOrig; if ( !(flags & wxDL_VERBATIM) ) { // and also check that the libname doesn't already have it wxString ext; wxFileName::SplitPath(libname, NULL, NULL, &ext); if ( ext.empty() ) { libname += GetDllExt(wxDL_MODULE); } } m_handle = RawLoad(libname, flags); if ( m_handle == 0 && !(flags & wxDL_QUIET) ) { #ifdef wxHAVE_DYNLIB_ERROR Error(); #else wxLogSysError(_("Failed to load shared library '%s'"), libname.c_str()); #endif } return IsLoaded(); } void *wxDynamicLibrary::DoGetSymbol(const wxString &name, bool *success) const { wxCHECK_MSG( IsLoaded(), NULL, wxT("Can't load symbol from unloaded library") ); void *symbol = RawGetSymbol(m_handle, name); if ( success ) *success = symbol != NULL; return symbol; } void *wxDynamicLibrary::GetSymbol(const wxString& name, bool *success) const { void *symbol = DoGetSymbol(name, success); if ( !symbol ) { #ifdef wxHAVE_DYNLIB_ERROR Error(); #else wxLogSysError(_("Couldn't find symbol '%s' in a dynamic library"), name.c_str()); #endif } return symbol; } // ---------------------------------------------------------------------------- // informational methods // ---------------------------------------------------------------------------- /*static*/ wxString wxDynamicLibrary::GetDllExt(wxDynamicLibraryCategory cat) { wxUnusedVar(cat); #if defined(__WINDOWS__) return ".dll"; #elif defined(__HPUX__) return ".sl"; #elif defined(__DARWIN__) switch ( cat ) { case wxDL_LIBRARY: return ".dylib"; case wxDL_MODULE: return ".bundle"; } wxFAIL_MSG("unreachable"); return wxString(); // silence gcc warning #else return ".so"; #endif } /*static*/ wxString wxDynamicLibrary::CanonicalizeName(const wxString& name, wxDynamicLibraryCategory cat) { wxString nameCanonic; // under Unix the library names usually start with "lib" prefix, add it #if defined(__UNIX__) switch ( cat ) { case wxDL_LIBRARY: // Library names should start with "lib" under Unix. nameCanonic = "lib"; break; case wxDL_MODULE: // Module names are arbitrary and should have no prefix added. break; } #endif nameCanonic << name << GetDllExt(cat); return nameCanonic; } /*static*/ wxString wxDynamicLibrary::CanonicalizePluginName(const wxString& name, wxPluginCategory cat) { wxString suffix; if ( cat == wxDL_PLUGIN_GUI ) { suffix = wxPlatformInfo::Get().GetPortIdShortName(); } #if wxUSE_UNICODE suffix << wxT('u'); #endif #ifdef __WXDEBUG__ suffix << wxT('d'); #endif if ( !suffix.empty() ) suffix = wxString(wxT("_")) + suffix; #define WXSTRINGIZE(x) #x #if defined(__UNIX__) #if (wxMINOR_VERSION % 2) == 0 #define wxDLLVER(x,y,z) "-" WXSTRINGIZE(x) "." WXSTRINGIZE(y) #else #define wxDLLVER(x,y,z) "-" WXSTRINGIZE(x) "." WXSTRINGIZE(y) "." WXSTRINGIZE(z) #endif #else #if (wxMINOR_VERSION % 2) == 0 #define wxDLLVER(x,y,z) WXSTRINGIZE(x) WXSTRINGIZE(y) #else #define wxDLLVER(x,y,z) WXSTRINGIZE(x) WXSTRINGIZE(y) WXSTRINGIZE(z) #endif #endif suffix << wxString::FromAscii(wxDLLVER(wxMAJOR_VERSION, wxMINOR_VERSION, wxRELEASE_NUMBER)); #undef wxDLLVER #undef WXSTRINGIZE #ifdef __WINDOWS__ // Add compiler identification: #if defined(__GNUG__) suffix << wxT("_gcc"); #elif defined(__VISUALC__) suffix << wxT("_vc"); #elif defined(__BORLANDC__) suffix << wxT("_bcc"); #endif #endif return CanonicalizeName(name + suffix, wxDL_MODULE); } /*static*/ wxString wxDynamicLibrary::GetPluginsDirectory() { #ifdef __UNIX__ wxString format = wxGetInstallPrefix(); wxString dir; format << wxFILE_SEP_PATH << wxT("lib") << wxFILE_SEP_PATH << wxT("wx") << wxFILE_SEP_PATH #if (wxMINOR_VERSION % 2) == 0 << wxT("%i.%i"); dir.Printf(format.c_str(), wxMAJOR_VERSION, wxMINOR_VERSION); #else << wxT("%i.%i.%i"); dir.Printf(format.c_str(), wxMAJOR_VERSION, wxMINOR_VERSION, wxRELEASE_NUMBER); #endif return dir; #else // ! __UNIX__ return wxEmptyString; #endif } #endif // wxUSE_DYNLIB_CLASS