/////////////////////////////////////////////////////////////////////////////// // Name: gtk/renderer.cpp // Purpose: implementation of wxRendererNative for wxGTK // Author: Vadim Zeitlin // Modified by: // Created: 20.07.2003 // RCS-ID: $Id$ // Copyright: (c) 2003 Vadim Zeitlin // License: wxWindows license /////////////////////////////////////////////////////////////////////////////// // ============================================================================ // declarations // ============================================================================ // ---------------------------------------------------------------------------- // headers // ---------------------------------------------------------------------------- // for compilers that support precompilation, includes "wx.h". #include "wx/wxprec.h" #ifdef __BORLANDC__ #pragma hdrstop #endif #ifndef WX_PRECOMP #endif // WX_PRECOMP #include #include "wx/gtk/win_gtk.h" #include "wx/window.h" #include "wx/dc.h" #include "wx/renderer.h" #ifdef __WXGTK20__ #include "wx/settings.h" #endif // GTK 2.0 // ---------------------------------------------------------------------------- // wxRendererGTK: our wxRendererNative implementation // ---------------------------------------------------------------------------- class WXDLLEXPORT wxRendererGTK : public wxDelegateRendererNative { public: // draw the header control button (used by wxListCtrl) virtual void DrawHeaderButton(wxWindow *win, wxDC& dc, const wxRect& rect, int flags = 0); #ifdef __WXGTK20__ // draw the expanded/collapsed icon for a tree control item virtual void DrawTreeItemButton(wxWindow *win, wxDC& dc, const wxRect& rect, int flags = 0); #endif // GTK 2.0 virtual void DrawSplitterBorder(wxWindow *win, wxDC& dc, const wxRect& rect) ; virtual void DrawSplitterSash(wxWindow *win, wxDC& dc, const wxSize& size, wxCoord position, wxOrientation orient); virtual wxPoint GetSplitterSashAndBorder(const wxWindow *win); }; // ============================================================================ // implementation // ============================================================================ /* static */ wxRendererNative& wxRendererNative::Get() { static wxRendererGTK s_rendererGTK; return s_rendererGTK; } // ---------------------------------------------------------------------------- // list/tree controls drawing // ---------------------------------------------------------------------------- void wxRendererGTK::DrawHeaderButton(wxWindow *win, wxDC& dc, const wxRect& rect, int flags) { gtk_paint_box ( win->m_wxwindow->style, GTK_PIZZA(win->m_wxwindow)->bin_window, flags & wxCONTROL_DISABLED ? GTK_STATE_INSENSITIVE : GTK_STATE_NORMAL, GTK_SHADOW_OUT, (GdkRectangle*) NULL, win->m_wxwindow, (char *)"button", // const_cast dc.XLOG2DEV(rect.x) - 1, rect.y - 1, rect.width + 2, rect.height + 2 ); } #ifdef __WXGTK20__ // draw a ">" or "v" button // // TODO: isn't there a GTK function to draw it? void wxRendererGTK::DrawTreeItemButton(wxWindow* WXUNUSED(win), wxDC& dc, const wxRect& rect, int flags) { dc.SetBrush(wxBrush(wxSystemSettings::GetColour(wxSYS_COLOUR_HIGHLIGHT), wxSOLID)); dc.SetPen(*wxBLACK_PEN); wxPoint button[3]; const wxCoord xMiddle = rect.x + rect.width/2; const wxCoord yMiddle = rect.y + rect.height/2; if ( flags & wxCONTROL_EXPANDED ) { button[0].x = rect.GetLeft(); button[0].y = yMiddle - 2; button[1].x = rect.GetRight(); button[1].y = yMiddle - 2; button[2].x = xMiddle; button[2].y = yMiddle + 3; } else // collapsed { button[0].y = rect.GetBottom(); button[0].x = xMiddle - 2; button[1].y = rect.GetTop(); button[1].x = xMiddle - 2; button[2].y = yMiddle; button[2].x = xMiddle + 3; } dc.DrawPolygon(3, button); } #endif // GTK 2.0 // ---------------------------------------------------------------------------- // splitter sash drawing // ---------------------------------------------------------------------------- // the full sash width (should be even) static const wxCoord SASH_SIZE = 10; // margin around the sash static const wxCoord SASH_MARGIN = 5; wxPoint wxRendererGTK::GetSplitterSashAndBorder(const wxWindow * WXUNUSED(win)) { // we don't draw any border, hence 0 for the second field, but we must // leave some margin around the sash return wxPoint(SASH_SIZE + SASH_MARGIN, 0); } void wxRendererGTK::DrawSplitterBorder(wxWindow * WXUNUSED(win), wxDC& WXUNUSED(dc), const wxRect& WXUNUSED(rect)) { // nothing to do } void wxRendererGTK::DrawSplitterSash(wxWindow *win, wxDC& dc, const wxSize& size, wxCoord position, wxOrientation orient) { if ( !win->m_wxwindow->window ) { // VZ: this happens on startup -- why? return; } // are we drawing vertical or horizontal splitter? const bool isVert = orient == wxVERTICAL; // we must erase everything first, otherwise the garbage from the old sash // is left when dragging it // // TODO: is this the right way to draw themed background? GdkRectangle rect; if ( isVert ) { rect.x = position; rect.y = 0; rect.width = SASH_SIZE + SASH_MARGIN; rect.height = size.y; } else // horz { rect.x = 0; rect.y = position; rect.height = SASH_SIZE + SASH_MARGIN; rect.width = size.x; } gtk_paint_flat_box ( win->m_wxwindow->style, GTK_PIZZA(win->m_wxwindow)->bin_window, GTK_STATE_NORMAL, GTK_SHADOW_NONE, &rect, win->m_wxwindow, (char *)"base", // const_cast 0, 0, -1, -1 ); // leave some margin before sash itself position += SASH_MARGIN / 2; // and finally draw it using GTK paint functions typedef void (*GtkPaintLineFunc)(GtkStyle *, GdkWindow *, GtkStateType, GdkRectangle *, GtkWidget *, gchar *, gint, gint, gint); GtkPaintLineFunc func = isVert ? gtk_paint_vline : gtk_paint_hline; (*func) ( win->m_wxwindow->style, GTK_PIZZA(win->m_wxwindow)->bin_window, GTK_STATE_NORMAL, NULL, win->m_wxwindow, (char *)"paned", // const_cast 0, isVert ? size.y : size.x, position + SASH_SIZE / 2 - 1 ); gtk_paint_box ( win->m_wxwindow->style, GTK_PIZZA(win->m_wxwindow)->bin_window, GTK_STATE_NORMAL, GTK_SHADOW_OUT, (GdkRectangle*) NULL, win->m_wxwindow, (char *)"paned", // const_cast isVert ? position : size.x - 2*SASH_SIZE, isVert ? size.y - 2*SASH_SIZE : position, SASH_SIZE, SASH_SIZE ); }